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xxaggieboyxx

xxaggieboyxx

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xxaggieboyxx
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  • yeah it annoys me when i play killer so if i end up staying to the end as survivor i always say gg

  • i have always thought that the trapper should AT LEAST spawn with an extra trap if not always be able to carry another because it is so painful having to go across the map to get 1 trap and yeah if you want this game to be a horror game for survivors just get good with the nurse and be a nurse main.

    TBH nurse is kinda gay tho its too easy and not fun just destroying survivors

  • Don't know if it was said or not I'm too lazy to look be he shouldn't move at the same speed while revving because then he would just constantly be revving and only release on a survivors back 
  • @Visionmaker the entity gives the killers strength so your movement speed thing is dumb and yeah you only grab 1 hatchet but you get what I'm saying with the exhaustion you are prob just a survivor main who doesn't want to get their favorite perk nerfed 

  • I don't see why people are complaining I like the change it doesn't make sense that you recover from being exhausted while SPRINTING!!!!
  • just got another "bbq and nurses take off your training wheels" when i got a 4 man and when i said play killer at rank 1 see how easy it is they said killer is boring meaning they are a survivor main complaining about killer perks i love it

  • I love the huntress but I can't play her anymore because there are too many maps and spots on maps where you have to travel miles just to get to lockers and if you run out of hatchets go through the painful chase or just stop and go get more hatchets 
  • lol complains about imbalance but when it's not a nurse they go pallet looping ds using and crap against the worst killer but they don't complain when the imbalance favors them

    thsy didn't buff the nurse they fixed her brokenness on maps where she literally could not blink and survivors would exploit that 

    they fixed the things that shouldn't have existed in the first place 

    cant beat the nurse? Play stealthy, hide, learn mind games, break line of sight go in lockers when they blink they can't grab you out 

    don't go on the forums to complain about a killer that I will admit is op but what are they gonna do short of removing her? There is nothing that they could do to nerf the nurse without making her useless

    just deal with it 
  • I agree being camped sucks but sometimes it's necessary/viable there isn't anything that's gonna be changed(at least not any of your ideas) but I think there should be something discourage camping but not punish the killer for doing it when it's viable or necessary. I don't have any ideas but a debuff, teleportation or stun are very dumb ideas(no offense)
  • Don't be out in the open 

    you could trying running around a tree in a circle but this is a last ditch effort and shouldn't be relied on but it works against new players 
  • Killers are supposed to be strong man get used to it but play more stealthy if you can't loop him 

    I like the clown because it is similar to the nurse(no not the power is like the nurse) because if the player is good there isn't too much survivors can do(if they have some decent add ons)
  • Yeah I ran into him too it's not very fun 
  • @CallMeRusty420
    @SadonicShadow

    bet this guy was one of the people leaving bad reviews on the game and posting discussions on steam saying "freddy op pls nerf"

  • @SnakeSound222 said:
    JayDoesGames said:

    @SadonicShadow said:

     @JayDoesGames said:
    

    In all honesty he needs nerfing. All I ever see are people spamming shock and you can't do anything cause of it

    Yeah, they should get good. That's exactly the point. Shock spamming isn't a skill.

    Then your teammates should be doing gens while Doctor isn’t hitting you. A Killer shouldn’t be nerfed because of you or your teammates’ failure to properly fight him. 

    thaaaaats right

  • @Goobz said:
    First couple of seconds on a gen with Hex: Ruin enabled give no progress, problem solved. So gen tapping in that instance is making the survivors worse off than just doing the gen with ruin.

    still doesnt fix the problem they would just get on it and get off as soon as they get progress but yeah it would slow them down a lot but still bypassing the point of ruin which is to cause regression or... ruin like the quotes say on the perk

  • buff no mither so they arent injured and can pick them self up everytime... then i would use it

  • @Taretsu said:
    What do they do?? Well they gather at The Cool Killers Club, of course!

    or wait... was it The Hookers?

    FREDDY'S BITCHES

  • @Jack11803 said:

    @Taretsu said:
    What do they do?? Well they gather at The Cool Killers Club, of course!

    or wait... was it The Hookers?

    Nea and the PUSSYCATS!

    dang it you beat me here... by like 8 days but i was gonna say that!!

  • @Twitchin said:
    View model and animations would be harder because obviously, smaller the player model the harder it is to see in grass, on the map in general.

    Not sure it's something the developers would like to really do, considering it would require a lot of balances.

    I'm also not sure how the story would be written for that either.

    What do I know though.

    @Dizzylizard said:
    difficult to pull off without causing an uproar about connotations with a case like the poor Jamey bulger murder in Britain, in ether case it would be risky to introduce a child in some way without ensuing a lawsuit from someone regardless of which side of the game the are on.

    Also this ^

    here the lore, little timmy went a little too far away in recess and was never seen again

  • @Wyvern740 said:
    If I'm not mistaken The Entity severely limits communication, hence why the only dialogue heard is screams and groans of pain. It would be very hard to make an agreement between survivors let alone between them and the killers.

    lol imagine survivor stop running in a chase, turn around and look the killer dead in the eyes and just grunt "mur mer muh" killer just sits there motionless then slowly backs away

  • wouldnt be surprised if in lore they fought back at least once so they get the picture that they cant win also the entity gives killers super strength, speed and cant be killed plus the survivor tries something they get hit with the killers weapon. i have thought that the pig would be the weakest if killers could die or be attacked by survivors. just imagine 4 davids beating the crap out of the pig

  • i mean you arent really wrong but posting this isnt gonna change anything and is just annoying

  • if killer dc's offerings should be returned too because it sucks when you lose a streamers or something because the killer rage quits. also isnt it nice knowing that the killer/survivor that disconnected and screwed you over only loses 2 pips and nothing else... just gets into the next game and moves on. there needs to be penalty (kinda like League of Legends) where you cant play the game after leaving and no banned if you do it too much in short period of time because that never works or has ever worked... sorry i got a little off topic there but people that disconnect piss me off no matter what i play killer or survivor

  • i dont mind adrenaline i use it as survivor dont care too much when i play killer but yeah its annoying when you are in a chase and someone gets it but its very situational and rarely works in the survivors favor

  • @SadonicShadow said:
    This is an issue that has been around for a long time and i dont understand why it has not yet been addressed. If a survivor is SWF and they die they're able to communicate to their friend the perks the killer is running. I think this is absolutely ridiculous. For perks like ruin, enduring, brutal strength, etc the knowledge of its existence makes little difference because it becomes clear early in the trial that a killer is running those but some perks rely on the survivors not knowing. Prime examples are NOED and Blood warden. Both of those perks hinge on survivors not knowing if the killer has it or not. The fact that a dead SWF can immediately tell their buddies "hey dont hang around the exit gate, hes got bloodwarden" completely breaks the perk. The survivors should not be able to see the killers load out until the match has finished. Period.

    i agree, but maybe only if you are in a swf lobby you cant see perks or something because if i die early as survivor i like to see the perks before i leave the lobby. but then if a dead swf guy and a dead normal guy the normal guy could tell the swf guy in chat so maybe once a solo person leaves they can see perks if they want... idk seems to complex devs dont care enough to do something like that

  • yeah i had a swf bail before i could hook a guy to activate blood warden with noed
    its a bunch of bs

  • im okay when killers camp, yeah it sucks especially if you are the one being camped but survivors have too much to get away from the killer, sometimes its smart to camp and get a guy out of the way asap just stop complaining about camping. also anyone that complains about campers obviously has never played killer at rank 1-8 otherwise they would understand

  • gonna go play survivor copy this link and send it at the post game if i get idiot survivors

  • Feel like survivors should be hindered until healed after stepping in a bear trap the hinderence should be like 10% because you just stepped in a freaking bear trap you should not be able to run full speed

  • Jack11803 said:

    @xxaggieboyxx said:

    @ZappyBoi said:
    bE does not care about you. They only made this game for a profit, their decisions are driven by what can make them money. Do not moan about what you chose not to purchase, bE does not care.

    but they are gonna use this money to hire more people and bring us dedicated servers

    What money? It’s overpriced to the point where very little people are buying it except streamers and devout fans.

    I was joking... 
  • @ZappyBoi said:
    bE does not care about you. They only made this game for a profit, their decisions are driven by what can make them money. Do not moan about what you chose not to purchase, bE does not care.

    but they are gonna use this money to hire more people and bring us dedicated servers

  • yeah killers need a nerf, survivor is so hard to play killers have it too easy

  • dude i couldnt agree more it is so painful when you get one of those wretched maps as the huntress

  • leatherface#1 hillbilly#2 huntress#3

  • why cant i just grab the survivor by the ankle and drag them away from the pallet and then pick them up or better just drag them to the hook then put them on it

  • using insta hatchets on huntress and a survivor said i shouldnt. why?? because its boring and unfair...

  • when rapidly crouching in the killers terror radius you have a 20% base chance(for every crouch) to break your ankle and die instantly

  • @CallMeRusty420 said:

    @Spectre_UK said:
    Doesn't change the fact camping is a poor aspect of the game and a bad way to play killer they punished Survivors for Hook farming and I think this should be placed in the same mind set as that killer are supposed to patrol gens and chase survivors not sit by a hook and play jenga

    Oh so looping isn't a bad aspect? What about gen rushing? What about the perk exploits that are OP as hell? I'm guessing you're a rank 20 killer that mainly plays survivor. Judging how you're trying to make a strategy into a problem when there are far more pressing matters at hand that are wrong with the game.

    could not agree more with this right here

  • @Spectre_UK said:
    Camping should be stopped it is unskilled and not an enjoyable gaming experience for the Survivor in question and if killers leave the Hook and apply more map pressure they will do much better too. Infinite Loops were reduced compared to how bad they used to be and they were just as bad as killers who camp.

    Being forced to hang on a Hook for 2 whole mins isn't fun at all for either the Survivor or the Killer it is a boring thing that needs to fixed sooner rather than later.

    doubt you play killer(at least at high ranks) if you feel this way because when you leave you get looped by the next survivor and the one on the hook gets saved. also why should i give a crap about the survivors gaming experience.

  • lets get this straight im killer main and i agree with the whole no sprint burst when hit and i hate ds but you gotta be a little more logical here if they half ds stun time people will rage it simply wouldnt happen but i agree with everything but the ds thing just wont happen

  • here is an idea remove sprint burst

  • yeah it sounds good but you know if they even go for this its put in the ptb all the survivor mains will just say it sucks and is unfair and nothing will come of it

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