General Discussions
Open discussions on various topics
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All my support requests disappear so im asking about it here Every time I try to connect my steam and microsoft store accounts to cross progression i get this error (i have tried again later) https://gyazo.com/39079a5a607fbdfc29a4cdab2c86bac1 Also loading the page tells me i need to sign in with an unnamed provider https://gyazo.com/4fbfe9a520103ab120 comments 31 views last activity
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Nurse is, atleast with the last Blight nerf, clearly the strongest killer in the game. Some other killer have different mechanics to keep their power in check, which of those would be in your opinion work for Nurse without making her awful to play? Infect first/triple hit (for example Nemesis, Unknown) Limited Power (for example Oni, Myers) Items to reduce the power (for example Singularity,68 comments 1,253 views last activity
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2018-2021 Rest in Peace, Rin. How are you guys feeling?57 comments 1,752 views last activity
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As a solo queuer, it isn't right. For years they were great for playing new maps you haven't got a feel for. I've played Trickster's map once since its been out. This is terrible. I don't understand why they were nerfed when there was a literal offering to counter all map offerings.13 comments 291 views last activity
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I just got out of a match where it was just pallet into pallet into pallet. Literally pallets like 10 meters apart. I think i counted at least 25 pallets. I'm gonna record a match here and upload give me a hot minute. EDIT: Adding matches https://www.youtube.com/watch?v=dy7wWkY2Sqo https://www.youtube.com/watch?v=TTkkcduLT4424 comments 511 views last activity
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Jason is a side grade to springtrap hes a good killer but not over powered i would place him mid b teir. People need to just learn to counter play which will come in time.16 comments 502 views last activity
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I’m sorry to say this but I’m not really impressed with what we’re getting this year. I mean I thought this going to be exciting and thrilling. Since it’s not only Jason coming to the game. But the big 10 which is a huge milestone for any multi player game. I hate to go off a little off topic. But I thought that they would improve after the last few years. But lately the events have gotten mo18 comments 711 views last activity
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Getting a grab as Springtrap is already quite rare, but I thought some of those I got where for teleporting to doors survivors were using to watch the cameras. When I noticed a survivor was touching a door and teleported there, I would either grab the survivor or notice they had ran away in time… but apparently all the grabs were for teleporting survivors, because I just noticed you only make the13 comments 562 views last activity
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Krasue is the most "oh yeah they exist" killer BHVR has ever made. It's pretty clear whatever popularity she had was from her being borderline S tier on release and not a lot of people actually enjoy her gameplay. Granted I just bought her and I actually do kinda enjoy her in the same way I enjoy Wraith. She's not the most complex killer by a long shot but she feels like a killer that rewards you5 comments 243 views last activity
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This is just a screenshot from his Video. In 10 years of making a game and gaining experience you would expect the devs to learn to not make such broken perks but nope. Watch the full video for everyone that is interested. https://youtu.be/g72n4rlRDwY?is=bqgGk7-yM_JlDMz017 comments 511 views last activity
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This Report is not a duplicate. Just worried it will go months without being seen.0 comments 32 views last activity
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Greetings! I have a interesting array of questions for those in the fog! What is your favorite Killer Add on What Killer add on needs reworking an undderated add on favorite add on combo do not use the box to summon him…PLEASE14 comments 234 views last activity
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I know it'll probably never happen (since games workshop are such a horrendous company) but a warhammer chapter would be so sick. Massive plethora of characters from both old world and 40k who'd make great survivors and amazing killers. From a tyranid lictor, skaven rat ogre, lesser daemons for bestial killers to named characters, dark eldar like Asdrubael Vect, plenty of cool chaos characters.0 comments 11 views last activity
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Undone is lowkey a really fun perk to use, I do know it is perhaps one of the worst perks in the game but that does not stop me from really enjoying it.3 comments 61 views last activity
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I'm a little tilted right now but here's a suggestion for 2v8 in the future, can you give us an option to get ourselves off the cage if we're just getting abandoned by 7 OTHER PEOPLE IN THE LOBBY! Like a timer or something, because it's insane getting left after running a killer for 2 gens or at least a decent portion of such only to be abandoned from your first cage unable to contribute anything7 comments 192 views last activity
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Should the game have an in-match compass usable by both roles allowing for easier map navigation? Though I've seen some competitive matches have a static map in the corner that shows the directions, main building, shack locations etc and I wondered if something like this or a simple compass would work if it's accessible to all players. Hell there could even be perks that block the compass/mini-6 comments 151 views last activity
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So this my proposed idea of how I think MMR should be calculated. Current MMR •Hatch =0 for both sides. •Killers get +/- 1 for each killed/Escaped Survivor. (Max of +/-4) •A Survivor gets +/- 1 if they Escape using the Exit Gate/-1 If they die. New MMR I've made Generators, Hooks, and Totems now count towards MMR and they affect every player. •Generators are +/- 0.2 for each completed up t0 comments 81 views last activity
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Yeah we know the game grind got reduced a while ago but since we get more and more new characters in this game the reduction is slowly becoming less noticeable. Old BBQ and Chilli rewarded you for hooking each Survivor instead of targeting one out. No one understands why you guys removed this part of the perk that rewarded you for playing fair. The same thing for Wglf. What is the problem with8 comments 231 views last activity
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Ever since diminishing returns and those breadcrumb ah killer changes you called "buffs" released its been dryer than the damn sahara desert. And it turns out Jason is not coming with any noticeable changes either. So if you dont care about Jason or his perks, this upcoming patch gives you NO REASON to play for killer playes, no perk changes, no killer tuneups, nothing. This meta has needed to be2 comments 171 views last activity
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Idk how balanced this would be but.. Imo map ambiance and other noises regarding gen completion sound, loud noise notice (those black explosions or whateva) the sacrifice sound etc should be completely silent in phase. The amount of times I cant chase survivors or track because lery's main room TV's are loud ASF and the gen completion sound and other sounds mess up my tracking completely. most h2 comments 101 views last activity
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Been seeing very little discussion about this new survivor perk as it seems most people are going after wide open throttle, and it can be hard to get value outta it against someone like Jason with him being a 2 tapping machine and part ranged killer. It seems a bit strong (especially against low tiers shocker), and power creeps most other stealth chase perks with almost no downside and is beyond74 comments 2,184 views last activity
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idk if this was ever asked before but i felt like i needed to. both five nights at Freddy's and Jason are long awaited and probably the two most requested licenses in the game's history. yet when they finally arrive we get huntress but with axe and huntress but with a metal spear. i know people will argue that these powers aren't similar and that X killer does this and Y killer does that. but i13 comments 381 views last activity
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The new survivor will be released alongside the brand new anniversary event! it seems like the new survivor might have lore connected to the new anniversary event👀 here’s the roadmap for the month of June 2026!6 comments 512 views last activity
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So, I used to be a Doc main and started playing a few games these days to try and find out why he has gotten weaker despite very few changes, and here are my conclusions so far: 1. The 2.5 seconds blocking items, vaults and pallet drops is too short these days. Blinds having gotten a slightly bigger room where it still counts makes using an m2 on a survivor with a flashlight kinda worthless beca37 comments 812 views last activity
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I mean the overall concept of it. We'll see tomorrow how actually fun and balanced he is. Imo I don't hate it but this the second anniversary in a row to have a mobility + projectile killer. Kinda underwhelming for 10th anniversary. I like the stealth aspect, the spear toss is alright. Still wished for rage mechanic or some form of a command grab.98 comments 3,336 views last activity
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It's the big 10 and it'd be a cool way to help celebrate, obviously not the only thing BHVR should do but it'd be a cool idea.2 comments 111 views last activity
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What if, at the beginning of the map, we can see all the totems and select any one of them to make it hex? It will add more depth to the game and make the hex perks more useful, and maybe being able to save a hex perk for a specific time adds more strategies to do, and if you can choose which one any time, that makes the survivors break all the totems (more things to do, less gen-rushing) and5 comments 151 views last activity
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Real Name: Noah Mercer New Survivor: Elliot Hart New Map: St. Laurent Academy Ice Complex Chapter Overview Frozen Heart is a psychological horror chapter centered around obsession, repression, and possessive love turned monstrous. At St. Laurent Academy, hockey captain Noah Mercer seemed destined for greatness. A star athlete, team captain, and local hero, he embodied everything the school0 comments 51 views last activity
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I want to talk here about the state of the game. It will conclude the balancing or rather the lack of it, the players of the game mostly focusing on the tribes and the Quit the game at slightest inconvenience players, BHVR and their use of DATA and what other things come to my mind here. I should also tell everyone that I am a 50/50 player. I play, Killer, SoloQ and SWF. So no im not entitled thi6 comments 371 views last activity
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https://www.youtube.com/watch?v=evXycz-s7DI&t=14m19s Pretty bummed. He didn't explicitely say it so that's why I wrote 'might' but the expression and the way he said it says enough. The video is from Slasher Radio. Skip to 14:19 if it didn't for you.0 comments 51 views last activity
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I just hope this chapter is going to be good. I haven't spoiled myself too much but I pray he is fun. He is good on a controller or nah?5 comments 111 views last activity
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Give a shoutout to Michel F. April for me will ya? https://www.youtube.com/watch?v=wdddJk3yXBg&t=4m0s0 comments 32 views last activity
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would like to know more about the design process behind perks for both the survivor and killer sides. Over the last two years, I have noticed a trend where survivor perks seem much stronger than killer perks. They often have fewer activation requirements, if any, and can work extremely well on their own, while also becoming even stronger when paired with other good perks. I am not saying killer19 comments 492 views last activity
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Base-Kit Mechanic Concept: The Shrouded Phase To improve early-game balance and viability for setup-reliant Killers, introduce a global, temporary Shrouded Phase at the start of every match. How It Works Visual Fog: The match begins in a dense, low-visibility fog similar to Lights Out mode. Generator Slowdown: Survivor generator repair speeds are significantly reduced while the fog0 comments 51 views last activity
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Should Decisive Strike be disabled while sitting in a locker? This has become a pandemic of survivors using this method which IMO is near the level of an exploit more than anything else. having the ability to be unhooked in a terrible spot, or by cocky survivors knowing that they can run maybe 10ft (since lockers are within reach on most maps every 20ft or so) and get into a locker if needed, kn11 comments 321 views last activity
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Hello, I’m once again back with probably one of my longest posts in forum history because I just enjoy yapping fr so as we all know, a lot of discussion goes around balancing and the state of this game on the forums. what's interesting is when the discussions that are had here have gained the attention of youtubers and twitch streamers, whom contribute to these discussions outside of the platfor30 comments 853 views last activity
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I just checked my Stats and saw i Reached 60% kill rate. Im shocked to be honest. I was stuck on 50% for a long time. To just think im on switch really hurts my brain. Im very proud of myself on how much I improved sense 2024 I just wanted to show how much I improved5 comments 81 views last activity
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I understand he's slower with it but why is he slower without it?7 comments 391 views last activity
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We all know how bad this killer is for chases, giving her ambush an insta down would help her alot. If Billy has map mobility + insta down why Pig cant have it too? I'm so done of the same killers on tier S list, lets start buffing outdated M1 killers. Even if there's a 20 sec cd on it, her ambush should really insta down survivors11 comments 231 views last activity
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Edit: I put this in the wrong place and it won't let me move it. Pretend it's suggestions and feedback 💔 This is a weird comparison but MultiVersus had a thing where you can give players 'toast' at the end of a game to basically say "yay gg great job pal" and recipient were notified of it and get a little bit currency. I think giving someone the thumbs up at the match results screen should give6 comments 143 views last activity
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I was doing this on another thread of me making a list of maps that I have had recently in matches. This list so far has my 60 last matches as survivor or killer in normal queue. I invite anyone else also to do same here if someone wants to. Doing this to just show that the randomness seems at least for me work totally fine. The Game = 6 (offering used to get = 1) (+1) Badham Preschool I =20 comments 383 views last activity
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I remember a while ago, a bunch of interactions with killer powers and flashlights were removed. You couldn't lightburn the wraith or nurse anymore, and you couldn't remove hag's traps with the flashlight (but you can now wipe them away). I think these were good changes, though honestly keeping the lightburn mechanic for just the nurse would be a fun way to keep some skill expression, instead of1 comments 101 views last activity
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So I think BHVR has done a pretty good job so far at trying to close the gap of SoloQ and SWF. With the Survivor Hud and now with the Visible teammate perks. I still believe there needs to be a little more adjusting though. So my concept to close the gap is called Shared Aura Reading Perks. Because a SWF can communicate where they are at all times and where the Killer may be here are my sug4 comments 133 views last activity
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Hello everyone! I'd like to share my original Dead by Daylight Survivor concept, Bruna, The Unbreakable. She is a support-oriented Survivor focused on protecting teammates and making sacrifices to keep others alive. BRUNA, THE UNBREAKABLE Backstory Bruna spent her life facing extreme situations. In disaster zones, rescue operations, and circ0 comments 61 views last activity
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I am glad that BHVR lives in their bubble and saying "pallet density is fine and everything spawn as it should". But have you ever wondered about windows and different spawning location? I experienced game on Nostromo map and spawn of 2 windows was… interesting. I thought that after 10 years of building this game there is a mechanic that allows to not spawn pallet next to the window or pallet in6 comments 241 views last activity
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I don't think so, it just needs a buff. More frequent changes ? Or more perks ? Or sth… It would be nice for free to play players. I think they can remove buying certain tier, and just make it unlock at tier 3 instantly.1 comments 61 views last activity