Can we get some points for trying to wiggle free?
More often then not, when the killer picks you up, you’re getting hooked. You rarely break free from their grasp. I’m not complaining, really. That being said, could we get some survival points for trying to break free? Otherwise, we might as well not try to wiggle free, since a hook is going to happen most of the time. Even if it’s a tiny amount of points.
Comments
Can i also get point for carrying you wile you are wiggling?
I am serious, is a good idea, and we got take points
win win
2 - Struggle phase gives you points for smashing a key, why not the same for wiggling?
3 - It's quite obvious what kalec meant, and it wasn't because of getting more bps as a killer.
Nope, as i just said, i was serious, as i alwais am, i have no problems with survivors getting more points, and i'd like to have more points as killer too.
What is wrong with that?
If you need extra points as reward to struggle for your life, that's totally your choice.
Just dont do it and enjoy the basement.
the irony of you whining for killer nerfs in other threads, and begging for extra bp for breathing air, is absolutely hilarious. this is why you peoples biased opinions are tossed in the garbage around here.
i guess since they dont give you crybabies extra bp for struggling, that the devs opinions are trash too eh?
oh snap, i guess the trash pile must be yours. no worries, we scoop your biased opinions into the toilet near daily.
gg
we dont like to reward players for making mistakes. breaking gens isnt because they made a mistake. needing to wiggle free after being caught was a mistake.
struggling against the entity on the hook is different because its essentially distraction points to help buy the others time, which is why you cant struggle on the hook as the last survivor.
Yeah it would be nice. Currently there are very few sources or Survival points, this could be one (and it would make sense).
B> @Kalec84 said:
Killers get points for hooking survivors. In a certain way they get points for carrying survivors.
Funny you mention putting words in others mouth.
I've said that game is more balanced than people think, not that it was.
Yeah, some people should try to get better before rushing to the forums and cry. Fortunatelly there are some other killer mains who realize about that.
About the points, it's easy to expect this kind of reaction when u get used to people telling you even what outfits a survivor should use, just lol. And any ok survivor perk is discussed as if it was op, like the Alert perk thread.
Btw, @me next time.
2. I don’t care if survivors get points for wiggling or not, my post was just criticizing your logic.
3. He wants points for carrying, just like you want points for wiggling, both win. It’s not like he said screw the idea.
1 - if the survivor is good AND killer is bad.
2 - my point was the smashing system related to bps, like the struggling phase.
3 - sure, let the killer have those bps. I play as a killer as well.
Wouldn't be too bad.
You also get BP if you heal yourself and then stop healing yourself before you complete the heal.
He’s still part of the community though. So we should tolerate one another as best we can instead of arguing.
I agree - Survivors should gain points for wiggling out.
As it stands, Survival points can only be gained by escaping the trial, escaping the Killer’s grasp, and self-healing, as well as struggling on hook and Kobe-ing
At the very least, also make losing the Killer in a chase grant Survival points.
Survivors need more ways to gain Survival points, and points by wiggling is a good step in the right direction.
the killer doesnt get points for carrying the survivor. he gets points for the end of that if hes successful, aka the hook, in the same way survivors get points if they successfully wiggle free. its literally the same on both sides. by trying to argue that you want extra points just for the carry, and that the killer shouldnt get them for the carry, says a lot about you.
thanks for being so obvious, ill be sure to discard your opinions into the trash without wasting time reading them in the future.
Personally, I think there is a large discrepancy in blood points earned between survivors and killers. Anything that helps balance the scales for survivors is something I will get behind. Good idea.
ironic that you call my view narrow.
opinion disregarded.
i dont see any problem with that.
it'd be nice to get some more BP as Survivor.
That way, it benefits both parties. Wiggling points could go towards Survival for Survivors, and Sacrifice for Killers (or some other thing).
One thing is what if the killer say Billy since we've all had this happen just happens to charge in your area and tunnels you till he downs you.
You didn't make a mistake since he just randomly charged into where you were near nothing objective wise. But because you got found 1st you either have to loop him forever till he gives up which you killers hate or eventually get caught.
So it's not your fault in that sense that he found you 1st like that so why not give wiggle points but make them similar to struggle points.
But as someone else said you get diminishing returns and it should never be more than what the total would be for end game struggle.
So say max 250 1st time and max 150 the second time with 3rd time if you get that far 50 and nothing after that.
The usual doublestandards.
Survivor get a reward if the struggle free, but want a reward for trying.
Killer get a reward for hooking, but I have never heard them asking to get a reward for losing the guy on the way to the hook.
oh wait you think i'm salty?
survivors get a reward if they struggle free after a carry, and killers get a reward if they hook after a carry.
this isnt rocket science timmy.
if you want extra bp for being carried (after messing up by being downed) then you have to also give the killer extra bp for carrying (being successful).
its your lack of balanced perspective that makes us discard your opinions into the trash. dont worry, you arent alone, the trash is always full around here.
my opinions are balanced. those who catch feelings about my opinions are usually salty, but not always.
i will judge you by your opinions, and dont worry, i dont catch feelings. i dont have those.
The point system is good as is. If you want more points per round ask for secondary objectives to be added to the game to slow down how quickly games end.
@Lowbei Just a question: in which cathegory killers should earn carry points? I don't know you, but most of the time I reach the cap in most of the cathegories, except Sacrifice if I can't kill everyone. I can understand you point of view of giving to all or to no one, but personally I think on killers those points would be "wasted" and would just help reaching the cap sooner, while on survivors they would allow to go beyond the current limit of 5-6k on an 8k cap in survival points which I find a bit unfair.