General Discussions
Open discussions on various topics
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speed and a one shot ability the only diffrence is trading ever-ready power for better usability. does billy have anything on oni besides above?11 comments 91 views last activity
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For me the nightmare now can't see the red auras of generators or hooks. Please tell me this isn't part of the recent patch. It's incredibly annoying.5 comments 81 views last activity
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There should be an option to block players we don't want to play with and or against blocking people on steam does nothing, learn from overwatch and do better24 comments 3,461 views last activity
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ONE WEEK until the World Premiere, Live on our YouTube, Saturday August 8th at 8PM Eastern, 5PM Pacific! The cast will be doing a Q&A Before the film all about DBD and the project!! https://www.youtube.com/channel/UC9A1tkasOZyMf8_H8H0xK_A?view_as=subscriber12 comments 101 views last activity
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NOED. Plain and simple, its not overpowered in its current state, but definately can be a hard hitter for end game. The change that needs to happen Rooting its power on hope; You are animated by the power of A Hex Totem when the survivors are on the verge of escaping. Once the Final Generator is Complete, a dull totem remaining on the map, is given as a beacon of your new found power Wh0 comments 41 views last activity
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People have been complaining about ebonies and keys for a very long time and they still have yet to do anything. Those 2 things are by far more broken than anything in this game. I get that it takes time...but they've been a hot topic for a while now. Much like hitboxes and matchmaking...the dev's aren't really doing anything about them. Instead they keep adding cosmetics and stuff to the rift. I5 comments 91 views last activity
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I get why his add-ons needed to be changed but you guys just gave him really bad add-ons with the exception of leafy mash and maybe apex muffler. At this point I wouldn't be surprised if they let the janitor at bhvr headquarters give the ideas for his add on changes for how laughable they are. I'm convinced you guys don't even play your own game and/or not even good at it which does matter. Its t24 comments 121 views last activity
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i know its been said on every post but it needs to be revered to the previous aura system. i am colourblind as are many players and it is now near impossible to see auras. i ran past the hook my teammate was on 3 times. even my fiance can barely see the auras and her vision is 2020 🤣 please listen to this bit of player feedback and revert it back. until it is i literally cant play because cant he9 comments 102 views last activity
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Tengo problemas de daltonismo pero eso no era un problema para ver los objetos de interés en el juego en modo asesino eran muy visible pero ahora con la actualización 4.1.0 me es caso imposible ver generadores y los ganchos al momento de cargar sobrevivientes de nada me sirven las habilidades extras no se ven en lo absoluto, dejaré el juego pues era Nivel 1 asesino y las partidas las pierdo demas0 comments 51 views last activity
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I know there are a lot of opinions, but there's one thing I've found more toxic than ever lately. I keep running into a player who mains Leatherface and camps/tunnels any player who is a person of color (Adam, Tapp, Claudette). He wears the Claudette face, which is basically "blackface." Initially, I didn't really notice until I was playing with a friend who mains Adam- a character he thinks h85 comments 1,141 views last activity
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I just played a game as Plague on Fractured Cowshed where none of the survivors I infected made any noise whatsoever, no coughing, vomiting, or even footsteps even when I was in a direct chase with them. I came across an Ace in the corn and vomited on him first and I noticed he was completely silent which was strange, I let him go after a while and found a Meg working on a generator and infected2 comments 21 views last activity
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I faced a Deathslinger today and noticed that while he was aiming his gun at me, a stinger effect started playing as a warning. Honestly it isn't much and I'm not sure what the quirks around it are yet; if it plays only in chase, at a certain range etc. I'm suprised this wasn't mentioned in the patchnotes, which leads me to suspect Slinger was ALWAYS supposed to have this and it was bugged out5 comments 311 views last activity
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I got bored and curious, so here's a chart: Asterisks denote a licensed survivor who will usually have fewer cosmetics than the original characters. This ignores outfits and instead counts all of their pieces individually (Ash's Hand cosmetics are treated as "Heads" here for consistency). Linked Sets count as 1 each (since you can't wear individual pi6 comments 2,312 views last activity
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I'm assuming most people have complaints against NOED. So here goes. Original NOED: Once the exits are openable, NOED activates. If atleast one survivor is alive your movement speed is increased by 2%/3%/5%. As long as your hex totem is active when the exits are openable you will be able to insta-down once/twice/twice per survivor. Is this better? Im not sure. This is my first post here so29 comments 232 views last activity
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So now that d/c penalty is back can the devs remove the ability for survivors to kill themselves on hook? Just give some other penalty for trying to Kobe or failing a struggle phase. The added benefit is new survivors won't accidentally get themselves killed and even veteran survivors accidentally screw up the struggle phase (or a bug kills them). Maybe even replace it with a voting surrender sys84 comments 1,481 views last activity
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I'm confused about the way some people think so I'm going to set up a scenario (and I'm sure you all will understand the connection to DBD) and you all tell me what you think. Person A and Person B are both trying to find something. In this situation, neither one of them knows where it is. Person A has a bike (meaning they can travel faster) and a weapon. Person B is on foot and has no weap34 comments 391 views last activity
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That's right lads, David's got shorts!! BHVR I'm actually in love take all my money please.29 comments 421 views last activity
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Title pretty much. I'm just so curious to hear you guys' opinions. I feel like we are not playing the same game. Why do you think she's fine? What is your playstyle, how are you countering her? Also, how many hours do you have in the game? I mean I used to think Legion and Bubba were op as fudge when I started playing months ago, once I understood the game a bit better I realized how weak they54 comments 1,031 views last activity
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If you have someone hooked and the last gens are all close to the hook (3 or 4 gen situation), staying on that area is not even softcamping, its called gen control. If I have no reason to leave the hook (lose gens) why I should. Instead of gen rushing like monkeys without thinking you should take care of which gens you left as last ones, because as Killer they force me to a 3-gen situation all t8 comments 141 views last activity
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Every match lags now. Any change in the game causes a huge lag spikes whether it's getting hit, hitting someone as killer, DH, falling asleep or a ruin activating. Was bad before the patch but now the games almost unplayable :/10 comments 131 views last activity
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Spirit, as she is, is a Killer whose power is easily exploitable (keyword Phase-camping), so... how about this: Make her a gimmick killer, like pig, plague or freddy: A killer that has additional objectives spawn with them. For spirit it could be small shrines the survs can take blessings from to put on gens or carry with them, that'd render them completely invisible and unhearable to spirit wh6 comments 41 views last activity
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After spending times on this forum and seeing what people say, I've come to a conclusion. This game will never be balanced. It can't. The skill of the players will forever hurt a change. The Devs will try to give a change to help new people, but the older players will complain. They could do the opposite change and help older and experienced players, but then newer survivors would be hurt. An2 comments 51 views last activity
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NOED acts as a perk to punish survivors who want to rush the game and not do bones at all. A lot of times the killer isn't even running NOED but the idea that it might be there is powerful, and encourages wasting some time on totems. DS acts as a tunneling prevention perk, a lot of times the survivor won't even have DS and the killer still slugs for 60s or just goes for the unhooker. The idea th17 comments 291 views last activity
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Super great change! Only problem is it gets drowned out by the sound of me laughing from the RAAAAAAAAAA0 comments 11 views last activity
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Old Feral Frenzy: -5.28 m/s movement speed -6 second duration -Vaults pallets without breaking them -3 second fatigue no matter what -15 second cooldown -Takes 4 hits to down -Legion was 110 New Bubba: -5.29 m/s max movement speed -2 second dash per charge, 6 seconds total -Instantly shreds dropped pallets on contact -Only incurs a lengthy fatigue if you bump into something -4 sec56 comments 1,051 views last activity
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Is there a specific date for when it’ll be released in the shop?1 comments 41 views last activity
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The End Game Collapse IS in fact fair and balanced. I've seen a lot of people complaining that it's unfair and broken that the killer can now close the hatch and that the doors are too close together. The door issue is the only thing that needs any tweaking. Whether people like it or not, Dead by Daylight is a TEAM game. You do not have to act like a team, you don't all need to survive as a tea59 comments 2,011 views last activity
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What about the Wraith, Doc and Hag skins in the rift? What is everybody's thoughts on those? I personally think the Doc and Wraith ones are pretty nifty, but I have mixed feelings on Hag13 comments 161 views last activity
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The female Legion has really loud breathing that makes her sound similar to many of the Survivors running heavy breathing noises. So it's more difficult to track people especially to get the first hit in Frenzy where you don't have scratches. Basically, just play male Legion. Much quieter and distinct breathing means you don't have any issues mixing up Survivor sounds with yourself. It's an adv7 comments 271 views last activity
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How come whenever I get stomped with one to no kills the survivors are toxic, what causes them to be this way. I have had heard a lot of name calling and trash talk even talking about killing my family or my pets, my only question is WHY? Playing killer is frustrating enough but this is too much. It is bizarre that when I 4k all I hear is "ggwp" "had fun" but when I lose I hear such horrible thin1 comments 61 views last activity
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Noed is the "heres an undeserved kill" as the hatch is a "heres an undeserved escape" i play both sides and I find both rather aggravating. so scrap the keys too since it's basically an aura item at that point and you guys reworking them I'm sure will turn them into something that's to impactful. For moris I feel it's pretty self explanatory completely destroys the rhythm it seems the game is s29 comments 391 views last activity
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These survivors with 8 and 40 hours are supposed to be at a similar MMR as my 2000 hour Nurse but for some reason they don’t seem to play like it. Is it really their fault they chose to leave such an unbalanced game that was out of their power?19 comments 381 views last activity
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I just want to say that until survivors get the nerfs that they so desperately need or until some killers get buffed I will leave every game in which more than 2 survivors are about to escape. Tired of this #########, I suggest every killer who plays lower than B tier killers or killer in general do the same. This game was rigged for survivors since day 1.31 comments 371 views last activity
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Hillbilly: As a hillbilly main of three years, you'd think I'd have a lot to say about him, but not much actually. At first I was outraged at the incompetence of the devs who thought what they did to him wouldn't affect his gameplay much in the ptb, and I thought the stat changes wouldn't change much either, but they did. I'm starting to wonder why the even wasted their time by even adding the o0 comments 41 views last activity
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I just got the DLC from a friend here, and i have no idea how to get his masks. Can anyone tell me?15 comments 7,721 views last activity
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All you have to do is ask what happens if there's no hatch? Do ppl think the killer will magically know where the last survivor is and teleport there to claim their 4k? I think what would happen is that: a) the survivor gives up and just walks to the killer and dies (ruins the moment of victory for killer) b) the game slows to a crawl as the last survivor stealthes around slowly trying to1 comments 61 views last activity
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I want an emote that makes it look like you're kicking a totem to break it. Or an emote that makes it look like you're hanging from a parachute while on the hook. All of this will make the rift much more interesting.0 comments 21 views last activity
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When you play as pig and you put a trap on someone's head do you go after them even if the timer hasn't even started yet? Or even if it has? Like my assumption was you want to leave the people with trapped heads alone for a bit and go after people WITHOUT traps, in order to increase pressure. What's the point of trapping someone if you're just going to chase them right after anyway? Am I missin8 comments 131 views last activity
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I main survivor but lately I've been playing a lot of killer just to mix it up. I've been having an issue lately that I dunno if it's a me thing or dbd thing or something. A lot of the time and it's usually mid chase I'll hit m1 or m2 and absolutely nothing happens, I'll have a free hit and spam m1 and I don't swing at all. I sadly don't have any video on this cause idk how to record mouse clicks1 comments 71 views last activity
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Ex: Survivor version of Spirit aka Run or Killer version of David King8 comments 101 views last activity
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Second Wind: The things I would change about this perk is that When you get downed while second wind and the perk is done it should still heal you 1 health state no matter what, so if you get downed while using second wind off the hook it should heal you to the injured state. The time to heal should also be reduced to like 20 seconds or 25 but that’s it imo Babysitter: I feel like this perk h0 comments 21 views last activity
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I had an idea for a tutorial update, more so for the Killer tutorial. A player should be able to test out any killer, with unique abilities in a tutorial, just to get the hang of it. Currently it is just the trapper, which is nice and all, but just basically teaches you how to M1 survivors, while every killer is vastly different from another for the most part. Heck, they could even implement it a4 comments 51 views last activity
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I recently made a post in another thread on MMR and I thought this deserved its own thread. So currently this is what the difficulty progression looks like for both sides in a graph When this is what most of us THINK we're hoping to achieve But when you take into account that both sides have opposing objectives1 comments 61 views last activity
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i feel like i see the same characters getting cosmetics all the time. can we see more variety22 comments 291 views last activity
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Would it be difficult to make it so Survivors can see which perks each other are using? Would this be game-breaking? I'm thinking either have their perks by their status on the HUD or just in lobby would work too. Definitely think this change could really buff Solo queue0 comments 31 views last activity
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Should there be mechanics to help encourage the survivors to respect the Killer's presence a little?Hi there, still fairly new myself, and I've noticed (both in my games and watching some popular streamers/a few "TTV" players I've come across to see their POV on our match since there's no replay system...) that a lot of survivor players love to get up close and personal with the killer, since the killer's mechanics are heavily limited, so with only a couple exceptions, a killer can only pressur0 comments 51 views last activity
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I love DBD, I've had my eye on it since the beta and when I joined at launch it was magical. I've watched every decision be made. I remember a time when you couldn't even kick a gen, I remember a time when trapper was the only killer in the game. I remember when nurse was added and everyone got excited for future DLC. I remember when everyones mind was blown when it was revealed that Michael Myer5 comments 71 views last activity
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Any challenge that dependent on the actions of others. I'm trying to get the "let 3 survivors escape before you" challenge finished and there seems to be no end to how your team mates can screw it up for you. I just had a match on McMillan's. Two survivors and I are left at the end. Both the others get downed. I manage to get one of the gates opened while the Oni is hooking a survivor. That surv6 comments 111 views last activity
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Imagine the game if the lights were actually responsive to the killer's terror radius and actions. The lights in the killer's terror radius would flicker depending how far it actually is from the killer in the terror radius. That would make it much cooler and terrifying. Also, imagine if the doctor uses his Static Blast ability and everything goes dark in the blast radius ( obviously its not goin3 comments 31 views last activity