Feedback and Suggestions
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Now I obviously don't know what state dedicated servers are like on other platforms but I can personally say that me and my friends are shocked at how much worse the dedicated servers are on xbox, my ping averages at about 50-60 on dedicated and somehow the game plays worse then playing on yellow ping peer to peer. Dead hard doesn't work anymore, getting hit through windows and pallets after comp0 comments 21 views last activity
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I have played games where 1 or more survivors d/c just to open the hatch for the last survivor . if survivors d/c then that should not count as an open hatch for the last survivor so the devs should change this and keep the hatch closed if a survivor/s d/c until there is 1 left .4 comments 31 views last activity
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like seriously idk whats wrong with you , he is a hitscan range killer meaning as long as HE doenst miss you can't escape him nor outplay him unlike the huntress and monitor and abuse his OP on him making him a stealth killer on top of being a range uncounterable and unoutplayable killer he is one of the best killers currently as long as you can use his power if anything he needs a nerf to h5 comments 131 views last activity
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Hey, I'll make this brief. It's no secret that when a killer brings an ebony, it eats pips. I personally have no problem with moris themselves but I do have a problem with how emblems work after the match. If you were tunneled off hook against someone with a mori, there's no way to counter it. DS wont work, they will mori you, and any rank yellow or above will depip. This is incredibly frustrat5 comments 51 views last activity
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I clicked m1 when near a downed survivor not to mori, but then the game forced me to kill an innocent meg. I felt very bad after the match and let everyone left alive go free. Is there any way to prevent mori spam but prevent accidents and bad feelings?3 comments 61 views last activity
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Kind of a pity that the main menu environment theme is seasonal or chapter specific and goes away after some time. All that artwork gone to dust. Would be nice if there's an option to select one's preferred theme.0 comments 91 views last activity
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After finishing a trial, the next match you play will drop the probability of getting the map you played on previously to 0%. Map offerings can still increase the probability. This does not carry over between roles, and resets if you play a round as the other side. It only applies to the specific map, you can't play a round on a coldwind map and then drop all of coldwind farm to 0% next trial.3 comments 311 views last activity
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I understand the devs added moris for neat animations and to give the killers more character but god does it kill a good vibe. You really can't do anything against and it's becoming a little too common in matches. So I figured since keys need at least all but 1 gen left and lack of 1 survivor to spawn hatch, how bout Moris need all but 1 hook left to kill their victim? More fair than the curre6 comments 131 views last activity
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Hey there! I've been hoping for a WGLF change for a long time now, so I figured I'd voice a couple of ways I think the perk could be improved while promoting healthy gameplay. A brief history: WGLF used to give survivors +50% BP per token acquired up to 4 (+200% BP total), with tokens being gained for saves and protection hits. Unfortunately this led to a lot of bad decision making on the part0 comments 21 views last activity
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ALT Account. Today is the king of the tests. Playing surv from EU at this hour for the 9nth time and for the 9nth time i'm paired at this hour with RU people. Not a problem, they are good players, they have same right to play like me at this game. The problem ? The killer is RU and was lagging like no tomorrow. I think 200 ping, probably more. Classical lag shots. The problem ? We lack server. I0 comments 21 views last activity
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Curious to hear your ideas for a possibly more balanced version, and if you think it's balanced as is, that's fine just keep it to yourself because this discussion isn't asking that. My ideas are: Considerably decreases hatchet Wind-up Time Considerably increases hatchet throw cool-down time. Hatchets cannot down survivors, but instead put them in the deep-wound state. Increases movement sp4 comments 32 views last activity
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Hi, I sincerely believe that the cards should at least change a little. Now I will try to rework the cards so that it becomes much more interesting to play with them and that there are more people who want to play with this item. HERE ARE THE FEATURES OF MY SUGGESTION IN BRIEF REWORKED ADD-ONS REWORKED MAPS new purple map NEW FEATURES All Maps are different from each other, thus you can4 comments 51 views last activity
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I’ve been playing this game for nearly two years. I took a few months break towards the end of 2019(Games and Girlfriends don’t mix). I came back to find the mechanics of this game totally changed. The new timer at the end was unexpected but it didn’t bother me at all. However, the fact that the killer now has the ability to close the hatch and initiate the timer is unbalanced. The reason why10 comments 111 views last activity
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I think a 3 killer game mode with 12 players would be interesting but it be really team based and big ass map different objectives some that would have to start in chronological order. Another objective could be like siphon fuel to put gas in the tank or find the missing tire but each game objectives would be different. Just something different. Feel free to add ideas maybe devs will see th1 comments 11 views last activity
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We Gonna Live Forever perk should have an advantage to make it work more like a Survivor's BBQ and Chili. I don't understand why this is even called a perk if it does not give an in-game advantage for the survivors. They should add an effect of seeing the Killer's aura everytime you earn a token like BBQ and Chili so it becomes more useful in-game and not only for grinding bloodpoints. While Ste8 comments 61 views last activity
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Hello everyone, yes i mostly play survivor and mostly out of pure fun and because i like to play with friends. To set things clear first, I am not interested in mocking Killer only players. I just want to throw in my two cents into a little issue that is widely not noticed. With the changing of the instant healstates a few months ago, i noticed a a thing that was not so on my mind before. Inje39 comments 591 views last activity
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There are many killers who came from the past like the huntress. But what about a survivor? Like a Jester? Like Jester the Fool? Tell Me A Joke: You're a joke to the Entity. But they find you funny. Once per trial while the killer is looking at you, you can teleport to the furthest Generator away but you will become injured and will receive the broken status for 110 seconds. "Oh, my lord, ca0 comments 71 views last activity
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Hello, I got these ideas by playing other games that have similar battle pass progression systems and I thought that I would offer some suggestions to improve progression on the tome for casual players. Double XP/Double Rift Fragment Weekends Rift Premium Pass XP Bonus Mini tasks or events that give you extra fragments in a match Crafting System: Convert Iridecent Shards to Rift Fragments0 comments 21 views last activity
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Whenever I play doctor I either get circled and my team gets shocked whenever they try to come save me. The radius of the shock is big for the smaller maps.4 comments 51 views last activity
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Ace in the Hole: Second Addon max rarity from uncommon to Rare Aftercare: Does not reset on hook Alert: Increase duration to 10 seconds Boil Over: You now wiggle automatically, the movement keys can be used to control your (increased) struggle effect on the killer. Breakout: Extend Range from 6 to 12 meters. Speed boost from 7 to 10% Buckle up: Remove range limitation, give endurance to the5 comments 83 views last activity
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when leatherface breaks a pallet by kicking it it seems like the framerate is reduced to 40 - 50 fps instead of retaining a 60 fps like with other killers . can BHVR look at this and if it is an issue fix it thanks .0 comments 11 views last activity
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1. Add 2 extra generators(9 in total)survivors having to repair 6 now for exit gates to open. 2. After a survivor escapes through hatch it automatically closes,making it so if another survivor wants to escape through hatch,they need a key to open it first. 3.Respawnable pallets,75%(1)50%(2)25%(3) chance for a random destroyed pallet to respawn in a trial(pallets only start respawning after at l4 comments 41 views last activity
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I know everyone has their own opinion on the game, but i personally think there needs ti me more balance between the two... Survivors: Being that the killers get faster..i feel the more a killer is chasing you any perks (sprint burst Ex.) should come back quicker as you are running maybe into a second wind effect...thats just idea but same time i feel that killers are getting a little more atte2 comments 31 views last activity
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so everyone knows how it feels to see a map offering for a really bad map for you, whether you're a survivor going up against some mega synergy with the map build or just a killer being sent to a heavily survivor favored map. A way to fix this could be to change map offerings to ban the map instead of increase your probability of going to it. This way map offerings become a way to shield yoursel0 comments 21 views last activity
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Could we have a feature where we can create perk builds and save those builds for that specific killer or survivor and switch between different builds saved to our list so we don't have to constantly browse through the perk library when switching perks before the match starts. Pretty much the same thing as Rune builds in League of Legends.2 comments 121 views last activity
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I'd like to have an option to make it where I'm always sprinting and holding shift causes me to walk rather than the other way around. Good survivors spend MOST of the game running unless they have sprint burst equipped and this is just a great QoL change for most people. @Peanits could you possibly bring it up with the team?3 comments 31 views last activity
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It would be great to have some sort of single mode where you have to escape endlessly the realms of entity and everytime there would be a new map1 comments 21 views last activity
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The biggest reason being because you can't swing your weapon and turn your vision at the same time while playing killer. With current controls, both attacking and looking around require your right thumb. This is a huge oversight and gives killers a big disadvantage.1 comments 671 views last activity
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trapper's traps spawn on like the corners and ends of the maps that should get eliminated and make traps spawn more fairly than that, it gets worse on bigger maps as well9 comments 41 views last activity
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I don't know about anyone else here but I'm getting tired of seeing new low ranking survivors/killers getting completely bullied by higher ranked players just because the matchmaking for this game is so bad that it can barely even be called a matchmaking system. I've just started playing again after several months of inactivity and was dropped down to rank 17, in only a few hours of playing I'm2 comments 51 views last activity
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Give us an option to remove or keep the autoaim on killer attacks/lunges0 comments 11 views last activity
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Over the years, it's been great to see how much quicker it's become to get to the next bloodweb. But there's still more that can be improved. I think we already know we're level 50 every time we complete a bloodweb.. this is an unnecessary clunky reminder. This of course would exclude the first time you reach level 50. Please?4 comments 41 views last activity
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The new changes are welcome but this is not enough, tons and tons of things need changing the temple of purgation map needs a complete rework everything about that map is anti killer idk if there are multiple versions of the map and one of them is extremely unbalanced or what it is but the loops on the map are too ridiculous the layout itself is survivor favored and it's a complete nightmare if y0 comments 11 views last activity
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I’ve been thinking about this ever since I saw The Spirit, and how much she looks And acts like Kayako. Kayako would be a perfect fit in this game! Especially imagining if her terror radius was her death croak. She needs a passive like Freddy Krueger that has very haunting atmosphere around it, and an ability that has a creepy “element of surprise” factor, and maybe something to do with her hair,4 comments 51 views last activity
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The fate of the last survivor is quite unfortunate: there is a Mori reserved for them, and being hooked is immediately fatal, even if it happens for the first time: Deliverance, Sloppery Meat and the 4% hope are void for the last survivor. Now, regarding the Mori, I have already proposed a buff elsewhere, for reasons of logical progression and also of practical utility: https://forum.deadbyda22 comments 452 views last activity
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What is you are going to do next I have some Suggestions pennywise (the fear) A person that purge you know from the purge (the purger) The pyramid guy in silent hill (the pyramid head) Shrek (the ogre) Hannibal (the chef) Slinder man (the slinder man) - _- The collector (the collector) - _- - -_-_-_-_- And that's it thanks!0 comments 41 views last activity
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More content and more items for free version Free version so empty, will be cool if u added something else. For example "Iridescent Shards": In each rift we get so many amulets (29-30 every time), can u add something different content? For example animations (new gestures for survivors and new mori animations for killers)1 comments 52 views last activity
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there is a bug with billy that needs to be fixed, and i see it pretty often, his chainsaw will just stop in front of a survivor. It's been in the game for a while, i don't know why it wasn't fixed yet0 comments 21 views last activity
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I have had a problem with Player Level Error. I have written two forms + sent out a support ticket. "We've taken note of everything you wrote to us, and we'll use this as a reference for future updates. " ~ "Rest assured, we are doing our best to deliver you better gaming experience." ~ "We assure you that the team is doing its best to fix the game's major issues. Hopefully, we'll be a0 comments 11 views last activity
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Examples: Cannibal / Clown / GhostFace / Huntress / Legion / Nightmare / Pig / Plague / Shape: Slightly Shorter Reach. Demogorgon / Doctor / Hag / Hillbilly / Nurse: Default Reach (Medium) Deathslinger / Oni / Spirit / Trapper / Wraith: Slightly Longer Reach15 comments 91 views last activity
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as a killer main I 4k'd all survivors and I used add-ons ( all 3 boxes ) and I only get 15000 BP's after 4k-ing the survivors who used no add-ons . this should be fixed as just because survivors choose not to use add-ons should not determine my final score since I should have at least gotten 20,000 BP's , and all survivors played , none of them where afk or dc'd5 comments 51 views last activity
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Sometimes I run over to go repair a generator, just to realize it’s blocked by entity claws, so I suggest, make it so that bright orange lights shine out of the lamps above of a generator, not only would it be useful and give information, it would also look pretty cool.1 comments 21 views last activity
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I know that everyone agree with this! The WAITING time to enter a match as an survivor is ridiculouse! IT takes 10-25min just to enter a game! This NEED to be FIXED!! I have many friends that have stopp play this game because the waiting time to enter a match is just unbelivable slow ! I Love this game i have spend alot of money and time playing IT but im gonna quit aswell if this queing7 comments 41 views last activity
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so.. first we remove the offerings to mori survivors, and give all killers a new gameplay mechanic called "Rage" or i dont know "Entitys Rage" or call it what ever you want. Every killer will get a "Rage bar" like in the Putrid Serum event. Now this bar fills everytime you get stunned or a totem get cleansed or anything what happens in the match. and when the bar is on 100% you will be able to12 comments 91 views last activity
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I noticed that in some levels there is ambance music and in others tere is'nt like coldwind farm and I would like it if they all had ambiance music0 comments 21 views last activity
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I just want to play with my friends but 3 people isn’t a good game. If we could expand matchmaking so one of us could be the killer, that would be so much easier. Just make it unranked so we can have fun ffs1 comments 21 views last activity
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I would rather wait in queue than be consistently put in games with teammates who are 10+ ranks lower and quite literally have 1500 fewer hours than myself. It's just not enjoyable to play with 3 other people who don't know how to play when I've put in the time. I can't imagine it's fun for the killers to chase me either when I have over 1600 hours and they have 100. It's a barely playable experi0 comments 11 views last activity
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I know, NOED is very controversial, but maybe as a small bandaid for the perk's tremendous game-turning ability and lack of balance when brought against solo queues, maybe this small change could help a bit? Not to say it would be fully balanced, but this could tremendously help survivors prepare for it. Hex: No One Escapes Death: Each time a generator is completed, one totem's aura is reveale33 comments 252 views last activity
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Once you reach 8k in a category, you can still earn bloodpoints up to the 32k cap but with diminishing returns, for example, 50%. Would be cool for those games where you're stuck doing only gens/only chased as survivor, or for killers with lots of of one category that lacks in others like Brutality for Legion or Deviousness for Wraith.0 comments 11 views last activity
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https://www.youtube.com/watch?v=cOE4XpjFZNM 5 minutes and 33 second of wasting my time. This should be punished as GRIEFING. What is the point of fun on this? 1) Killer abusing his ability to spam whole location around the hook with pools of blood. Just to block normal gameplay. 2) Never left the hook area, doesn't follow the other players for more kills, only tunn6 comments 72 views last activity