[PC] Please, give us shader pre caching!

We have the year 2024 and i think it's finally time to give us shader pre caching.

Everytime we reinstall the game, update our graphics driver or just make a fresh windows install, our shader cache that we build over time will get deleted.

The result of that are the typical EU4 shader compilation stutters during normal gameplay, wich can take a long time to get completly rid off. Depending on how many different killers/survivors we face/play as and on how many different maps we play (Yes, some maps have shader shader compilation stutters. For example: jumpscare on Alien map).

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