coley_219
coley_219
About
- Username
- coley_219
- Joined
- Visits
- 1,253
- Last Active
Comments
-
@OnryosTapeRentals do you have the link to the thread regarding it not being a bug? I'd like to read through it. Also, is it just the timing I'd have to watch for? In this match the killer had thrilling and ruin. So if I had cleansed ruin first, and then made sure to not finish the invocation while thrilling is active, the invocation would have been successful?
https://youtu.be/UD1Wmr3vL4s -
I'm on PS5, meat plant, bathroom gen against doctor and this happened to me on the first skill check - I didn't miss it. I noticed a lot of other posts about MS but only this post mentioned the bug with MS that I experience rn.
https://youtu.be/2Q8JT6V8Iss -
-
good idea - i will try it!
-
@kingcarl2012 thanks for this...some of them are working but some others are not. Would you mind looking at an example here? There were some survivor ones that also would not allow me to click on the next challenge even though I completed the one before it but it is too late for me to clip that.
https://youtu.be/579-kjPBfIQ -
@Stroggz said:
If there is MMR -- it should be shown.
I 100% agree. As people who are investing time and money into the game we should have the option to see our performance results in their entirety.
I am most interested in seeing my killer mmrs. I have been playing in the community cup and I should be able to see how my killers compare to each other and how they compare to the community in general- I play all of the killers. I'm also a math minded person and statistics offer insight and understanding. I agree with with @DBDVulture and @Malkhrim - hiding such a grade or value creates distrust. If you truly want to be transparent, please find a way to make it an option in the game to see a current MMR.
-
@MisterMister said:
I am appreciative of the recent bloodpoint cap from 1 million to 2 million but why have a cap at all? With all the ways to earn BP’s and the recent prestige 100 patch there shouldn’t be a cap at all. Maybe to discourage BP hoarding for new chapter day? As of now I am sitting at 4.5 million bloodpoints with about 8 pages of saved tomb challenges, and three completed dailies just waiting for new chapter day. The problem is I earn 0 bloodpoints per match, and play less because I’m not earning anything. I play anyway because I like the game, just play less. If the cap truly is just a way to keep people coming back, then maybe take i to account that those who are at that level will always come back, because they enjoy it. Please remove bloodpoint cap.
How do you save the Tome challenge bloodpoints? I am forced to redeem it to keep moving.
Also, please strongly consider what @MisterMister is saying. I normally never have bloodpoints built up but I was able to prestige all my survivors and killers finally and now I do want to bank my bloodpoints. It's not fair that I am forced to spend them when prestiging a character is way more than 2 million points and frustrates me because I want the freedom to spend bloodpoints on the characters I am currently playing with. Maybe have a mini vault that we can transfer points to, limit the transfers and then make us use some shards to transfer the bloodpoints back. Cap the vault too if you want. But please find a way to allow us to have banked enough to prestige new characters when they come out.
-
-
Agreed...if what's happening to Resurgence when a killer runs Sloppy then I vote up this suggestion. It even says if you "unhook yourself" but if you use deliverance you cannot heal yourself right away. And healing yourself right away anyway is a conspicuous action and there's a reason we get BT now off hook as basekit.
https://youtu.be/kTfKQFsh_cM
https://youtu.be/3QFp7VCpW8U -
@HoodedWildKard said:
Recently started playing Oni, and I've noticed that his lunge/hitboxes seems smaller than other killers. I'm missing lunges that I swear I would normally hit with demo or ghostie
Same with doctor as well, feels like their weapons are shorter or something. Anybody else noticed this?
I'm on ps5 and have had crazy weird hitboxes lately - imo you are not imaging things
-
adding the new map and asylum again, new spot....sheesh, what happened to these maps guys???
https://youtu.be/jZQRx7mkVR8 https://youtu.be/AY7iriaE1eY -
i need to add dead dawg and asylum to the mix here
https://youtu.be/7e2aXYVJ4Ag8 seconds · Clipped by Coley_219 · Original video "Gofightwin dd huntress" by Coley_219 -
this is an awesome analysis - thank you for taking the time to do this. @wimpy do you think if I didn't make those mistakes and I didn't run iron grasp and agitation that I still would have made it to the locations you stated?
-
@Peanits would the team consider increasing the chance of getting the RPD map offering while the chapter is still being promoted?
-
I used left behind and sole survivor - you can combine it with an exhaustion perk like sprint burst or overcome and then something to hide you like iron will or dance with me. good luck.
-
no i did not get mine...someone said they played a few matches and then it popped up but I tried that and it did not work. I'm on playstation - both versions did not give me the reward.
-
you should make this a poll
it's between huntress and ghostface for me...they just sound so pissed off lol
-
yes, ps5 also
-
do you have any footage? I've been able to get it to work - rarely but still it works
-
I second @Kuudere1 's suggestion. 1 month is only time enough for me to level up 1 role. I need more time to give to the second role - I play both but I work fulltime with lots of overtime. I stream it too so extending the season seems fair. I won't say 3 months, maybe 45-60 days? Or adjust the grades/pipping
-
right now, I am consistently pipping with the Artist and Onryo
-
@Chusan said:
Hello, I just started playing as a Survivor. Is it normal to match up against Red Rank 1 Players even when you're new to the game?
I agree with @SS007 ....while the "rank" may not be used to technically score the player it is definitely an indicator of experience and to a degree, adequate skill to pip that many times. It should not be considered normal or acceptable that a new player to this game is matched with someone who pipped to red I. @Chusan is it happening very often, even outside their SBMM tests just recently?
-
the change to make it decrease as totems are rekindled seems reasonable - we get hex notifications anyway - it wouldn't be revealing anything we don't already know
-
@pichumudkip said:
I'm all for removing Moris and Keys, but I have just 1 question: what about the "Where did they go?" achievement (sorry if that's the wrong name, I don't have access to the list of achievements) where the 4 survivors escape through hatch all at once? Are the devs just gonna rework the achievement or remove it entirely.
@MandyTalk has this achievement been removed? :(
-
@steezo_de said:
https://forum.deadbydaylight.com/en/discussion/comment/2704182#Comment_2704182
I was downing with crows. I never bothered checking if it counted when m1ing them. Downing with crows is pretty easy though once you figure out how to effectively place them.
ok, thank you!
-
@steezo_de I have a question about caws of death...do they mean use dire crows to down a survivor or simply down a survivor while they are already swarmed?
-
oh absolutely...i totally meant it sincerely <3...and i mean this sincerely too
-
wow...thank you..i totally misunderstood then
-
I would like to see the formula used for sbmm not be based on survivors escaping near 50% of the time. Escaping about 50% is not equivalent to having fun - there have been plenty more games where I died but damn it was riveting and intense! I would also like to see that if the formula is based on a survivor escaping half the time, that it is also based on a killer getting at least 3 kills half the time. 2 kills is like a draw imo. 3k-4k a win. 0-1 kill is a loss - again imo. I also think there should be a handicap incorporated into the formula. For example, if I just prestiged a killer and have little to no perks or add ons I should have a small handicap - similarly a swf would have a small handicap based on how many are in the group. i'd like to see hatch count as an escape. you guys said it was a null - not a win or a loss but it's things like this that i believe are skewing your data - making player sbmm inaccurate. the only time an escape should not count is when the killer dc's - that is a true null since the trial was not able to be played. i would like to know how sbmm is treating matches for a killer where 1-4 survivors dc. do those count as kills - because imo those are also null.
-
i only know because i did the same thing...lmao...i was thinking, "shouldn't i have this trophy by now?" - looked at the description again and was like, "well #########-i feel dumb"
-
my experience is similar...there is no in between for me as killer...it's too difficult or way too easy - both are not fun at all. There is absolutely no in between for me when I play as killer which leads me to believe their formula for mmr is still broken and in need of a LOT of work. I have enough hours played so please no one tell me to play more of a game that is unfun :/
-
no, i am not having fun. My killer mmr is too high for my real skill and my survivor mmr is too low. They totally got it backwards for me.
-
are you blessing hexes? I believe it says to bless HEX totems 20 times
-
@Purgatorian said:
https://forum.deadbydaylight.com/en/discussion/comment/2508644#Comment_2508644
I only changed them about 3 or 4 days ago.
Actions are for dropping pallets, vaulting etc. Interactions are gens, traps, healing etc. Make sure you change the right one.
Took me about 5 or 6 games to get used to, had some confusion at times before that lol.
Thank you! so far it's helping :D
-
yes, i am using a controller on ps5....@Purgatorian i tried something similar before but it still did not separate the actions/controls...it worked for you, no problem? When did you make the change?
Thank you guys :)
-
@fogdonkey said:
You need to finish this in a single trial
LMAO
-
oni if you are on pc and deathslinger if you are on console...imo
-
i used to run it regularly but sadly people would ignore it and let me die on hook anyway so i do not see the point anymore...
-
@Bearded_Owl interesting stats, thank you for sharing!! it would be nice if we had a section/thread here in the forum just for stat posts
-
@TerrorUnleashed said:
We caught 'em, folks: the guy who wants to play a game in The Game.
lol, guilty!
-
@Sackboy123 said:
Dead Dawg Saloon, The Game and Blood Lodge are disabled at the moment until the Pinhead Chapter launches
thank you...i saw the tweet about dead dawg but not the other two
-
-
@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/2396778#Comment_2396778
He already commented on this thread that it never had an effect planned:
https://forum.deadbydaylight.com/en/discussion/comment/2394811#Comment_2394811
thank you!
-
@Almo said:
https://forum.deadbydaylight.com/en/discussion/comment/2391868#Comment_2391868
To keep the inventory UI/switching inputs simple. We considered seperate ammo, but it wasn't worth the added complexity. The first design had 3 bottle types. :D
What was the third bottle's affect?...sounds cool actually
-
@indiebee said:
While competitive DBD isn't something too many members of the community are familiar with, we at Limitless are looking for Survivor and Killer mains to join a brand-new competitive tournament team. We are looking to start with smaller community-led tournaments and then move into bigger tourneys over time. So, whether you've got 3,000+ hours and loads of tournament experience, or have never played in a tournament at all, consider finding a home in our organization!
If you would like to tryout, please signup using this link: https://forms.gle/sEEGTpKDCt3Xfwfq9
Please comment if you have any questions or message me on Discord at indiebee#1051 for more info. :)
is this still actively going on?
-
@Nathan13 said:
I’ve never ran this perk before but I see it often in my matches paired with ruin. I’m currently leveling up blight for the perk.
For those of you that use undying what’s your opinion and do you sometimes pair it with another hex totem other than ruin??
i think it is worth it...try using it with a map offering of midwich, hawkins, or meat plant. if your lobby has a survivor with a map, you can leave or bring franklins.
-
I'd be willing to make one if no one here knows of one already active...i'm on the east coast of the USA though....
-
i thought we were supposed to "attempt escape" if we were hooked since the prompt was there...i did that until my son saw me one day and shouted, "no mom! wait for someone to save you!" and i was like "but it's telling me to attempt to escape" and he was like "yeah, but you only do that if there's literally no hope left of anyone getting you!"....man, was i embarrassed!!!
-
honestly, unless they change the bloodweb progression/prestige path (which they did say during the 5th anniversary stream that something was on the way) then no I cannot say it would be worth it. I've been playing for 2.5 years and I still do not have all characters p3-50-maxed out. I am also a completionist and have had to adjust my goal because even after all my time playing and grinding, I am too far from p3ing everyone. I have 3,700 hours in the game, am devotion 16, completed all tome challenges possible and only have 12 survivors and 5 killers p3 max. big sad face.
-
@MandyTalk with all the updates with next gen consoles, is there any hope of having PTBs for console players?