Feedback and Suggestions
Our team will be happy to read these!
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Would it be possible to add bots to the Custom Game Mode? Just as a way to test out various builds or to test skill? I'm not a programmer, so I don't know how hard this would be to implement, if at all. But it was just an idea I had.5 comments 41 views last activity
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I'm not even a survivor main but I think survivors get too little bloodpoints. Killers get 700 BP for hooking a survivor, and while yes, one survivor gets 1500 for safely unhooking, the survivor hooked gets none (usually). Can survivors get more scores in survival and other categories? As survivor, you have to fight to get bloodpoints before other survivors whereas with killer, you passively ge10 comments 41 views last activity
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As for right now your player level basically just tells u how much u've been playing this game. I have a few ideas on what they could reward players with for playing their game a lot. Every devotion level increases the limitation of the amount of bloodpoints u can have. (which is 1 million right now) Reaching a certain (high) level of devotion rewards u with some sort of cosmetic or charm (so2 comments 21 views last activity
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I like the idea of the rift as is, good execution so far. But... it feels a little unsatisfying when I unlock a very well predicted cosmetic. Should some cosmetics (not charms, those would be disappointing) be hidden? For example, a tier on the rift could have a mystery box-like piece on the UI obscuring a cosmetic, then, once that tier is reached, the box opens and reveals what cosmetic was11 comments 41 views last activity
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I main killer and I make the effort of playing well , getting 4k's , and purchasing good add-ons with my acquired BP's to try to get enough BP's so I can do this every match and have some extra for the effort of 4k'ing the survivors to level up with less grind , but despite doing what I mentioned I get a really crappy score half of the time , around 13,000 - 15,000 BPs becuase the survivors decid7 comments 51 views last activity
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https://youtu.be/fUkxVXnIEv0 A quick recap of before this wonderful and exciting gameplay: I'm running Bubba, he hits a wall with his chainsaw, and his tantrum into a wall as well, and after the whole animation, before he even could have started a chainsaw again, downs me from uninjured by... standing there? This could have worked for a 2 or 3k basement kill... if I had0 comments 11 views last activity
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I'm sooo tired of waiting long queue times for a game just to have the killer mori every one of my teammates while I keep getting hit through pallets. I'm tired of trying to have fun as killer because at the end I always see that one survivor jump into hatch with his friend. I am starting to camp and tunnel people with keys and I barely play survivor anymore because of queue times. Conclusion17 comments 161 views last activity
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Killers now break objects 5% faster for each dull totem standing on the map, or The killer gets a 1% movement speed boost when a generator is completed, they lose this boost entirely when no dull totems are left standing on the map and NOED now gives 5% missed attack cooldown reduction per rank instead of a movement speed bonus. To compensate, a sound notification will play for all players when14 comments 101 views last activity
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So i had a idea that just like when u are getting chased by a killer and lose the chase u lose bp under the emblem, then i thought to myself what if u did the same with killers if they stand near the hook for too long while a survivor is hooked on that specific hook, ofc it would be unfair if the killer was chasing a survivor around that hook so ofc the killer only lose bp if they are not chasing0 comments 21 views last activity
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This is an issue if trying to unhook in the basement in a spot a player had been sacrificed and dropped their item. If you have an item in your hand you can end up switching out the items rather than doing the unhook. This item swap can cost both you and the person on the hook if you are not able to get in a position where you can stop swapping fast enough. To stop this from happening picking u2 comments 372 views last activity
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Hello Developers, i'm gonna send this feedback about the killer ''Hillbilly''. This killer is not enjoyable to play anymore cause his broken mechanics, movements and animations. I was hillbilly main and now i can say that is really annoying to play. The first thing that is not good is his chainsaw's sound... is like bugged. The other thing that i don't like is when he ends his chainsaw movement t0 comments 61 views last activity
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Can the button used to kill people with mori be change from the standard melee attack? (R2) I've just had a toxic group stand in the way so the survivor can crawl through and win the match and escape all because the mori kill is on the melee attack button. All I did was hit a survivor, hit a survivor, hit a survivor, and then they escaped and I lost. How do I change it so instead of using m4 comments 71 views last activity
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The maps look like they got a fresh coat of paint in favor of the creepier vibe from before the graphic change to a more vibrant color palette (Darkness Among Us update I believe), and I get such a nostalgic feeling going to maps like Autohaven, Red Forest, MacMillan, and Coldwind again. If only the Yamaoka maps had that brighter orange tint on the horizen again it would bring back that classic f1 comments 21 views last activity
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have an option not to display popups from the rift since every time you finish a trial and you get back to the lobby half your bottom right screen fills up and its annoying to wait 30 seconds until you can press ready again every single time you finish a trial .1 comments 21 views last activity
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Tell me who you think needs better/more cosmetics, because I have a few.. First of all. Please get rights for cosmetics for Quentin and Freddy, and maybe Bill? And for existing characters that DO have cosmetic options. Meg should get some better ones.. hers are kind of.. interesting in my opinion David deserves some love too, and Frank (Legion) because he is the main character and has some of12 comments 181 views last activity
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Yes. I am here finally. I think we can all agree that Clown is due for his buff. Despite being advertised as an anti-looping Killer, he doesn't do very well at it. He also has low gen pressure. So I made some possible changes to his power and add-ons to make him a little bit more effective. Movement Speed/Terror Radius: Unchanged. His power does not do any damage directly, thus no need for0 comments 21 views last activity
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Will there be any more neutral perks (Spine Chill, NOED, etc.) added to the game? It would be interesting to see a couple added every so often during mid-chapter patches.2 comments 32 views last activity
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The Survivors have VERY many weak perks which honestly deserve a buff. If some perks get a buff, then it will be more interesting to play with them and Survivors will be able to make more interesting builds and experiments with Perks. Leader, Left Behind and Sole survivor I already wrote about them in past posts, so if you have not seen it, I recommend that you look and evaluate my idea. http5 comments 51 views last activity
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Keep the same effect and also add a delay between start of the chase music and the actual start of the chase. 1 or 1.5 sec per token would be enough I think0 comments 21 views last activity
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Whenever a killer is too near the hook for a long period of time, the survivor who's hooked will have his timer go down way slower than it normally would. That and the killer losing blood points for camping.2 comments 41 views last activity
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We should be able to make builds and save them, so we can load them easily! Also give them to friends through files or some #########0 comments 11 views last activity
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I got to red ranks after about 100 hours of the game and i am now on 1000hours. It is really tiring to go againts rank 1 constantly and although i do like versing good killers. with the state of this current matchmaking if i get a good killer i might still lose because i depend on my teammates. i just want a game mode in a which i can have a chill experience and not worry about the boosted immer3 comments 31 views last activity
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What about surge proc when you hook someone instead of you downing them? That would make it viable for killers like Huntress (that normally uses her hatchets) and would put more control in the killers hands to where he would like to regress a generator and more time to survivors to do a specific gen before the hook, which can combo well with Thrilling Tremors.4 comments 21 views last activity
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Hi, now I will submit an idea to improve the Spies from the Shadows Perk, so that it will more interfere with the survivors and make them be more attentive to the environment. So, what do you think? If you liked my idea, then click the "Vote Up" button. If you disagree with something, I will gladly accept a conctructive criticism and bring amendments to4 comments 151 views last activity
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TLDR at bottom: With over 100 unique perks in game, it has come to a point where the chance of a specific perk that you want appearing on the shrine is very slim. Buckle Up took a whole year to appear on the Shrine, while this week Camaraderie is the first perk from the Stranger Things chapter to appear on the shrine, which was released in September. There has been another culprit which has exas0 comments 11 views last activity
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I've just returned to DBD and the gameplay is just as good as remember but I have to say that the graphics are looking rather tired. So I jumped onto the site and reviewed your roadmap, I'm saddened to not see any graphics revision there. Perhaps there is an inherent bottleneck with the engine, perhaps you can't justify the production costs of such a change, but I do encourage you to think abo0 comments 11 views last activity
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the trapper perk 'iridescent stone' feels completely useless . none of the traps are placed/opened in the middle of pallets or below vault ledges where they should be in the level where survivors go . also , the traps should open in the area close to where the survivor is doing a gen after he/she starts working on it without making noise when they open .4 comments 31 views last activity
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Hi, I came up with an idea for a perk that seemed pretty interesting to me and useful even in chases. What do you think? Click on the “Vote Up” button if you like my idea. If you disagree with something, I will gladly accept constructive criticism. Prior to this, I offered a rework of Maps, if you did not see it, then I advise you to take a look:7 comments 51 views last activity
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I, like many others hate to be on the receviing end of camping and tunneling, and although there's perks like Borrowed Time and Decisive Strike, it still doesn't stop it. I think one of the main factors for such gameplay is people wanting the kills for blood points. I know there's something in place that affects emblems, but I don't think it's enough. How about a blood point penalty if someon1 comments 31 views last activity
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I think we all hate spamming a single button over and over, breaking the button. Instead of this, I think a good replacement would be that a button would appear in which you'd have to react to. For example, you go into stage 2, and RT appears (I'm an Xbox player) you'll get about a second to react, then you'll get another button, with the time to react slightly decreasing. This would continue o6 comments 31 views last activity
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please add a Killers ping feature in the lobby. im really tired of VPN or 200 ping killers. it doesnt matter how good my connection to the server is, the hit registration favors still the killer so there is no reason to not let us know how good or bad the ping of the killer is. i dont wanna play against 200ping people. and do something about the VPN! im not playing to entertain people with a h0 comments 11 views last activity
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I'm all for the DC penalty, but what about those that have genuine disconects and get punished for it? I think it's quite a step to go from 1 hour to 6, and so on.5 comments 31 views last activity
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Killers moving at high speed : think billy with double engravings, spirit with double speed/mother daughter ring, Nurse with distance addons, The oni with speed addons etc etc, all have one incredible bonus that no one talks about. they give less warning whilst coming across the map. Infact one of the best perks you can run on these killers is monitor and abuse (excluding spirit for reasons) as i1 comments 21 views last activity
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Devs, What's the deal with the room on the second floor that's only one way in one way out? It's like a second basement. There are doors but they are sealed and only the killer can break them open. I just don't understand this second death trap.2 comments 31 views last activity
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ok i have to say the d/c penalty is by far the worst idea ever and it needs to be removed cause those survivors who don't care about the penalty will still d/c and i acually just had a match with someone who tunneled me off hook. now i normally don't dc when this happins but after it happining game after game after game i finally said screw it and i d/c. now i have friends who have dc they all go29 comments 161 views last activity
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A mode in the Shop and/or character customization tab where we can cycle through different cosmetics (owned and in-shop) with zoom and pan options and a "Hide UI" button. Not only will this help with viewing outfits, but it will also give artists (like me ;) <3) a chance at getting a closer look and acquiring better reference material of the character's faces and clothes.0 comments 11 views last activity
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All Your Killers & Survivors together and Decked Out How You Like Them and in a continuous scene that you can ZOOM IN and OUT on. Almost as if YOU'RE The Entity looking down at the Killers and Survivors, zooming in, changing viewing angles. Maybe even include an audio track for each character. That would be sweet.1 comments 21 views last activity
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Killers such as the Nurse, Hag, Freddy and Demogorgon should not be teleporting around the map end of discussion. I can stand Wraith, Myers and Ghostface's abilities to hide or disguise themselves, but flying across maps is idea-wise stupid and should be prevented in a chase game. I can't suggest to remove the abilities from the four killers atm, but from now on, please consider again if you ar41 comments 691 views last activity
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The whole matchmaking system is making me want to play the game less and less with each lobby I enter. I'm pretty tired of being paired with SWF players where a few of them will be High Rank Players carrying their Low Rank Friends Around. I mean, it would be not that big of a deal if I was a high rank killer but as a low rank it just makes me frustrated after every single game. I'm uploading a f10 comments 191 views last activity
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Title Unless you're using it to connect in your same country or a neighboring one, there is no reason players in Russia/China/Japan to connect to US servers. The servers are bad enough, but this is causing less than optimal gameplay for everyone involved regardless of the role using it.4 comments 91 views last activity
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Any Ideas on how to make BP Gain for Survivor equal to Killer?10 comments 171 views last activity
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I haven't been able to play as killer for a few days because of this and I'm getting really annoyed with it. Like, everything is fine till the screen goes into the map phase and the entire round ends because of this stupid error. I never get this playing as survivor. I was really hoping this update we got today would have fixed it, even a little. But nope. 3 rounds, same error.1 comments 21 views last activity
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We should be able to keep struggling even if the last person that gets hooked is dead on hook and you are already on the hook but now you automatically stop us from struggling and getting our points. Not a big fan of that.1 comments 21 views last activity
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There spawned to less hooks. Watch the clip: https://www.twitch.tv/h_blocks/clip/CrispyClearLapwingKeepo?filter=clips&range=7d&sort=time In this clip you see that no one drops an add on to increase the distance for hooks. https://www.twitch.tv/h_blocks/clip/OddIgnorantBearDansGame?filter=clips&range=7d&sort=time it would be great if it´s possible to opt1 comments 31 views last activity
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What is wrong with servers , with 30-60 ms i get downed from 10-20m away? i get hit from the other side of the loop(long loop)? and this is happening from time to time in the last few days and it's not because of my internet to be clear. In this picture he's doing the successful hit animation and i get points from chase and this is the distance i'm talking about.1 comments 21 views last activity
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Hi there! I think we should get rid of the rotation animation that happens when first loading into a map. I don't know about anyone else, but I tend to lag when loading into a game. Sometimes I come in a good few moments after everyone else in my party, and while they're already moving around, I'm locked into the rotation animation. It's gotten me found by killers more than once. My problems asid6 comments 41 views last activity
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How about an add-on that prevents the Huntress from gasping/grunting when she readies her hatchets? Not sure if this would make experienced players more cautious.0 comments 1 views last activity
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I'm not a fan of perks like "if it rains and you're wearing a blue sweater and your father's name starts with an 'M', you'll get a sprint burst" like unrelated conditions to achieve something. I see it's starting to gain traction to design perks like that. I think it started with Nancy's Inner Strength, so you do a totem, then you hide in a locker and then you heal. They have no cohesion whatsoe6 comments 71 views last activity
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Hey guys. I've been playing dbd for like 2-3 months, everything was just fine. Game was fun and opponents were strong enough for me to improve as a killer. But after 15rank it became absolute shitstorm. 9 out of 10 games i play vs 3-4 ranks, even 1. When i'm lucky enough i get 8 (mine rank was 13-14). I can't do anything in these games, all i get is bodyblocking, flashlights 24/7 and trolling =/1 comments 21 views last activity
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Playing survivor alone, I personally view Wiggle a pretty much useless and stressful mechanic unless you're: A) Hardcore SWF Hook Saboing. (which not much do nowadays because of latest patch.) B) You and your friends run Breakout and Boil over. (which good killers know hook placement by heart.) C) Trying to get diagnosed carpal tunnel within the next 2 years. You almost can't do anythi13 comments 171 views last activity
