Feedback and Suggestions
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Streetwise Long nights out taught you to do a lot with what you've got. Reduces the Item Consumption rate by 10/20/30%. I ncreases the repairing, healing and sabotage speeds with the Item rate by 10%. Speeds up Perk Cooldown rate by 13% for You and Allies within a range of 8 meters . Once out of range, this effect persists for 15 seconds . Streetwise does not stack with other instances o6 comments 101 views last activity
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Fixated is a great perk, but as always, developers were able to destroy half of its potential simply because they added an unnecessary condition This perk urgently needs to be fixed! what i suggest to do with Perk: remove the condition that you must be uninjured So, that's possibly all lmao. My version of Fixated: When you have a goal in mind, there's no turning back; better to ask fo1 comments 61 views last activity
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Hello, I have recently finished a list of changes I would make to Dead by Daylight given the chance, but would really appreciate if everyone here in the community would look them over and give some constructive criticism and/or support in order for them to be possibly seen by the developers. I have linked my listings below. I understand that it is a lot of stuff, but if you would please take th22 comments 301 views last activity
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Acute Senses Whenever you start a chase with a survivor, see their aura for 3/4/5 seconds. Have you ever heard the chase music start up, and then think to yourself "Where the heck is this survivor?!" Only to lose the chase before you see them? Well this would be the perk for you! I don't think it'd be any stronger than A Nurse's Calling or I'm All Ears. It could even have a cooldown if nec1 comments 21 views last activity
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I suggest the new killer was Pinhead . i would like this. :)0 comments 11 views last activity
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Last night playing leatherface on the springwood map I got stuck in a hedge after trying to kick a geny. Many games have an unstuck command that allows you to port your character to open ground in the event of a clipping error that leaves you pinned. It would have to be a slow load to avoid abuse of it in game, but many online games have this function. I was going to hang around and let the s1 comments 431 views last activity
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i mean the title says it all i guess (only if you have the full prestige/legacy set ofc)1 comments 31 views last activity
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My suggested buffs/nerfs Killer Perks: Fire Up 4% -> 5% Franklins Demise 10% -> 15% Bamboozle block duration -> 20s Discordance Lvl 1: 12s Lvl 2: 10s Lvl 3: 8s Gearhead (complete rework, weaker ruin): After DOWNING(basic attack/killer power) a survivor, Gearhead activates for 30/45/60s and good skillchecks regress the progress by 3% and great skillchecks5 comments 61 views last activity
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i am all hyped about having new players and all but I don't think servers were ready for that. It was hard to find lobby when player base were around 35k at the event, and that was mostly during prime times. Now average player number is around 55k, and I am struggling to find lobby at anytime. Both as killer and survivor I wait a long time and when finally put in a lobby it almost always has red0 comments 11 views last activity
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It’s ridiculous, all the people I introduce to dbd mobile lose interest because 1/3 games the killer facecamps the first hook. Just Make a killer depip or 5 min penalty when camping!8 comments 141 views last activity
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Sometimes killers slug the last survivor/s for no reason or slug for the 4k and the survivor whos on the ground just wants to move on to the next game. Make it so by holding mouse 2 you can make your bleedout go 4x as fast (bleedout in 1 minute instead of 4)2 comments 42 views last activity
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I don't know what happened since the update, but it is the 2nd time since then that I can't get a survivor lobby with under 130ms ping. It comes with looooong lobby times (over 5min). Everything is fine, but then: BOOM ultra high ping when playing killer (couldn't get a lobby under 280ms). I don't understand, because I live in Germany and the server is right in Frankfurt. Usually I have 40-500 comments 11 views last activity
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Hey all! I'm sure this has been requested before, but I'd really like the ability to see some actual percentages on perks, addons, offerings, abilities, etc. Currently it's really inconsistent: perks like Botany Knowledge say that they increase healing speed by a percentage while items like medkits say they 'slightly/moderately/considerably/tremendously' increase healing speed; I really wish th0 comments 11 views last activity
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Hi, since there are a lot of items we are having in late game because of bloodwebs not listening to our prayers, it would be great to exchange 5 exact quality items to 1 of better quality (except of rare -> ultra rare). Thoughts?0 comments 11 views last activity
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So erm, this is the first time this has happened that Ive gotten into this situation but if I get to t3 insanity from the doctors shock power and I take a borrowed time hit I cant really stop running because then the timer will go down, but I need to snap out of it (stand still) to be able to mend even though the mend timer will run out before I'll be able to finish snapping out. So yeah, whats13 comments 122 views last activity
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Sorry, nothing very exciting here, but it would most certainly be appreciated. Small Game no longer triggers the auditory warning of the traps and totems with which we interact. Of course: it doesn't activate cooldown too. There is no reason to have this spam warning when it is obvious that we are aware of the presence of a trap or a totem, since we are currently interacting with it. In the2 comments 11 views last activity
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So i either hear nothing or bad stuff about this change. Personally i don't care if the change happened or not, but i did get an idea for this. It's not an original idea though, but it could work nonetheless. It's inspired by PAYDAY 2. In PAYDAY 2, to simplify, you commit bank heists. If you successfully do so, the game presents you with 3 playing cards. You get to choose 1 to flip over,3 comments 51 views last activity
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Prime exmaples are Feng min and Spirit.0 comments 21 views last activity
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I've been playing for a couple of years now, killer and solo survivor. And I was always ok with it being lopsided for the killer but there have always been issues. Hit boxes, awful match making, hours of waiting in queue, game breaking bugs, toxic crybabies on both sides, terrible Ps4 controls, and on and on... But there was hope for improvement, there were new characters and occasional bug fix3 comments 31 views last activity
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Surely the demogorgon could afford a speed buff? Here is my reasons. 1.It needs to get around the map to find survivors while also placing portals, gens are popping off even faster than before the patch and you can be 3 gens down before you’ve even got your 3rd portal in place or found a survivor. 2.With it’s powerful reverse jointed legs that let it pounce it sure doesn’t look like it should b0 comments 31 views last activity
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Currently, the requirement to get an Adept Killer trophy is to get the Merciless Killer rank while using all three of the killer's specific perks, and no other perks. While it makes sense in theory, I think it should also be awarded for getting a Merciless Killer rank even if they're using less than all their perks, just as long as they're still not using any of the others either. I should think2 comments 31 views last activity
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This game is almost impossible to recommend to friends because the grind is incredibly bad and unavoidable, it’s really off putting for new players. They’ll ask, “which survivor should I start with?” And I have to give an essay about using X character for Y perk, but then use this other character for Z perk, and so on and so on. Grinding for perks, which let’s be honest make the biggest diffe3 comments 61 views last activity
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I think most people that play killer already experienced this situation: One or more survivors don't ready up,wait until the timer almost reaches the last 5 seconds where both sides aren't able to change their loadout anymore and switch to a different character that is usually equipped with strong offerings/perks/items leaving the killer no choice to prepare for that and often leads to very frus14 comments 121 views last activity
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I totally get them, love them. Less people disconnect now, that it's not freebie time. My problem is the game throws you out, for say ''no internet connection'', when the internet connection is fine. Or maybe ''Save Error'', and I'm penalized for what the game does, not my action. It makes total sense to go after people who DC on purpose, not so much for the game itself crapping out.1 comments 21 views last activity
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Remove The Upstairs Window In The Middle Main House On Mothers Dwelling3 comments 31 views last activity
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since I barely ever use the red mori for 4 survivors , and rarely 3 I would like the price of the mori reduced to 4500 BP's . or chenge it to that it can be used to mori the survivors that have been hooked and if there is 1 final survivor left and you are carrying him and you are within 1 meter of a hook it acts like a yellow mori and you get an option to drop the survivor and mori him/her .6 comments 41 views last activity
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all i do is get hit through windows, pallets, ect so you should either get better servers or remove them!1 comments 11 views last activity
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Why did the hillbilly's animations and chainsaw movement? The Billy was ok like he was there were no bugs or anything, but after the patch released today he got unplayable for me. The whole new movement feels increadibly clunky and weird. It feels like you are moving in pudding. Also His new walking and chainsawsprintanimations look just hilarious now I'm cringing when I see it. The chainsaw7 comments 481 views last activity
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I just want to say I love whatever you guys did to the killers and their breathing sounds. I just had my first match against Myers and i could hear him breathing through his mask as he was chasing me and it was absolutely TERRIFYING. I had a lot of fun and love these small changes that add to the experience. Love yall!1 comments 41 views last activity
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A small change. When your aura would normally be revealed but isn't, for whatever reason, you get an Icognito status icon and a small BP reward, like 150. It remains active until either your aura is revealed or the aura reading has stopped and you've successfully blocked it. Depending on which occured, you hear some kind of SFX or a short musical note. Something scary when your aura was revealed3 comments 52 views last activity
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IMG_20200429_152708.jpg Hello, Please see the attached photo. Is this a known bug with the huntress? It appears she was facing the complete opposite direction from me in this photo and was still able to hit me down? Looking forward to hearing back about this possible bug. Thanks!1 comments 31 views last activity
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Killer with 1000h. 200h as Surv. Killer Rank between 7 to 4 (depends on how many free exit in a month). Surv Rank between 4 and 5. No, i'm not crying about this update and i'm not telling you i'm a pro player, neither a YouTuber. Just a player that enjoy this game as Killer and Surv. But Coldwind, Haddonfield, AutoHeaven need serious Rework. I played yesterday as Surv. I'm not, i repeat, a pro2 comments 31 views last activity
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Sorry to sound like an entitled survivor main, but even as a killer main, how is the add-on for clown, Redhead's Pinky, fair? In any way at all? There is no downside to the add-on, if you miss hitting the survivor directly, the afterpiece still has a normal effect including whatever other add-on you brought. Just curious, am I the only one who thinks this is absurdly overpowered? Maybe like redu6 comments 41 views last activity
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I think that Lithe should also activate when you quickly exit a locker. If would synergize well with perks like Quick and Quiet and Dance With Me, among many others. It would promote more locker gameplay and mindgames, as you can trick the killer into opening the wrong locker, allowing you to sprint away. Makes Lithe more appealing to use in certain builds and gives the perk more of an unique10 comments 151 views last activity
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Devs I am begging you please , add an option to turn it off , or increase TAA quality/sharpness , we are in 2020 and the game still doesn't have graphic options that is a shame. There are people who won't be able to play the game anymore because you blocked Engine.ini, but that could be easily solved if you add more graphic options, AA options , shadow options, volumetric fog options , effects o0 comments 21 views last activity
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Leader You're able to organise a team to cooperate more efficiently. Increases the other Survivors' Healing, Sabotage, Unhooking, Cleansing, Exit Gate Opening, and Chest Searching speeds by 15/20/25% when they are within a range of 12 meters from you. You are affected by the same effect, but at a rate of 5/10/ 15% if the other survivor is within a radius of 8 meters from you. Survivors c1 comments 41 views last activity
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freddy seems to be to far away from the screen and should be closer , he looks smaller then legion who is partially leaning and who is shorter then freddy0 comments 31 views last activity
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I would like to see hellraiser film caracter Pinhead in Dead by daylight!0 comments 11 views last activity
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The Free Rift track has so many empty spaces. Maybe fill them in with BP or Iridescent Shards. Doesn't have to be a cosmetic or charm but just something so it doesn't look so sad. Might even push those that don't buy the premium track right away to play more if they're getting something for every tier completed rather than one thing every 5 tiers.3 comments 31 views last activity
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So for awhile now I've been of the opinion that camping is a legit strategy and survivors should just work on gens if someone is being camped. Even @Almo has said the same. However, I've changed my mind and I'll explain why. It may seem like it's "legit", but there were changes made that reduced BP and "pipping" for this behavior. Does this mean it's inherently looked down on by the Devs? No.11 comments 171 views last activity
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just some vague ideas i like the idea of buffing bad perks to beeing too op more then nerving too good perks into oblivion everyone is welcome to add ideas Pop goes the weasel -> kicking the gen only regresses like ~15% and then the gen gets a hidden "mark" that somewhere down the line of doing the gen there will be a guaranteed very difficult skillcheck pop up (something like overcharge3 comments 41 views last activity
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One of the reasons slugging is so strong is because the killer can down someone and that gurantees they're out for at least 20 seconds but probably more like 40 and also a second person needs to waste a ton of time to get them up, unlike with unhooking which is basically instant and the time wasted is basically only travel time. With this in mind my idea is to reduce the number of charges needed3 comments 41 views last activity
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I noticed a small gap in the floor next to the basement stairs in Myers' House. https://steamcommunity.com/sharedfiles/filedetails/?id=20781319690 comments 51 views last activity
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I have already said a few times here on the forums that I love this perk and have become addicted to it. But unfortunately I don't even know what it's like to look around anymore. Could it be a stealth killer? What if Ghostface or Wraith is lurking around the corner? Pff... Spine Chill counters them all easily. I'm not gonna lie. It's even good against regular killers, but definitely much stronge38 comments 591 views last activity
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hello devs pls make possible to remove antialiasing from graphic settings it looks very blurry and unpleasant to me i disable antialiasing in my other games that i play aswel for me image looks more clean and sharper i like it more !4 comments 121 views last activity
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So unbreakable is arguably one of the strongest perk in the game, especially combined with ds...in b4 don't tunnel or slug don't make a counter argument, since in the end game or certain situation you are forced to slug, and the combo itself doesn't have much counterplay.. unbreakable also lead to stupid play, as grouping up, being cocky with ds, play too unsafe and removes a good portion of ki34 comments 561 views last activity
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Legion's power being as weak as is, I don't think it would be asking much to be able to see blood and scratch marks while using Feral Frenzy. It would help with tracking a lot more, especially on maps with corn. It's way too easy to lose a survivor while in frenzy. On that note why punish a missed frenzy attack so harshly? Instead of losing the full gauge why not keep what you have left and3 comments 112 views last activity
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No, I do not want them to change it drastically or remove it. Hell no. But I have a good, in my opinion, suggestion for if they nerf it! It's small but I think it's good : ). Make it so killers can only mori if the survivor is on death hook, or reached stage two on first hook. It would be a lot funner to play against, in my opinion. Now, don't get me wrong, I actually love to play against mori47 comments 501 views last activity
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THIS PERK MAKES THE GAME UNBEARABLE AS KILLER AND NOTHING IS DONE?! Tough game against a four man SWF? How about they know exactly what your doing and call it out on Coms? Im talking Red ranks here which we all know this perk is easily the most abused in the game and yet nothings been done as if this is an acceptable way to have the game played? This perk makes Hag and Trapper lit27 comments 221 views last activity
