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Ash

Ash

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Ash
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  • @Didds1980 said:

    I just reinstalled it on my series X, and it prompt me to upgrade it so I did. Now when I load the game up and select play as survivor, it crashes/freezes then closes down after awhile.

    I can vouch for this!!! This need fixing ASAP

  • @[Deleted User] said:

    i honestly don’t get how so many of these posts pop up about scoring with Plague.

    I honestly have little trouble scoring well with her, or pipping.

    You nearly have to have a near perfect game everytime with no room for error to pip and have to put in a major shift to pip from rank 8 to one is a grind if you play plague I main her and freddy but stop playing plague at like rank 5 because of pipping reasons

  • 2 is totally broken but tbh I’m a survivor main and I can’t help but notice that Freddy can’t seem to catch a break from trolling survivors that are way out of his skill set, if they want to buff him to make him better they should at least remove his huge lunge then.

    The devs said themselves all lunges are the same due to a character being smaller and if the wasn't true and he did have a lunge wouldn't it be because he has the smallest weapon in the game with the doctor having the biggest with a long baton
  • Why would you stay on the gen when you hear his lullaby anyway?

    Because survivors know they can finish a near completed gen before they fully fall asleep they power through it and not care about being tagged by dream transition
     
  • @The_Manlet said:
    The buffs they're already testing for him sound pretty good to me. 4 seconds instead of 7 seconds, self-care stops waking people up, these two changes alone make Freddy a lot stronger.

    I know they said their gonna change freddy in a stream about 2 months ago but where is the source about reducing his dream transition to 4 seconds I can't find it anywhere

  • As I say for number 2 if a gen or totem is 95% completed and the survivors gets tagged by freddys power they still say on the gen or totem because they know they can complete the gen or destroy the totem before they fully fall asleep 
  • azazer said:
    Well they did tentatively admit they may have jumped the gun nerfing him. As for your suggestions, I think if they did implement number 2, that number 1 is redundant. Once they hear the lullaby, they won't stick around to be potentially grabbed. Rather they should just have the mechanic (if they don't already) to grab a person who is healing and throw it into the realm of suggestion 2. 
    Other than that, survivors shouldn't be able to wake themselves short of a complete gen. In the movies you always had to have a friend wake you up and this should mirror that cannon. 
    The reason the community suggest number 2 is for example a survivor could be 95% of completing a gen or destroying your hex totem and you cannot grab them due to them not being in dream world but trust me survivors do stick around even when tagged by freddy power because they know they can complete the gen by the time they fully fall asleep
  • I've said this many of times during the 7 seconds dream transition survivors cannot interact with anything besides pallets and vaults this will stop hex totems getting destroyed and exit gates from opening while your waiting for them to fully fall asleep to attack the survivors 
  • Blinks of freddy and other survivors around the map and generators in dream world to make survivors wonder if things are real or not abit like lucid dreaming