The Devs Do Know Right.

The Devs and Players understand that there are Perks that counter Killers and certain Killer Perks.

Spirit ~ Iron Will.

Doctor ~ Calm Spirit.

Hex:Ruin ~ Small Game, Detective's Hunch, Maps, Horrible Totem Spawns.

It's unfathomable how little thought goes into the game on the Devs part.

Comments

  • The devs are genuinely worse at balancing than Riot.

    Which is ######### saying something.

  • @HexMoriMeMommy said:

    The devs are genuinely worse at balancing than Riot.

    Which is ######### saying something.

    It just blows my mind man.

  • Nah dude. It's gonna hurt the Survivor meta if they remove a perk in there for a Quality of life perk much less improving.

    Why not just make it so that ruin doesn't exist!

  • Devs: Doc got nerfed, Spirit got nerfed, Ruin got nerfed. Oni got nerfed. That's it for the killers.

    Swf: All we can spare is Balanced Landing.

    Killers: Sprint Burst Immunity, nearly impossible loops, Gen Speed. DS, Adrenaline.

    Devs: Yeah all were taking is Balanced Landing.

  • Soon enough, perks like those that were made to counter a specific thing will have no effect at all lol

  • @HexMoriMeMommy said:

    The devs are genuinely worse at balancing than Riot.

    Which is ######### saying something.

    Well. Riots usually fixes the problems that they have pretty fast and is good at everything else except balance wise