xxaggieboyxx
xxaggieboyxx
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@DeadByFlashlight said:
@CoolAKn said:
I don't see anywhere in the patch notes where being hooked removes Exhaustion, so it seems obvious this is a bug that needs to be fixed.It was intentional, just one of the shadow nerfs to killer. Devs like to avoid typing them out in the patch note in order to avoid angry killers doing some weird ######### like another killer strike
The huntress hitbox change wasnt mentioned either even though it made her completely useless, they even had the balls to not include this in to PTB and just shadow patch it live
found another shadow nerf to her and im actually kind of mad now. all the barriers on the autohaven maps have been raised so now you cant hatchet over them. all they have to do is crouch and they are completely safe. idk how long it has been a thing but i know you used to be able to hatchet people even if they crouched.
im not too sure about this maybe im crazy but all of the barriers are just high enough now to protect them -
@AnotherRandy said:
@xxaggieboyxx said:
I think just make it to where only one uses it. Obsession only perk. If someone has it and not obsession sucks for them. Then whey would just have another perk. This perk should be more high risk than just "oh you don't get to use it here have a different perk" but like @Orion said. What about when my ruin is cleansed before I can even get to it? Not a bad ds nerf idea but I wouldn't say it is a good one eitherThis will just hurt solo survivors, swfs will just at coordinate who will take the DS and everyone else won't waste it. Think a minute before u type man
lol "think before you type" maybe you should think too because not only would this perk still be crutch for the survivor that uses it. it would still reward the people that dont get to use it. there is this thing called chat so it wouldnt always hurt solo survivors. and like i said this perk shouldnt be all fine and dandy completely safe to use with absolutely no drawbacks. do you know how many killer perks have built in drawbacks?? the strongest ones all have something survivors can do to stop it or counter it. the only thing that can be done with ds is enduring and droping them off a ledge. but if they have balanced landing they get away scott free.
so yeah i have thought.
PS: there was no reason to be a dick
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They "forgot" to put it in the patch notes in the game. He huntress hitbox nerf WAS in the patch notes on the forums. But who goes to the forums to read patch notes?DeadByFlashlight said:@CoolAKn said:
I don't see anywhere in the patch notes where being hooked removes Exhaustion, so it seems obvious this is a bug that needs to be fixed.It was intentional, just one of the shadow nerfs to killer. Devs like to avoid typing them out in the patch note in order to avoid angry killers doing some weird ######### like another killer strike
The huntress hitbox change wasnt mentioned either even though it made her completely useless, they even had the balls to not include this in to PTB and just shadow patch it live
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I think bubba because his chainsaw stuff sounds juicy and an easy insta downTsulan said:Freddy
Only on paper tho -
I mean its a separate game mode why not??Tsulan said:Absolutely no.
F13 failed because of that.
People like to choose their role. -
Legit no lie. This morning I was playing huntress. Got rotten fields 2 times in a row got pale rose 2 times in a row then rotten again and then again then some autohaven maps then rancid abittior then rotten again. I hate this game so much sometimes. Some of this may be inaccurate but I have not gotten 1 Macmillan all day and I got rotten fields at least 7 times in one day of playing. I got pale rose 2 times and grim pantry at least 2 times also got the game a couple times. also got bad ham preschool a couple times In a row. Some crappy rng.Radiant said:2 times out of 3 is the same map... please make so you CANNOT play a map you played in the last 3 matches.
This is pretty boring.
Thanks.
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@Peasant said:
@xxaggieboyxx said:
They need to stop nerfing killers entirely make all terror radius smaller and the huntress 45 meter lullaby a lot smaller or make her 115%movement speed because it is so easy to hide from her because you get a huge warning she is coming. They need to reduce the amount of pallets and window loops by a lot and promote stealth more. Then when there is no time to waste in a chase there won't be tbagging at pallets because there won't be that many to tbag at.When pallets safe windows loops second and 3rd chances are removed or nerfed. This game will become a horror game. When all killers are feared(not just nurse) it would be scary and actually live up to its genre.
deny it all you want people but at the end of the day everyone(almost) knows survivors have the upper hand and this game isn't anywhere near a horror game
Shrink the lullaby? No, no, no. Simply use Whispers and Monitor and Abuse. Whispers will help you know when survivors are near while Monitor and Abuse lets you get VERY close to survivors without them realizing the danger.
wasnt complaining about balance. was saying it would make it a horror game. stay on topic maybe??
also 45 meter directional humming that gets louder the closer you are is very easy to tell when they are near. at least it is for me
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let the killer down me for deliverence to unhook myself only for my team to leave me and i couldnt try.
https://www.youtube.com/watch?v=wk8wuDok60Y at 9:40 : that was me 
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They need to stop nerfing killers entirely make all terror radius smaller and the huntress 45 meter lullaby a lot smaller or make her 115%movement speed because it is so easy to hide from her because you get a huge warning she is coming. They need to reduce the amount of pallets and window loops by a lot and promote stealth more. Then when there is no time to waste in a chase there won't be tbagging at pallets because there won't be that many to tbag at.
When pallets safe windows loops second and 3rd chances are removed or nerfed. This game will become a horror game. When all killers are feared(not just nurse) it would be scary and actually live up to its genre.
deny it all you want people but at the end of the day everyone(almost) knows survivors have the upper hand and this game isn't anywhere near a horror game -
Lmao you still get altruism points for skill checks when you are self healing after all this time
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I'm loving lithe dance with me and urban evasion. It's so much more satisfying losing the killer than looping them for however long making them hate you and eventually being caught
ps:4th perk slot for me will be iron will (once I get the achievement "not today") or the new alert. -
I think just make it to where only one uses it. Obsession only perk. If someone has it and not obsession sucks for them. Then whey would just have another perk. This perk should be more high risk than just "oh you don't get to use it here have a different perk" but like @Orion said. What about when my ruin is cleansed before I can even get to it? Not a bad ds nerf idea but I wouldn't say it is a good one either
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Yeah what happened to that game?? It looks so fun but when I try to play it matchmaking takes years because no one plays itBlood_Coil_Viper said:
Well Brutes do use hammers as well remember. A modified version could be the weapon it uses. And I have to agree on the Evolve hunter there. I really enjoyed that game. Shame it's dead now though..AlphaJackson said:For survivors, I'd love to see an Evolve crossover with any of the hunters, but otherwise for a killer, I'd like to see a crossover with Halo, think about a brute chieftan of hunter as the killer! Ofcourse not with their guns..
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Just an fyi survivors always know you have lullaby. Even with no stacks once they get a skill check fail or success they get alerted to it. Kinda dumb in my opinion and I think everyone else shares the same viewChesterTheMolester said:You can try his Haunted Lullaby build, i won quite a few games with it.
For addons you can take power range, dresses for skillchecks or Class Photo.
For Perks its Hex Lullaby and Haunted Grounds, the others are up to you.
In the early game try to prioritize sleeping and annoying survivors in the early game, chase and drop, get some hits and maybe break a few pallets, make sure you get to know their locations and behavior.
Once survivors realize you have Lullaby and have to fail skillchecks frequently to stay awake at an extra penalty. They will get frustrated and go for the totem. Now there is a 2/3 chance they trigger Haunted Grounds.
I dont need to say what happens when survivors give a Killer that has innate aura reading and specializes in hit and run tactics free one shots. -
yeah i have some scrub friends making their way to rank 1 and when i play with them i am just like "how are you almost rank 1" they barely know how to loop and chases never last longer than 30 seconds. thats what its like constantly as killer at rank 1, at least for me. the game is a lot less stressful at rank 1 because its filled with people that shouldnt be there. they really need to do something about rank.
they should:
make it harder to pip by either deleting the safety pip or just make it where you dont pip if you die, its kinda dumb that you can pip and die. i would make an exception on this if you played very well and died.not that this is really on topic and its not like this hasnt been said but they really need to make a reason to stay at rank 1 other than occasionally getting harder games. like rewards via shards or extra %bloodpoints.
right now rank 1 is full of idiots that make the game so easy for me that it is actually kind of boring. been playing huntress and these people dont even dodge hatchets and when they do it is super predictable and i hit them anyway.
4k and 3k every game all day today and yesterday. with the exception of 1 game where i got pale rose(on huntress ouch) and everyone got out.
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Never said looping was hard. What is up with people on this forum and taking everything out of context and putting words in each other's mouths. I said it would make it too easy leaving no opportunity to swing for someone what was forced a medium vault and would make some sense windows like in the red forest way too safe and "too easy" to loop and when I said takeouts I mean running at a window acting like you are going for a fast vault. Meaning if they did as you suggested there wouldn't even be a point in doing that because you could just fast vault it at a terrible angle. And as far as hitting through windows works. Try this at home. Stick your arm through a window and see if you can touch something on the other side. If you can't then the problem may be that you have no arms.Zixology said:@xxaggieboyxx said:
Zixology said:There should only be 2 vault types: fast and loud, or slow and quiet.
However, the Devs seem to dislike a perfect fix for some reason. Until they realize this, windows will be a death sentence.
Lol no just no. This would make looping way too easy and wouldn't even leave room for faking windows because you don't have to go it at an angle. This is a terrible idea and I laugh at you HAHA
Make looping too easy? Do you really think it's hard to do right now? If you think running in a circle is difficult, then I suggest you play a different game.
Plus, you shouldn't fall for a fake window in the first place. No one in the right mind would run that close to a window and still vault it with the current "medium" vault.
Not to mention that attacks still go through windows anyway, so yeah...
There we go I just negated all your points. And I'm pretty sure no one thinks this is a good idea. -
@DarkWo1f997 they forgot to @ you
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One is black one is darkTsulan said:What´s the difference between black locks and dark locks btw?
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How about noob stompers?
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Lol no just no. This would make looping way too easy and wouldn't even leave room for faking windows because you don't have to go it at an angle. This is a terrible idea and I laugh at you HAHAZixology said:There should only be 2 vault types: fast and loud, or slow and quiet.
However, the Devs seem to dislike a perfect fix for some reason. Until they realize this, windows will be a death sentence. -
@Visionmaker said:
@xxaggieboyxx said:
Ebony Mori brings the horror aspect back into the game and makes people not be so cocky or boldBeing Mori'd doesn't scare me.
Hearing a terror radius get closer but not seeing who or where the killer is scares me.
i dont mean being mori'd being scary i mean if you go down its game over kind of scary. no more second or 3rd chances just dead and out of the game.
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Like speed limiter. I max deviousness almost every game playing as hillbilly. If speed limiter gave you points after game it would be useful. And glowing concoction for huntress is pretty terrible and I see no actual use for itGeorge_Soros said:Just add them to the useless addons list and ignore them. The Bloodweb throws a lot of items at you with no utility.
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Honestly unless you do a fantastic job as survivor you shouldn't pip unless you survive. Killers should be able to pip if they don't get a kill if they do well. Mainly because of the lore and how it gives them hope and the entity feeds off of that. Idk I just want rank1 to not be full of boosted noobies. I legit have to swf to get a decent team while playing rank1 I won't play survivor without swf.
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They want everyone to buy of flesh and mud, and leatherface dlc
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Ebony Mori brings the horror aspect back into the game and makes people not be so cocky or bold
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From what I can tell if they stop doing what they are doing. Gen totem hook ect. Right as you grab them or even a little after. It will cut the animation short and you will have only hit them. It is very dumb because for half a second you thought you had a grab but apparently not
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One step forward 2 steps back...DeadByFlashlight said:@ChesterTheMolester said:
1. Being Hookswarmed is now punishable. FOR THE KILLER. How is it that i risk my pip when survivors are circling around the hooked survivor like flies to a turd? Why do i have to let them get away with it?Remove the chaser penalty or introduce a punishment for staying to close to a hooked survivor as a survivor.
- Perks
Vigil and Streetwise need some buffs, but these are simply not gonna cut it at all. No ones care about 15 extra seconds when the bonus isnt high enough to give a ######### in the first place.
Beast of Prey is still tied to Bloodlust. That means its still bad.
- Surprising lack of content.
No Freddy rework?
No DS change?
A single change for the spirit?
Just these few perk changes?
Invulnerability for the unhooked guy, easier unhook animation and now emblem punishment for the killer.
Yes, the direction is obvious
You forgot to mention the sabotage buff and the slugg nerf together with less hooks on the map, that might become "interesting"

- Perks
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Lol "perks don't exist to have ez escapes" lmao ds sprint burst deadhard balanced landing lithe self care borrowed time... using at least one exhaustion with bt self care and ds sounds like a pretty ez escape to memegdonalds said:@ChesterTheMolester said:
megdonalds said:
* you care about pips and rank? you are really weird. when many survs run around the hook it's mostly in favor of the killer because nobody does gens then and mostly it ends in a clown fiesta and you get an ez 4k. that change won't even be noticeable, your argument is just pointless.
* you can run around the map and keep refeshing leader for another 15s for your mates by just being close for a short time. that's a big buff imo and you can use the speed buffs even in chases.you need only bloodlust 1 for beast of pray which procs kinda fast. 90% of survs rely on the red stain, so you don't even have to mindgame much to get a hit.
* freddy rework wasn't planned for this midchapter patch. DS change was actually promised, but who cares, it's just a fking game.
Tbh the PTB patch notes and changes are huge and pretty appreciated. there are many QOL improvements and thank god, they finally fixed even some oldschool bugs which persist in the game almost since release.I care, and the hooked survivor perhaps does as they will now defintely depip a lot more often thanks to hookswarming.
- I wasnt talking about leader and moving back and forth to refresh it will cost you more time than you gain with its small boost anyway.
Beast of Prey is countered by pallets and mindgames. WHICH IS THE VERY THING IT WAS MEANT TO BE USED FOR.
- Your defense of DS is not a real argument.
Everything can be justified using it. Including but not limited to random ban systems and hacking.
But you shouldn't care, so it's your whatsoever problem and not the problem of others. So you admit you are a campy killer and whine about getting maybe only 1-pip instead of 2-pip? Well, makes sense then.
You can't just increase the %-numbers of streetwise, leader etc. for Lols because it would make SWF, toolboxes and gen rushing even stronger. Perks don't exist too have ez escapes and 4ks and you can't buff every single perk to oblivion. It's very obvious that you are unable to figure it.
I never defended DS here, LUL. If i could i would delete that perk from the game. But it seems that DS thingy is very important for your life. -
Lol running in circles and holding m1 with the occasional space bar doesn't mean you have talent. So if survivors complain about camping because it takes no skill then I'll complain about pallet looping and generator repairs because it takes no skill.RabidWabbitz said:You have the right to camp it just makes you a no talent hack is all. But you are welcome to it.
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@DeadByFlashlight said:
@xxaggieboyxx said:
@DeadByFlashlight mindgames are not even possible on some jungle gyms because you can literally see through them. Along with your red stain going 3 feet out in front of youYes I know, you dont need to tell me

It was irony
im aware just saying why it wasnt possible
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It did @ you. You were in the quote...Vietfox said:
@xxaggieboyxxxxaggieboyxx said:
Just ignore vietfox he thinks all killer mains need to GIT GUD and this game is balanced and all killer mains care about is getting 4k. And just like he did here he takes things out of proportion and puts words in your mouth. Or texts whatever. But lol all you said was more points for killer and he freaks out thinking you don't want survivors to get pointsKalec84 said:@Vietfox said:
SuperiorityComplex said:
Vietfox said:
Kalec84 said:Can i also get point for carrying you wile you are wiggling?
@Kalec84 lol some killer mains want nothing at all for survivors.
Right cuz killers getting blood points too = survivors getting nothing.
1 - Killers get more bps already
2 - Struggle phase gives you points for smashing a key, why not the same for wiggling?
3 - It's quite obvious what kalec meant, and it wasn't because of getting more bps as a killer.Nope, as i just said, i was serious, as i alwais am, i have no problems with survivors getting more points, and i'd like to have more points as killer too.
What is wrong with that?
Funny you mention putting words in others mouth.
I've said that game is more balanced than people think, not that it was.
Yeah, some people should try to get better before rushing to the forums and cry. Fortunatelly there are some other killer mains who realize about that.
About the points, it's easy to expect this kind of reaction when u get used to people telling you even what outfits a survivor should use, just lol. And any ok survivor perk is discussed as if it was op, like the Alert perk thread.
Btw, @me next time.
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Just ignore vietfox he thinks all killer mains need to GIT GUD and this game is balanced and all killer mains care about is getting 4k. And just like he did here he takes things out of proportion and puts words in your mouth. Or texts whatever. But lol all you said was more points for killer and he freaks out thinking you don't want survivors to get pointsKalec84 said:@Vietfox said:
SuperiorityComplex said:
Vietfox said:
Kalec84 said:Can i also get point for carrying you wile you are wiggling?
@Kalec84 lol some killer mains want nothing at all for survivors.
Right cuz killers getting blood points too = survivors getting nothing.
1 - Killers get more bps already
2 - Struggle phase gives you points for smashing a key, why not the same for wiggling?
3 - It's quite obvious what kalec meant, and it wasn't because of getting more bps as a killer.Nope, as i just said, i was serious, as i alwais am, i have no problems with survivors getting more points, and i'd like to have more points as killer too.
What is wrong with that? -
@DeadByFlashlight mindgames are not even possible on some jungle gyms because you can literally see through them. Along with your red stain going 3 feet out in front of you
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They could make it like increased repair speed per dead survivor. Like 15% each.
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Lol opens locker to see Dwight in it. Stabs Dwight. That locker is unusable nowmichaelmyers87 said:Instead of pulling out of a locker he should just stab them in the heart
that would be cool -
They don't get to know about it until you insta down them. Unless they see the movement speed you get when you hook someone
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Yeah aren't you supposed to have like super senses? You hear someone scream across the map from a failed skill check and hear a pebble hit the ground from across the map and even in the opening trailer thing Dwight steps on a twig and the trapper hears it. But you can't hear that really loud noise from the gates being opened and opening?? Or even need a perk for a notification on crows. Speaking of crows why are they invisible at a range? Kinda makes them harder to utilize. They don't even fade away they just vanish
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My problem with this is that you can't stop survivors from pressuring a generator you can't do anything to stop it because they will just go do another gen if you sit right next to it. I think they could just add a 5% regression every time you kick a gen. I would be happy with that. When you kick it/hit it, it looks like it would damage it at least some.
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Nah I don't play letherface or have a PS4MegMain98 said:@AStupidMonkeyy said:
xxaggieboyxx said:what happened to rank 1 survivors? everyone there is so boosted when i am playing survivor. just finished my 5th game in a row of all of the survivors getting destroyed because no one wants to do a generator. please survivors if you are seeing this. do gens im so tired of dying and everyone just crouching and doing nothing.
ps: when im playing killer survivors always gen rush and pallet loop perfectly but when im playing survivor everyone is ######### and cant do anything for themselves
Those aren't potato teammates. Those are.. baked potato teammates xD fully cooked, Bud xD
A LOT of people are potatos at Rank 1. Yet when I am a killer at Rank 8 survivors are the gold standard and know how to loop and gen rush like no other.
By the way your name sounds familiar...I’m pretty sure I farmed points with you before when you were playing Leatherface because you had a daily with him on PS4
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@DeadByFlashlight said:
@xxaggieboyxx said:
@DeadByFlashlight said:
People preordered their trapper masks ages ago and they ahve been delayed for over half a year now.I call that scam

never even heard of this trapper mask. what does it look like?
http://store.deadbydaylight.com/miscellaneous/1152/trapper-mask-1-1-wearable-replica
oh like an irl thing. im an idiot i thought it was an in game thing. was wondering why you would pre-order something in game
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@Wolf74 said:
@xxaggieboyxx said:
@Wolf74 said:
@powerbats said:
@Wolf74 said:
Swamp is a terrible map for any killer.
I don't think you can explain how these killers should play to benefit from this map. Which powers compliment this map?I've been the killer as well as been survivor when on Swamp and people see it's a Trapper, Pig and Hag and they instantly rage quit. I've seen more rage quits on those maps and 4ks for them versus any other killer.
From my point of view that is just a made up claim.
I know we both cannot give prove to our claims, but I would like to hear WHY you think these killer are good on this map?
What tactic or power should work well with this map?
I seriously can't come up with ANY killer where I would use a Swamp offering to get an advantage.from my point of view the jedi are evil!! oh wait we arent talking about star wars...
As long as we can agree on "The last jedi" is the worse, I am fine.^^
i honestly dont know what i hated the most, last jedi or phantom menace. last jedi has nice fx but the story is just terrible and cheesy. phantom menace at least has some nice things about it. kinda but not really
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for this to even come close to working you would need noed to be a perk again. otherwise noed is complete garbage because people would just leave as soon as you have that movement speed. not a bad idea if this became an actual mechanic so survivors dont stick around for too long
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@Wolf74 said:
@powerbats said:
@Wolf74 said:
Swamp is a terrible map for any killer.
I don't think you can explain how these killers should play to benefit from this map. Which powers compliment this map?I've been the killer as well as been survivor when on Swamp and people see it's a Trapper, Pig and Hag and they instantly rage quit. I've seen more rage quits on those maps and 4ks for them versus any other killer.
From my point of view that is just a made up claim.
I know we both cannot give prove to our claims, but I would like to hear WHY you think these killer are good on this map?
What tactic or power should work well with this map?
I seriously can't come up with ANY killer where I would use a Swamp offering to get an advantage.from my point of view the jedi are evil!! oh wait we arent talking about star wars...
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@powerbats said:
@Wolf74 said:
@powerbats said:
So when you get Gideons or another killer friendly map do you complain that it's too killer sided? It's all about learning the new map and where are the good places to hide, the loops, the vaults etc.How many maps do we have?
tell me.. how many are "killersided"?
Even Meat Plant is bad for several killer (Trapper, Billy). So this is not a 100% killersided map.
And I can't come up with any real "killersided" map anymore.
After the "rework" not even Shelter Wood is "killersided" anymore.So now you're breaking it down to kill specific as an excuse.
Gideon's is great for Doctors, Nurses do well, I've seen Hags and trappers destroy, Billy's and even Bubbas. Crotus is made for Huntress and Clown, Billy's, Nurses, etc,
Oh and lets not forget swamp for Hag, Trapper, Pig, Doctor.
Now for survivors depending on killer plenty of maps suck Gideon's, Swamp, and your hated cornfield maps well depending on killer they're good.
Your problem is you want every map to be great for every killer and that's not how it works, Lampkin Lane is Myers Map. If you can't do well with any killer on any given map then perhaps you just need to practice more.
The same is true for survivors on Lery's and Gideon's the 2 most hated maps especially against certain killers.
just beacuase you have "seen hags and trappers destroy" or billy or bubba does not mean its a good map. i have 4k with the nurse on lerys. lerys the map with very low visibility and packed full of deadzones. doing well on a map does not classify it as a good map for that killer. a bad map for a certain killer means you are at a disadvantage as soon as you start
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@DeadByFlashlight said:
People preordered their trapper masks ages ago and they ahve been delayed for over half a year now.I call that scam

never even heard of this trapper mask. what does it look like?
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yeah, but nothing can stop people from just killing themselves on the hook. but on the bright side if they did that instead of dcing then at least it provides some time to do things for survivors
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@Rune said:
Scratched mirror, always amazing when I can see a survivor visibly freak out when I pop up right in front of them!yeah when they stop moving and spin the crap out of their mouse and they run into walls. best feeling ever
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honestly i wouldnt care about the hatch if it took 3 gens done for the last survivor to get it and the killer could close it.
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Anyone can screenshot a 4k they got at rank 1. Rank 1 means absolutely nothing and swf groups mean nothing if they are trash. Think back on that game and see if they could have played better. Answer is probably yes. But at the same time those ads ons are really nice so I'm not surprised you got a 4 man. I used those once and hit someone cloak mid chase catch up in 2 seconds basically free downs. But really only with at least one of the windstorms is wraith actually good against not ######### survivorsonly1biggs said:@Orion said:
@LightsOut88 said:
^^ I garuntee you this dude would get 0k as a killer. I can tell for certain, just from his weak comment. He talks about gittin gud but has no idea what its like to have to actually be skilled in dbd. First game against a micd up team and hed be opening a thread crying about it.There are a few people on the forum whose comments and opinions you can safely ignore without missing out on anything relevant.
I'm sorry, what were you saying?

4 man SWF's, 4 DS, Insta Heal, 2 flashlights, 3 Adrenaline, DH, big spins (lol)... You get the idea. Oh, 3 gens left btw. 90% of my games end this way. Try again.
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I get what people are getting at when they wanna nerf swf and add all that stuff to make it harder but the devs have to consider not all swf are gonna. Be toxic or super good. Some people like me just wanna goof around and play a game with my friends and not get nerfed into the ground or make a separate queue that no one would ever use. Only thing I would recommend to prevent lobby dodging is give killer more points for going against swf because it doesn't hurt anyone and makes killers happier(myself included but I never dodge swf I just play nurse)