Feedback and Suggestions
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I want to preface this by saying that I do not think that Alan Wake's perks are bad, not even slightly, they're not as fun or as interesting as Nicolas Cage's or as meta-defining as Meg's, but I can respect perks that at least attempt to do something unique like Deadline and Champion of Light, and that brings us to Boon: Illumination For those of you who have already forgotten, this is what Boon3 comments 312 views last activity
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The new rift is amazing!! Great job!! Total win! 👏 proud of you! Thank you for all you do! ❤️ Just wanted to put this out there. I don’t think you get to hear it nearly enough but let me say it louder for the devs in the back!! THANK YOU! 🙏🏼🥹 Not all of us are negative “Nancy’s” ;) and you should feel the love!9 comments 161 views last activity
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Ok so last post I think the best ones were def -Jack Torrance - The Shining (which could lead to other killers if they use Doctor Sleep) -The Predator -The Terminator/Sarah Conor (which they could add T2 which could actually be cool a more teenage survivor John Connor’s/Good Terminator with killer T1000) Let’s come up with more ideas help me in this venture2 comments 21 views last activity
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Pretty much what the title says. It's not fun for nobody and I cannot imagine a killer is having fun while camping and hardcore tunneling. Most people say "just do gens" yeah its not that easy as expecially in solo q people will try to save the survivor. So you have a max of 2 survivors on gens. Mostly just 1. It doesn't affect just one player it affects the whole team. It drains the match and2 comments 61 views last activity
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First of all, I just want to say that the new rift skins are 11/10. The Killer skins are so insanely scary. The scariness meter was definitely raised with these skins. First, the new Clown head. I can’t stop shaking my head because it is such a horror overload. The white with the blood evokes uncomfortable feelings. The head looking like devil horns while also moving the way they do is pure n1 comments 171 views last activity
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This would only benefit the last survivor if they have a key and would give more reasons for survivors to use keys. Ever since the hatch was nerfed keys have basically become dust collectors for survivors. They only work for the last survivor and only if the hatch is closed and you can find it before the killer finds you. The whole patrol door to door thing has gotten very old and tiresome at thi0 comments 21 views last activity
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Hi, Right for context I'm not trying to offend anyone's playstyles but this is awful, so I was just been in a few matches going against the hillybilly that knew what he was doing from the start, they are just slugging at 4 gens for no apparent reason because his cooldown is so short now that he can insta-down u in a matter of a few seconds its ridiculous when there are abusing the buff for the sl6 comments 173 views last activity
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Every match against hillbilly is a desaster. If you spin him you gain almost no distance. You jump into the locker last second to avoid the hit, you gain nothing, he either grabs you or he charges through and you go down. So aside from jungle gyms there is almost nothing you can do. As soon as he gets overdrive and gets closer then 10 meters youre doomed. It's only a question of time when you wil6 comments 81 views last activity
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So, much unlike other outfits, the Alan Wake classic outfit does not provide whoever uses it with a unique portrait. Instead of the stubby beard and short hair he sports in the first game, Alan Wake gets his sequel portrait no matter what. This makes it difficult to differentiate an Alan Wake wearing the classical outfit from the standard one, which might be confusing for killers and kinda spoils3 comments 141 views last activity
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As annoying as flashlights can be, there's at least counterplay in that I can face away/face a wall when picking up. Flash bangs... not so much. Some how a flash bang BEHIND me can still blind me... How does THAT make any sense? If my eyes are staring 180° away from a source of bright light, how is it possible for that light to blind me?5 comments 71 views last activity
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As survivor I've had teammates actually putting in the effort to go for saves and heal up since gens are blocked for a few seconds, and as killer I've been getting a little less value out of waiting for unhooks because survivors are moving around the map more. Overall I think this has been a good change. I don't think it should stack with DMS though.1 comments 71 views last activity
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One of my favorite parts about Dead By Daylight is it's fantastic music, with such a wide variety across all the killers. Part of the reason I choose which killers I like to play is because of how much I like their chase music and lobby music, but I also love their terror radius music. I wish I could hear my own terror radius music as killer, knowing I'm getting closer to a target and having the0 comments 11 views last activity
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This is exactly what I wanted, thank you for getting Matthew Porretta to do this.2 comments 31 views last activity
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Right now if a perk activates for a certain amount of time, it's indicated by a red overlay that gradually fills/empties in a circular movement. Likewise, if a perk is on cooldown, the same overlay is used. Some perks use both and this can be confusing at a glance, especially when a player is in the middle of hectic gameplay and needs to understand whether a perk is active or not through the quic0 comments 1 views last activity
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As one of the main characters from the RE franchise, I think it's really disappointing that he is only a legendary cosmetic and completely forgotten since Nemesis came out in 2021. I know that you probably could not know that there would be a 2nd RE chapter and therefore made him and his sister a legendary. But now it feels kinda underwhealming playing as him, because usually legendary character9 comments 381 views last activity
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WOW DID YOU GUYS GO ABSOLUTELY NUTS ON THE NEW RIFT OR WHAT. AWESOME QUALITY/CREATIVITY!10 comments 111 views last activity
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The Knight has been killswitched for over 1 1/2 MONTHS, yet all that was "fixed" was that weird, very niche "spam guard when vaulting window" bug, which was borderline useless anyways. EVERYTHING ELSE is still as broken as it was beforehand. Guards still dont start a chase when a survivor does a "loud" action within their detection range Guards still get stuck on random terrain Guards still r2 comments 81 views last activity
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With the dev update out, I wanted to see what kind of changes would be made from the PTB especially in regards to Sadako, Blight and the Hillbilly. Sadako I understand, that her PTB version with locked in condemned did promote tunneling and that this is not what we want. However, this change is pretty terrible because it only promotes slugging even more. Think about it: If you hook someone twic13 comments 383 views last activity
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Imo, the theme behind the collection is probably one of the better ones you've done and having one for every character would be pretty neat.0 comments 61 views last activity
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Putting a Survivor on a Hook immediatly sacrifices them to the entity. Generators are now 50 Seconds, instead of 90 seconds. I came to this Idea, because i was thinking, how could u get rid of tunneling & camping. And well the answer is, you cant. But you can just remove extra health states. This way the killer doesnt have to camp. Only "tunnel" when he wants to kill someone. I think thi5 comments 81 views last activity
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We have the year 2024 and i think it's finally time to give us shader pre caching. Everytime we reinstall the game, update our graphics driver or just make a fresh windows install, our shader cache that we build over time will get deleted. The result of that are the typical EU4 shader compilation stutters during normal gameplay, wich can take a long time to get completly rid off. Depending on h0 comments 181 views last activity
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I think the cooldown reduction addons are a little much right now, with double cooldown you can use your chainsaw pretty carelessly and even if the survivors dodges the curve while billy has pallet control you cooldown so fast that even relatively small loops you will get m1d before you get to the pallet this creates a scenario where the only reasonable counterplay is to camp a pallet and pre dro2 comments 81 views last activity
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I know this is a pet peeve but I really want the old movement back, it felt like they were actually scared from being in the realm, now they just look like “just an average Friday night” (which it is) maybe have it as a setting or a shop item idk. I really wanna see it back3 comments 42 views last activity
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It has the same problem as Windows of Opportunity except cranked up to 100, it literally plays the game for you. 0 time wasted finding Survivors means it's nearly impossible to lose tbh, and it only incentives tunneling even more since you can just tell by the sound of the scream who it is. The fact that Calm Spirit, a nearly useless, damn near detrimental perk has become a top 10 perk simply bec15 comments 691 views last activity
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we can all agree that killers and survivors have their weaknesses and strengths, but more then half of survivor perks have been nerfed. The most underrated in my opinion was dead hard. Why nerf the distance? The landscape of the game has changed. Killers are way too overpowered right now with blight and pinhead etc. I would love to see dead hard come back. Maybe not make us go as far but at least9 comments 161 views last activity
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I wondered about a new map as the cabin in the woods from the movie, with the Cabin and woods being the top floor and the facility being the ground floor. It would be nice to see a new map and this is a great horror movie to pull from. Also you probably get this a lot but outlast trials characters as legendary killer and survivor skins is a popular suggestion i hear about. Leland could be an alt0 comments 12 views last activity
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The event was super fun and one of my favourites. Plus the items from it were always enjoyable to use with their visual effects. Its something very simple that would bring a lot of players joy.3 comments 112 views last activity
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Sacrifical Ward is a green offering that nullifies all map offerings in the lobby. However, there are "issues" with it: it's a green offering, so it costs a bit, and investing into it means not investing into BP offerings, addons, items etc. using it means not bringing a BP offering that match, which a lot of people feel bad about it gets wasted every match there are no map offerings Since3 comments 181 views last activity
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I've noticed these big dead-zones spawning on most maps. From Cowshed, to Thompson, to some McMillan maps where you can have a whole side with just rocks and trees without a pallet spawning there. Also this part of main where that weird long rock got removed and replaced with (loops?) seems to be just a completely empty zone with 2 picnic tables. Are these intentional? Maps feel so dry. It's run6 comments 161 views last activity
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Me or my swf will get hit and get the speed boost but then legitimately 3 seconds later the killer will catch up. Did they nerf the boost or is it just bugged?2 comments 91 views last activity
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grim embrace is too strong and it's new effect should only be on the first hooked survivor, not with everyone17 comments 303 views last activity
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Title.3 comments 91 views last activity
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His tag before required you to be smart, and skillfully use all of your rushes and on the last rush down a survivor. Then you get to his new iri tag which requires no skill. It boggles my mind that for 1, BHVR wanted to Nerf an add-on that was OP in a sense, but extremely rare to get because of its rarity. To a no skill iri that guarantees a hit. And i'm not complaining about the fact that it's6 comments 192 views last activity
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That's all. I've run into four Blight's running The Build (patent pending) with the new infinite rushes or Alc Ring. I'm just so glad we learned nothing from Eruption.58 comments 1,682 views last activity
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I know people wont agree with me, but myers being able to built to tier 3 and then just istantly killing someone that hasent even been hooked yet, let alone multiple people, is a bad mechanic. Its unfun and unfair. At best its a waste of time for the survivors, having to lose their time and their addons to such garbage.53 comments 2,751 views last activity
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The idea of a very different dbd content came to my mind. An anti-killer offering that victims can use at the end of the game. All 4 victims must be dead for this offer to be realized. (If the same offer is used more than once, only one of them will be valid. The anti-killer offering is a very rare offering.) after the 4 victims are dead, an anti-killer comes to the map to kill the killer with hi0 comments 31 views last activity
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Is it possible to make Chris a real survivor? I noticed there are lots Chris main players they've got 100p for Leon (because Chirs is a legendary set linked to Leon S. Kennedy. ) We want more outfits for Chris. But does being a legendary set mean NO outfits? Sadly Chris is the main character showing up in most Resident Evil titles. As we know he's the character with the most appearances in Res1 comments 11 views last activity
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Title. it's the only thing which makes the perk unique and removing it would completely destroy the perk6 comments 111 views last activity
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-Non existing cooldown Billy is truly overpowered, did BHVR just forget why they introduced a cooldown in the first place? Is everyone new there? -Menu screen that literally nobody asked for and was designed beyond poorly...like come on guys...is it that hard to design a freaking game menu? you have hundreds of thousands of examples that work by now in other games. -Releases survivor with the w9 comments 422 views last activity
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as someone who plays games mostly solo I have never been so mad at a game before. so much potential and yes simple things make it unplayable. No voice chat? its 2024 and we dont even have an option for vc? how am i supposed to play a team game without comms? Balancing is horrible, things that are just broken are for some reason never changed or take forever. This game has great competitive potent0 comments 31 views last activity
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I want to sort them by playtime, prestige, or just custom order. Killers and survivors Why is this still not a thing? It sounds like a simple thing to do and would make bunch of people happier3 comments 81 views last activity
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With the increasing rate of dcs an people giving up on hook regardless of killer map whether the team is winning or losing it would be nice to be able to avoid these types of players in future from appearing in the same lobby.0 comments 21 views last activity
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I feel like it won’t get used much, honestly I prefer a map and plunders.5 comments 172 views last activity
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I am not reporting this under "bugs" because I do not know if this was intentional or not. The community contest winners (the Clown skin and the Yun-Jin skin) *are* in the rift, but the winning charms are *not*. Could we please get some info on what happened to those 2 charms, and when we can expect them to be implemented into the game?0 comments 11 views last activity
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First of i wanna start of with a banger, the recent mmr threshold increase has made my matches so much better <3. Question 1: do we ever get to see our MMR one day, threshold stuff included? Question 2: Are there any plans on expanding MMR with more " brackets" so to say. My games above MMR are extremly inconsistent, i know it is hard to get perfect matches each game with balance though (I d1 comments 21 views last activity
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So I know that it's only been a day since the update, but I feel like Champion Of Light should either get it's hindered percentages lowered or be reworked into an exhaustion perk because a survivor swf sent me to The Game and I physically couldn't do much since they were all getting their Sprint Bursts at 99%, blinding me at a pallet that I physically have to break, then just running away with Sp2 comments 271 views last activity
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Why? 1) It won't prevent 2-3 gens popping before you manage to hook your 1st survivor, because it activates after you hook someone 2) People have to rely on this perk to be able to sufficiently control "gen rush". A perk behind a paywall. Meaning, if you don't buy Artist and specifically use this perk in every match, you will struggle against gens. 3) Solo Q players are going to suffer. A lo8 comments 201 views last activity
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When changing the perk from whenever the obsession loses a health state on the PTB to whenever they take damage from basic and special attacks for the live build now, some M2 killers are now unreasonably strongly punished for using STBFL, to the point that some killers should never equip it. I genuinely believe this to be an oversight and forgetting the fact that not all special attacks cause (i3 comments 61 views last activity
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Minimum 3 Seconds in a Locker for a 3 Second stun. More value waiting in Locker.1 comments 31 views last activity
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I think there should be a timer after all gens are completed. And survivors have 3-5 min or so to escape. Any survivor downed is dead on hook. If there is one survivor left, a timer starts and the killer gets a notification of that survivors location for 3-4 sec. That survivor then has to survive for 3-5min. After the timer ends the gates automatically open or the hatch. Maybe add gate regression2 comments 51 views last activity
