Have you guys tried on making the killer more of a fearful presence?
I feel like alot of the problems in the game have risen because the survivors have lost fear in the killers. I have realized that some of my best games have been the ones where the killer was powerful enough to be fearful but fun to play against. Killers have lots of tools but they lost a weapon, FEAR... This game stops being a horror game the moment it loses it.
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Never going to happen, in order for a Killer to be feared, they would need to be "OP" so Survivors will ask for nerfs.
you could make the “scariest” monster in the world, and theyll still be getting teabagged at pallets.
When pallets safe windows loops second and 3rd chances are removed or nerfed. This game will become a horror game. When all killers are feared(not just nurse) it would be scary and actually live up to its genre.
deny it all you want people but at the end of the day everyone(almost) knows survivors have the upper hand and this game isn't anywhere near a horror game
Pretty much what @Lowbei said, after so many hours it doesn't matter how good or spooky the killer is survivors just aren't going to care, especially when they have 100's if not 1000's of hours.
Even if they still fear the Killer after facing them 1000 times, eventually it'll wear off.
The only real way to keep fear is to make the game more about stealth and ambush. There are very, very few elements leading into this right now. You can hear a Huntress hatchet, Nurse blink, Wraith bell, Clown bottle, chainsaw, traps, etc. far into the distance. There's no fear once you know what killer it is, especially one that will never just pop up on you.
The stealth killers that can ambush or surprise you aren't even mechanically designed around it, and the game itself isn't designed around accommodating this. Myers tiers up and gets a terror radius and chases people into one shots. Lame.
Pig roars when she ambushes, warning people to run, and she's already slower than a running survivor while stealthing. Lame.
Wraith is practically the better ambusher now that Windstorm is baseline, and he can travel without a lot of warning. Granted, Hillbilly can also travel without any real warning, since they capped and subsequently broke the distance of his sprint audio, so you don't even know he's coming until you hear the terror radius, and by that point he's on top of you.
Nurse basically requires M&A with a strong range increase addon to try and blink without her terror radius warning you.
At the current stage and design of the game, the only killer to consistently bring jumpscares is The Hag. Bring in Monitor and Abuse, and she only has a 16 meter terror radius. With her short stature, and often times short ranged snarling, she can pop up on people all of them, and a quiet moment where someone hits a trap can be frightening.
But that's it. After so many hours, just hearing a sound effect will almost always take all apprehension away, and replace it with frustration or hope depending on the killer.
Shrink the lullaby? No, no, no. Simply use Whispers and Monitor and Abuse. Whispers will help you know when survivors are near while Monitor and Abuse lets you get VERY close to survivors without them realizing the danger.
wasnt complaining about balance. was saying it would make it a horror game. stay on topic maybe??
also 45 meter directional humming that gets louder the closer you are is very easy to tell when they are near. at least it is for me
You simply cannot force players to feel pure fear. They adapt and overcome it. However, tension can be used to simulate fear and has been used in many works to accomplish this feat. Focus on making tension, then the fear will follow.
Fear in a game like DBD is not created by "scary" pixel, its the power the scary pixels have that should scare the survivor, The issue is that they can just run in circles and have a insane feeling of safety inside their broken loops. They even go that far to taunt the killer..... that should tell you enough
Get rid of TError radius. Imagine being on a gen looking one way, and the exact moment you turn the camera around LF approaches and revs his chainsaw, you’ll crap your undies like a muddafugga.
We nicknamed him cumface just so I can get through a match with minimal screaming lol. 😱
Someone who kills without hooks as much as possible and not reliant on Moris.