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caz_

caz_

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caz_
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  • some people really take everything serious here.. i was joking holy F

    calm down. why you get offended so hard by it?

  • @Kebek said:

    I'd love to have them asap, even if they were just mindless gen drones. They would be the first step for finally implementing training mode.

    i also read... that they have different diffcultys like Easy, Middle and good or something. it was a week ago ive read it.

    cant remember everything.

  • @ytduh said:

    if they ban vpn and show killers ping in public server all gonna be fine

    new server detection is just digging ground and devs should realize they can't fix the ping itself

    its just physical thing like west us having 150ping with south korea

    Yes that would fix everything but somehow in one of the QA streams they said, they wont show the ping of the killer and didnt even mentioned a good reason for it.

  • @Mooks said:

    Calm down a bit before writing a post..

    im calm. just because i wrote with caps doesnt mean im not calm.

  • @f1uffykins said:

    Ok bare with me, the hatch is for clutch get aways. If you're in dying state what can the hatch offer you? Your idea sounds good for a solo horror game but not a 4v1

    Tbf does the hatch give you currently anything in the dying state? Not really.

    The current hatch mechanic is just cheap. Press either space to close it or m1. No effort, boring. But hey.. i said already i didnt expect to be happen. I just wanted to share it thats all.

    @CyanideBlaze said:

    Me, the survivor, being forced to do algebra word problems after running a small marathon while the killer looks over my shoulder, breathing heavily, to see if I'm showing all my work

    https://media.tenor.com/images/b1965516d7a24675fd30dc530ed528da/tenor.gif

    Well thats why i said breakable walls lol

  • For legendary outfits its fine BUT for the very rare outfit on nea its dumb.

    as long it doenst change the character like for cherly it should be possible to mix it with other outfit pieces

  • DS, BT = is fine as long its not endgame.

    Unbreakable = fine, its my fault when i get greedy to slug for the 4K

    Soul gard = is a bit too strong because you can use it infinetely afaik

    Adren = fine as long its not a cordinated SWF group

    Iron will = is fine.

    Exhaustion perks are fine.

  • @Snowbawlzzz said:

    https://forum.deadbydaylight.com/en/discussion/comment/1440657#Comment_1440657

    Bullying billy is easy now. Hell, even back then you could bait out the chainsaw the same way you bait out demogorgon lunges.

    Maybe its because I run Iron Will, but I don't have much trouble doubling back on my scratch marks or ducking to juke a spirit. If you're on the safe side of a pallet before she does her little "mind game" standing still, you still have 180 degrees of paths you can take that aren't toward her husk.

    im talking about a "skilled billy" not just a decent/baby billy.

  • they should revert the rank reset like it used to be. Rank 1 = back to rank 10

    since they changed it red ranks are a mess

  • not a demo player but with corrup you wont do a mistake. its good for every killer.

    but infectious is a bit meh if you dont play with a insta down killer or with a low mobility killer. slugging isnt that effective for weaker killers.

  • Corrupt, Pop, BBQ, STBFL for Trapper

  • Fun means easy to bully?

    so.. Skillbilly is currenty the most fun killer to go against especially for more experience survivors

    just a question.. can you bully a skillbilly?

    FUN means just having fun.

    Fun means that both sides need to show their knowledge, skill, timing, prediction, mindgaming etc

    and thats why SPIRIT isnt fun. Scott is absolutely right with his statement.

  • I would love to see scott making exact the same with Spirits using stridor with their small PP :-)

  • Spirit was and will be always a problem.

    Btw people are not happy with spirit since the release and that has nothing to do with the billy change. If any killer needs a complete rework than its spirit for sure.

    Stop always defending this braindead, 0 skillcap killer. She is not healthy for the game

  • I dont mind the deep wound effect i just hate it getting chased for 5 minutes till my screen is so awful that i cant see anything anymore

  • @johnmwarner said:

    https://forum.deadbydaylight.com/en/discussion/comment/1438839#Comment_1438839

    Odd, according to 99% of people who play SWF they just wanna have fun with their friends... but suggest a debuff to SWF groups and they whine that it’s unfair and they’ll never win. So are you just looking to screw around and have fun with your friends or so you wanna bully killers

    Do i really need to respond to that.

    maybe people just wanna play the game in a normal way? how many times do you play against a swf who try to bully? now please dont tell me every single match because that would be a lie.

    i play killer and im one of these killers who NEVER dodge lobbys.

    and maybe 5% of the swf i play against try to bully and the rest are pretty much casual groups who play the game for fun.

    just because its a casual swf you play against doesnt mean they need to give you free kills?

    so maybe stop being so entitled over SWF get some friends play with them and have fun.

    just because every 50 games you get a SWF with object doesnt mean everyone is playing like that.

    or would you love to see survivors talking trash about every single killer player? i dont think so.

  • @coppersly said:

    https://forum.deadbydaylight.com/en/discussion/comment/1438839#Comment_1438839

    In this case it is just the few groups that absolutely ruin the game that showcase just how powerful and unfun and unfair a SWF can be. I don't want casual groups of friends to be punished, but they shouldn't have the option to be so overwhelmingly overpowered either.

    i also use every 100 games 1 time OoO but i play solo.

    you never can tell if you verse against a SWF or not, and killers always assume its a SWF when they see a OoO.

    they just need to rework object completely its not healthy for the game.

  • @MeatBycicle said:

    "SWF just wanna have fun with friends."

    Because every swf play like that right? SMH

  • that makes no sense to me.

    so.. when i play Lithe with Dance with me and i lose the killer everytime because of this combo does it mean it needs to be nerfed? i mean it carries me right? so it needs to get remove from the game then.

    i mean you can make the meta perks useless by not Tunneling, slugging or camping. why is that so hard to understand?

    i barely get dsed now guess why..

    by your logic and other people, pretty much every single perk needs to get nerfed because every perk can be usefull and carry you.

    BBQ, POP, corrup, infectious, NOED etc also carry killers.

    you guys dont get it, RUIN carried killers who didnt even deserved to win. they chased a survivor for 5 minutes and because other survivor couldnt to gens after 5 minutes there was just 1 gen done.

    just a bit of logic is needed please thats not hard.

  • @RagingCalm said:

    https://forum.deadbydaylight.com/en/discussion/comment/1428932#Comment_1428932

    Yes. That is true.

    Additionally, survivors are carried by DS, Dead Hard, etc. Honestly imo if I could choose just one perk to remove or butcher, I would choose DH and leave the rest alone.

    BTW, I'm not insulting you, I'm pointing out that the developers ignore the fact that survivors are carried by perks just like how killers used to be carried by Ruin.

    I dont use any of those perks.

    My build : Resilence, iron will, SprintB, WGLF.

    Playing on rank 1, escape rate around 90% if i get atleast 1 decsnt teammate.

    I get carried by Resilence for extra vault speed. Does it mean it needs to get nerfed?

    DS is a must have for survivors most killer are just hard tunneling.

    BT wouldnt be a perk when killers wouldnt Camp.

    Unbreakable is there for slugging.

    Adren is only good in a cordinated SWF.

    Btw i play more killer then survivor and when i play survivor and see how some killers play i dont blame people using these meta perks.

    Do i like to go against these perks? No i dont, but i also dont blame them. Fair killer like me suffer from the killers who slug, tunnel, camp all the time.

    Another question, IF nobody would camp and tunnel what is the possibility that DS and BT would stay as meta perks? None.

    You want Fun i understand it but the guy you verse against from 5.000 miles away also wants fun they're not robots and dont play the game just to get tunneled every single game.

    Btw current Ruin is still good and im using it with some killers.

  • it didnt get nerfed because it was overused.

    it got nerfed because "Killers got carried" by ruin and baby survivors couldnt finish gens.

  • Well i dont mind when they tbag before running out.

    BUT what i absoulute hate is when all 4 survivors just stay on the exit and want me to hit them before they go out. I just hate it. Especially when i had a bad game.

    Just go out ffs i dont need these last stupid hits.

    This is more BM for me then tbag.

  • I take everything over fnaf.

    Hope fnaf will never come to dbd

  • Yeah bubba is pretty good now. i didnt play him in the ptb because server pings were all over 300

    but i played a custom match with friends and he is insane. maybe even overpowered, i mean you can dodge billys chainsaw easy what made him actually a balanced killer but leatherface now with the infinte chainsaw you cant do anything especially on dead ends. the only way to dodge it is probably 360ing his chainsaw 10x in row what is nearly impossible.

    not gonna lie i kinda love how strong he will become but that is OP

  • @Blueberry said:

    Oddly enough you mentioned almost all my favorite maps in the game for both sides.

    you cant be serious.. you're crazy man. :/

    in Fact is.. Comment by caz_
  • @I_am_Negan said:

    You forgot one

    https://us.v-cdn.net/6030815/uploads/AO7UETEDJUGL/image.png

    The only licensed one that I like

    i didnt put that on purpose. it doesnt have 20 meter walls like in haddonfield or any other bad tiles.

    i think its very good for both sides. i like badham too.

    in Fact is.. Comment by caz_
  • Poor legion :(((

    even tho i hate to play against him.. he really needs some tweaks.

  • @Snapshot said:

    You can facecamp extremely easy even with new changes. I just tried it

    is the PTB already out?

  • @Bovinity said:

    Because survivors pay him off when he does it.

    Hook, camp, wait for everyone to come to you, get a 4k without ever moving.

    Thats not true. i play solo and 90% of the time after survivors realizing what is going on they just rush the gens.

    also SWF have comms and im sure its also not working. the only time it works is when you have some newbies in your team.

  • OR just put every non licensed killer in one movie like the movie Thirteen ghost.

  • i think Deathslinger would be creepy with 0 terror radius in the woods hunting some teenager

  • @Dustin said:

    The change is good because it's going to discourage tunneling. For example if a killer knows you have a key they're going to make sure you die so you can't pick it up. If they know the item is gone that's one less incentive to tunnel. Overall a good change and the perk will still be a gimmick perk.

    do you really belive that will discourage tunneling? i mean.. someone else can just pick it up when they play in a group. BUT not every single player in this game play in a SWF when will people understand that? everyone is acting like there are just SWF groups playing this game.

  • 90% of deathslingers are camping. yes he is underrated and will replace bubba soon.

  • i just wrote slenderman because i had no idea what else i could write...

    my fav killers from movies are already in dbd (freddy, bubba, myers)

  • because its a cheap killer.

    you have iron will? oh wait.. every spirit is using stridor i forgot.

    she can hear you breathing, she can see scratchmarks, she can see grass moving, she can stay still on pallets and get free hits.

    spirit is just a cheap killer with high reward. nurse is atleast a killer with highskill cap and need actually work to get good with her.

    the only counter to spirit is iron will BUT guess what .. you know it already i dont need to say something.

    stop defending this killer, i also mained spirit for months till i realized how BS designed this killer is.

    spirit without stirodr is fine, and FUN because you can actually mindgame her.

    spirit with stridor = small pi pi, easy mode, unfun simple

  • the only thing we need is getting rid of spirit.

    the only counter is iron will but every spirit is using stridor to make every mind game impossible.

    BS designed killer.

  • Well.. it will just hurt crack billy'S

    that was the point of playing crack billy charging your chainsaw till you get the right timing.

    the "overheating" mechanic is realistic but it will hurt skilled billys imo.

    the only thing what needed a change on billy was Insta-Saw what was broken imo. + the corner hits he gets with the aim-assist + latency

  • @Komodo16 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1407156#Comment_1407156

    Honestly though. But my question was a rhetorical insult to killers because so many still play trashy at high ranks and when youre a killer to rank up is harder than surv and actually takes skill so to play trashy why the hell should you be at that rank but yes totally agree with the whole potato thing

    Well its the same with killer. just another example.. played against a demo who chased me all game! aftter the 5 gen chase he hooked me in the basement and facecamped me. at the end chat he said im cheating lol?

    a lot of rank 1 killers arent supposed to be rank1. so many killer who just focus on one person all game and if they cant catch you they disconnect! and just that shows that they're not supposed to be red ranks.

    they play all the time against potato red ranks and soon they play against a decent player they just give up.

    thanks to BHVR for making the Ranking system awful.

  • Nope, it doesnt matter anymore!

    either you get very skilled people or just potatoes! rank1 is just a clown fiesta, mixed with everything.

    just 2 days ago i played against a survivor who never looked behind him and throwed all pallets, didnt know how to play at all. and he was rank 1-2.

    i mean you get boosted with the ranks just by doing gens and saving people and here you go easy pip.

  • @OmegaXII said:

    https://forum.deadbydaylight.com/en/discussion/comment/1404221#Comment_1404221

    There is another change. If you stays too close to the cage as killer for some time, the cage respawn somewhere else.

    i dont think thats bad. i mean survivors need to run to the other side of the map again and waste even more time.

  • Well.. thats the fault of toxic killer i guess you need to appreciate their toxic plays.

    i mean you could literally stay infront of the cage and survivors couldnt attempt a rescue because you can just rescue them from one side.

  • @Maperson said:

    https://forum.deadbydaylight.com/en/discussion/comment/1404154#Comment_1404154

    Hahaha lool, its funny how i answered all your arguments and you have nothing else to say but to change the subject, you clearly arent close to rank one, even if you are you don't belong there if you think these are game changing, you are just ignorant. 3k hours and still thinking balanced perks are op.. I disagree when people put they're words in my mouth, like you did, have fun with your one sided mindset

    You're right.

    you're the best killer in dbd, how dare anyone has a different point of view then you. i appologize for everyone, you are clearly the best killer and have more experience then anyone! im really sorry Killer God i didnt want to insult you with my experience!

  • @Maperson said:

    https://forum.deadbydaylight.com/en/discussion/comment/1404091#Comment_1404091

    POP rewards killer for making good play, how would you slow the game down without it? Gens would fly, on top of that survivors just need to touch it and it stops.

    Corrupt didn't stop survivors to do gen in 17sec, sure its that easy to find all 4 and end chases in seconds, good survivors hide untill time pass, and u play with 3 perks.

    I use STBFL, its not game changing, i don't know what ranks are those survivors who just rush hooks, prob 10, i never said its weak perk, i said its not game changing, which isnt.

    BBQ Can be countered if you sre closer to killer, if you go in locker, hide behind the gen.. And also that perks rewards hooking .

    NOED, its your own fault if you don't do totems, it means you just rushed gens ignoring the second objective, on top of that Is gamble perk, most of the game u are playing with 3 perks and can be countered easly.

    Ruin, its strong perk but also hex, you can stop it very easy, when i play survivor first thing i do Is checking Is gen regressing, if it does i start searching for RUIN. It will be strong if you allow it to, most of the time killers only use one perk for slowing the game down and thats ruin, after that you are left with 3 perks and no slowdown for gens.

    Now the real question, do you even play the killer or you just watch videos on yt? What rank are you?

    Sorry but you have no idea what you talking about. im Rank1 with both sides with 3K hours. i guess there is no point to have a discussion with you.

    the only thing i see from you is disagree without everyone and everyhing. that shows you are not ready to have a discussion. so have fun with your mindset.

  • @Diggly said:

    https://forum.deadbydaylight.com/en/discussion/comment/1404044#Comment_1404044

    If the killer is running an aura reading perk (BBQ, or Bitter Murmur) you both see each other's aura

    well sounds great but whats the point of distortion then?

    can we not just REMOVE that perk? i mean its annoying and unbalanced. and im not even a killer main and hate this perk more then anything. just make it something different and NEW perk!!

  • @Maperson said:

    https://forum.deadbydaylight.com/en/discussion/comment/1403539#Comment_1403539

    Pop Is not game changing, it rewards killer for making good play, it Is not game changing perk, just very useful one.

    Corrupt Is not close to game changing, 3 gen farthest of you are block, survivor can hide, do you know how many times that happened to me and how many times i did it? But Corrupt didn't stop survivors to do gen in 17 sec.

    Hex perk can be game changing only if you allow it to be, its your own fault if gets you, they are basically easiest to counter, do the totems don't be lazy.

    Im all ears... What are you even talking about mate?

    STBFL Is not even considered meta perk, you mustn't hit your obsession so you could get it, if you do you lose stacks, which means obsession was spared From hit..

    Any gen aura perk? You see my friend if you were the one balancing the game no one would play it.

    Survivors have much more stronger and game changing perk, single DS can be game changing, i remember when Fungoose was playing Huntress, he got hit by DS, everyone got up, that just changed the game that could be ended there. Adrenalin can be game changing for specific survivor etc etc..

    POP isnt a game chaning perk? it literally gives you more time, and time is the most important thing for a killer.

    corrupt isnt a game chaning perk? especially against SWF? or with nurse where you can just slug and end the game within the next 5minutes?

    STBFL? did you ever use that perk? im sure you didnt. i use STBFL for most of my killers and it carrys my ass especially against hook rushing people so that is also a useless perk for you?

    BBQ, NOED? RUIN with billy? dude.. do you even play killer? you act like killer perk do nothing. i could list a lot more perks who can decide the game but it seems like you just wanna play the victim.

  • i have a better idea.

    let make Decisive Strike a FULL anti tunnel perk.

    1. make it usable 2 times, i mean you cant just get tunneled 1 time right?
    2. After the killer hooks someone else DS will get deactivated immediately!
    3. as long you have a terror radius the ds timer will not run out that will force the killer to chase someone else. (stealthy killer will profit from that but honestly if they wanna throw the game just to go after you all the time its their fault)
    4. if you get any TANK THE HIT status effect like Borrowed time, insta heal, protection hit it will also get deactivated that would solve the endgame issues, also would be good when people farm you infront of the killer with BT before he even went away)

    that is my idea.

  • so what i understand is you can see the killer just if he looks at you? pretty much the current state just reversed? OR do you mean IF the killer has a aura perk you can see him but he cant see you? im a bit confused lol

  • @Angelicus23 said:

    https://us.v-cdn.net/6030815/uploads/9T4TNPPRZSPQ/image.png

    who doesnt enjoy playing against laggy/russian (russians against europeans) killers?

    BTW I mean russians not in a racist way, just that it's a fact their connection across all europe is McDonalds wifi quality

    Yeah agree, playing against them is a pain. but i dont blame them its BHVR fault they dont want to give them a server as they said in one of the QA streams.

  • solution -> swf

    sad but unfortunately true. some people cant deal with getting downed.

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