PalletOrWhat
PalletOrWhat
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@scawyxd said:
https://forum.deadbydaylight.com/en/discussion/comment/3178897#Comment_3178897
probzz would be "your guy" LMAO, and also, next time just dont lie about playing surv when you clearly dont hahaha.
How old are you? You sound like a hurt child. Barely any english skills and no logic behind the statements. You are either a troll, or you are really setting new standards for embarrassment. The only thing missing is that you challenge people to a 1vs1 in Fortnite.
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@OniWantsUrLocation said:
https://forum.deadbydaylight.com/en/discussion/comment/3178506#Comment_3178506
If you ask me politely, I can explain what my words up there actually mean. I think it's kind of basic English, but you're still having a lot of trouble understanding it.
How can you even understand this man? I almost got a stroke trying to decipher his text.
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@CluelessWanderer said:
Funny to see a 34 game win streak on Wesker when the forums are rife with threads to nerf Hyperfocus and toolboxes for being overpowered. The irony
I have a solo q escape streak of 59 with Hyperfocus and a brown Toolbox. Not everything written in this forum is true.
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@Renfear said:
Match 13 against Wesker. 11 4Ks. This is a problem. Most games only have 2 gens done by the time we're all dead.
Sounds like normal solo q to me
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Against him: 10/10 - I like loopable killers. His power is not a real threat.
Play as: Adept/10 - You get your adept and never touch him again.
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They did an amazing job with Doc. Same with Freddy.
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@Raccoon said:
Mori offerings should be removed.
The ability to Mori a survivor after 2 hooks should be basekit.
I suggested this a year ago. Ppl were not happy lol
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That change shouldn't really surprise anyone. That perk was ridiculously good.
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@brokedownpalace said:
They've said no.
Ok, thx. Didn't see that.
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@Hag.is.Dtier said:
https://forum.deadbydaylight.com/en/discussion/129626/how-loopable-will-the-next-killer-be
Hope he's on Demo level. Best designed and balanced killer in the game, at the moment.
Nice joke.
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My first big love was Huntress. My second big love is Oni. I prefer original killers.
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@Flarefire_Xx said:
And survs wonder why killers complain 🤔🤔
A smart killer doesn't wait 60 seconds in front of a locker anyway.
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@gatsby said:
Pair D-Strike with Inner Strength. If someone's trying to camp after you get unhooked, go into a locker (obvious sign of having d-strike). They have to either pick you up and eat the D-Strike or stop the chase and give you a free heal.
Win, Win either way
Combine these 2 with Head On to get a safe deal. Otherwise he could still grab you even after you are completely healed.
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This is not a good idea. I really want them to buff killers, but that would be too much.
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He is a high-mid killer imo
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His Ultra Rare Addons may not be that good. I haven't tried them out tbh. But he has other really good addons. Also he is one of the few killers who does not have to rely on addons.
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@Watery said:
I was in one of those experiments. I was required to run no perks, completely no items (excluding those found in chest, you just had to unequip them after the trial).
They gave us the key learnings, particularly, the following:
- Playing vanilla is a lot of fun!
- Interest for such event is tremendous.
- Upcoming experiments will be better organised 😊.
While these don’t provide very satisfactory answers, this was emailed directly to me around a few days after the experiment. No more particular data from that. The concept of complete vanilla (as in NOBODY run perks addons, offerings, or items) was actually a lot of fun for me.
This is just my experiment from the second experiment (which was, really the first as the original had some sort of issue), and this data was recorded in July of last year. I don’t know much else, this was all they informed me off.
EDIT: Sorry if this wasn’t the direct answer you all were looking for. This is the most info I could provide. (Not to say I’m at liberty to be silent about stats, but I literally don’t know anything else).
Thank you for sharing your experience with us. :)
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@Th3Nightmare said:
DEVS SAID: The killers have enough tools to apply pressure. how? Devs, tell me how.
Ok .. I understand you, I have to play with a trapper without being able to set traps, playing dirty, slugging, yeah really fun.
Do we have to apply pressure? Ok, lets play: Billy, Nurse with addons.
What head fits this term: Killers have tools to apply pressure ... tell me how I do it with: Trapper, Clown, GF, Myers, Leatherface etc ... do I have to ... slugging? Play pig, of course that is the game you are looking for. Keep it up, ignoring the people who have been playing your game for 4 years.
That's all I have to say.
Well said. What you get from the devs is usually a lot of talk without value. At least this is my opinion. I've gotten used to that over the past two years. You just have to look at the balance discussion. In other asymmetric games the devs try to bring both sides to a similar level. Here they tell you to your face that the killer should not be able to get 4ks. Theoretically the best killer in the world should only get 2ks against the best survivors in the world. How does that make sense? So the power role in this game is clearly defined.. and it is definetly not the killer. It is just sad that we basically have no alternatives right now. DbD is unique.
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I did a few weeks ago. Now he hates me and our friendship is over.
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I prefer a sec objective
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@VexTheHex said:
Sabotage murdered, MOM murdered, Gen time increase, Gate time increase, better totems spawns on new maps, Hag buffs, Trapper buffs, Wraith buffs, Freddy reworked stronger, Doc reworked stronger, DS reworked, BT tinkered with, Exhaustion changes, BL nerfs, window blocking mechanic, less pallets, less safe loops, doors on Haddonfield on 2nd floor instead of windows, etc.
I'm tired of the same old "Devs never buff Killers and nerf Survivors" argument.
So many changes. And yet this game is not balanced. It's just been a lot worse in the past.
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Oni! Before that: Huntress.
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@Hoodied said:
I'll give them a tip on how to play the killer before putting down just GG
I played every killer before, so I'll give them a tip on how to play the killer well
Good luck with that. When you show people their flaws they get a little bitchy. At least that's the experience I've had.
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I will never understand how ppl. can think that the new nurse is not that strong anymore. She is still the best. She's just annoying because of the double cooldown.
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@Poweas said:
Can you please give me a good rework idea for it then? Since they both counter 'toxic' (although most effective in my eyes) playstyles. DS counters Tunnelling, and NOED counters Genrushing.
I see way too many people complaining about them, but instead of complaining, try to offer up a good rework idea. This isn't a rant, I genuinely want to see what people have in mind for a nerf/rework.
We have already had many suggestions here. How often do developers bring good ideas into the game? I have often read wonderful things here, but has even one suggestion made it into the game? I think not.
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There is a difference between an intended change (Oni and Freddy addons) and bugs. With bugs you must first find out what is causing the bug. Also some bugs can be solved quickly and some cannot.
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@BenZ0 said:
It literally says it in the perk describtion. Just read it^^
I know. That doesn't mean it'll work out as planned. Just recently we had a problem with Enduring.
Thx for the answers lads. I appreciate it.
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Where is this data from?
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@PapiQuentin_ said:
Oni is pure dogs^^t rn. I literally cannot express how much he just stresses me out at how easily a survivor can just turn and they're invulnerable
I played Oni in the PTB and I haven't touched a killer since then. I just play Survivor and wait for the big guy to come to the live servers. The most fun killer (imo at least) should be back next week.
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What's wrong with that anyway? I want my 4k, yes (3k with hatch escape is also ok).
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I am not sure, but I think the PTB is always online for a week. One week after the ptb the patch should be released.
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You look very handsome.
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I think it would be enough to change only one thing: Let him start the game with all of his traps.
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If this perk only is needed because of swf comms you won't have too much problems without it. I think the majority of the player base plays solo. I could be wrong tho.
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I actually don't know how the effect will be on console. It should be the same, but we never know.
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Is that really true? I literally moonwalk every single game. I've used this technique on every survivor I play. I've only used Ruin on a few of the killers I play though. That means:
Moonwalk change > Ruin change
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@adsads123123123123 said:
Apparently the new Hex Ruin will cause all generators to immediately start regressing if they are not being worked on. Surveilance perk is:
"All regressing Generators will be highlighted by a white Aura. Once regression ends, Generators will be highlighted by a yellow Aura for 8/12/16 seconds."
So the moment a survivor leaves a generator, you get information from it going white. This is better than just running Surveilance alone because you get additional information of someone leaving a generator. You also get all the other benefits of Surveilance such as knowing when the generator is being worked on again for mostly free.
I don't think so. Ppl still gonna cleanse ruin. I also hate it when perks are only good when you have to combine them with another perk (Spirit Fury and Enduring is NOT included because Enduring is an amazing perk by itself - I wouldn't say that about Surveillance - and also ruin alone is kinda trash)
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@gorgono1 said:
Haven't read so much bullshit in a long time.
Players with no experience and not enough knowledge of the game, should just be quite.
You could have expressed that more.. kindly
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@luka2211 said:
Problem is that it will kill all the low tier killers.You won't be able to play with them,unless you get potato survivors.Clown,legion,etc all don't have good map pressure and relied on that. I never ran it on good killers,but it's gonna kill all the low tier ones. I hope the devs compensate for it by actually buffing killers instead of making them more fun to face for survivors.
It think it is all about fun. They once said that their goal is not to make strong killers.. Their goal is to make fun killers. Fun for who is the question here.
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Imagine comparing legitimate nerfs for survivors with unnecessary nerfs for killers. I'm glad I can play both sides in high ranks and see the problems without being delusional. This survivor vs. killer war is so boring.
@senki527 "Survivors always get as a whole a nerf" - It is hard to nerf Meg only.. smh
You really mentioned "pallet vacuum". Dude cmon. You can't be serious. It is like the Nurse nerf. Some changes are just logical. If something is too strong or whatever.. It gets changed. Survivors got a lot of nerfs in the past. But all of them were justified. I never lied to myself and said bs like "This game is killer biased mimimi". Double pallets, exhaustion, pallet vacuum.. all of them were BS. Nurse with range addons -> BS. Oni in PTB -> BS.
I don't even know why I am doing this. I can't discuss with ppl which are obviously not in the high ranks on both sides and ejoy both sides equally. Otherwise everyone would have an identical opinion about this game.
GL Y'ALL WITH YOUR WAR
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"Hillbilly;while sprinting,injured survivors (or all survivors) auras are revealed to you."
Even if it would only work for injured survivors.. this is absolutely crazy.
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Iri Head, Black Incense, Iri Seal, Mint rag (You can snowball the ######### out of the survivors with the right build.. so nasty)
I think that's it. Perma T3 and Pinky Fingers Addons are also pretty nice. I can't say anything about the Oni-Addons, because I play this big boy for practice reasons without addons.
The most awful ones: Nurse, Demo.. pls..
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Why would they? We are getting enough free stuff already.
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They will make sure that his flick "feels better" in the next patch. Right now I have no idea what that means. But it could be the change that will make him great again. His PTB version was ridiculous. Except for the flick all changes were justified. Taking away the one thing that made him so fun and strong is bs imo, but it is what it is.
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@Seanzu said:
See you next week, buddy.
I expected an unfunny "Bye" or "Ok" comment. This is actually nice^^
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@PistolTimb said:
No, the old flick is dead and buried. Not_queen mentioned they plan to "improve the feel" of their current flick, whatever that means.
Hm. I haven't had this much fun with a killer since Huntress. The flick change killed him for me.
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@Boss said:
With at least 2 new chapters coming out next year, those chances are pretty slim.
Only 2 chapters? We'll get a new chapter every 3rd month. Or have they changed anything about this schedule? If the devs would care more about balance and bugs instead, it would be a welcome change.
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That Spine Chill challenge. Not getting hooked once is pretty difficult if you are not a stealth gamer. At least for me it wasn't that easy. I am not a super pro. Got it after the 6th game.
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@DwightOP said:
(before anyone cries "muuh why so rude to the devs, why insulting" blabla... THE REASON is stupid, not the person behind it. This is not against a Dev, so calm down. I'm not trying to insult the devs, it's not my intention.)
So I watched the last stream and when I heard the part about kindred basekit I nearly felt from my chair. "it's to powerful to see a killer camping"
Like what??? That's one of the biggest issues solos have to encounter.
Swf: "Uhm, killer camps me. Don't waste time coming, keep pumping gens. One dull totem left btw, he most likely has noed"
Solo Q: "hmm, why is noone saving him? Uhhh, I really have to leave this gen and run all the way to the other side of the map and unhook him..." 30 Seconds later: "Oh, killer camps. Well, back to my gen" wasting another 30 seconds. "btw, how many dull totems are left???"
And this whole process done by every individual in the solo Q Team.
Sorry, I'm speechless at this point.
You've spoken my mind. When I heard that statement in the stream I didn't know for a moment if they were kidding. Sometimes I really feel fooled by their statements.