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xxaggieboyxx

xxaggieboyxx

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xxaggieboyxx
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  • @Zanfer said:

    @xxaggieboyxx said:
    what happened to rank 1 survivors? everyone there is so boosted when i am playing survivor. just finished my 5th game in a row of all of the survivors getting destroyed because no one wants to do a generator. please survivors if you are seeing this. do gens im so tired of dying and everyone just crouching and doing nothing.

    ps: when im playing killer survivors always gen rush and pallet loop perfectly but when im playing survivor everyone is ######### and cant do anything for themselves

    You will always remember the negative aspects of each game. What about the times you actually got out with everyone or the time you destroyed everyone as killer...

    watch anyone play at rank 1 on youtube. take tru3ta1ent for example. all of his rank 1 games where he gets a 4k it isnt because he is good but because the survivors are trash. watch a vid and pay close attention and see how well the survivors really did as far as efficiency and evading and you will see how bad they did. so those times i destroy everyone as killer its really because they sucked. unless nurse lmao

  • Vietfox said:
    “Game is in the best state it’s ever been for Killers. Quit whining” ~ Bias Survivor players 2018.

    It’s just a sad fact. Developers have fixed quite a bit of the broken stuff for Survivors, but there is still broken stuff. Gen Rush, Hatch, DS, SC, SB (which the exhaustion nerf didn’t even effect it. Actually getting a buff now you can SB off hook every single time and use the I-Frames from it with impunity.)

    Just because they fixed some of the broken stuff, Survivors will say that Killers should “be fine” now with whatever stuff is still broken in their favor, cause there used to be even more.
    @SovererignKing
    The only stuff which needs to be fixed are whiny killers' skills.
    I've been maining a hag lately and only in 1 out of 20 matches last survivor managed to get the hatch.
    -Rank 1
    -Hag
    -Ruin, Deerstalker, MYC, NOED
    Rank 1 means nothing now, I made a discussion about this. Just because out had "20" good matches does not mean this game is balanced 
  • This is actually stupid now I want mashed potatoes(not spam I really do now)
  • I didn't read all of it I'll admit but you missed pop goes the weasel.
  • The toxicity in F13 is just as bad as Dbd but in that game there are multiple objectives you can do as a cc to "win". A big diff is that you can fight back against Jason quite effectively and every round is capped at 20 minutes. The emotes and clothes are crazy and create some toxic as f#%k gameplay along with them being able to troll J to high hellor pretty much keep him stunlocked. I suggest watching youtube vids

    Yeah I played speedo Chad and did the  dance where he rides the pony. Very time I stunned Jason on the floor XD
  • this is restraining order jake

  • Wanting to get away from salt? I feel like getting destroyed by a guy that has power armor and a guass rifle when you have a BB gun will bring the salt right out

    not to mention being able to be seen on the map if that is still a thing 
  • People are actually voting Kate even though she has no redeeming factors.

    Her Perks are godawful.
    She has no stealth potential.
    She's annoying to listen to.
    She ain't even pretty.

    Like what the [BAD WORD] why do people love this Taylor Swift ripoff I swear to the entity

    Dance with me is nice. Combined with lithe I'm evading killers/losing them pretty often but alone with no lithe it's pretty terrible because the killer can just see which direction you went and catch right back up
  • I thought the perk was called bamboozle because it bamboozles me how he can vault through the window so fast and fit through it without breaking it at the same time
    Never thought of it this way. It makes sense tbh 
  • what happened to rank 1 survivors? everyone there is so boosted when i am playing survivor. just finished my 5th game in a row of all of the survivors getting destroyed because no one wants to do a generator. please survivors if you are seeing this. do gens im so tired of dying and everyone just crouching and doing nothing.

    ps: when im playing killer survivors always gen rush and pallet loop perfectly but when im playing survivor everyone is ######### and cant do anything for themselves

    Those aren't potato teammates. Those are.. baked potato teammates xD fully cooked, Bud xD
    This is the reason I rarely play survivor without my friends because I just get crappy games because people are idiots. At least with my noob friends I can tell them what to do 
  • A lot of killers really need add ons to become anywhere close to viable.

    doctor: Pretty much useless without good add ons
    nightmare: terrible in general but pill bottle and z block make him not so terrible.
    trapper: in my opinion without bloody coil, iridescent stone or a bag/sack trapper is not so good
    wraith: not so bad without add ons but the ultra rare clapper and Windstorm(not both just either) really help him 
    huntress: charge add ons are not needed but really help
    hag: haven't played her yet but from what I hear the add ons that increase teleport range are a must
    spirit: not anything specific but without add ons she is pretty bad 
    Cannibal: faster charge speed is very good and in my opinion needed to have a decent chance on some maps.
    the rest I don't think need add ons to do good.(or aren't good with or without add ons)

    i do think killers should have a way to keep add ons after a win seeing how reliant some killers are on add ons. Maybe if you double pip you keep add ons?



  • This is supposed to go in fan creations just for future reference 
  • @WhateverIGuess literally all I was saying is that a lot of perks "reward bad gameplay" and some more than others. Nothing else, I even said I didn't mean them to be op or not used but you still replied just for the sake of arguing. Both of our points have been made just drop it 
  • @xxaggieboyxx said:
    WhateverIGuess said:

    @xxaggieboyxx said:

    WhateverIGuess said:

    DS needs to go, along with NOED. Both reward bad gameplay, both are insane crutches.
    
    inb4 zomg what r u sayin!!!11! noed is a hex totum it be completely balanced111!!1!!!
    
    
    
    Yeah almost every survivor perks rewards bad gameplay. Any exhaustion perk rewards bad gameplay because you were found. So you get a get out of jail free card. Ds as you said. Self care. Did you get hit? Well who needs teammates let me just heal myself. We'll make it. Teammate got hooked(bad gameplay) so let me heal him really fast. Deliverence you got found and hooked. The list goes on but some reward bad gameplay more than others. But what I'm saying is if survivors played perfectly never got downed or hooked then more than half of the perks would be useless because they help in those situations.
    

    Getting caught hooked found.<<bad gameplay rewarded 

    You're over exaggerating my dude. Exhaustion perks are in no way crutches or reward bad gameplay. We'll Make It? Do you seriously consider this a crutch or bad gameplay rewarding perk?

    All of these perks have a downside that DS doesn't. DS is literally ez skillcheck and you get no downside whatsoever. Exhaustion perks cause exhaustion, self-care is longer, deliverance causes No Mither for 60 seconds. We'll Make It doesn't even have to be used because people can just simply unhook the hooked guy faster than you.

    and DS? You press space. No downside, no nothing. Only gain.

    I wasn't in any way saying they were op or shouldn't be used I was only saying they reward you/help you when you or your team screws up. And that your rewarding bad gameplay thing applies to more than just ds and noed. But the crutch thing mostly applies to ds and noed 

    Who would have guessed that perks help you in game. Wow. All perks are relatively fine and balanced, except DS and NOED.

    Completely ignoring what I said just for the sake of being a jerk and arguing more. Pathetic 
  • @xxaggieboyxx said:
    FeelsVeryBadMan said:

    @xxaggieboyxx said:

    there has been a ton of noobs at rank 1 because its really easy to pip as survivor now. thats why rank 1 is easy and people are getting rekt.

    play killer at rank 1(or any rank) and get really smart survivors when all of them know how to loop then you will understand.

    Pipping as a survivor was easier back then. I play killer and currently I'm at rank 3. It's kinda challenging but most of the time the survivors I get are immersed P3 Claudettes.

    But my main question is: Why were survivors considered to be fine and not OP according to Marth88 and his experiment? Why are survivors so OP now ? I mean, they got nerfed a lot. Pallets removed, pallet vacuum removed among other stuff that really helped killers.

    The list of nerfs In game has killers nerfed way more than survivors that is an undeniable fact. Survivors have been nerfed in what ways? Pallet vacuum gone? Well they made the pallets drop quicker. Exhaustion doesn't recover while sprinting? Well now you lose it all when you are hooked and made some maps loop harder to loop/took them out... any more direct survivor nerfs? Buffing garbage killer perks doesn't count as a nerf to survivors btw.

    they still can loop a pallet 2 times completely safe from a 115%movement speed killer. They can still loop windows with ease. 

    You never understand game balance until you try your very best and get completely destroyed by survivors that know how to run in circles and when they aren't running in circles they do generators. 

    Yeah, but, pallets dropping quicker doesn't matter, you can still get hit through them. Exhaustion gone on hook is normal, even before this was implemented my exhaustion perk was almost always ready by the time I got unhooked.

    Survivors loop, it makes sense, I see literally no other gameplay option for them, stealth is very weak because it gets pretty much deleted in most cases. When I'm chasing a survivor and he's looping me, I force him to drop the pallet so he doesn't loop me for another 2 / 3 circles. I don't respect pallets. Windows are extremely unsafe, especially with the game's hitboxes, most of the time I hit a survivor when he's already 10 meters behind the window, that is bullcrap. Not to mention, there are so many unsafe pallets and windows.

    Still don't see any more survivor nerfs. My main point was survivors are still op because of all the pallets that waste 20 seconds+ each and if people fail to window loop you they are just not very good. Survivors also appear to be more op because of all the killer nerfs they put out. It makes killers less strong therefore giving killers less of a chance to kill. 

    Like I said before. Once you get destroyed and kill no one because of all the pallets, windows, safe havens, second chances. You will understand that survivors are op until then you can think this game is balanced and fair 

    ps: playing nurse doesn't count 
  • @xxaggieboyxx said:
    WhateverIGuess said:

    DS needs to go, along with NOED. Both reward bad gameplay, both are insane crutches.

    inb4 zomg what r u sayin!!!11! noed is a hex totum it be completely balanced111!!1!!!

    Yeah almost every survivor perks rewards bad gameplay. Any exhaustion perk rewards bad gameplay because you were found. So you get a get out of jail free card. Ds as you said. Self care. Did you get hit? Well who needs teammates let me just heal myself. We'll make it. Teammate got hooked(bad gameplay) so let me heal him really fast. Deliverence you got found and hooked. The list goes on but some reward bad gameplay more than others. But what I'm saying is if survivors played perfectly never got downed or hooked then more than half of the perks would be useless because they help in those situations.

    Getting caught hooked found.<<bad gameplay rewarded 

    You're over exaggerating my dude. Exhaustion perks are in no way crutches or reward bad gameplay. We'll Make It? Do you seriously consider this a crutch or bad gameplay rewarding perk?

    All of these perks have a downside that DS doesn't. DS is literally ez skillcheck and you get no downside whatsoever. Exhaustion perks cause exhaustion, self-care is longer, deliverance causes No Mither for 60 seconds. We'll Make It doesn't even have to be used because people can just simply unhook the hooked guy faster than you.

    and DS? You press space. No downside, no nothing. Only gain.

    I wasn't in any way saying they were op or shouldn't be used I was only saying they reward you/help you when you or your team screws up. And that your rewarding bad gameplay thing applies to more than just ds and noed. But the crutch thing mostly applies to ds and noed 
  • It looks like F13 type of game, with if you are caught you are finished. May try it
    That's what I don't like about dbd too many second chances. Gotta hook em 3 times each and they get a set of very useful perks to help them get away. I want a game where I feel the power in the power role.

    ps:"wah just play nurse" no nurse gets very dull after the first few games in a row
  • @xxaggieboyxx said:
    DarkWo1f997 said:


    only1biggs said:

    @DarkWo1f997 said:

    @only1biggs exactly, you’re MOCKING the killer forum. You are provoking a confrontation by making fun of people hat you don’t agree with. 

    I don't agree with nonsense. It's pretty simple.

    What are you doing here? Again, you are the ONLY one in this thread tying to derail and throw salt everywhere. Go away if you don't like it

    Yeah, this is nonsense. Don’t know what I’m doing drowning in unseen irony. 

    Sorry I'm late to the party to back you up bt yeah I agree with everything you said. People on this forum only like to argue. Myself included tbh but I use facts in my arguements at least not just oh I'm rank 1 and this game is balanced 

    Could you point out where I said the game was balanced please?

    Being rank 1 is part of the mockery, but I guess that went over your head?

    I wasn't referring to you but I can see how you might think that :/ I was just saying that I back up my arguements with facts and don't argue just to argue and be mean like @DarkWo1f997 was saying 
  • Makes sense because it's lighter but would be too op probably 
  • @DarkWo1f997 said:
    @only1biggs exactly, you’re MOCKING the killer forum. You are provoking a confrontation by making fun of people hat you don’t agree with. 

    I don't agree with nonsense. It's pretty simple.

    What are you doing here? Again, you are the ONLY one in this thread tying to derail and throw salt everywhere. Go away if you don't like it

    Yeah, this is nonsense. Don’t know what I’m doing drowning in unseen irony. 
    Sorry I'm late to the party to back you up bt yeah I agree with everything you said. People on this forum only like to argue. Myself included tbh but I use facts in my arguements at least not just oh I'm rank 1 and this game is balanced 
  • In my slightly biased opinion towards killers I'd say camping is just sitting there watching the hooked survivor. Patrolling the area for a survivor you think/know is around is often considered camping and a "scumbag move"

    how to counter patrolling:
    if the killer is looking for you when you are near the hook let them chase you away. Or just don't be around the hook so the killer has no reason to think you are near. I often see scratch marks near a hook so I don't leave then I'm called a camper because I won't let them save the hooked survivor 
  • Yeah they said it was solvable but I don't think anyone ever really solved it 
  • DS needs to go, along with NOED. Both reward bad gameplay, both are insane crutches.

    inb4 zomg what r u sayin!!!11! noed is a hex totum it be completely balanced111!!1!!!

    Yeah almost every survivor perks rewards bad gameplay. Any exhaustion perk rewards bad gameplay because you were found. So you get a get out of jail free card. Ds as you said. Self care. Did you get hit? Well who needs teammates let me just heal myself. We'll make it. Teammate got hooked(bad gameplay) so let me heal him really fast. Deliverence you got found and hooked. The list goes on but some reward bad gameplay more than others. But what I'm saying is if survivors played perfectly never got downed or hooked then more than half of the perks would be useless because they help in those situations.

    Getting caught hooked found.<<bad gameplay rewarded 
  • @xxaggieboyxx said:
    there has been a ton of noobs at rank 1 because its really easy to pip as survivor now. thats why rank 1 is easy and people are getting rekt.

    play killer at rank 1(or any rank) and get really smart survivors when all of them know how to loop then you will understand.

    Pipping as a survivor was easier back then. I play killer and currently I'm at rank 3. It's kinda challenging but most of the time the survivors I get are immersed P3 Claudettes.

    But my main question is: Why were survivors considered to be fine and not OP according to Marth88 and his experiment? Why are survivors so OP now ? I mean, they got nerfed a lot. Pallets removed, pallet vacuum removed among other stuff that really helped killers.

    The list of nerfs In game has killers nerfed way more than survivors that is an undeniable fact. Survivors have been nerfed in what ways? Pallet vacuum gone? Well they made the pallets drop quicker. Exhaustion doesn't recover while sprinting? Well now you lose it all when you are hooked and made some maps loop harder to loop/took them out... any more direct survivor nerfs? Buffing garbage killer perks doesn't count as a nerf to survivors btw.

    they still can loop a pallet 2 times completely safe from a 115%movement speed killer. They can still loop windows with ease. 

    You never understand game balance until you try your very best and get completely destroyed by survivors that know how to run in circles and when they aren't running in circles they do generators. 
  • there has been a ton of noobs at rank 1 because its really easy to pip as survivor now. thats why rank 1 is easy and people are getting rekt.

    play killer at rank 1(or any rank) and get really smart survivors when all of them know how to loop then you will understand.

  • I want the achievement but deliverance decides not to work at least half the time 
  • Thetruth said:

    Should probably just take it out of the game so killers stop crying about it

    I mean, when survivors cry about stuff it gets nerfed. Bloodlust got nerfed Freddy got nerfed they got multiple killer perks nerfed some to near uselessness. Pallets are dropped quicker so killers are less likely to get a hit. The devs even buffed exhaustion after nerfing it by making it go away as soon as you are hooked. So don't say killers cry about things. When killers "cry" they usually have numbers to back it up and actual reason other than just "this is op please nerf it" 
  • @Acromio said:
    Losing against the Wraith feelsbadman.

    idk wraiths not too bad. im consistently piping at rank 1. maybe i keep getting garbage survivors over and over

  • when i bodyblock someone in a corner and hatchet them then hit them. or chainsaw them

  • if you made it to where you cant spectate when in a swf lobby then yeah that would be great. people would still probably add people in game just to tell them things.

  • Yeah I keep running ruin and haunted grounds... they no joke get ruin more than half of the time after the first totem they cleansed. And I have done it to killers a few times too
  • Idk what you are talking about with the pallets but lithe yeah it happens to me too. The chase stops for half a second and you vault and don't get lithe because you weren't in a chase. It happens 
  • powerbats said:

    ! mil doesn't always get to that high depending on Blood web rng sometimes i'm lucky to get into the 30's.

    Same. He was like 1 mil 50 levels and I'm like what??? I run out almost every time at like level 36 
  • I agree it is stupid when the killer dodges, have to back out or the game is over, and you have to back out wait 5 seconds then re invite people 
  • ClogWench said:
    And people act like neither is ever an actual tactic. Camping usually does more harm than good but occasionally it's useful. Tunneling is useful for getting someone out early. You're not wasting time standing around waiting like camping and you're also not wasting time getting looped by a healthy survivor. 
    Some loser on my profile on steam keeps calling it an inferior tactic but it worked and snagged me 3 kills and the last one made it out the hatch only because I had mercy on him early game when I could have killed him
  • That would be a cool perk. Block one window permanently. Maybe make a cool down on it for 2-3 minutes and do another window. I would be Blocking all those jungle gyms 
  • You wanna heal?? Naaaah fam you bout to take this blade 
  • I'm definently checking it out when it comes to steam. If it comes to console I'll probably play on that though since my PC has the fps of a potato. Better to play decent fps than teleporting around everywhere because I'm playing on a potato 
    Yeah last year looks so lit and may actually be balanced because they have had plenty of time to observe f13 and dbd and see their mistakes but you never know. Dbd's trailer makes it look like a horror game where killers destroy everything and don't have to run in circles all the time 
  • I'm definently checking it out when it comes to steam. If it comes to console I'll probably play on that though since my PC has the fps of a potato. Better to play decent fps than teleporting around everywhere because I'm playing on a potato 
    Why are you playing on a potato? How do you even download games on a potato. Ohhh I should get a potato and take it with me wherever I go then I can play my games on it 🥔 
  • SenzuDuck said:

    @DeadByFlashlight said:

    @SenzuDuck said:
    Yea, they never do any changes for killers.

    Yes, I bet this hotfix will be example for the huge killer buffs several times in the following weeks :wink:

    They've pretty much done nothing but buff killers for months.

    They have also done a lot of nerfing to killers. Why shouldn't killer be buffed? Isn't this supposed to be a horror game not run in circles game? What nerfs have we got to survivors recently?... exhaustion and pallet vacuum. That's it, the rest just buffs like losing exhaustion when hooked. Can cancel the unhook really fast. Pallets drop faster.(they can't even nerf survivors without buffing them) they took tinkerer away from killers and made huntress worse then when it backlashed they quickly changed it back. Nurses lunge is bad.(although I'll admit it makes her semi balanced having a garbage lunge) buffed wraith then "tweaked" is movement speed when uncloaking so he barely can catch up to survivors with the best swift hunt add on. If I'm missing any survivor nerfs tell me because I forget things tbh

    edit: they nerfed bloodlust which is a buff to survivors making it easier to loop 
  • Lowbei said:
    Lowbei said:
    Lowbei said:
    reported for spam
    In general discussion. You are quite the special one, aren’t you?  

    Reported for having a Myers profile pic and your name beginning with that fat “L”. 
    dont get salty with me because you dont understand what the forum is for.

    we discuss the game, not whichever streamer you have a crush on.

    dont make a followup thread about what kind of cheese you like. we dont care.
    You realize I’m talking about pig, right? Please tell me no one can be that dumb??
    no, not only is the pig not thicc, but her name is amanda.

    also, if you continue insulting people, you will have to leave.

    welcome to dead by daylight

    What crawled up your butt? Where else would this go? It is dead by daylight related. I see you on other threads just being mean for no reason
  • It's such a big map if you aren't hillbilly you have trouble getting around 
  • @PhantomMask20763 said:
    Your number one: As Freddy take 
    Remember me
    Save the best for last
    Rancor 
    Play with your food 

    remember me and save the best for last?? ewww

  • stealth.

    urban evasion, lithe dance with me iron will.

    challenge: be stealthy and dont get hooked

  • @Tsulan i remember the names of people that tbag at the gates just so i can camp/tunnel them next time i see them

  • @Nickeh said:
    No joke, close to 25% of my hits as survivor come from this... yet it almost never applies to me as killer. Go figure.

    There's no feeling quite like getting chainsawed when your feet are well on the ground and you've already been sprinting away from the window, well out of the vault animation.

    try this irl. stick your arm through a window and see if you can touch things on the other side. if the answer is no you cant then you may have no arms

  • when survivor mains think killers are actually strong. hahahaha. you HAVE to play both side in high ranks consistently to understand the balance of this game. in no way is this game balanced. they need to stop nerfing killers and giving them downsides to add ons powers ect. they need to encourage stealth with points and at least half the pallets and windows. when a killer finds a survivor they just loop them for 5 gens. its not that hard. killers can literally do nothing against a smart survivor that knows how to loop until they run out of pallets or screw up. its just sad that you need survs to screw up to actually down them

  • @Eight said:
    Er... Wasn't the reason for the "rework" partly because Freddy is too tough for newb survivors, and too weak against the reds?

    These suggestions will make him impossible to play against until people git gud.

    every killer wrecks people until they git gud. name one that doesnt

  • @Gay Myers (Luzi) said:

    @xxaggieboyxx said:

    @Gay Myers (Luzi) said:

    @xxaggieboyxx said:

    @Gay Myers (Luzi) it wasnt in the patch notes on the game

    pc?

    yeah, i guess it was in the patch notes on the forums but not on the game. idk i used snipping tool to get that. go check the notes for yourself on pc

    Nah, no need. I was informed that it was forgotten, but yeah, still, the hotfix came out which is good

    guess so

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