CANxOFxCORN
CANxOFxCORN
About
- Username
- CANxOFxCORN
- Joined
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Comments
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people who like rpd, also probably are the same type who like black licorice.
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@Junylar said:
Are you sure it was insta heal and not just a medkit with circle of healing? Are you sure it was teleporting and not just the new survivor-sided Dead Hard hit validation? These days it's not so easy to tell cheaters apart from regular gameplay, you know.
What about the totems? As you can see, I have 1 Hex perk, but it doesnt activate until all generators are complete, this particular hack keeps ANY of your Hex's from being used, as there is no available totem to assign your perk to.
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@Meg_Survivor said:
Lobby times are taling super long since i started playing, when i played yesterday i was getting games instantly and now all of sudden where back to real slow queue times. There is also glitches in the game now i got my friend off the hook and for some reason he was still hooked? and then he fell to floor and got back up like idk whats going on with this update but they need a hotfix asap,
With a survivor release, anticipate more survivors playing, so the queues are longer. Same when a new killer is released, for killers.
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feel like a dumbass now, was unaware lol. Back to Discordance.
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@DwarvenTavern said:
I wanna talk about this, so I made a post asking called "How's consoles?"
I've had people tell me that it was impossible for it to be already downloaded. They acted like I was high.. Yet... for ps4s. Which I play on. It's literally 4.8 GBs
Also with decent internet speed which I absolutely need to because I'm working at a stay at home STATE job where I deal with important legal documents I need it to be fast.
So my update is already done, but I can't play until 4 because that's when I get off.
However, Ps5 got 12
Xbox 28
PCs I dunno.
So what gives?
Steam is 4.35 fyi
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@Dennis_van_eijk said:
Depends on the survivors tho.
But you can do this challenge with every killer easily not only trapper and bubba.
you most certainly can, it is most effective with trapper and bubba however.
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@MadLordJack said:
It's enabled, but it's chance to be chosen is low and you can't use the RPD badge to force it.
And yeah, pretty much everyone that's not an RE fan hates it. It's essentially Temple of Purgation stacked on top of Mothers Dwelling, but really confusing, with less (pretty much no) loops and more god pallets/ormond-style unsafe pallets/massive W plays/random god windows.
It looks really pretty though, so that's it's only real plus other than the nostalgia-rush that some people get.
So far I will agree that the pallets for the most part arent great, there is one in a hallway, that completely cuts it off like the new Game map, but the windows are pretty strong for the most part. It does look nice, but its a 3 story maze, I have literally had 2 different survivors (Red Rank) run around a corner into me, and i down them, because they simply cant tell where the hell i am, both were separate matches. Also one match It was 1v1, both looking for hatch, i could hear it, but had to check literally every room, getting lost in the maze while looking, finally find it on the 3rd story... 3RD STORY #########.
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@shalo said:
https://us.v-cdn.net/6030815/uploads/RVN81EF698BL/med2key.gif
Key switch at 5.0001 seconds, classy. Why is this still allowed?
I don't get why survivors can't be locked into the character/loadout they have chosen in the pre lobby, at least until MMR is introduced or not introduced.
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@Demogorgeouse said:
Its not fair at all. If were gonna allow this in the game then why not make survivors move 2.0 ms and make then one hit by default. Its not fair because they can tell their teammates to bodyblock. Not to mention that its basically a free wallhack and i basically have to hide from them amd sneak if i wanna catch survivors. Also not to mention 1/2 of maps are survivor sided.
Definitely not bannable, I play more killer than survivor, and while it is annoying. That sort of defeats the purpose of gaming with friends, "Cant wait to hop on with _____ so we cant talk". Im of the opinion they need to add Optional voice chat to the game (Those who want it awesome, you got it, those who dont, toggle mute). Then balance the game around communication.
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@Mooks said:
you don’t get banned just because you Tunnel one survivor that wears that charm.
you get banned if you singled out and targeted only survivors that are wearing that charm. That has always been the case if you did this with other „reasons“ like targeting only characters that are people of color.
you only get banned for this if there is evidence that you are actually targeting with that reason.
the new ban system isn’t out yet and we don’t know how it will actually work. It doesn’t relate directly to LGBTQ+ topics and should be discussed separately.
Good to know, not like I'm just trying to ruin one individuals 15mins of gameplay because they wore the charm. I do the same for all individuals.
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@dnj510 said:
Is it only after the exit gates are powered? Is there a way to detect where it is? It giggles but I don't really have ample amount of time to find it.
Thanks in advance.
play killer, slug last survivor, stomp hatch, search, easiest way.
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@OldSilentHill said:
I mean, you have to buy the game and then is not even playable if you don´t get PS Plus.
The game should be Free to Play or at least Free to Play with a PS Plus suscription.
in the summer of 2018 it was free for ps plus users, should of snagged it then.
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@GoodBoyKaru said:
In DBD's EULA, basically the legal mumbo jumbo you agree to when playing DBD, which you can find here:
https://store.steampowered.com/eula/381210_eula_0
There's this section:
https://us.v-cdn.net/6030815/uploads/BMRRBJVF8QSV/image.png
I'd like to point you to this section:
The Game may, from time to time, feature virtual goods. Virtual goods include but are not limited to virtual items (characters, accessories, items such as “character customization”, power-ups), points, credits, tokens and currency (collectively, “Virtual Goods”) for use in the Game.
And also this section:
Virtual Goods have no monetary value, and in no event may you sell, transfer, trade, exchange, give, convert or redeem Virtual Goods for “real” money or other goods or services, including other Virtual Goods, inside or outside the Game except as expressly permitted by this EULA, the BHVR Terms or otherwise permitted in the gameplay.
In lay-man's terms, this means that you cannot get refunded for "characters, accessories, items such as “character customization”, power-ups". The Nightmare is a character, and so no refund can be given.
There's also this section:
BHVR has the absolute right to regulate, discontinue, update, modify or eliminate any Virtual Goods at any time in its sole discretion and BHVR shall have no liability to you or anyone else for these actions.
Which means that they are allowed to change whatever they want with their Virtual Goods (characters, accessories, items such as “character customization”, power-ups) and will not be liable to anyone. You cannot get a refund for this change.
Were you to attempt to make a case out of this, you would fail almost immidiately due to these rules, which you agreed to upon opening Dead By Daylight.
Have a good day.
LMAO this is one of the best roasts I've seen on here in a long time.
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NOED is Poop-Crap tier as a perk, why nerf it?
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@Pig_Is_Pog said:
I see a lot of posts in the is forum complaint about swf and how there unbeatable which is absolutely not true.
From my experience, the average swf is more then beatable. it’s those tournament level deathsquads that can be classified as almost unbeatable. Am i saying dbd is not survivor sided? No, dbd is survivor sided but a lot of people have a tendency to blame swf for there loss as killer when in fact 99% of the time it’s actually just human error in the killers behalf.
If anything, what should be taken account into dbd is map. I would rather verse a top level swf on dead dawg saloon (very killer sided map) then verse a average swf on mother’s dwelling (very survivor sided). why? because map has a lot more of an input in the games output then any other factor.
TL;DR The reason most killers loose to swf is error on the killers behalf more then it is good survivors, yes you can get good survivors every bit the chance of you getting put with deathsquads it’s very low.
Same logic can also apply to survivor, you didn’t loose because the killer tunneled and camped, you lost because you as a survivor made mistakes and wrong decisions.
end of my ted talk.
Unbeatable, No. However the game should just add Optional voice chat, and balance around it. BHVR needs to quit acting like Discord, XB Party, PS Party doesn't exist. With optional, if you want it awesome, you got it, if you don't, hit mute simple. For the killer, then you know every match is a swf, and the game can be balanced around it.
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The only part about dead hard that bugs me, is when you get a survivor cornered, so they dead hard into you while you a swinging at the hit box, however because they are using dead hard, it negates what would be a hit.
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It is a strategy
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Dark Sense
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@aEONoHM said:
https://forum.deadbydaylight.com/en/discussion/comment/2003879#Comment_2003879
I've used Head by Gay Dwight before. Hehe
Right now I'm Twerkin for Jesus
I have seen Head by Gay Dwight
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It was good to see, a positive conversation on the subject.
I believe both are right in a way. 3 Kills is a win in my book, with that said. I have had many matches where either I get 3-4k quickly, or barely squeak out 3k. It should be looked at more of like a sports score... Is 1-0 a win? Yes, it was close, but a win. Is 9-3 a win? Yes, not even close.
The BP system is there for a reason, I can get a 4k as basement Trapper with 15k BP, 0k as Wraith with 21k BP, or I can get a 4k as Doctor with 32k BP. The system has its flaws, but is pretty decent as far as defining how well you were in each category.
idk just spit balling here.
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@TheArbiter said:
I'm a rank 1 killer but I have not put a lot of hours into Trapper. Considering he is very bad at gen defense I have been using Pop, Corrupt, Surge, and Oppression to keep the gens from popping. Does anyone have any other good builds I can use for Trapper in Red Ranks?
Basement Trapper
Agitation, Iron Grasp, Monstrous Shrine, HEX: The Third Seal
Pre-Game, by setting traps at or around basement. If killer shack, the window, and 1 doorway (If it is a K-Shack on the outside facing a wall, I like to trap the back door, allowing for me to easily access the front). If its not a killer shack, place them in places you normally would, just close by.
Ideally you flush them out running them towards the basement (If possible collecting traps along the way).
Once one is downed, Agitation combined with Iron Grasp insure you make it to the basement.
Monstrous Shrine now comes into play, making the rescue more urgent.
Place traps in the stairwell, to make a rescue that much harder to successfully happen.
The fourth perk is optional, however I really like HEX: A Third Seal, the blindness wrecks solo queues when you get them, and if it is taken out, you still have your base build regardless.
Note: I usually get a 3-4k with this unless facing the god squad swf, in which case i still get the 1-2k, however, usually no one gets unhooked which means you will only get to chase/hook each survivor typically once. Resulting in your end game BP being like 13k-22k. NOT a great BP Build, but very effective. Also for what ever reason, even tho you arent camping/tunneling, this build is frowned upon by a lot of survivors. The Game, and Lerys are horrible maps for this build. However Haddonfield becomes one of the best, basement is ALWAYS at the Strode house.
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@NoxVeno said:
So seems like the majority of players only play one or the other(rift and daily not counting). Why is this? I like playing both about equally. Just wondering about the polarity of play.
I prefer Killer in general, however it ultimately boils down to, if my friends are on I play Survivor, If not Killer.
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@Kellie said:
https://forum.deadbydaylight.com/en/discussion/comment/1993439#Comment_1993439
No perk takes skill to use.
Save the Best for Last has entered the chat.
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@UnluckyXIII said:
https://forum.deadbydaylight.com/en/discussion/comment/1982654#Comment_1982654
My friends only play a couple of times a week so maybe you are right and I should give Killer a try.
If you like the role, awesome, personally its my favorite. If not, you at least get different perspectives of the game, which will only make you a better survivor. Its a win-win.
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When friends are on, join them! When they are not, play killer. Its good to be practiced in both roles, as the game plays different for both, and you get to see how each plays.
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@SirCracken said:
I find it weird that people care about this at all instead of the dozens of ways the game is going to break after the next patch.
"Sounds are still broken, the meta is still stagnant, the new maps are unbalanced and there's bugs out the ass in almost every game mechanic. But hey, the newest character might have my preferred sexuality!"
gotta make sure the game registers with the current culture, doesn't matter if the game runs smooth.
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@MckFinn said:
https://forum.deadbydaylight.com/en/discussion/comment/1943076#Comment_1943076
? No, I meant fixing. Examples: the HUD was just fine the way it was, DS was balanced... you get the point. I "fixed" your statement
"DS was balanced" thanks for the laugh.
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@MckFinn said:
I've never had a problem with the devs on any game until DbD. They make poor choices based on a few opinions, and don't listen to the player base as a whole. They are "fixing" things that don't need fixing, and its getting annoying. Like, I don't want a 15 dollar skin to be added into the game, I just want the bugs to be fixed.
*breaking
I "fixed" your statement
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Why did my post from July blow up in February?
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So far im thinking Nurses, Sloppy, Pop (Normally I like Ruin, but Wraith has so much map pressure, its so easy to make use of Pop). 4th perk could be BBQ, Discordance, ect. not sure yet. I will keep playing around with him, and different ideas. Appreciate the input.
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Keep the suggestions flowing! I really appreciate it, as I level him up more, I will keep looking back, and do some plug and play off of the suggestions.
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@Hex_Salt said:
https://forum.deadbydaylight.com/en/discussion/comment/1907381#Comment_1907381
This is a good point if you're new to Wraith. Important question for @CANxOFxCORN is do you have experience with other M1 killers? If not then enduring might be especially good for you. Depends on how you intend to play, if standard then enduring is a great shout (and spirit fury, amazing synergy for M1 killers). If hit and run probably not since the idea is to injure all then pick off with stealth and nurses rather than chase.
I am a rank 2 Killer currently, I main Dr, Trapper, Myers, Pig. Just never gave Wraith a fair shot. I played 2 matches so far, 2 4k's granted the pairing was unfair. With not a lot of BP, all I could pull from the Bloodweb that was worth while so far was Pop, Surveillance, BBQ, Surge. So far that has been doing decent for me. I really am liking him!
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@Bond4ever said:
https://forum.deadbydaylight.com/en/discussion/comment/1878592#Comment_1878592
I couldn't care less if DS is nerfed, I dont even use it a lot (unless im playing solo) but if DS gets nerfed we should punish tunneling
I "proposed" a change. It will never happen, but still prevents tunneling, a matter of fact I would suggest it encourages not to tunnel. https://forum.deadbydaylight.com/en/discussion/218375/decisive-strike-what-it-is-vs-what-it-should-be#latest
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@Bond4ever said:
First of all, DS isn't exclusively supposed to be a anti tunnel perk
Let me do a question.
First clip: If you know nea got recently unhooked and there's a obsession, why did you pick her up? you could slug her and keep chasing claudette...
Second clip: (Exactly what I said in first clip)
So it seems to be the problem is you, and it is really funny that you complain about DS and use ruin + undying..
Because the same people who run DS, run all the meta perks, including Unbreakable (DS, Unbreakable, BT, Insert 4th here). So if he knows there is an OoO, he probably knows there is an Unbreakable, Hands are tied. Undying needed a nerf and got it. DS needs one as well.
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@__Silent__ said:
Long story short, I am stuck on what killer I should get. My options are The Twins, The Blight, Death slinger, The Oni, The Clown or the Legion. I'm a looking for a solid killer who has solid teachable perks, please suggest me which killer is the best.
Thank you 🙂
if you are on pc, my suggestion, wait for a steam sale, and snag like 2-3 killer dlcs
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@bluedusef said:
there is an easy fix. dont tunnel. if u cant adapt then your bad.
Hook Survivor 1 with DS, Commit chase on Survivor 2, down hook, in the meantime, you get a notification of an unhook, you go to the notification, down and get DS. Thats not tunneling, thats being punished for being good.
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Haddonfield
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@NomiNomad said:
https://forum.deadbydaylight.com/en/discussion/comment/1824194#Comment_1824194
Not at all. DS isn't just used to stop tunneling, everyone knows that. As an anti-tunneling tool, it's actually not that great. A killer that is actually tunneling with just eat the DS and still tunnel you down. The anti-momentum part of DS is uncounterable. There have been times where I have downed and hooked multiple people, gone back to find that person I hooked first working on a gen, so I down them. They're injured and have probably been working on that generator since the minute they got unhooked. I pick them up, still get hit with DS. How is that tunneling? That's just pushing me for doing my objective. DS enables survivors to get free progress on the game, something that killers can't stop unless they down them. Unbreakable negates that. That's my personal issue with DS. As an actual anti-tunneling tool, it sucks. Most people only use it to punish the killer for doing their objective. At least in my experience.
Unless the killer is slugging at five gens right off the bat, it's not toxic.
100% agree, DS needs 1 change, If I commit to another chase while you are hooked, down/hook the other survivor, your DS deactivates. Simple as that. Why should a killer be punished for killing to fast. There is no "tunneling" in that scenario.
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imagine post mori, you see the killer with a claudette/meg/ect attached hearing muffled screams as he passes.
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@Dito175 said:
I would rather if the voice chat was only avaiable to swf instead of all public lobbies.
that is what i would want as well, just so i can actually communicate with my friends from PS/XB, otherwise I dont see the point of playing with them on this title which we all love. I also don't see how that would affect anyone else.
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@Todgeweiht said:
https://forum.deadbydaylight.com/en/discussion/comment/1456248#Comment_1456248
It should be okay if you could silence them. I have been playing TLOU factions and when I come across a tryhard insulting everyone for not playing at his level I just silence him and call it a day.
that has literally been my response to everyone, if added, I would assume a disable feature would come with it. It wont however, I can see a large amount of negative feedback just here alone. I will just play another title with my friends as usual.
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@Veen said:
https://forum.deadbydaylight.com/en/discussion/comment/1456279#Comment_1456279
SJW and survivor rulebook is lowkey tied, or he mistyped and meant SWF. Anyways, like any other games where voicechat is optionnal, everyone rather disable it anyways so I rather see devs focus on others aspects of the game.
Focus on other aspects, sure. However I find it hard to believe adding voice chat is a tough task.
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@Mikeadatrix said:
https://forum.deadbydaylight.com/en/discussion/comment/1456276#Comment_1456276
No no no, I'm agreeing that adding voice chat is a gateway into the hell hole that is old school MW1 and BO lobbies with 9 year olds who just learned how to say the hard R. Saying it gives power to SJW's is the most bizarre thing I think I've heard all day.
I'm not doubting that, however, there has to be something. If not the majority point of crossplay is voided. Adding voice chat I assume would come with a "mute" option.
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@Veen said:
Yeah lets make the game like friday the 13th where squeaker kids yelling the N word when you down them or not chasing them.
In theory you wouldn't hear it, seeings how it is between survivors.
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I see a lot of people who don't want to hear other people, *Disable Voice Chat*, problem solved.
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@Yeebud said:
https://forum.deadbydaylight.com/en/discussion/comment/1445232#Comment_1445232
Everyone keeps saying he always makes up excuses but I am yet to see a video where he does that.
I find him to be very unbiased, speaks about what people would like to see from both Survivor & Killer sides, just talks facts. We live in a generation, where people hate just to hate.
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Favorite - Tru3Ta1ent
Close 2nd - n00b3
Least - Elix
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@I_am_Negan said:
DS don't tunnel
borrowed time don't camp
Unbreakable don't slug and if you do it's only one time they can get up
while I agree partially, those aren't all those perks are used for.
DS - Just had an example last match, I hook Survivor 1, down survivor 2, hook survivor 2 (in the meantime, survivor 1 has been unhooked) Survivor 1 goes for the save, crosses paths with me knowing they have DS, I down survivor 1 get the DS, Survivor 2 gets saved, while I am still going through my stunned animation. *Not Tunneling*
BT - its end game, you had a bad match but are still fighting for the 1-2K, you have survivor 1 on the hook, exit gates are powered. Survivor 2 (with BT) goes for save, takes 1 hit in the process, Survivor 1 now can take a hit and body block with BT for Survivor 2, then comes Survivor 3 getting behind them for a 3rd body block to ensure everyone gets out. *Not Camping*
Unbreakable - This one is the only one I find exception to, I will say it is not toxic to slug at end game of a good "killer" match to ensure the 4K, you already have 2K, you down the 3rd Survivor, but have to slug, because if you hook, the 4th could be next to the hatch.
I Love that survivors have options, so they don't have to deal with what they might consider a negative match, however lets not pretend these examples aren't what those 4man SWF with all the same perks are doing, its not to avoid camping/tunneling, its to take advantage of a couple game mechanics.
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@MusicNerd_TC said:
Can we please get more console optimisation? There are so many stupid bugs on ps4, and we have such low frames. On certain maps, frames constantly drop. As killer, frames will always drop as well. Aim assist screws us over so much as well, we get robbed of our hits constantly. PC players have mous and keyboard, and have very high fps. Before crossplay is enabled, can we fix console dbd?
I play with a DS4, and DbD is capped at 60FPS, unless you edit the game files, in which case you are at risk of EAC banning you.



