General Discussions

Open discussions on various topics
  • As the title says. maybe I'm missing something important?
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  • Seriously this new update matchmaking better be fixed because I hate playing killer now it's the same thing higher skill survivors over and over basically when I play killer I just suspect one thing okay so DS,Flashlights,DH,UB, a bully squad,High skill survivors. So basically matchmaking isn't good old matchmaking with its weird rainbow actually was way better then this because it's not skill no
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  • Nurse blinks, Nurse blinks again, she is outside of her lethal lunge range, she lunges, at the very end of the lunge the Nurse hits you and you can see a very clear destinct gap between the blade and you. Now killers like Freddy have small weapon, and it sometimes looks like they hit you from 2km away, but if you have same gap between Nurse and you, while her weapon is not short. That's
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  • Like tunneling is one of the most frustrating things in this game, having a perk that's only purpose is to DELAY tunneling being nerfed AGAIN seems unreasonable. Its EXTREMELY BALANCED.
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  • https://youtu.be/LNNtGyvAi_U There it is. Every single salient point about Dead Hard made, and every single asinine counter argument utterly destroyed and fed to the Entity. Why this perk is still in the game is a mystery. I can only assume it is because its removal would kill content creators and lose more players. The game has not had a mechanic this busted since
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  • I like to run practice chases against certain killers to improve my skills and with the Mori change, if the last survivor gets downed... No more 1v1. Usually the chase can go multiple times depending on the killer, even for hours if pallets don't get broken, but with this new change, every time a chase ends, the game will also end and we'll have go back to menu and stare at another loading screen
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  • Corrupt, Pop, Scourge and Ruin are under the radar to get nerfed/reworked (alongside survivor second chance perks). But nerfing gen regression perks is really unhealthy for the game, and will encourage more tunneling and camping. Let me speak for myself first, i use Corrupt so the first gen or two doesn't get done in the first minute of the match. Scourge hooks and pop reward the killer for going
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  • Basicly a pain resonance as base line. If you hook a survivor on ANY hook, the furthest gen will lose 20% of its CURRENT progress. Similar like boil over, a gen that is further will lose more % and a gen that is lower will lose way less. Keep in mind that the regression will not count as an explosion, so perks like dead mans switch will NOT trigger, that would obviously be too strong in combinat
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  • its been a feature for years and people are having fun playing it. Is there really anyone hate this?? And im not gonna lie , it doesnt bring any advantages in game competition. This patch is just meaningless and really annoying. save the billy with us plz!
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  • Hello, I wanted to see if there was a possibility of having the Raccoon City Police Station or RPD map disabled until the new rework version is released later this year. I only want to ask this since the previous rework of Haddonfield had the old map version disabled until the new rework version was available. I feel that even though visually the map is gorgeous as I feel that most of the player
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  • Please give us HUNK in RE: Project W voiced by Keith Silverstein
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  • like the sheer amount chosen without anything listed change wise in advance to give feedback on is worrying especially if it overhauls perk categories like exhaustion as a whole or hexes while more perk variety can potentially be really nice. survivors are much more reliant on what they have to sometimes even have an enjoyable game without having a 3k bp match and a baseline 8 second bt will
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  • Please allow the Killer to choose between sparing and mori'ing the last slugged survivor(s). The spare option would be ridiculously easy to animate. Carry and drop. It would be fun to have those statistics. A survivor who is gifted hatch a lot probably plays in a way that makes the experience enjoyable for the killer. A killer with a high hatch giving rate may be more chill. You can measure the
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  • This discussion has been moved .
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  • It was said on the stream that around 12 characters will get masks for the anniversary.
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  • Confusion: When affected by this status effect your controls get reversed for 5 seconds thoughts?
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  • My number one requested feature for years was the ability to play against bots. Being thrown into the deep end of the pool with a new killer was not fun by any means. For years people would simply say, "just play a kyf match", without realizing that not everyone has friends to do that with. I'm definitely looking forward to this, but it is a shame that it won't come until winter. The reworked pr
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  • Already posted in reporting and technical issues, and seen other people post about it, all with no response. Killer is becoming unplayable on console. Every single match I'm constantly slowed to barely a crawl, and sometimes even held in place completely unable to move. This happens about every 30-40 seconds regardless if you're in chase. There's no glitching, no rubber banding from survivors.
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  • The anniversary stream was great throughout but what caught my attention the most was they recognized issues with the META and how it is hurting the game and plan to overhaul it. The meta has been too strong for a long time. My jaws literally hit the bottom of the floor when they said 40 perks! I hope they fix it so stacking slowdown is not possible or they remove slowdown altogether. Nothing
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  • I understand some players are complaining that if you’re the last survivor alive and you get downed, you won’t be able to use DS, power struggle and flip flop. But it’s not like that happens often anyway and you know you’re most likely dead at that point. I don’t see why it’s a problem.
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  • I’m perfectly fine with reused killer powers, I can get over that. i’m perfectly fine with the cosmetics we have. but my god, survivors are LITERALLY just a skin, there’s nothing unique about survivors. It’s the same thing every time do gen -> get chased -> finish the gen -> leave/die. I do want this game to flourish but we have got to do something that makes survivors more unique a
    12 comments 261 views last activity
  • I was opening the gate and this happened .... I thought they had added a new "scared" animation for Dwight. He is shaking in fear 😱
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  • I know it's just meant to be grunt sounds but I was a macmillan map and a Laurie did not make a single sound. No breathing, no footsteps.. nothing. And she knew how to use it to her best ability. Stand still, wait at pallets. She did very well even though her team went down in seconds. The thing is... Why can a survivor have a perk that last the whole time that completely counters a killer abili
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  • https://twitter.com/TricksOfShadows/status/1527068554738118656?s=20&t=glyJUT3EngF2BQWBFVnLzQ Thread about how the New Prestige system changes the grind in DBD So for those that don't know DBD is moving to a system that "auto unlocks" teachables on every character when you prestige. The level of perk that is unlocked is dependent on your prestige level. P1 = Level
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  • Hi, just making a quick post about the new prestige system rework maybe a mod or dev can say or maybe it is truly to early to tell but a lot of people seem to wonder if they should or should not p3 their characters right now for the reason that we don't know what exactly what we would get for taking maybe the last few people we don't have and prestiging them before the rework. Just as an example,
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  • I always told people I thought this would have with both Silent Hill and Resident Evil at some point. I got the RE part right. Now let's see if SH gets another one as well. The 2nd Resident Evil chapter though while I don't really want it unless it's good and I would rather have the focus on remaking the first one, it gets me more excited for other possibilities. One of my other favorite gam
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  • I have noticed lately, as killer, even if the survivor has not reached second hook status when rescued the next time I hook them they die instantly. Anyone else experiencing this?
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  • You guys gotta do something about the bloodweb, the current click-hold-unlock system is annoying. It's pointless and a waste of time. You guys really need to make it faster. I heard a theory said the "hold to unlock" allow you to change your mind in the last second. but actually I have eyes, I can see the icon and read the description, I know what I am going to get before I click-hold, plus even
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  • For example; say you only have the baseline game with no dlcs. How many perks do you need unlocked at t3 to be converted to p3 when the new system happens?
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  • I run self-care and Prove thyself because both are useful soon enough I realized if someone rescues me we go to a gen they repair while a heal near them giving them Prove thyself but most teammates will constantly teabag none stop even though clearly Prove thyself people will say it's not even a good speed boost. People run spine chill that's not a good speed boost Prove thyself is a speed boost
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  • >Mori updates: Mori's removed from offerings >They're adding The Finisher Mori - Killer immediately and automatically kills the last survivor on downed ___ So, I HAVE to bully the final survivor? I can't let her go? Sure you can say "well, just don't down them" but I want to establish my dominance before I let her free. I don't want this change. This removes options from the killer.
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  • so after the new prestige system was announced, I was wondering if anyone could help me with a question i had. So i was wondering what exactly will happen to teachables i have unlocked from characters i haven't owned and haven't unlocked on my characters. For example, say i bought bbq and chilli from the shrine, but i don't own leatherface, and i haven't unlocked bbq and chilli on my wraith eithe
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  • i bought opression from the shrine and i threw it on spirit after i bought her but i get no feedback that its active when i kick a gen. No flash animation like with jolt or ruin and the perk doesnt show the cooldown timer. Am i using the perk wrong, is it not working or does it not give you feedback?
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  • Obviously it's not a huge deal as adrenaline ignores exhaustion anyway, but I did find it interesting that this happened. I wasn't even injured beforehand so no healing tool place. Just curious if this is supposed to happen or is it an oversight
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  • I ask because I like giving my killers the bloody weapons each time they reach their first 100th kill. (yes, i keep count, muah-ha-ha)
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  • I dont get the point. They were able to make another desing, but they copied and pasted instead. Look at their mouths they are identical. I think this will confuse new players...
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  • i swear to god if i see one more person self-care without anything to increase the speed in the corner of the map or instantly mend leading to me getting one-hit because they just let them farm frenzy chains i am going to lose my mind can someone please teach solo queue how to play the ######### game
    14 comments 151 views last activity
  • At the stream it was said that we will get a reward for those who are had been 3rd prestige already. Also it was mentioned that those who decided to not prestige killers will get the prestige they theoretically could got(basing on perks and lvls). So there is the question: will i get a reward for the character who wasn't p3'ed, but with the new system will became p3? Example: i have blight wit
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  • Yes, white glyphs are awful and there are a fair few annoying gimmicks this time around (Dead Clever...argh) but I can't think of any other recent archive challenge that I've loathed to the level that I loathe this one. For those who generally ignore survivor challenges, this requires you to get hooked, then unhook the person who unhooked you. Multiple times. Sounds fine, right? Well, this is
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  • Has anyone else had some very broken games today, or is it just me? Because all my matches have been extremely broken and this is not normal
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  • Wesker is the most anime thing in resident evil. https://youtu.be/MztXNdpLjg0 Watch him dodge bullets and teleport around from 30 seconds in. It's the most nothing personnel kid thing in the entire series. It's damn close to being a devil may cry cutscene. Personally? I hate it. I hate Wesker. He's a boring evil superman with an inexplicable transatlantic accent. Resident evil is at it's bes
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  • There once was a farmer. On a sunny day when they were out on the field their barn caught fire and their neighbors quickly came with buckets of water and tried to extinguish the flames. When the farmer came back from their work seeing many people pouring water into their burning barn they concluded that it was the water that must have started the fire. Thus they took away their neighbors' buckets
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  • Nemesis has to be the worst designed killer in the entire game. If the killer is halfway decent, they deny any form of skill from the survivor. Drop the pallet? Whip over it. Don't drop it and keep running? They put the whip away with minimal cooldown and M1s you. Try to juke it? Nemesis has complete control over his camera(Unlike Pyramid Head btw) and can lock onto you with the whips lingering h
    17 comments 312 views last activity
  • With the "forced Mori" mechanic in a designated area, couldn't we get new mori's for everybody? More "cosmetics" to purchase, can help fill out the rift like charms (at tier 60+), etc. Also lets the devs have some fun making new animations, I honestly don't know why they haven't made more mori's yet. (NetEase is making different ones for the mobile version)
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  • Which Wesker do you believe we would be getting? Resident Evil? Code Veronica? Resident Evil 5? I've made some posts in the past about which licenses it seems BHVR has for RE and it seems like they only had RE2R, RE3R, RE4 and RE5 based on what was in the chapter. My guess is RE5 Neo Badass Sunglasses indoors Wesker.
    51 comments 531 views last activity
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