Feedback and Suggestions
Our team will be happy to read these!
-
So I just found out via Sammymjay that the Iron Maiden skins include Iron Maiden music in the lobby, which hey that's cool. BUT this is an issue for streamers who cannot use the skins without a DMCA strike. Oh wait, they can turn on ANONYMOUS mode and then they are fine! Huh? Anonymous mode? Why? Why is the DMCA toggle tied to Anonymous mode? Sammy is going to mention it to you he said and h0 comments 61 views last activity
-
Speed to Blight is like range to Nurse: makes his already strong power OP. Thanks DBD gods, Nurse's range add-ons were removed, for good. Hers TP while already ignores normal gameplay rules, giving it more range makes it even stronger and reduces counterplay. Now Blight with speed add-ons, while probably feels great to play AS, is really UNFUN and FRUSTRATING to go against. His increased speed7 comments 371 views last activity
-
I thought of these perks to counter tunneling, to """"""counter"""""" scourge hooks (ALL SCOURGE HOOK EFFECTS HOWEVER REMAIN UNAFFECTED), and to make some interesting strategic plays. I thought strong effects because for the survivor it is a big risk, a waste of time and because the killer can avoid these hooks. General mechanics of the "Blessed Hook" Press and hold the Active Ability button8 comments 191 views last activity
-
I really worry about them and I'd like a thread with ideas that the community has to make the game easier to get in to and learn. I think that generic perks should be unlocked at Tier 1 on all their characters as well as having Tier 1 perks unlocked across all characters they own without the grind to Prestige. I know this may seem a bit generous, but our favorite game is 8 years old and there6 comments 81 views last activity
-
With the removal of Facecamping, the basement has become quite useless, if not almost an outright nuisance. Right now it serves little to no purpose, other than camping from afar. I wholly support the removal of facecamping in all of the other hooks, but the basement should be exempt from this rule. Indeed, right now you have to keep track of how far you are from the hooked survivors even if one13 comments 291 views last activity
-
When anonymous mode is Enabled, disable viewing profile and ability to see names and chat should also be disabled. It's kinda unfair that the person with this enabled is able to view our names and profiles.7 comments 171 views last activity
-
Everyone should have 5 perk slots. Killer and survivors. This would open up new possibilities and also make a lot more niche perks thrown in. There's a TON of perks that are "good" but not really as good as the 10 %^^#ing perks you see every game. With 5 slots there would be a lot more flexibility on both sides, and it might shake it up.2 comments 51 views last activity
-
I've been playing this game for years on and off, and it's been worse and worse every time. I started meeting killer I barely get a good two matches in before I would just get horrendously violated and every other match I would play. Survivor was no different even with a team or not that I had communication with. The killer would just find some way to tunnel, and or trap me. All I've gotten in re2 comments 91 views last activity
-
I think it could be equipped with some pretty good abilities, like a throwing star in ranged combat, or his axe. and its bite in melee. and hangs its victim faster with its ability to fly2 comments 31 views last activity
-
Here are some of the best perks I came up with. Killer Perks: Scourge Hook: Territorial Dominance Your shrines of Sacrifice Mark unsafe ground for your victims to tread. At the start of the Trial, 4 random Hooks are changed into Scourge Hooks: The Auras of Scourge Hooks are revealed to you in white . Each time a Survivor is hooked on a Scourge Hook , the following effects ap9 comments 231 views last activity
-
So many people ask for better Solo but no one seems to care. Has Devs ever seen life as a Solo player?11 comments 212 views last activity
-
In league, people need to occasionally get auto filled into a specific lane role to make sure every role gets filled. In Dota, you have to play a game as a "high demand" role in order to earn a few games as your preferred role. One problem I see that comes up a lot is that people have opinions that only seem to make sense if you have almost all your experience in one role and never play the othe4 comments 81 views last activity
-
I know communication has been kind of a hop topic for a while, so what about a proximity chat system? It's added a level of emerson to smaller games like Lethal Company, and even if it fails at scaring the players there's still potential for an entertaining experience. Giving survivors this would allow for more strategic gameplay, and an interesting way for killers to find them.3 comments 31 views last activity
-
Why run perks like Visionary or Detective's Hunch to see gens, or run Overzealous for a repair boost when Deja Vu does both, and does them consistently? Will Visionary be buffed (maybe gen auras show repair progress?), or will Deja Vu be nerfed back to its former effects?17 comments 392 views last activity
-
Hatch gives an incentive for selfish play due to how easy it is to escape through it. DBD is a coop game and Hhatch escapes should be harder to accomplish to promote completing the objective over immersive playstyles to get a hatch escape. The proposed nerfs are as follows: 1) Hatch should be closed and can only be opened using a key. If the survivor does not carry an iri key it needs to be for7 comments 121 views last activity
-
I hope I don't have to explain why I think so - an incredible amount of perks, many different counters for many different killers, many weaknesses and tactics. Many players get lost in this and give up the game. I suggest that there are hints in the game. For example, when one of the survivors notices the killer, the game displays information about their power, e.g. Hag - by crouching near one9 comments 151 views last activity
-
Title. it would make hitting them a bit easier5 comments 61 views last activity
-
There's nothing a Survivor can do to negate a Black Ward, so why does Franklin's Demise still remove your held item? Just make it remove charges on a basic attack, it's not fair your White Ward is completely negated by a single Perk.9 comments 221 views last activity
-
Introduction Dev or Survivor players on server: US, EU or others, you might think that The Nurse is not a problem. But I'm a player from server: Asia (Thailand) and we face The Nurse almost 6 in 10 of games all day. The Nurse isn't as difficult or complicated to play as Oni, Blight, or Hillbily. You can master The Nurse in a short time. The Nurse is too powerful. (and has been for a very lon10 comments 151 views last activity
-
0 comments 31 views last activity
-
I've literally had 30 rounds in a row where the killer does nothing but tunnel each person right off the hook. This game is broken. Devs don't seem to care because the minor changes they've made have not removed tunneling from the game. It's literally unplayable garbage at this point. This feature is not fun, does not add challenge, and does not make new or existing players want to continue playi56 comments 1,571 views last activity
-
I ran against a 4 man that could flashback me as soon as I got somebody out of a locker. Of course they had headon too2 comments 61 views last activity
-
I know that a lot of people still say that the DC penalty should remain in the game while others just want it completely removed, but I think I have a compromise for it so that it remains in the game while also being more bearable/reasonable to deal with. Instead of the penalty timer constantly increasing I think that the DC penalty system should work like this: Every 24 hours the DC penalty17 comments 321 views last activity
-
I've noticed that Skull Merchant has a lot of mechanics that can be hard to figure out when playing as Survivor. In the next patch notes (30th January 2024), BHVR is going to add something to help with this issue: When the Skull Merchant's drones cannot detect you as a Survivor, their beams lighter in appearance and color. Change only seen by the Survivor that will not be detected. I feel thi23 comments 391 views last activity
-
How do we still not have a 1920s or 1950\60s inspired survivor or killer yet? Imagine the cosmetics for them! If you can't tell already by this forum post I really like 1920s to 1950\60s 😂3 comments 51 views last activity
-
I couldn't reproduce it yet but it was encountered several times by me and my friends. When starting to self heal either with selfcare or a medkit, the bar never started to fill up. We simply didn't know our healing progress.0 comments 1 views last activity
-
I seen people complain about Survivors running both Distortion and Calm Spirit and how the match prolong past the 10 to 20 min mark. Instead hitting Distortion and Calm Spirit with a Nerf Bat, how about I introduce a QoL change. Make Whispers base kit to every killer! It will still have the 32 meter detection. But what would new Whisper Perk do? Decreases survivor detection to 30/25/20 meters,12 comments 182 views last activity
-
Blessing a Dull Totem activates Boon: Illusionist. If the killer is within 38 meter range of the blessed totem, the killers aura reading ability becomes twisted and shows the aura of every survivor twice. One aura is the aura of the survivor, the other one is a decoy, randomly placed around the map. I hope i explained this perk in a understandable way. What do you think?11 comments 231 views last activity
-
This was mentioned to be a thing the devs are looking into but as always is pretty hard and confusing to figure out when will we see anything regarding the topic. So...?27 comments 391 views last activity
-
Hi guys so the challenge That’s Rude is not working and I’ve tried endlessly on different survivors with a variety of killers. point in the killers direction within 5 seconds of the perk premonition activating. Do this 2 times. complete this in a single trial. ive done this crouched and close to the killer. please hope it gets fixed.1 comments 31 views last activity
-
TLDR Survivor legendary system is severely flawed from the expensive prices being 3 to 6 times more expensive than a normal survivor and they even come with fewer things, no outfits, no perks nothing, and after they are made they are just left which is so disappointing for a $15 price point. they should rework them to make them more unique in-game voice lines walking sounds, and even cosmeti2 comments 111 views last activity
-
3 comments 111 views last activity
-
I think the killers that are included are nurse, blight, artist, bubba i don't see any other one ... Wouldn't removing all tokens of power on stuns be a fitting punishment ? That would also buff a few perks (head on, blast mine, DS, ) and provide an interesting counterplay to some of the strongest killers out there ... What do you think about it ? Maybe you find that too much, in my opinion i9 comments 161 views last activity
-
Familiarity Seeing all torture devices like cages, death chairs and hooks motivates you to overcome the pain of terror. The auras of hooks are revealed in white within 16 metres of range. If you have successfully sabotaged a hook, Familiarty will activate for 5 seconds at the following: The killer's aura will be revealed to you. Gain a 10% haste status effect . After the following effec1 comments 41 views last activity
-
Insert a reveal mechanic from survivors that makes them hold a key or button. This will make revealing optional when you are looking at the killer and he is unaware of you. Sometimes you unintentionally start revealing GF immediately revealing your position instead - that doesn't make sense.4 comments 61 views last activity
-
So this is just an idea but i would like to see it to were we can trade items or offerings for blood points. I have over 230+ brown med kits and tool boxes that i will never use on my meg character (she is my main). Been struggling here lately getting blood points in general and thought that could be a good way to get some.1 comments 31 views last activity
-
Not gonna lie. It's getting kinda stale and boring being in the midchapter lobby for one full chapter and a half. And we most likely will be in it again for another midchapter very soon with Alan Wake. We better have like an out of the park lobby background in the next chapter because this is the longest I've ever seen without a new background lobby.16 comments 241 views last activity
-
I just wanted to give a heads up that I believe the drop rate for this addon (Soma Family Photo) is likely needing tuning. I have spent literally 1.1M BPs and received 0 of them. I noticed that my stash is dwindling with these and think this is an issue. This is an absolutely key AddOn for Singularity (and indeed I wish it were not Rare). Thank you for reading.2 comments 101 views last activity
-
The current trend at BHVR seems to be to go from one extreme to the other. We've gone from too many strong gyms to having loads of really pointless ones (for survivors). I'm talking about the ones that are three-five sets of walls that run vertically and all parallel to each other. There's often one vault in all of them and often no pallets to use. They're really annoying as they offer no use t6 comments 151 views last activity
-
there are currently 3 houses with broken window faults. remove one window from each of them or increase the windows height so the survivors get staggered when using it. it is unfair that there are 3 houses with two windows on them which doesnt cause stagger. survivors can just vault it and immediately start running around to the same window or to the other window0 comments 11 views last activity
-
I went to ormond today. Brought a sacrificial ward and the survivors brought a Ormond offering. Still went there. What is the point of a sacrificial ward if I go to the bad map anyway? 3 times this has happened to me. I was going on a 2 month streak of no DCs as killer before this. Please can sacrificial wards be fixed? I'm tired of going to badham and garden of joy even after I took the time for11 comments 211 views last activity
-
A lot people pointed those things: There is no risk with holding tapes. Survivors can remove stacks on your face and you can't do anything because of hit animation is longer than tape animations. Many people pointed her irri add-on is weak because survivors can remove her power easily and she can't build stacks to punish them. Her irri add-on can make her powerless. But what we got? Nerfs208 comments 4,045 views last activity
-
Crossplay with PC is horrible for this game and BHVRs obsession with "statistics". PC players cause an imbalance in balance. The Killer side of dbd is different than console. Yet the developers name changes to PC related advantage, leaving console players to suffer. Console nurse, slinger, Trickster, artist, blight, nemesis, alien, chucky, oni, Hilbilly is not as strong as PC Also, PC has12 comments 661 views last activity
-
3 comments 111 views last activity
-
Bit of a pointless argument for arguments sake but does dbd need fog without offerings anymore. Back in the day the game was about horror and stealth fog was there to help survivors hide from the killers view and cover the details on maps so everything looked a little bit better since you couldn't look to closely at a glance. But with the direction the game has gone and the efforts they have gon14 comments 381 views last activity
-
the game improved many aspects, that's for sure, but some changes fueled some killers to be more toxic, I fell into 3 matches with the same toxic killer, my action was to give up the match and report it, but nothing was done. My idea is, since the name of all the survivors appears in the matches, it would be more than fair to show the name, identification of who the killer is in the match, I'm no0 comments 21 views last activity
-
Back when a D/C was the end of the game, sure, penalize, BUT BOTS TAKE OVER NOW!!! It's time to retire this stupid feature, it incentivizes people to hook suicide, or just give up and let the killer get a free win because the team is -1 teammate, instead of letting a bot take over. Just finally retire the D/C penalty, let people go next while the bot takes their place. After all, the bots are ne20 comments 271 views last activity
-
5 comments 82 views last activity
-
Players have often complained about seeing other players using the same 10 perks over and over again in every match, making the matches look the same and stale. We have seen developers attempt to add fun perks or change the gameplay to diversify the use of perks, however they have not been very successful You try to play with your friends and enjoy playing and using a fun building, only for the3 comments 81 views last activity
-
... If it gets ignored. Are the changes already set in stone before the Ptb goes live? All I can say is that I'm extremely disappointed. I thought that all of us dedicated players had finally achieved a breakthrough with out favourite little ghost. What happened here is beyond understandable and not defendable anymore. Not one of our concerns was taken notice of despite the feedback being30 comments 481 views last activity