missionnhunter
missionnhunter
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- missionnhunter
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same, my game crashes mid round about every 10th round or so, about half hour ban now and it's getting annoying.
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@ragingshadowttv_30 said:
https://forums.bhvr.com/dead-by-daylight/discussion/403053/tunnel-tunnel-tunnel-tunnel-tunnel
You mean to tell me all those second chance perks Survivors have isn't doing anything?? 🤣🤣 I know it's inconceivable to understand, so play killer and get back to me about WHY they're tunneling from 5 gens. If not, party up with friends and see what yall can do. SWF is broken yet the devs continue to cater to survivors regardless. Either adapt to the mindset play to win, expect to lose or play a different game. Either way, the killer doesn't owe survivors anything, especially fun. "Devs don't care cus I've been tunneled" yet I bet you have never played an ounce of killer to understand why that is 🤣🤣🤡
Mindset does not stop me from getting tunneled, and I've played over 1000 hours as killer and haven't felt the need to tunnel. As far as second chance perks go what about the killer perks - blocked windows and pallets, anti loop abilities like alien/dr etc...look at the whole picture. There's still no need for tunneling to be in the game. Also the game shouldn't be written for the top 1% of players, it should be good for the 99% of non competitive ones. If they want competitive matches and something doesn't work as well, 1)too bad 2)make rules during competition that fix it.
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@Caiman said:
With this "simple fix," an unhooked survivor will never have a reason to not use their off-hook infinite automatic DS to bodyblock for their teammates. Everyone would do it.
taking a hit for a teammate is an action that helps the team, which would deactivate ds. Simple.
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tunneling and camping needs to be removed BECAUSE IT MAKES THE GAME NOT FUN. IT'S A GAME. FUN IS LITERALLY THE POINT OF IT!
I've had enough of this crap. just had 2 rounds in a row where killer hooks one person then stands there defending the hook. one of the rounds last 2 ppl were downed and he let them bleed out instead of hooking.
There's a simple solution - add a BLOCK option to the game so you can block ever getting into a round with whichever player ever again. the toxic ######### will have longer and longer queue times, everyone else has more fun, more players play the game long term instead of getting fed up and quitting, behavior makes more money, it's literally win win.
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This new killer definitely needs a giant nerf. It's got excellent gen pressure on any size map, excellent chase with ability to block and jump back with husk, full speed movement. Locker exit speed is so fast it literally appears and you get hit, no chance to move. And it's got darkness. They've literally made a killer that's good at everything, no weaknesses.
AND the skill needed to play it is very very low, so literally any noob can go destroy experienced survivors. This killer should not be on par with nurse which takes hundreds of hours to learn to play decently. At this point I'm done playing against it, literally just going to die first hook. I play for fun, and if there's no fun there's no point.
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the game isnt fun any more, from either side. I play 70% survivor, 30% killer generally but now killer isn't fun at all, survivors are toxic sweaty tbagging flashlight clickers. And playing as survivor is total #########. 80% of rounds killer runs devour making it critical to find the totem, so I run smallgame, and by the time I loop the map once finding and destroying it the killer has tunneled one person out. 90% of killers tunnel the first person out now. It's impossible to have some fun chill survivor rounds any more, so after 1800 hrs I'm moving on to other games. maybe this will get fixed eventually but at this point it's just not fun any more.
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no penalty is better so when a killer is tunneling right off hook over and over people can at least move on to a match that's fun. it's a game, if it isn't fun there's no point in continuing a round. fun is the whole point of a game.
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Weak - as in thanks for creating another killer that's just annoying like thana legion. not weak or strong, just not fun. are u guys just out of ideas on how to make killers both fun to play as and against? oh well with the rank changes there's literally no incentive to play - just alt tab out and hop into another game and hope for something decent the next round LUL
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it's not once out of a thousand games, not even close. I report when there are crashes and when people destroy the game, nothing ever happens, I doubt bhvr even reads reports. Just had a round where no one would play the game, now I'm at 15 minute timeout because I was unable to leave rounds combined with 2 rounds where the game just crashed.
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YAY game updated then crashed mid round, giving me another DC penalty. awesome thanks devs
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I did report them. @jaredlxxiii chose to disconnect - rather than be stuck in game for half an hour? Is that even a choice? Yeah 15 minute penalty sucks because there's literally no way to avoid it - either I'm stuck in a round unable to play and unable to leave, or I DC and I'm still unable to play. All because of the actions of others and because the devs have created the situation.
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if someone wants out of the game, let them get out of it. Playing as survivor I've been trapped in place by other survivors, held hostage in games by killer and survivor buddies not letting me do gens or die, playing as killer survivors lagging so badly they're literally impossible to hit who won't finish gens and leave. If people want do dc let them dc - there's literally no difference to the other players vs someone suiciding on hook or alt tabbing out and doing something else.
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still waiting....crickets...
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in my experience the problem with zombies is both destroying loops against a killer that is already excellent at attacking over/through loops, and preventing gens from getting done. I've lost rounds due to zombies slowing gen progression excessively at end of the round to the point where killer got a 4k when it would've been a 2k, simply due to not being able to get gens done quickly enough. It's like having a giant gen slowdown perk built in to a killer that's already great at breaking loops and has range attack.
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There needs to be a way out of a game when a killer slugs and won't hook, and teammates are busy doing totems/searching chests. It's boring af lying there the whole round and the killer won't let you die.
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Run object, wear bright colours, and bring a flashlight. You'll get more killer interaction and have more opportunity to take hits etc for injured teammates
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Whispers is good as is. When people don't find it useful initially it's because it's got a higher skill cap than some other perks. Consider it to be like sprint burst - easy to use badly, takes a while to really learn how to use it optimally, and once you do it's one of the strongest perks in the game.
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Or just remove the BP cap. That would solve that problem while solving another as well.
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Can't see through corn playing either role, cant find anything, can't follow scratchmarks. Mow that fing field
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The newest changes to DS were good - preventing survivors from doing things to help the team. HOWEVER - it still doesn't prevent tunneling.
I play survivor/killer 60/40, 1600 hrs, so still kinda noob but based on my experience on how unfun the game can be when a killer tunnels:
When there are 2 or less survivors in the game DS stays as it is now, recognizing at this stage that sometimes 1 person can't be found so a tunnel might be necessary.
However when there are 3 or 4 survivors make DS unlimited use with each activation increase stun time by 5 seconds. So if a killer tunnels one person off hook, 5 sec stun. he keeps going for them, 10 sec stun and so on. No time limit on DS while slugged, or a higher limit.If he tunnels a different survivor the time stacks so starts at 15 sec and so on. This function is cancelled when the killer hits a different survivor, when the survivor does something productive like a gen, or when they get outside a 30m radius from the killer.
This would actually prevent tunneling from being a viable strategy while not punishing killers who don't tunnel. People love to complain about DS but it wouldn't affect them if they weren't tunneling in the first place! If there's a huge issue with survivors wearing the same outfits to exploit this stick an icon above the survivor's head showing DS active status so the killer can see it or something like that.
Troll away you tunneling no skill killers!
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That's total crap. Now that aura's are broken, bbq doesn't work, I hook someone basement and they vanish only to appear hovering above the ground in a field, huntress melee attack is broken and i'm huntress main. when I cant find anyone because aura perks don't work, everyone hiding not doing gens not doing anything im supposed to just hang out bored or take a dc penalty....nice. ######### that
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yeah down me. and any time i'm unhooked it's immediately in front of killer and no BT.
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looping is great, so is urban but it's not about perks, it's about starting right by killer every round and being targeted while everyone else is ignored. I literally cant even get to a gen or hide or anything. it's like the rest are invisible. ive tried stealth perks, ds isn't helping because they let it time out. it's like a game bug or something, really weird. hasnt been an issue in 500 hours of gameplay now suddenly it's 20 plus rounds and unplayable. I can't figure it out, playing with meg, no reason to target
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Well the disconnect penalty is a great reason to quit. I've had 3 matches today where the killer could see every player hiding and went one to the next downing everyone, obviously using some kind of radar hack. I've also had a round where 1 person disconnected and myself and the 2 others were all knocked down and killer would just pick one up then smack down again over and over for points. And realistically if someone's glitching I'll disconnect and if that incurs a penalty I'll just play a different game. I've also had the game stop part way through loading on many occasions and I get the timer. I was going to buy stranger things dlc and another to progress my characters - as a relatively new player I've only leveled the base ones - but after discovering the progressive timer bs, not happening. If devs don't want me to buy their dlc, I won't.