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I_Eat_Worms

I_Eat_Worms

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I_Eat_Worms
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  • @nursewannabe said:

    https://forum.deadbydaylight.com/en/discussion/comment/2199820#Comment_2199820

    Ofc she's not hard when people play her with double recharge add-ons and slow down perks. Play her basekit with no slow downs, see how far you make it

    i barely touch nurse but did her tome challenges some weeks ago with only plaid flannel and got 4ks with the challenges. well, it literally tells you where to go which made it stupidly easy but without it wouldnt be hard if i actually wanted to play her more and put time into it. like wow, you master nurse and then you basically get no more competition and you ignore all the mechanics the game has been being balanced around for years. so much fun. intense gameplay. fair competition. survivors are just bad.

  • @A_Skinny_Legend said:

    https://forum.deadbydaylight.com/en/discussion/comment/2200627#Comment_2200627

    You're just regurgitating your own argument at this point. I am aware about what you said, it doesn't need to be repeated.

    Yes, I know that you said that nurse isn't a career and that she doesn't take a lot of time to master, I said that was only your experience and not indicative of needing a nerf. You then tried to go into the semantics of time and quantify how much time a bad & decent player would need to master her.

    It's not that complicated to understand, however given your borderline word salad posts, there may be some misunderstanding here.

    the misunderstanding might be that you also think that nerfing or changing nurse is a massive ######### you to players who spent "time" playing an outdated free killer, and acting like nurse, aka a harder character in a basic as is multiplayer game is a career, and you like to just indirectly agree to that by saying "community said nurse takes skill this, nurse takes time that". yeah, what kind of vs game has a character that doesnt take time to master? just because a free killer takes more time doesnt make it a career and just because it took time that doesnt make it a massive ######### you. i dont get whats so hard to understand.

  • @A_Skinny_Legend said:

    https://forum.deadbydaylight.com/en/discussion/comment/2200436#Comment_2200436

    Concerning the lower half of your post, you are directing it to the wrong person, I did not mention that.

    Also, yes she is nothing like Freddy, she requires skill, he does not.

    i mean the freddy situation as in paid character weak as is being nerfed to the ground a week after release, which is actually a "massive ######### you" to players, not freddy taking more skill, because he doesnt. if you are trying to say nurse takes skill i never said she didnt, i only said some people like that other guy are making a way bigger deal out of it than there is, nurse isnt a career, nurse is a free killer who takes more skill but ignores game mechanics the game has been being balanced around.

  • @A_Skinny_Legend said:

    https://forum.deadbydaylight.com/en/discussion/comment/2199996#Comment_2199996

    Again, that may be your experience but it is clear that it is not indicative to the experience of the community concerning nurse.

    She does take a lot of time to master as the community has expressed many times. Your experience is the exception and nothing more.

    i know, though i would say "a lot of time" for mastery for not so good players and just "time" for decent players. you dont even really need to completely "master" nurse to do good with her unless its against a swf. but calling it an "unfair and massive ######### you" because some people learned how to play a free killer that ignores the games mechanics and then the killer was changed is stupid, this isnt freddys launch situation

  • @A_Skinny_Legend said:

    https://forum.deadbydaylight.com/en/discussion/comment/2199820#Comment_2199820

    This is such a weak argument, it is clear that she is difficult to learn or master, the whole "nurse is so difficult " talk didn't come out of nowhere.

    Your own experience with her is not representative to that of the community.

    The argument is essentially that any killer that is known to be difficult to use yet very strong should be nerfed or changed because my anecdote shows otherwise.

    this game is pretty basic competitively from the get go with its whole design as a multiplayer game. sure theres alot of perks, status effects and killers now, but at its core its still pretty basic. it was never meant to have any skill gap, but any semblance really just happened from work on abusable design being abused, and any work they put into balancing around that is ignored by nurse. or in this case, a "good" nurse.

    i never said nurse was easy, its just some people are acting like playing nurse is some career that takes alot of time to master. its really not, if you arent on the level of a f2p weekend trapper who doesnt understand the game. sure it will take a few weeks or months depending on how good or bad you are in general to be good with her but acting like changing nurse is a "massive ######### you" to the people who "spent time learning her" is just very stupid.

  • @onemind said:

    https://forum.deadbydaylight.com/en/discussion/comment/2199745#Comment_2199745

    Lil but Myers is tho only killer that could use it tho

    actually some ghostfaces would occasionaly drive cars in scream

  • @CoalTower said:

    https://forum.deadbydaylight.com/en/discussion/250728/objection-mandys-opinion-about-nurse

    No. I'm sorry, but a nurse is only as good as the person playing her. Changing her power is a massive ######### YOU! To the people who spent time learning her. Only 3% escaped because that person is good with nurse. It's going to be the same with pretty much any killer. If a new player is facing an experienced nurse, they were more than likely queueing with a red rank for an advantage against baby killers and it backfired. A new player will never face a good nurse under normal circumstances. As a nurse main myself, I don't choose her when I want to win. I could do that with literally any other killer. I play her because she's fun to play. You have no right to talk about tournament dbd. That isn't actually dbd, because dbd isn't a competitive game and shouldn't be treated like one. If a nurse beat your team, they can likely beat it with most other killers as well. Nurse requires a knowledge of survivor pathing, meaning that a nurse mains mind games on other killers will be close to perfect. I can get behind them changing her add-ons, because yes, some combinations are busted. However, her basekit is very balanced, so changing it isn't fair.

    nurse really isnt as "hard to learn" as people try to make her out to be

  • @nursewannabe said:

    https://forum.deadbydaylight.com/en/discussion/comment/2198767#Comment_2198767

    By saying this we can arguably say that PH and hag ignore them too

    they cant precisely teleport through anything 2 times and be given a free lunge. hag has to place a trap and then teleport to it and pyramid heads attack is delayed

  • @eric_alrasid17 said:

    Revenant from Apex Legends. Silence bomb to disable survivor ability for vaulting, repair generator and healing lol...

    bald wraiths are alot scarier

  • i think the sister should be charles lee ray and then he throws down a box with chucky popping out, says some stuff and some lightning effects happen like the first movie, but it would be better to save chucky for his own chapter imo

  • this game isnt competitive and probably never will be

  • @Orion said:

    https://forum.deadbydaylight.com/en/discussion/comment/1349552#Comment_1349552

    I'd rather not get political. I don't know why people insist on dragging politics onto apolitical forums like DbD.

    I would rather not get political

    -gets political

  • in freddy vs Jason, the teenagers found a way to let Jason beat freddy so technically the teenagers used Jason to defeat him (even though at the end of the film freddy is still alive when he winks at the camera)

  • @Respectfulnancymain said:

    Whys everyone forgetting about demo? He'd easily win

    well, steve did beat up the Demogorgon with a bat forcing it to run away

    which is weird because a few seconds later it took a ton of bullets like nothing

  • the twitch chat was spamming "shrek" when they were about to reveal the trailer for the next chapter

  • honestly I was kinda disappointed at first but it looks pretty cool now

  • mark Hoffman skin for pig

  • @dollidahlia said:

    https://forum.deadbydaylight.com/en/discussion/comment/1300913#Comment_1300913

    Not with that lawsuit against friday the 13th. A big doubt

    they cant use the first film but no one cares about that one so they could use the sequels or the reboot

    @Gomolazoli said:

    https://forum.deadbydaylight.com/en/discussion/comment/1300902#Comment_1300902

    Just because there is a demogorgon I don’t think an alien fits into this game. They known from being able to walk on any surfice and being miles faster than any animal on Earth. It would be really unrealistic to see an alien walking at you with the regular 4,6m/s speed an than getting stopped by a wooden pallet.

    in alien isolation, the alien takes his sweet old time everywhere and runs like a bloodlust 2 killer would while in chase. alien also get scared by fire pipe bombs and runs away. also in avp it says alien like toying with unarmed organics and not instantly killing them, also they rarely kill unarmed organics they usually infect them

  • @thetaRama said:

    Otz...his knowledge and skill at the game is unmatched

    no

  • he tires really hard to over analyze a basic m1 simulator while he is slaughtering rank 10 babies and acting like he is a professional at holding m1 and its kinda cringe

  • @luka2211 said:

    Could scott be right?I Heard that he said that the new killer will be pinhead. Where does he get his info from tho is my question.

    where did he say this

  • @Aven_Fallen said:

    https://forum.deadbydaylight.com/en/discussion/comment/1293547#Comment_1293547

    Question is - why does it take so long sometimes?

    Yesterday, I had 4 Cheaters in total. One of them was reported by me earlier:

    https://forum.deadbydaylight.com/en/discussion/151574/so-i-had-my-first-hacker-in-my-lobby

    This was 11 days ago. How can I still have this guy in a Lobby? What needs to be done to report those people so they can get banned as fast as possible? Because apparently an ingame-Report is not enough.

    most games are like this sorry

  • I like him and want him in the game but the other options, like xenomorph/pennywise/Jason are a lot better and bigger and more iconic. save him for another chapter

  • scream, even though yes i know its been said a million times that this ghostface isnt the one from scream i know, but then again freddy isnt the freddy from the originals

  • @finitethrills said:

    https://forum.deadbydaylight.com/en/discussion/comment/1271652#Comment_1271652

    It has made its mark, but only did so long after its release. Which isn't all that unusual. It definitely did not leave a mark at the time. It was outperformed by Lawnmower man, Sleepwalkers, and Alien 3. It did beat out its competition at its release window, but Oct 1992 was one of the weakest release months known to man. Candyman pulled in 25m, LM man and Sleepwalkers were around 35, Alien 3 did 55mil, and Batman Returns, the biggest release of 1992 was something like 152m.

    it only got 1 really good movie, a mediocore one and a pretty bad movie that wasnt even released in theatres. nothing else, not really a big or popular franchise at all, barely anyone i know knows about it and the dbd community was pretty oblivous to it until the trailer of the new movie. f13, halloween, noes, scream, childs play, are all more iconic and popular and have way bigger franchises and made way more money, though that doesnt make them better (than the first film at least, first candyman was better than the first films of all the other franchises except maybe scream)

  • @Alice_pbg said:

    https://forum.deadbydaylight.com/en/discussion/comment/1270095#Comment_1270095

    That is very much the opposite. Candyman is very iconic(specially considering who plays him) and has marked the world of horror.

    Fans of horror, usually like candyman. It's one of the most well known horror franchises out there.

    i really like candyman but i would disagree about calling it "very" iconic and tony tood marking the world of horror. candyman was a great film and tony todd great actor but barely anyone knows about candyman compared to other horror icons (jason, freddy, myers), and tony todd is only really known for candyman and maybe some b movies like final destination even though he was barely in it

  • @Shocktober said:

    https://forum.deadbydaylight.com/en/discussion/comment/1271588#Comment_1271588

    The alien crawls on walls in every game it has been in I think, I don't think they would be able to give it credit in this game.

    the power wouldnt be wall crawling, maybe some jumping but people forget that xenomorphs use eggs against organics that pose no threat instead of straight up killing them, and also are very sneaky in all the movies and games. also really fast so something like billy or oni could be done again

  • @Huff said:

    Yeah. Every killer in the game that's licensed is very weak. That's our definitive proof that the next one will be, purely off the license.

    /s

    freddy and myers are good especially freddy

    ghostface and Demogorgon are okay

    pig sucks

  • basically yeah but the others still all have decent chances

  • @Orion said:

    https://forum.deadbydaylight.com/en/discussion/comment/1264465#Comment_1264465

    Candyman is the last man standing from that group. We already have Leatherface, Myers, Freddy, Ghostface, and Pig. Candyman is the most requested classic killer we've never had. Candyman is the most likely candidate, IMO, and I'd love for Candyman to be added to the game. I've been requesting Candyman for years.

    Now if you'll excuse me, there's a bee in my room...

    pig isnt really classic, they are from 2004, you dont even get a good glimpse of them until later in the series and its not even amanda, you see hoffmans pig actually doing stuff more.

    the most iconic slashers are myers, ghostface, freddy, leatherface and jason, and you could kinda argue about chucky. candyman is popular and classic yes but not really iconic as they are, plus jason has gotten requested so much and devs openly said that they wanted jason in the game. but theres all the legal stuff which would make candyman more reasonable to add in, if there were no legal battles it would definitely be jason for chapter 16. though dont get me wrong i would love both in dbd especially if they got tony like bruce (but get his face right like steve, not all deformed like nancy)

    no, demogorgon is a recent killer from a popular show, not classic. your basically saying "fortnite is a classic game because it was trending"

  • its like when he said debt instead of death in the freddy spotlight

  • she started cutting her leg because her sugardaddy said thank you to a doctor and died because she took a letter way too seriously, also she has an ugly cry, im actually jealous because an awful character like her was chosen instead of hoffman who is leagues better than amanda

  • @Lexilogo said:

    https://forum.deadbydaylight.com/en/discussion/comment/1239884#Comment_1239884

    Why are you assuming that things like getting hit by pallets/flashlights aren't restrictions placed by The Entity?

    When making discussions like this, you have to make some kind of speculation as to what components of this game are just game mechanics/imposed rules and which aren't. I mean, in lore terms for example, Myers wouldn't even be remotely phased by a pallet bumping into his side. While Freddy is the only Killer explicitly mentioned to have his abilities altered a little, we know this is the case to some extent for all of them, as if that wasn't the case they'd be able to Mori anyone they wanted, would just grab Survivors and kill them instead of hitting them and letting them run for a few seconds, ecetera.

    So, what do we draw off as fuel for this? Look at material outside of Dead by Daylight. Freddy has a film anthology, Spirit/Nurse have specific character inspirations we can draw on for material.

    And, sorry to break it to you, but in Freddy's film anthology, he is regularly defeated by people far weaker than the Killers on display. And no, that isn't somehow a testament to his power like you try to spin it by saying "kill all of them because they have no dumb teens to interfere with him", dude, I think anyone in microsleep fighting Freddy instead of running from him would figure out his weakness of pulling him into reality very fast. (note: one might invoke Myers here, but Myers is typically evaded and only fought head-on with things like firearms and explosives. Not really the same thing to the teens of the Nightmare series, who all pretty much win the moment they pull Freddy into reality)

    He does do crazy stuff like turn people into cockroaches, but it's unclear if he can just snap his fingers and do that, or if he needs conditions like making them fear him. To be honest, given the frequency that he doesn't do that, despite him often knowing he's at great risk, I think something like that probably IS the case. If he really could do anything in the Dream World without restriction, how many times in Nightmare films should he have just instantly obliterated everyone? He sure hates many of the characters enough to resort to that instead of his preferred drawn-out kills, on at least some occasions. Or maybe just make their legs spontaneously explode or something?

    Meanwhile, in traditional ghost mythos, ghosts are rarely dealt with at all and are often considered far beyond human abilities to deal with, and those that can be dealt with are usually appeased, or tricked, or ran away from, not stabbed to re-death. Spirit is only ranked higher because she's clearly inspired from a specific category of ghost that can help narrow down roughly where she stands in that larger mythos (much like I might cite a Scream movie when talking about Ghostface, even though Danny Johnson isn't actually from that franchise), Nurse is generic so she's a little less clear in abilities, therefore she's ranked just under Spirit. (plus other factors like blinks being worse in a fight than yamaoka's haunting, nurse not having the rage factor spirit does, ecetera)

    I'd also like to note that this analysis is FAVOURABLE towards Freddy- Because DbD's Freddy is Remake Freddy, who showed himself capable of basically nothing except creating a dreamlike environment and slashing people. Allowing previous Nightmare films to be used as points of discussion is a massive degree of leeway the character is being given.

    With all that said... Seriously, dude, you have been EXTREMELY obtuse in this discussion which is why I at first stopped replying to you. That unhinged rant about sexualising Spirit is what got me back, for the record I don't give a damn about her character specifically, I don't even own her Chapter, and my personal favourite in the roster for design/gameplay, Trapper is nowhere near the top of my own list. I never questioned why you have the opinions you do or your character, I assumed and still believe you're being honest in your opinion, so do other people the same damn courtesy.

    https://forum.deadbydaylight.com/en/discussion/comment/1239450#Comment_1239450

    Not changing your mind =/= stubbornness. I'm willing to debate because I think it IS debatable, this is a silly discussion about hypothetical characters over the internet with extremely vague powers in the cases of Spirit/Nurse and very sketchy powers in the case of Freddy.

    The primary reason why I personally put Freddy below Nurse/Spirit is primarily because... Well, do they even need sleep? Can they even sleep? That's kind of a big deal when you're facing Freddy. You could even make an argument killers like Hag or Oni may or may not still be capable of falling asleep, though I think that's too far into speculative waters.

    Is Freddy still an extremely powerful character? Of course he is. He is obviously not a flawless god-tier unconditional reality warper, though, and I think arguing that he could "kill" ghosts requires far too many assumptions about the ghosts and himself that go against the direction of what their respective lores indicate to take it seriously.

    getting hit by pallets and flashlights are restrictions by the entity. spirit was made by the entity, therefore has complete control over what her power is. she isnt stronger than you see her. making spirit stronger than she is just to put "restrictions" when you basically created her, really wouldnt make sense. spirit is not an onryo, she was made by the entity, entity needs to put restrictions, so dont expect entity to make a killer an absolute god to only take it all away. you are thinking just because spirit is inspiried by an onyro, she is an onryo and inherits everything about an onryo, when she is really just a dead girl recreated by the entity so she can kill (but she cant kill everything because that would be no good for the entity). like saying, oni is inspired by an oni (immortal demon), so therefore he is suddenly an immortal demon? no he is a dead dude created by entity and clearly inspired by onis (its in his name). and also as dumb as it sounds, in a way its like saying macmillan is an immortal slasher because he is inspired by jason

    licensed killers already have powers, so they just get some of it taken away like it says in freddys bio

    freddy gets "killed" by stupid teenagers because b movie logic, jason gets "killed" by stupid teenagers because b movie logic, myers gets "killed" by stupid teenagers because b movie logic. if you put an onryo in a b movie, they are gonna get stopped at one point by a idiot teenager. in freddy vs jason, when there are no teens to interfere, jason gets his ass kicked by freddy, freddy pushes/kills asides teens easily in the middle half of the movie. in almost all the f13 movies, jason is an immortal killing machine but decides to walk slowly at everyone and teleport and kill the non protagonists. jason basically dies at the end from a dumb teenager and comes back in the next movie either instantly killing them, trying to kill them, or ignoring them. in noes movies, freddy is basically a god and could clearly kill people faster but soaks in the fear because he wants "vengence" so bad. freddy dies at the end from a dumb teenager and usually has a plot twist where he isnt dead and the credits roll, then he comes back next movie. in halloween, myers is an immortal slasher who could easily kill everyone, but slow walks and teleports just like jason at the non protagonists to only die by the protagonist. myers basically dies at the end from a dumb teenager or (smart) doctor or random person, and then has a plot twist where he isnt dead and comes back next movie (except the third).

    most of this community clearly goes insane for petite asian women which might be a pretty big deciding factor in why these people become stubborn and instantly believe spirit is the most powerful due to her being only based off an onryo and not being an actual onryo, because she is created by a being that restricts other beings it creates or pulls in. people who just actually believe spirit is the most powerful are blind

  • well yeah she is a 5'3 110 pound crybaby who got damseled and saved by a 14 year old, thrown into a pit while screaminG "NO WAIT", beat the absolute ######### out of by a crippled cop with a broken cut off foot, and finally died because she was jealous that her 80 year old sugar daddy was nice to a doctor. there is really nothing scary about her

  • @Adriang14 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1239946#Comment_1239946

    While you make valid points and I don’t really have a rebuttal. Hoffman wouldn’t make cute noises when stunned.

    he would make badass noises like when he started screaming in anger after surviving the rbt (amanda just cried and started shaking), or when he pulled the pocket knife out of his neck and called jill a #########, or maybe at the end of saw 7 when he is screaming "######### YOU". plus dbd is a horror game this would be a win

  • @Seiko300 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1238606#Comment_1238606

    I'm fairly certain that the line "impuslive mastermind" was a reference to the Entity? The group of teens referring to all four of them as a whole and the Entity who now controls them and masterminds their actions. At least that's how I always interpreted it from the spotlight video

    Although it could be a double entendre.

    "when teens get involved with an impulsive mastermind, they discover an addicting kind of freedom"

    "a dark impuslive took over frank"

    frank was the one who made them all turn into murderers

    also when the dlc came out in the in game store there was more description about the impulsive mastermind and teens that made me believe frank was the mastermind but i forgot that was over a year ago

  • @Adriang14 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1239470#Comment_1239470

    Right, but Hoffman didn’t rig the games plus Amanda’s mentally unstable which I think makes great for a killer.

    hoffman actually straight up killed people, he murdered a police station using a little knife to to kill his "obsession" jill (who is johns ######### ex wife on top of that), had the highest kill count in the entire series both directly and indirectly, rigged a few games (seth baxter), HE WAS THE FIRST AND ONLY PERSON TO ACTUALLY KILL SOMEONE WITH THE REVERSE BEAR TRAP AND ALSO SURVIVE IT (amanda didnt even use it on anyone), it even states that amanda (and john) are too weak to actually lift any bodies and it shows amanda getting beat up by a cop, thrown into a pit by some guy, getting damseled and rescued by a 14 year old, crying throughout the whole time she was alive (she cries in every movie shes in), cowering in corners, also on top of all of that amanda was literally 5'3 so she should be the default dbd female size, but that would look REALLY stupid so they had to resize her by almost a whole foot

    amanda never even used the blade or reverse bear trap in the movies, all she did was cry, complain, and die because she was jealous in the third film. plus hoffman was the one who "rigged" her emotions against her to get her killed.

    hoffman only "died" (its not even confirmed, he survived the rbt without a key like a badass so theres a chance he got out), because he was so angry at jill and killed everyone in his path to kill jill

    @Zaitsev said:

    https://forum.deadbydaylight.com/en/discussion/comment/1239063#Comment_1239063

    I have to agree with Worms on this one. I hated Amandas character in Saw 3. I think Hoffman would have been a better pig. There was more rage and pyschopathy present in him.

    i still think about why the hell they added amanda instead of hoffman to this day. imo we should of got hoffman and either strahm or jill

  • @Joelwino said:

    https://forum.deadbydaylight.com/en/discussion/comment/1238583#Comment_1238583

    Please don't sexualize the spirit, that's disgusting. And please don't mock other people for not changing their minds if you do the exact same thing.

    sorry i wish i didnt have to but its kinda true

    @Joelwino said:

    https://forum.deadbydaylight.com/en/discussion/comment/1234142#Comment_1234142

    The whole discussion was about who was the strongest killer without the entity's restrictions. And even if she was restricted by the entity she'd still be pretty much unbeatable, razing cities aside. She can flicker in and out of existence at will and teleport anywhere she wants in game, which is pretty much impossible to win a fight against unless you have the ability to stop time or something

    teleport anywhere (thats close by because it doesnt last long and goes on recharge), flicker in and out of danger (yet fails to flicker out of pallets or flashlights)

  • frank because according to the old store page and spotlight videos he is an "impulsive mastermind" and the others are his "group of teens"

  • ghostface should get something too that only he can hear

  • @TheRockstarKnight said:

    https://forum.deadbydaylight.com/en/discussion/comment/1237962#Comment_1237962

    Funnily enough, Pig actually doesn't oink

    Terrifying roars - Yes

    Very cute squeaks - Yes

    Oinks - No

    She'd be called The Sneezing Cat or The Crouching Tiger if we were gonna go just by audio.

    pig is not cute if you ever watched saw she is mostly an annoying crybaby who dies in the third movie because she was jealous that her sugardaddy 90 year old was nice to another girl

  • if legion is your favorite character why is your pfp ghostface

  • i only want the new shadows/graphics they added for old and uglier maps

  • @Mikeadatrix said:

    https://forum.deadbydaylight.com/en/discussion/comment/1232008#Comment_1232008

    This post right here, chief. ^^^^

    If the Spirit was half as strong as she is being talked up to be, she would merk every survivor within the opening seconds of a trial. The Entity is like a kid with a tub of Legos and a deep understanding of what's OP and what isn't (foreign concept for most people, let alone a kid). It makes or pulls in killers based upon their lives or their emotions and sorta just makes em look like something to either convey the image of power (Spirit) or to piss em off tenfold (Oni). Freddy was nerfed to hell by the Entity on purpose because he's almost godtier, people really think the Entity would let the Spirit have the true power of an Onryo and let her raze cities? Pfffftttttttt.

    yep, people who say spirit is most powerful is just horny spirit fanboys who are obsessed with petite asian ghost girls wanting their precious baby girl to be most powerful being in existence with the only argument being a crappy excuse of "SHES BASED OFF ONRYO REEE"

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