blue4zion
blue4zion
About
- Username
- blue4zion
- Joined
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Comments
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@Nova_Terra said:
It has to be alot of dcing, and they don't permaban for it. It happens don't worry bout itTysm, I've always had these types of fears. Similar to ho back in school I know I did absolutely nothing wrong but getting called down to the office always had me to the point of shaking xD
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Yeah I'd stick with the seeing the killer. Swf can tell eachother that they're being camped, so other will stay on gens. Solos can't so you'll get people coming in for the rescue and just standing nearby thinking they'll leave.
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@AdánAR said:
@blue4zion said:
I like how you went from talking about an actual issue of survivors spawning to close to killers, to complaining killers are getting too many buffs (and the game is still survivor sided, just not as much as it was)Ignoring that part and talking about the title...
They did put in a recent patch notes that they fixed this, but you're still getting it? Hasn't happened to me yet. Hopefully they finally once and for all fix that in the near future because it is quite obnoxious.Well that's the true so what do you want me to say? The game is balanced there's no point to do more buffs to killers (you said is "surv sided" because i supposed you are killer main) Anyway i'm not gonna get involved in some kind of discussion 'cause last week some s***id killer mains reported me for no reason and i got banned for 7 days.
I don't know why always happens to me. Also in the lobby sometimes the other survivors are just freeze, they don't move
Actually, I play both somewhat equally and survivor is much easier than killer. Survivors are receiving buffs too so it goes both ways. I honestly don't know how they can balance a game like this, I personally think it'll never be balanced.
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@SailedSavage said:
I never lag against a doctor unless they had high ping to begin with. Just dodge high ping lobbies and you'll be fine.They're talking about fps lag, not server lag.
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I like how you went from talking about an actual issue of survivors spawning to close to killers, to complaining killers are getting too many buffs (and the game is still survivor sided, just not as much as it was)
Ignoring that part and talking about the title...
They did put in a recent patch notes that they fixed this, but you're still getting it? Hasn't happened to me yet. Hopefully they finally once and for all fix that in the near future because it is quite obnoxious. -
I love his sounds while he's on a hook lmao
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Only coldwind map that should be adjusted is the Rotten Fields, quite an odd map.
imo -
@Michael_Myers said:
I've had some pretty bad teammates as well. Also just had 5 games in a row where I got tunneled into the ground. We might be the only 2 killers on console that don't do that lol. Heading into game 6 with my fingers crossed xDI want to play some survivor right now but after purchasing some auric cells the game said "ha you thought" and now I get a save error every time I try and play :')
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@AStupidMonkeyy said:
Waiting 20 seconds for her power every time at a pallet waste so much time, is why.It's only 15
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Holding the game hostage would be like, being the last survivor and just hiding around the map instead of escaping to try and make a killer dc.
I also think it could be a killer holding a survivor in a corner till they dc. Not positive tho -
Even though people say "You're a killer, don't be nice and just kill" I like to play fair, I won't go for a person just unhooked especially if it's when I'm right there. Also if I notice a survivor get screwed by other survivors or by bugs such as broken windows, I'll wait till they get a small distance away then continue the chase. I wan't to make sure everyone has a good time, even if I lose a kill or so. I think points matter more than kills when it comes to "winning". But when I play survivor, I rarely see killers like this. Maybe had one in a few months.
Lowkey inspired by HybridPanda -
This is why I won't prestige most of my survivors, I've got various event items and things that were removed from the bloodweb like moon offerings and old map offerings. I just feel special to have them ^.^
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Of course we will.
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I get far too many DC's as Legion at rank 1, and I don't even use franks mixtape. There's just so little you can do against them. It takes awhile, but if the legion stays on you, your death is inevitable.
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I also thought the keys were meant to open doors. When my purple key wasn't working, I just gave it to someone else.

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I thought every killer had the same terror radius. Boy did my heart die when I first encountered a michael and he was staring at me through a window, thinking I was safe atm.
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@Poweas said:
Why? Why don't they just rework instaheals and leave it at that. Make it so that they can fill 30% of the bar instantly.No need to make a whole new item that's just a waste of time.
Cause new content is a waste of time... I get what you mean but, it's nice to get new ######### in this game considering it's quite rare. (Not counting frequent chapters, of course)
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@NoShinyPony said:
Keys need a rework. Hatch as well, but keys more urgently. Using a key to open the hatch is a free escape and totally unbalanced.Do you have any ideas to rework keys perhaps?
Maybe it should take a little bit to actually open them, possibly include skillchecks or alert the killer when a survivor is unlocking it. This way, a survivor cant just jump into it mid chase and they'd need to wait for the killer to be a decent distance away.
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@Milkymalk said:
@DocOctober said:
As for Grim Pantry. It was released alongside his crippled Chapter, but was never intended as HIS map. It was a long planned addition to the Backwater Swamp Realm of the Hag so that Granma's Cookbook wouldn't be a 100% chance for Pale Rose anymore.Interesting, considering that other realms only have one map, including the much earlier Haddonfield and the Crotus Prenn Asylum, at that point.
Haddonfield, Springwood and Gideon Meat Plant will probably stay singular because of licensing. But there's nothing stopping them from adding more Lery's Memorial Institute, Red Forest, Yamaoka Estate or Mt. Ormond maps.I just hope they don't just add another variant of the original maps like they did with clown, so disappointing. While it somewhat fits his lore, imagine how lit a carnival/Freak show map would be.
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@JoyfulLeader said:
@blue4zion said:
You should be allowed as many killers and survivors as you want in kyf. Always figured this would be kinda fun. Just me?I agree with you, I love messing around in KYF, they should add things like moon gravity or flying in it or something like that
Give everyone +100 movement speed. Oml those would be chaotic xD
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You should be allowed as many killers and survivors as you want in kyf. Always figured this would be kinda fun. Just me?
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I wish more killers had unique breaking/vaulting/etc animations.
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It meh for people who like to check lockers around gens to save a little bit of time, but the exposed is so useless.
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I don't think lullaby should be a hex totem, but I would increase the number of stacks needed to reach the silent skillchecks. Perhaps 7.
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@SIlentCetra said:
@HavelmomDaS1 said:
SIlentCetra said:@Okapi said:
The games graphic options are piss poor. Which doesn't help with how poor the optimization is. Dead by Daylight doesn't even run in Exclusive Fullscreen! You can't do anything about it which causes heavy drops in performance.
There was supposed to be an optimization patch released in December that would benefit low rig PCs and consoles but their plans changed and now optimization will come in a series of updates between now and Summer when the game gets dedicated servers.
All I want is exclusive fullscreen and proper rendering resolutions so I can finally play this game on my GPD Win 2.
That is just REALLY surprising for me, tbh. But, it does sound like these will be options in the future? FOr a game about 2 years old though WOW.
On another note, looked up on youtube a beginner's survivor guide, but they all seem to be pretty outdated. Best one I found on a quick search was a guide from 4 months ago--would that still be accurate to the current version, or close to it?
Link the video and I can judge for you. There are ways to do set up as you wish.
This video here:
I love H&R Block's beginner's guide. 16/10
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I'm fine with a killer camping me. Yes, I'll most likely die, but now they're losing by massively cutting their points and emblems.
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@Delfador said:
Spirit is just like the nurse.It is a dogshit killer if the player doesn't know how to play her.
It is a godlike killer if the player knows how to play her.
The only thing that I can say is that you will get your reward for mastering her.
THIS
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Honestly, reaching devotions should give you some extra shards. Like 1000 for 1 and 2000 for 2 etc
Don't see why that can't be, its disappointing to spend so much time leveling it up only to see it reset without any rewards. -
A simple fix would be just to choose a few more offerings to be secret. Like maps, oaks, and coins.
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I've never needed Noed on my spirit, but now I like can't go without it. (Or some other end game perk)
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It is a little sad for solos, but I never want it to leave. This is far more than necessary for every match. A sacraficed solo could easily message a living survivor the killer's loadout.
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People will be people. It's such a pain to be on the side that gets unhooked. It's incredibly discouraging and there's little you can do.
If I'm playing killer and this happens, I will never go for the unhooked person. I hate it when it happens to me, and I wouldn't wish it on anyone else. Sometimes I do accidentally hit them but I don't pick em up.
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@DwightsLifeMatters said:
blue4zion said:@DwightsLifeMatters said:
U don't lose anything. It's a visual bug, you still have your stuff.
I keep my item, But I always still lose the points and offerings.
What do you mean with points? Bloodpoints or Pips?
Bloodpoints, I did get player exp tho. Forgot to look if I got my emblems
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@DwightsLifeMatters said:
U don't lose anything. It's a visual bug, you still have your stuff.I keep my item, But I always still lose the points and offerings.
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Also the reason people still bring it in is because it still, no matter what, slows the game down. Either by lasting all match, or wasting survivors time looking/cleansing it.
Every second counts imo -
.1 seconds
Typically it'll be broken within the first couple minutes, especially if it spawns next to a gen or across the map from you.
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@Acromio said:
If Leatherface hits a hooked survivor, he gets stunned. He never worked that way, and now he's practically unable to do the only thing he was good at.I thought it was because they were at somewhat of an angle behind the survivor and hit the hook it's self.
I'll assume this happens no matter the angle tho -
@MegMain98 said:
Without add-ons her ability last for 5 seconds I believe. It’s slow and short with no add-ons, it’s been that way since her PTB. Not sure how fast you thought it was but it’s not that fast without add-onsThey were talking about the base movement speed, meaning without addons period. Seems slower than usual without the addons.
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I may or may not have left the match I was currently in to buy them when I saw dbd tweet about it.
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I don't think I notice a difference, I really hope this wasent some shadow nerf.
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Ooof okay. I really hope so. Had a game with multiple party streamers, and when I was inches from escaping they left. Extremely upsetting.
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For unrelenting, I had an idea like:
Each time you swing and miss during a chase, gain 1 token with a max of 4/6/8 tokens. Each token reduces the missed attack cooldown by 10%. **Lose all tokens when a survivor is hit. **This would be great against survivors who are good at jukes (May not be too useful for higher ranks)
But also great for players who struggle to land a hit.I thought maybe there should be a short cooldown between each token to avoid it being abused, but ultimately if they wanna waste time to swing over and over in a chase till you're maxed, then go for it.
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Actually, after hitting a survivor in frenzy and your bar refills so you can get another survivor, it runs down faster than just normal frenzy. So you'll get to have more time to chain attacks with these addons. I thought it was what wladimiiir said, but it isn't.
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There are a few killers that somewhat benefit from the fog, but there honestly needs to be higher rarities for reduced fog.
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Spirit is fine for me, but legion was a bit difficult at first.
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Not a single person has joined my lobby :>
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I played a crap ton of rounds with her today and hardly noticed a difference.... brb
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The $100 option is new.
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It is darker, but I prefer it this way because it's a tad spookier and atmospheric to me. I also kinda enjoy the added difficulty to see survivors as killer, it was frustrating at first but it's getting easier.
But brighten Claudette for the love of god
https://youtu.be/r_Ni0Na0Jv8