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CANxOFxCORN

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  • @yobuddd said:

    Constant end-game music, huh? Sounds irritating.

    Last night I went against a constant chainsaw-rev Bubba, even when he was carrying survivors!

    All. Match. Long.

    So annoying!

    Yesterday I played bubba, If you use his chainsaw, when the action is complete, the blade still spins and motor still revs, you have to tap (M2 or R2) to make it stop.

  • 3dd17fbd9d99877f9c3cb40945f55496.jpg

    Phantom of the Opera? (Sarcasm)

  • yup i get it as well, and an audio bug with the doctor, whenever i shock therapy survivors i dont get an audio queue but can see they are receiving madness in the bottom left corner on the players name.

  • @Cheers said:

    https://forum.deadbydaylight.com/en/discussion/comment/1259607#Comment_1259607

    Do the same against rank 1 survivors. The results are much different.

    It is for sure, they get way more salty, I think its because they actually care about the number next to them.

  • @SurviveByDaylight said:

    Technically that was almost 40 seconds. But look, you had plenty of time to check about half the gens before that happened. It was just the wrong half. How would it be fair if you could check all gens before 4 people could finish 1 gen? Sad thing is, your legion and you’re not even using DISCORDANCE 😂😂😄😄😂😄 that’s a fail on your end

    I don't play legion, but got the killer just for that pek, to prevent exactly this.

  • Hawkins for Killer & Survivor

  • @BigTimeGamer said:

    How does “repeatedly crouching” have anything to do with fairness lmao

    dbd poll.PNG

    How to answer all of this section.

  • @AsePlayer said:

    Technically map offerings are anti-map offerings.

    fair enough

  • I normally play legit, but sometimes get bored and bust out the LeatherFaceCamp build. I do it to ruin other peoples fun times, simple as that, the toxicity after the match only proves I achieve my goal.

  • dfgsed.PNG

    So, what is this in comparison?

  • @maximizer12 said:

    I made this concept a bit on the forum before so here's the copy paste.

    Gertrude McDowell. The name of a legend tells within the depths of the rural country. One of a decrepit woman that feasts on the blood of whoever roams the wilderness alone. Through spells and sorcery, villagers would disappear without a trace. Through her wicked poisons, those affected were left tormented for days on end. Some vomited blood until they heeled over. Others went blind or deaf. Many lost their minds from inhaling its stench. The luckiest simply bled to death a few minutes after. No matter how many times one escapes, her hunger will never be sated. In the rampant night the screams of men and women could be heard, followed by the haunting cackle of a monster far beyond the scope of humanity. Alongside her poison, she carried a sacrificial dagger, to sacrifice her victims to the unhloy lord. Tired of living in fear, nearby villagers banded together and the night of her capture was at hand. Burning alive in flames of the stake, her final cries for their blood were heard. Despite her body scorched and lacerated, she remains a petrifying tall tale for those that roam the fog.

    Her power is Witches Brew: 3 bottles of a swapmish green tonic concocted with her magic tomes. Hitting a survivor with a brew will give a random effect (Blindness, Oblivious, Madness, Mangled, etc.) for 30 seconds. (Can be altered with addons)

    Plague of Punishment: The killer gains an obsession. Whenever the obsession fails a skill check, any survivors within 6/12/18 meters of the obsession. are highlighted for 3 seconds. The obsession is exempt from this reveal.

    "Your mistakes shall damn your peers for eternity".

    Hex: Watchful Eye: When the killer damages a generator Watchful Eye activates and marks it. The next survivor to begin repairing the marked generator will be exposed for 30/45/60 seconds.

    "You cannot hide your greed from me."

    Sinner's Pride: Everytime a generator is completed, you are revealed to the survivors for 5 seconds. In return, you gain a 10% haste effect for 20/25/30 seconds.

    "No shame shall be cast upon my soul"!

    I'd imagine she'd be a combination of freddy and hag with burnt skin and a small but ragged body. Clothed with a cloak similar to ghostface and her bottle tied to her waist and the witch hat because it sounds good

    The bottles kind of remind me of The Clown. I get similar vibes as you stated as well. Overall a pretty good idea.

  • @Lazerboy88 said:

    I want pretty lady leatherface. Need it.

    1 pCI_6ggPnbel1G6CUEiS-g.png

    Texas Chainsaw Massacre: The Next Generation

  • @C3Tooth said:

    And this is why Devs must find a way to get rid of Face camp & Tunnel after god loops, map size and Gen time is updated.

    Face camp and tunnel are legit strat, I get it. But it makes unfun for 20% of players. Consider 20k people as some said DBD has 100k players wise.

    I personally can't wait for the update, all 3 overhauls are only going to make facecamping that much easier, and survivors that much saltier.

  • Capture.PNG

    Every match, this is always worth the wait. What is Ironic, is I commonly get told "reported" which "camping" is not a bannable offense, the devs have said they wont ban campers, and if they say that i just brush it off, give them an "EZ" and move on. Then I get these type who without even saying "Hi" or "gg" call me a F*ggot, which is bannable, enjoy not playing Mr. Rank Purple. I am spectacular at ruining people's fun times while having fun myself. 🤣

  • @Ghostwithaface said:

    https://forum.deadbydaylight.com/en/discussion/comment/1206399#Comment_1206399

    Yeah i don't think i have ever seen a face camping ghostface or Deathslinger. I have seen Bubba face camping. Yet never a ghostface or deathslinger face camping. Maybe i'm lucky but i have personal never seen it.

    Ironically I was just playing swf and we ran into a Facecamping Ghostface, it was weird. He would stalk anyone who got close to hook, but wouldnt leave.

  • @Yamaoka said:

    You realize both of these addons do pretty much nothing, don't you?

    I was burning up all add ons, going to Prestige. Also why I am burning all Mori's. Better dumb add on's then none.

  • @alaenyia said:

    What is the point of this, after repeating this plan for 26 games you will have amassed like 20k. It is not a very good strat. Also it is not playing the game, where is the fun in that? I don't get this at all.

    Capture.PNG

    24 games 988K bp, you were close tho

  • @alaenyia said:

    https://forum.deadbydaylight.com/en/discussion/comment/1205876#Comment_1205876

    Oh, I see now. This post was because you are an out and proud Ahole, who thrills in ruining other people's game experience. Got it, we can all leave now nothing to see here.

    You're getting it...

  • @BloodyBunny said:

    I mean its a valid tactic just expect a lot of hate going your way

    Currently getting said hate, and I love it!

  • @yandere_gamer said:

    swap out franklins for agitation and you got a build

    I keep getting that a lot, considering it.

  • @MadLordJack said:

    Either this is amazing bait, in which case well done, or a complete idiot that doesn't realise they are literally everything about killers that people hate.

    I am everything survivors hate, it did work as bait for salty responses as well tho huh?

  • @PigMainClaudette said:

    https://forum.deadbydaylight.com/en/discussion/comment/1205846#Comment_1205846

    In that case, I feel obliged to recommend playing Friday the 13th: The Game instead of the more competitively focused Dead by Daylight.

    Friday the 13th is Hot Garbage, and Dead. 892 Currently playing at the time of writing this, compared to 45K currently playing DBD. On top of that the "Competitive focus" you speak of is what fuels the Salt I crave in post game lobbies.

  • @Nescau said:

    I would implement accessibility features for deaf players like Identity V already has, such as visual cues for terror radius and before a skill check appears.

    This is actually really good, you see a lot of games with "Color-Blind" features you can enable, why not "Deaf" features you can enable.

  • @James_ said:

    https://forum.deadbydaylight.com/en/discussion/comment/1205880#Comment_1205880

    And you seem to care way too much of people's response and input. You base your entire strategy around it and waste hours upon hours everyday to do this and remain at rank 10 at the absolute highest (cause we all know you haven't even hit purple ranks yet).

    It's VERY clear that you are one of those obese and greasy creatures that still live with their mom and are insecure with themselves and their speech impediment so they need to scavenge for happiness amidst their depression in the form of online video game "trolling".

    The closest people seem to even remotely care any ounce towards anything about you or what you do is when you bore them with your unskilled playstyle.

    And I think everyone else in this thread can agree that I read you correctly and we all ultimately find this true which is so sad for you.

    charlie murphy gif.gif


  • @Angelicus23 said:

    Do you know the point of a "discussion"? Yeah it needs to be discussed, not showing off something that no one cares.

    And there's no point on using bubba if you're using m1 perks, one for instadown too, it's just a brainless tactic.

    You seem to care, hence the response.

  • @LALYTHIA said:

    https://forum.deadbydaylight.com/en/discussion/comment/1205712#Comment_1205712

    She means that killers have 4 objectives according to the BP / Rank system (as do Survivors) which is the primary currency of the game, and doing these objectives is what allows everyone to get points. Ie: Devout is the emblem for hooking/sacrificing/killing survivors. There are THREE OTHER Emblems: chaser, malicious, and gatekeeper that encompass all the other objectives killers get pts for...gen pressure, destruction, finding survivors, chases, etc. A lot of those things are tied to Survivor Emblems too. For example without a killer participating in Chaser, a survivor will not get points in Evader. If a killer makes it impossible to off hook, so they can rehook someone... Survivors won't get points in Benevolent and killers won't get as many in Devout. This system helps bring balance to matches by encouraging killers to hunt, chase, pressure, damage, etc. And survivors to do gens, save, heal, give chase, etc. You want to maximize your reward, you focus on meeting all of these objectives, which is also how you effeciently gain Rank. When killers decide to focus on only one objective and refuse to engage in any of the others that tie into the objectives of survivors, everyone gets ######### points and rank because this is not the optimal or necessarily intended way to play.

    Survivors have to do their objectives in order to use a key. If everyone is alive, all the gens have to be completed. And this is not really a good comparison. A killer can camp every single match without losing a perk slot or an expensive add on. Keys are not that common, cost blood points, and require more work to be able to use.

    I don't really care about rank, I've been Purple/Red before playing legit (doesnt really mean anything other than the number next to my name is Purple/Red), I seem to have the most fun at others expense. So I will file this in the Idc department.

  • @LALYTHIA said:

    LOL @ this guy standing around while gens pop. #kindered

    You would think so, and sometimes yea it does happen, but most of the time "Survivor #2" shows up, tea bags a couple times, I shake bubba "no" at them, they go for the rescue, and that's that. I always get 2k (1 beginning hook, 1 noed) and get 3/4 quite often.

  • @PigMainClaudette said:

    Expect a lot of justified hate. Don't complain when people bag you out for your obviously scummy tactics.

    Also, Agitation is better than Iron grasp for hook transportation, and you'll want CTG and Primer Bulb as add-ons.

    That's the whole point, I play for the "justified hate" in the post game lobbies.

  • Search Concurrent players for DBD, then search for Friday the 13th... you'll see what dead is.

  • Fair enough, i figured that would be the answer, It's just a bummer. I don't see BHVR going after a license to do 1 skin, that they will definitely lose money on, not enough people play leatherface, and they would likely charge around 1000 auric cells.

  • @caz_ said:

    all dlcs i bought and all outfits i bought for killers and survivors.

    this game will become with this new patch killers sided and im not willing to support this anymore.

    and before people now come here and say oMg A sUrViVoR mAiN

    https://us.v-cdn.net/6030815/uploads/474/U4JWWBL3YNWB.jpg

    https://us.v-cdn.net/6030815/uploads/760/9W5S4QCTM2RS.jpg

    reworking maps is justified also reworking the god loops. but changing the size of maps and also putting just 4 unsafe pallets, 1 jungle gym and 1 TL wall in every map is unbalanced af.

    you guys have no idea about balance, and you will never learn it.

    i cant deal with this unbalanced game anymore, and be sure you will lose a lot more players after this patch.

    good job BHVR!

    charlie murphy gif.gif

    All Killer mains right now.

  • @just_a_noob said:

    i've never used inisious but if i had to guess i would say its because leatherface has an insta down....the chainsaw so you don't need to worry about hitting the survivor twice. quick and easy. not sure why people don't use it on billy.

    Wraith, pig, ghost face and myers are stealthy killers so there is no point in using that perk on them. at some point they can stand/move around without a terror radius.

    i guess freddy can teleport...not sure about the other killers. maybe people just don't really play the other killers. I could be wrong, I don't know. just guessing.

    I personally run a Leather-Face-Camp build (Franklins Demise, Iron Grasp, Insidious, NOED), and have tried it with billy. The chainsaw attacks are different, Leatherface has a "sweeping" attack with his where he swings it left to right, Billy's is a "straight charge forward". For the camp build it is more efficient to use Leatherface, I can easily take down 2 at once, and on rare occasion have taken down the whole squad.

  • You can make many killers miserable, but not a Leather-Face-Camper.

  • @JoeyBob said:

    I use agitation, iron grasp, NOED, and insidious. Actually thinking of replacing iron grasp w/ mad grit.

    Anyways, usually ill get at least a 2k with this build. At least 2k is basically guaranteed if i get the first survivor in the basement. It's not even rare that I get 4ks in my games, where 2-3 people get hooked in basement and i get the last guy with NOED.

    I use to play killer normally, but ever since ruin got nerfed I get gen rushed even if I have good chases and get chain downs ect. Camping is a lot less stressful and rewarding imo, because you dont worry about how you will be gen rushed regardless of how your chases go. I recommend more people try it! It's also very rewarding if the survivor you camp was previously tea bagging you with a flashlight and becomes toxic in end game chat!

    I run a very similar Leatherface build. Franklins (smack those flashlights away and troll), Iron Grasp (Extra chance of Basement hook), Insidious (Must have for Leather-Face-Camp build), and NOED. I love the end game chat, this past weekend i got told to put a bullet through my temple, thats what makes it so fun, the post game bitching.

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