General Discussions
Open discussions on various topics
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So hot take, new ruin sucks. A lot of toxic survivor mains would argue with that.....but doesn't that kind of prove the point lol. A see a lot of survivor mains talking about how great it is not realizing that no one is going to use it, you really need to pair it with another perk and its still a hex so its huge risk for a pretty lame reward unless you have a build around it. Nah, people are goin0 comments 21 views last activity
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As a solo player, there are few reasons why I stay on the generator rather than running to save someone on the hook. The first reason is the distance from where I am to the hook. If I feel that I'm pretty far away, then I hope that someone else is a little closer than I am, and close enough where they feel obligated to go save that person. The second reason is the possibility of the killer kicki9 comments 271 views last activity
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New players who don't know any better fall in love with the game and drop cash on the game, dlcs, and now battlepass. Later come to realize the unfun, unbalanced mess it is, but far past the refund window. BHVR gets their cash and players get screwed. THIS is why they cater to the new players. They don't care about players after they've spent money or earned Iridescent shards, they care abou37 comments 721 views last activity
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Am I going to have to buy the spirit and Jane to be able to complete those challenges in the archiveI don't know if I'm going to have to actually buy spirit and jane once the new archive challenges come out3 comments 131 views last activity
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My name is Edys, I’m a high rank killer, and I’m frustrated. (cue in: hi Edys! ) I’m frustrated when I’m facing full com swf team, and I have no idea of that until after the trial end, and they mock me. I’m frustrated when they are all injured and dead on last hook, I have one of them hooked, but they save him; he proceeds with bodyblocking me and tanking a hit with borrowed time - not3 comments 51 views last activity
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I recall the Devs saying that they expected a big negative reaction to the Ruin overhaul. It's a major killer nerf but as long as it's a change which down the line contributes to a more balanced game then I'm not gonna be overly critical of it. Ruin was a barrier to gen balance because it just no-one wants those evil red skill checks while gen times are bumped up by 30 seconds each or whatever.0 comments 21 views last activity
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So....usually I topped out my rank at 10 or 9. Recently somehow it managed to get to 5, now it takes forever to find a game as a survivor? I'm on ps4 and I know I've heard if long queue times before, but is this normal?1 comments 51 views last activity
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I think more people agree with me that we have troubles with ranks.Now if u play killer with green rank u 90% will play with survivors which have red rank.I think emblem devout need rework because need make 9 hooks,but devs forgot that sometimes survivors can try to escape from hook or after 2 fail try,survivor can die on hook and killer 100% lose points. or u can make emblem system for survivor0 comments 71 views last activity
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A message for mostly the devs; good luck. This is the first 24 hours that you announced that ruin is getting nerfed,and the community is in chaos. I can see devs and mods trying to calm the spirits down,but it doest seem to be working. And everything you just saw and heard from the community,both in forms of forums and videos is just the tip of the iceberg. You are going to have a rough week,19 comments 431 views last activity
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I had what I assume is a glitch in my first killer game on the PTB. I got flashlight blinded and the overlay didn't go away. Could barely see anything. It even persisted into the post game. Like I said, 70% sure this is a bug. I just hope I didn't give them an idea for an add on...3 comments 121 views last activity
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To be honest. This is just a lazy "we cant fix it so we hide it" fix. Also it isnt gonna change anything in the match. But i want to know why my teammate was bad / why i stomped the surviors so hard. AS A RANK1 i dont want a rank12 survior in my lobby ever no matter if i play killer or survivor. The rank system is allready useless to the point where nearly no one cares about it since it doesnt27 comments 681 views last activity
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Survivor is easy enough, I dont have a problem winning unless theres a mori, and I dont see moris often and when I do who cares, quick game. I dont need any more killer nerfs, or perk nerfs, or even survivor buffs All I need is to not be forced to spam my A button on second hook. That's all I ask.17 comments 182 views last activity
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This discussion has been moved .0 comments 1 views last activity
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PLEASE PUT THE BANDANNA ON HIS FACE NOT AROUND HIS NECK PLEEEEEEASE!!0 comments 51 views last activity
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Survivor main here, mid rank 9-12. Console. My typical game is played with my one good DBD friend, who is rank 4. Because of the recent changes, I usually face a rank 2-8 killer. I'm aware that it's my choice to play with a higher ranked friend, but that part doesn't bother me too much as it forces me to play at a higher level and 'git gud' so to speak if I want to have any chance to escape.2 comments 47 views last activity
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The Devs and Players understand that there are Perks that counter Killers and certain Killer Perks. Spirit ~ Iron Will. Doctor ~ Calm Spirit. Hex:Ruin ~ Small Game, Detective's Hunch, Maps, Horrible Totem Spawns. It's unfathomable how little thought goes into the game on the Devs part.6 comments 141 views last activity
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So will the progress made on this rift also transfer to live? Or was that just one time thing.1 comments 91 views last activity
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https://gamerdvr.com/gamer/hoodiedbill/video/84170939 This is why I don't play solo survivor0 comments 21 views last activity
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What is crossing their minds when they do changes like these? "ruin was updated (ehem, nerfed) because new players had trouble with it" #########? Rank 20 killers using ruin? I dont believe it unless they're playing hag. The supposed "buff" to the doctor that put a smile on most people ended up being a nerf. (nostalgia for when the "slight" changes to the nurse were supposed to be like that, sl13 comments 452 views last activity
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Hi everyone, let me start by saying that I have not used ruin in the past weeks, and we all know how well that goes. We do well against some bags of potatoes, but we get really short games against a half-decent team. Despite that, I also understand how detrimental RUIN is for most of the killer roster thanks to the atrocious map design in this game (have fun scaring survivors of gens in corn map37 comments 1,031 views last activity
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*Views In This Post Do Not Reflect The Content Creatiors Mentioned* I'm just talking how the state of the game is now, not how ever BHVR plan on it being X amount of time down the line. When i first read the notes I flipped out. After some time and watching some streamers i realized something, Big Picture this change may not be that bad. But that's down the line not where the game is now.2 comments 91 views last activity
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Yes the 85% moderate at red ranks is too much but the same or close to this precedent are perk like DS ,DH,BT so why don't you nerf those perks why out thinking about the reason why used so much and how you can change it to help the game. Yes it's a overreaction and a joke at the same time but the problem stay the same you dob solve nothing and only make it worse , at least give us precedents th19 comments 451 views last activity
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Okay so I don't like the Ruin changes, and I haven't made up my mind about Doc or Lery's. But I LOVE this new menu/waiting music for the goo ol' zappy boi. It's so dark and ominous and unsettling and I love it!0 comments 11 views last activity
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In light of the new announcements regarding the overhaul of Ruin, I started thinking about possible changes that could help aid the main reason killers run the perk in the first place. One of the major arguments/complaints against the change in Ruin (and previous changes to Killer/Survivor perks) is that the game is too easy for Survivors, especially for those playing swf. As a survivor main8 comments 81 views last activity
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I can't stand how every single game I play is played the killer has huge advantage over survivors who get downed in first few seconds of chase, are altruistic as FU&$, can't do gens smartly, emotional _______ DCing all the time, gamesense 0.1 comments 21 views last activity
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• Go to the players profile while in the lobby, and scroll over to —> Gaming • Afterwards: Go down to the game you’re trying to compare (In this case, Dead by Daylight) and click on it . • Then: You will automatically be loaded into a “ Progress ” tab, which if you scroll down, you can see ‘time played’ along with how many ‘kills’ and ‘escapes’ a player has. I don’t recommend using t0 comments 31 views last activity
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In the time it takes a 115% movespeed Killer to reach the most distant generators on the bigger maps, the survivors can easily finish that generator. You can't apply pressure to generators when they're so far away that you can't even reach them before they pop. So, Corrupt Intervention will be a meta perk now on any Killer that doesn't have high mobility. It's the only way to keep the most dist0 comments 31 views last activity
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stop complaining about ruin this is a better tradeoff1 comments 21 views last activity
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Hey devs, I'm a new survivor and one thing that really annoys me is pallets. I'll be running from the killer and someone will drop a pallet in front of me. Please remove pallets. Sincerely, a frustrated new survivor.0 comments 21 views last activity
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If 70% of red ranks are using ruin... That says something. And its like 45% overall. The perk is needed because of swf comms Either revert the change or heavily buff thrill of the hunt. This bad. Really bad.2 comments 31 views last activity
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Why all the nerfs to killer? No one is going to want to play killer . if you think survivor red rank lobbies take long now to find a match wait until this ruin change goes live45 comments 3,481 views last activity
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I cannot even describe how important this change is to me. He feels indescribably good again. First I had a bad feeling about the "hard cap" change, but he is just perfect. This change alone shows again that the devs can't be as survivor biased as many people here say. Sometimes you just have to say thanks. But honestly I didn't really care about the ruin change anyway. Plot twist: The hard3 comments 121 views last activity
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I came back like a month or 2 ago to the game, really enjoyed playing against noobs, but I got to red ranks fast again, so I got forced to play Billy boy ruin again. Now that ruin is gonna be nerfed to the ground Im not gonna touch killer side anymore, and Im pretty sure a lot of killers will do the same. Good thing Im not playing this game full time anymore lol.2 comments 81 views last activity
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If any of you do this why do you do it and what do you do while hiding?4 comments 51 views last activity
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The new players wouldn’t have to worry about making those pesky skill checks. And the killers would still have a useful tool against gen rush early game. A debuff on the gen speed as long as the totem is up doesn’t make it too powerful since the totem still has to be found and cleansed. Survivors have prove thyself which increases speeds up gen progression, so why not have the opposite effect6 comments 121 views last activity
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I made post awhile back saying on how the devs don't care about the community and just care about the money they make, well I think the recent update just prove that to us. They're taking one of few things the killer has to slowdown the game which was Ruin. Ruin was a great slowdown perk because you did not need to do anything special to make it work, it was just there. There reasoning for nerfin18 comments 731 views last activity
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U first have to address the insane speed of gens by swf. This can be fixed with a second must do objective (collecting fuel or whatever). But before doing that (or lets better say "at the same time") you have to close the gap between solo and swf as much as possible without just adding voice chat. Then, and only then u can consider nerfing ruin. So simple, yet not a single step was done in any0 comments 51 views last activity
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I'd like to name him George the Demogorgon. As a sort of- fan name. What do y'all think?1 comments 21 views last activity
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A lot of people are complaining right now about the Ruin changes, how it is nerfing the perk, how the devs aren't considering why people REALLY run ruin, and how hex totems are often cleansed very early in the game. It is true that Ruin was often cleansed as soon as possible, b/c the second you get a skill check you know you have Ruin and need to deal with it. Brute forcing a gen with Ruin is9 comments 141 views last activity
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Crazed, maniacal laughter. Record new audio for every survivor please and thank you 😁0 comments 31 views last activity
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Why not just let people use mouse and keyboard on consoles? Have you considered it?0 comments 11 views last activity
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So we all know than the Matchmaking system has been broken for a longgg time, instead of fixing it you guys are now just hiding the ranks?... Really Devs?0 comments 31 views last activity
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To the King's & Queens who fell in the great killer purge. Rum and gold for all who choose to sail in their honor.0 comments 11 views last activity
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I main killer and also equally play Survivor, at times; have been playing for over 2 years on Playstation 4! (So, I can't say I have tried PTB, because I can't play it on PC) But, what I read the patch notes and what I have seen from multiple Videos about Ruin; I do not like the Dev's direction in changing such a essential perk for Killers; all in the care for the New Players disgust with it! R0 comments 91 views last activity
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So I haven’t been able to try out the PTB yet, so this whole thought is based around the idea that regressing madness can’t drop tiers, as was the case before the rework. If Madness naturally regresses to lower tiers, this doesn’t apply. Assuming I’m correct about regressing though, it feels to me like Madness 2 is stronger than Madness 3 now, which feels...extremely wrong. My reasoning being8 comments 232 views last activity
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Even though the Hex : Ruin Perk was changed. And it made me have some doubts. I will admit the amount of effort and love put into the new Lery’s map is astounding and it makes me happy to see that the right steps are being made into improving the overall look and gameplay of DBD. You guys deserve a pat on the back and Thank You for a new Visually amazing Map. Along with changes to help the overa3 comments 131 views last activity
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The sensitivity of the flick so high, that I keep hitting objects when I want to hit around a corner. I guess I have to practice a bit, but it somehow feels scummy.0 comments 61 views last activity
