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Tydie

Tydie

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Tydie
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  • taking the mask out of the game doesn't fix the problem. the problem is racists and the racists will still be there when the mask it gone. you can get called a slur/targeted no matter what killer you are against. bubba wears his victims face. thats it...

  • i had to google what that is. Doki Doki Literature Club? how would the anime style even fit in the game. doesn't make much sense to me

  • @Mooks said:

    The thing is that every male survivor is based on the Dwight model and every female based on the Meg model. And they can’t stray too far off the models.

    i don’t know if it if feasible but I hope they will make a male based on Meg and/or a female based on Dwight, without making them too androgynous. Looking at the different proportions of the current roster it should be possible.

    this is literally false, stop spreading misinformation

  • all i could focus on was the framerate

  • errr.. she said "most of our- ..a big part of our community is on console." notice how she took it back and changed it to a big part of. She's probably talking about console as a whole; meaning, switch, ps4, and xbox. individually as a platform pc is most likely the biggest.

  • @JPLongstreet said:

    https://forum.deadbydaylight.com/en/discussion/comment/1588060#Comment_1588060

    And exactly which model Xbox1 should I get to attain this lofty 60fsp? Most of us consolers would give up our first born, our left shoe, and even a kidney for a steady 25-30...

    2080 is a graphics card. there is no equivalent for console

  • You want PC players to stop spending money on the game cuz console sucks. No. The game runs great on PC. I'm sure they've optimized it the best they can.

  • @HollowsGrief said:

    Not everyone has a 2080TI.

    you dont need anything near a 2080 to get 60 fps on dbd :|

  • @coley_219 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1535319#Comment_1535319

    it's not a nonsense rant imo....they said there are more console players at the moment and we want to be a part of cross play but gameplay in cross play for console players is practically impossible right now. I have disabled it...not because i want to but because i have to and that's not fair that paying, devoted customers cannot enjoy one of the games nicest features rn. The random disconnects against me, the dying during struggle bug, the framerates are all unplayable....then add in the PC advantage to literally slide in a 360 and it's too much of a non-leveled playing field .....so I agree with Babyyy_Boy and and it's a legit concern. Console to console these problems are there but in cross play they are extremely intensified and more frequent and it's just upsetting for us who are daily players and were excited to see cross play as reality. We are not even being told what's being done to address these concerns or given even a rough estimate of when we can expect improvements, just that it's being worked on....are we going to have to wait for next gen consoles to come out? will that even fix most of the issues so we can participate in cross play?

    Where and when did they say there were more console players

  • @MrsPiggyIsSoSneaky said:

    https://forum.deadbydaylight.com/en/discussion/comment/1587998#Comment_1587998

    Its not simple as "just get a pc" its like saying "just buy food if your starving"

    Of course then comes the "then how did you afford a console?" Because PC nowadays are getting too expensive and I had enough money to buy a console? Because the current gen prices are dropping because of the next gen that is coming? Same with I just had enough money to buy pizza.

    And most games are ment to be played on console, with a controller, especially fighting games.

    Anyways OFF TOPIC *ahem* we won't stop until we get our answer, the FPS on console will not be ignored.

    Yeah, i agree. Saying "just get a PC" is a bit ridiculous, but at the same time thats really the only solution. Unless you want the devs the reduce the graphic quality even more to the point that it looks horrid. Probably not.

  • You should never expect the same quality/performance as PC. They are just more powerful and efficient at what they do in every circumstance. Thing about consoles is they cannot be upgraded so over the years they just arent strong enough for a lot of newer games. I'm sure the devs have done what they can to get the best performance but at the end of the day theres a limitation. You get what you pay for ig. Invest in a PC if you can. definitely worth it.

  • audio is not intended for dbd. you are using a third party to talk to your friend. on pc we use discord.

  • i feel like console players are more casual players and generally not as good. thats just my observation. they display typical behavior you would see at lower ranks; using selfcare and urban evasion is what i see very often. for killers the difference is extremely noticeable. you will almost always be able to tell when a killer is on console because they swing and miss often and their reaction time is slower.

  • @Pryzm said:

    https://forum.deadbydaylight.com/en/discussion/comment/1541777#Comment_1541777

    So, we agree it is already bad. Why would we add more fuel to the fire? There is zero reason to add chat capabilities between consoles and PC. The flames are already bad enough.

    There's definitely toxicity, but theres also positivity in the end game chat. I've met many friends through it and i think while it has negative sides to it there are also positives. I think theres levels to toxicity. Theres being outright hateful and using slurs, and then theres scolding your team for making a bad play. I think the latter is fairly harmless.

  • I imagine its because console has censors on what you can say. I don't think you can swear. I could be wrong, i havent had a console in a long time. Though, from what i can remember, when you typed out a cuss it would not allow it. Steam doesn't have any censors.

  • @MadLordJack said:

    No. Nurse has the highest mechanical skill floor in the game, and as I have come to realise she also has a decent tactical skill floor as well. Don't believe me? Look at all the people talking about her "prediction." She's a reactive killer. Prediction doesn't matter.

    That being said, Spirit at base is by no means a simple or easy killer, mechanically or tactically. Stridor and tuned audio settings, however, make her far simpler and, by extension, considerably easier, since you no longer have to predict/mindgame and can simply react to everything.

    Prediction doesn't matter on nurse? Have you played nurse? Do you even play DBD? So when a survivor is lost in line of sight at a jungle gym and a nurse blinks to try and cut them off is that not predicting? Most survivors are not going to be running in a straight line when in a chase. They will be back tracking around corners, trying to block her sight with objects, running towards her to mess up the blink. You are taking a chance because you doesn't know where they are : predicting.

  • @NuclearBurrito said:

    Spirit requires a fundumentally different kind of skill compared to Nurse and Huntress.

    She is an information denial Killer first and foremost, that means you need to be good at predictions and be good at saying somewhat unpredictable, with the former being more important for chases and the later being important for ambush hits you sometimes get. The chase usage being the most most important obviously.

    Nurse is more about precision by comparison. She does also require predictions but not nearly as much

    I've played nurse since the day she came out. I've been through all the nerfs and always adjusted. I feel like her most recent one is a bit much, aside from her addons of course. I played spirit in PTB and a whole lot after. I don't feel biased when I say she is low skill and high reward compared to most of the killers in the game.

    I personally don't think spirit takes any special type of skill compared to the next m1 killer. In a chase as spirit you have a huge advantage over the survivor because even the bests survivors are left guessing. You can literally hear the survivors or have a straight path to them with scratch marks when they pretty much have nothing to go off. Don't get me wrong, I don't think shes op. I just think she requires a lot less skill for what she is rewarded compared to most killers.

    You said that nurse does not require predictions as much as a spirit does. Thats nurses whole thing. I would argue that spirit doesn't even need to predict at all. When you can hear a survivor right in front of you injured and scratch marks follow then it's not even a prediction at that point. Nurse has to predict almost every blink because her counter is line of sight. If a good survivor is running her then they will be using that to their best advantage.

  • @xenotimebong said:

    You ask why Spirit hasn’t been nerfed despite overperforming in November 2019’s stats, but the simple answer is that she was nerfed.

    In November, around the same time those stats came out, she had nerfs to remove her collision, add a window vault animation, reduce her post-phasing lunge, and several of her add ons were also changed. You can find the relevant patch notes here: https://forum.deadbydaylight.com/en/discussion/105387/patch-notes-3-4-0-ptb

    Her kill rate back then was 75% but that was the Spirit who had a much stronger base kit. Freddy also had some add ons nerfed around the same time. So all of the killers you point out as having inflated kill rates have been tuned down since that time.

    I'm aware of these changes. I don't really consider them a nerf, maybe a small one at most. I don't think they really changed how efficient she is. She is mostly the same. It might seem like i'm complaining like some survivor main but i'm actually not. I'm frustrated that nurse was nerfed because i feel as though spirit takes a fraction of the skill for the same reward.

  • @DingHurf said:

    It´s like the same situation with Spirit. she had skins I think in every rift and got skins even outside of it

    agreed

  • @Johnny_XMan said:

    https://forum.deadbydaylight.com/en/discussion/comment/1499696#Comment_1499696

    @Tydie

    They have literally been consistent about releasing Kate cosmetics.

    She also gets them back to back, you are only looking at total cosmetic counts. Which if we are, Meg came out in 2016 (when the game released). Kate came out in 2018. She has 31 less cosmetic pieces (not outfits) than Meg, which means that at the rate her cosmetics are being released fall right in place of the frequency in which Meg and pretty much other characters are.

    Which means that if it was reverse, and Meg had been released in 2018, she would have about the same amount if not less than Kate does.

    Last but not least, Meg is a Free character, so of course her popularity is higher. It means more people will main her and want to purchase cosmetics for her.

    Meg is Queen. Stop hating.

    thats good that you main meg, but others don't and want to see more cosmetics for those characters. kate is just one of those characters. you can say the same for adam and jeff.

  • @brokedownpalace said:

    Well she is one of the most used characters, after all..

    yes, but i also know kate is quite popular too, yet she has quite a low cosmetic count. she has been in the game for over 2 years. why is meg given cosmetics back to back to back when this is the case.

  • meg in particular. i think she has the most cosmetics in the game and she's always getting cosmetics back to back to back to back each round they release them. there were leaks for next chapter and shes getting another one even after having onein the rift. also, the denim one she had. she has 76 cosmetic pieces.

  • image.png


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    yeah, i dont like some of the changes they've made to some of the prestiges. Nea's legacy used to have some of the sparkles on the hat and now they arent there. don't know if thats intended or not :(

  • i doubt it. it takes a long time. i have full nea and thats it. if they did they probably farmed. back in the day you could switch your steam region to africa/vietnam and basically only get paired with your friends and farm. this wasnt known to a ton of people.

  • disgusting. nea is my main but i'm not buying it i cant mix and match it.

  • this is so disappointing..i main nea and was excited to see nea get a cosmetic after quite a while. i like to mix and match certain pieces with my legacy but you cant even do that with this.. i'll literally never buy a locked set. e.e

  • @KaNGoL said:

    Am I the only one that finds it ironic, that the person in the video complaining about the hacked Legacy, has 132 million BP's?

    its not hacked. he got them from when dbd had the big loss of progress issue and were giving out bloodpoints hence why he felt secure enough to post the video

  • @[Deleted User] said:

    No naming and shaming. Submit a report ticket to their support team here: https://support.deadbydaylight.com/hc/en-us/requests/new

    alright thanks

  • i bet you’ll have to restart. feels bad being a console player

  • wow you must be brand new. this only happened like 3 months ago. it wasnt fun for survivors but it was fun for killer. op af tbh

  • balanced landing. its underrated. it opens up more spots to escape where you otherwise couldnt.

  • @Exerlin said:

    We have a good bit of feminine cosmetics. Each character seems to have their own general style, with characters like Nea and Yui being more punk, Claudette and Kate being more feminine, and Meg having some sort of rowdy look. I feel we have a good balance, but I definitely wouldn't be opposed to more cosmetics of any type.

    yes kates' biker outfit is very feminine

  • @DetailedDetriment said:

    https://forum.deadbydaylight.com/en/discussion/comment/1105919#Comment_1105919

    How exactly did this go from feminine cosmetics to arguing about the LGBTQ -extended- Group?

    because i said they all look butch and lesbians

  • @Ayeknill_lava said:

    https://forum.deadbydaylight.com/en/discussion/comment/1105827#Comment_1105827

    No.. You're ignorant and that's offensive. Get off the forum and educate yourself.

    excuse me, it's actually LGBTIP2SQQAPKA+++++

  • you clearly dont catch on to sarcasm. im making a dig at their appearance

  • @LOA said:

    https://forum.deadbydaylight.com/en/discussion/comment/1104758#Comment_1104758

    Oh shut up. They are not all gay. Yui is the only one who is obviously gay. Feng is not gay. Nea is a desperate person who will do whoever gives her attention, but she isn't gay. Meg is not gay, she just plays sports. Kate is definitely not gay. Claudette is not gsy. She's just lonely.

    Of course, as a member of the Alphabet Club, you probably think all women are gay. But that is only because you want to sleep with them.

    And to be honest, after being stuck in the Fog for years and years, everyone is probably Bi. It's lonely out there. If you are stuck in a foxhole with bombs falling all around you does it really matter who keeps you warm?

    i didnt know you knew them personally. thats so amazing. did you have a lesbian orgy

  • @pemberley said:

    https://forum.deadbydaylight.com/en/discussion/comment/1105791#Comment_1105791

    I don’t think you understand what butch actually is because most of the cosmetics in dbd are definitely not butch.

    your picture is jane which is basically a man so you already are biased toward knowing what butch is.

  • i dont think the devs have ever seen a woman in real life. they just look at pictures on the internet. they saw too many orange is the new black pictues and used that as the references.

  • as a lgbt person, i'm so glad to see that nearly all of the women on dbd are full lesbians. it really means a lot for us to be representated at such a large scale.

    i agree. the women on this game are so butch. i think jane is one of the only one who has feminine clothing and shes fairly new.

  • @coppersly said:

    https://forum.deadbydaylight.com/en/discussion/comment/1050755#Comment_1050755

    Trust me, I learned her on pocket + spoon. It was only after I was already adept with her that I tried Omega blink. And no, I haven't advocated that it be brought back because it was whatever, and we still have a crappy version of it now anyways.

    And no the recharge addons only bring it down to 2 seconds instead of 3, that's still 2/3 more time waiting than you did before her rework. That's still over 50% more than before. It makes her closer to old Nurse but still very much different.

    If they were to reduce this cooldown you would just run the "new omega" and we would be back where we started.

  • @coppersly said:

    https://forum.deadbydaylight.com/en/discussion/comment/1050657#Comment_1050657

    And my point still stands, after a single match I was fine again with her base blink distance. It never stopped me from playing her without those addons, it just made her that much more fun.

    Ya know, the point of running addons in the first place?

    I find it hard to believe you could play as well with and without range addons due to how long it takes to build the muscle memory of the blink, especially since you said you mostly used omega. The main reason you mainly used omega cuz thats the muscle memory you know. It became a crutch. So do you want omega blink back? That was pretty much the main reason she got nerfed. It was extremely busted. If it were true that you could play her as well with and without those addons, you would use the double blink recharge speed addons to bring her back to old nurse. It feels somewhat similar. Range + fast recovery is what made her broken. You cant have both.

  • @coppersly said:

    https://forum.deadbydaylight.com/en/discussion/comment/1050570#Comment_1050570

    As counter-productive as it sounds to my arguments, I did mostly run Omega Blink. Not that I needed it to win, it just made teleporting really fun with the massive distance. I could still play just fine without it and my other go-to combo was spoon + pocket watch (I think that's a pretty common combo)

    https://forum.deadbydaylight.com/en/discussion/comment/1050576#Comment_1050576

    I tried to run MYC a long time back on her but the rescuer would almost always be hard to find by the time I got back to the hook and I didn't want to waste my time chasing after someone I might not find easily.

    My playstyle with my build was very fun to me. I would just play regular and wait for discordance to go off and get 2+ free survivor locations and initiate regular chases.

    If Tinkerer proc'd I could usually get a gen-grab or I would down them right next to the gen so Surge would go off. I got VERY used to not kicking gens after Surge was released with discordance + tinkerer to back it up. I could defend a single 95% gen for minutes on end because it would constantly reset tinkerer and I was free for grabs They get so greedy on an almost done gen.

    I figured. My point still stands. People who ran omega struggle to know her base blink muscle memory.

  • @coppersly said:

    https://forum.deadbydaylight.com/en/discussion/comment/1050502#Comment_1050502

    I ran Tinkerer, Surge, Discordance, and BBQ. I would say only BBQ is really meta of those tbh.

    I hate playing the new Nurse. It took the skill = reward ratio she had and throw it in the garbage can, and now you spend so much time recovering from fatigue and cooldown you spend more of the game passively sitting there unable to do anything than you do actually playing the game.

    It isn't fun, it wasn't well done, we still got screwed with addons, she has gamebreaking bugs that are never going to be addressed, she is in a sad state right now.

    It also doesn't reward careful managing of blinks because the single best way (and probably what they are pushing for) to use her now is single blinks until chase. That is extremely limiting on gameplay and her main mechanic. Overall this is just a shitshow, especially considering so many of us in the community have offered way better changes that actually reward you for smart play and don't restrict you into playing her in one specific way.

    I'm curious, what addons did you run? What do you run now?

  • I'm seeing a pattern with the people who complain about nurse nerf. I really think all of the people who are complaining were the people she got nerfed for. You guys ran her with ruin, sloppy, noed, busted addons etc. You weren't good with her to begin with, you were average at best, she was too easy to play for the payoff that she gave. I've played nurse since the day she came out, and I can still consistently 4k with her to this day. I never played her with addons or any crutch perks like ruin, and others listed above, and i basically got really good at her. I'm not gonna lie, its definitely harder because of the new base kit changes. Now I personally run the blink recharge speeds addons to get her as close as she was before because I basically played base nurse. I personally think the addons the devs reworked are mostly useless, and the base kit changes are unfortunate because i did enjoy not having to wait for a fatigue and then wait extra time until i can blink again, but i think it may have been needed. With that said, I do see how she is kind of a dead killer because only the top 1% can play her comfortably. Also, I understand how frustrating it is because, yes, its very very hard to learn her from scratch now, but i think its totally possible.

  • you clearly have never played as him. he is not very strong. can easily get broken out of stalk..etc etc

    this must be fake LOL

  • thank you for saying this. i've been playing nurse for a long time, and i would play her with no addons and no slow down perks. now she is so addon dependent, (the recharge speed addons) and it's making me want to put on ruin which i've never felt like i needed. i feel like killers shouldnt need to depend on addons. also thanks for bringing up the terrain aspect. clipping on objects is extremely punishing.

  • I play a good amount of both sides,so i feel unbiased. I don't even think NOED is a good perk, it's dodgy to use because you would rarely get more than one kill most times. I would never run it personally, there's just way better alternatives. That being said, i do think it is extremely lame to play against when unexpected. Usually you can tell when someone is running it because if they are playing quite badly for the rank they are in,so its pretty obvious. Thats when you want to cleanse.

  • outplaying your opponent

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