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Wezqu

Wezqu

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Wezqu
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  • Like anytime you cleanse a totem remember where it is and if you notice Penti going go there and take it out. Its not that big of a deal.

  • There should be about 10 seconds before abandon feature comes available to be used after requirements are met.

  • Neither should be a thing. They would be abused to force easy killer and easy maps and how would this be fair to the killer player anyway. Survivors could coordinate and remove 12 maps from the potential maps when killer can chose three. Not to mention that this system would let any coordinated survivor group remove 12 killers from the queue. It would also make certain killers queue times way longer and in the end people have paid money of the characters and they should have right to chose to play any of them and get the same possibility to play as all the rest.

    Not to mention both of these has been suggested tons and everytime they are told the same negative things that would happen with the system.

  • I would say there is different level of bots in this game. Don't know what decides what spawns but the worse one seems to be the on that literally just keep running away from the killer terror radius. They literally will not do gens or save if they are inside killers terror radius this can cause them to just run around the map avoiding the terror radius.

  • The warning happens any time you get out of match unusually fast so cheater killing everyone from the start qualifies. You can just ignore it as its a warning not a penalty.

  • Yeah they don't do balance changes in bug fix patches.

  • @Domicci said:

    agreed i think all the killers should be good but the problem is effort to reward like singularity and artist should get more value from there abilies sense they are harder to use un like trapper or blight whos powers are super easy to use

    With Artist I would make it so that survivors could not fast enter lockers when swarmed so it would make it slower to get rid of the crows and would be way harder to use lockers in chase to do it.

    I don't really know if Singularity needs changes its quite strong killer when you know how to play him already.

  • @Elan said:

    It lingers doesn't it?

    It should but there is currently a bug with the add-ons and powers that block the gates that makes them not work correctly.

  • The library upstairs was removed because of it was abused by survivors to make themselves practically unhookable. It was also literal dead zone with nothing there and I have to admit don't really see how it would be even needed to be added back.

  • They did not upgrade before as they were in the event rarity. As they now have normal rarity the perk now works on them. It also does not anyway recharge items if they don't upgrade the upgrade is mandatory to get the charges.

  • @Aven_Fallen said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4097088#Comment_4097088

    Honestly, the part of "only Horror deserves to be in DBD" died when Nicolas Cage was added. At this point basically everything can end up in DBD.

    Does not mean that I want that, but people saying that things are not "horror" enough just has no basis anymore.

    What you don't think Nicholas Cage is horror? You clearly have not seen Vampire's Kiss. You will be horrified for life.

  • Yeah and make Legion even more oppressive than he already is with this change. If they want to use the stamina on something they should keep it in its own mechanic not lump it into another that would demand changes to existing characters because of the effect this would have with it.

  • Its not that simple. Games that have that usually are coded around that feature adding it to an old game would most likely demand they remake the whole game.

  • @100PercentBPMain said:

    call me naive but I'm hopeful we'll see him again in a couple years. Maybe at least 2-3 years.

    So far we've managed to get back Stranger Things and Attack on Titan.

    Well still its not the same situation as with Stranger Things. Stranger Things did not any point change the owner of the IP. With Pinhead the main reason they got him was because at the time the rights holder was going to lose the license so they seemed to be willing to milk every last drop out of the IP before they lost the rights. So in the end it depends on the current holders if they have any interest to renegotiate a new contract as I don't think they would be willing to do it with the old one. Still nothing will happen until the other game company they sold the rights to loses the exclusive deal they have.

  • They are already reworking it in the next bug patch and only change is that it will not work in chase.

  • @NightWolfsFury said:

    I don't expect to beat good survivors while putting in half the effort. If both sides are playing well, the better team should win. My point is that the amount of effort required from the killer feels disproportionately high because of the game's time economy, not because survivors are "trying too hard."

    I have also felt this for a long time. I used to love running meme builds and not caring about my outcome in a match regardless of the side I am playing, but it just doesn’t feel possible on either side for me anymore.

    Even if I am showing I’m not playing seriously, the other side just takes advantage of that because apparently winning is the only thing that matters these days. :/

    So if you could do it before why can't you do it now? Nothing has changed some people will play this game like there is no tomorrow and others don't. I play random builds and win at least half of my matches if not more.

  • Because the hooked survivor is the killers only pressure otherwise it would be guaranteed escape like 80% times for survivor.

    He guaranteed one kill but he still lost the match.

  • Indoor maps are the best maps in the game. Map offerings chance is 20%.

  • In the end you can do gens while he is in his power. He will eventually come out and chase one of you guys. So why waste the time not sitting on the gen. I for example have stopped caring if he is in his power when I am on a gen. The gen progress is way more imporant that hiding from him. Just keep track of the spots he can appear from and if the map has grass and it moves just start moving away of any possible spot for him to appear from. Play the enviroment against him but hiding when doing a gen is pointless as he will either come out to check the gen anyway or you will just waste time sitting in a corner waiting him to comeout.

    I have said it would be good to him not see anyone doing objectives but have to wait what the changes are going to be.

  • Well just using word "chase" in the perk inventory gets you five perks. Distortion can be ruled out as it only charges while in chase. All other of the four give you benefits of being chased. Thats not even mentioning the several other perks you can use in chase like most exhaustion perks.

    Spine Chill's vault bonus was the most idiotic thing as it was free bonus everytime you got chased as would be interesting to know how a killer was supposed to chase you without looking at you?

  • Saw it twice. One time survivor failed quite badly of using it and did not even get to the next loop. The other time it was a one or two of a group of survivors using it in the event mode and even then it was a 4k for me. I don't see much of a problem with the perk. Yes if its used well it can be quite good perk but so can most perks anyway. Also when killer knows that the survivor has it you can play to counter it depending who you are playing.

  • It does not work against ranged attacks it seems. If he threw a spike at you he can damage you with it

  • @HexSlugged said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4096557#Comment_4096557

    ah use your eyes is always usefull when an entire map can be walls and los breakers and even with scratch marks can take an entire loop around a map to make enough distance to even see a survivor your tracking with scratchmarks or blood trails.

    and these are perks that most of the dbd playerbase doesnt even know exists to be frank and has to be purchased.

    i dont tend to look at surv perks much but i did go against cross examination in a match once and it was obvious in play without checking their perks first and no, it was not even remotely fun to play against.

    Like I don't get the last sentence are you expecting that survivor perks should make it fun for you to play as the killer? They are meant to be something that helps survivors not something that makes killer have more fun against them. Like what survivor perk makes killer have more fun playing against it seriously?

  • Ask Nintendo its their validation progress that is causing you to not get the update. Its known that Nintendo's validation progress of 3rd party games can take even a month in the worst situation. Its nothing that Behavior can influence if they decide to be slow on approving it.

  • Well its just an oversight like when Ghost Face could not use Haunts while in Night Shroud in one of the Halloween events.

    Report it as a bug so it might get fixed for the next time.

  • That is an interesting question! I have to admit can't give you straight answer but at least how things have worked with this game is that if you have bought something legally like buying a DLC that later Behavior lost the license still let you use those characters even if they can't sell it anymore. So would think if you buy the cosmetics where they are legal to buy you should still have the access to them in the area where you could not buy them as you have the right to use them because you bought them legally.

    Still all of this is me speculating. You can try it by your own risk.

  • @NeverSolus said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4096446#Comment_4096446

    More than this, all M2's that I'm aware of ignore it. Including Knight's ghosts. It's 'invulnerability from M1' in the same way Exposed is a one-hit for M1's.

    How it works feels like it was meant to be only for M1 attack but its just not mentioned anywhere.

  • Dedicated Server not Responding message does not mean server is in fault it just means that you did not get the packet from the server and most likely the server did not get one from you. So its connection issue as othes said. Server crash does not give penalties.

  • Event queue was 2 minutes for me and normal queue was 6 minutes for killer like half an hour ago. Haven't seen longer than 5 minute wait time on event queue as killer.

  • Sorry but in my opinion games should not have features that are there to disable part of the game. This would be one of those and as others have stated several times it would be easily abusable and some killers would have way higher queue times because of this kind of feature. It would not be good for the game it would be the opposite.

  • @vol4r said:

    @Mandy does this all mean that rarity will be common, BUT drop rate will be the same as it is right now?

    Or will we be getting more? 17-19 cakes for 1.1m doesn't feel great on survivior.

    By logic it means they now spawn on the common offering slots so they are going to be more common by random but you will still get them on the blooweb levels you are guaranteed to have one.

  • The event is not over and not even all the pages of the quest is shown. So we don't know what the rewards on those are. There is also speculation of them being hidden behind the community task and revealed after its done.

    Still you could have scrolled down as there is already someone asking this question already in another thread for it.

  • People are speculating that it leads to other things and is there as a red herring.

  • @redglyph said:

    Thanks for checking and confirming.

    I hope the developers acknowledge this issue and provide a fix or compensation.

    If that was for me I am not confirming that you are correct I am saying you are wrong. You get refunded even when using the automated button same way when doing it manually. On both you only get the bloodpoint refunded on the event objects when you either fill the bloodweb and get a new one or when you stop leveling the bloodweb and change to another tab. There is no difference.

    There is no issue where you don't get the bloodpoints back that you pay more that 2000 for any event object.

  • Your connection to easy anti-cheat server is bad so you get kicked out of the match because of it. Its a connection issue.

  • It is refunded in every situation. Someone posted claiming this happens on the bug reports and literally demostrated the opposite. You will get refunded bloodpoints even when you use the middle auto-unlock button. You will get them back everytime bloodweb resets or you leave the bloodweb page. Next time keep an eye on the bloodpoints they go up everytime the bloodweb resets if there was event offerings taken other than the box as that is common rarity and costs 2000 bloodpoints so there is no need to refund anything.

  • @UnicornMedal said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4095647#Comment_4095647

    Are you saying it continues to count down passively after you start it? If so, very bizarre.

    Its always been like that before the penalty started right after the DC happened but as that did not really effect those that did it when they stopped playing as they were not going to play anyway Behavior changed it to only start the next time you press ready. So if you press ready and the counter starts counting down the time that is literally real life time so the game does not need to be on to it to count down.

  • There is rule not to talk about bans on this forum. If you have questions you need to contact behavior's customer support

    https://support.deadbydaylight.com/hc/en-us/requests/new

  • Also this seems to be more misleading survivor not getting hatch has nothing to do with the end game mori. Its the abandoning feature that caused that to happen as most don't stay in the match to see what happens.

  • @Aven_Fallen said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4095652#Comment_4095652

    This is honestly quite a weak argument. Even if you dont have any of the current Event Cakes, I am very sure that everybody if they play characters for just a bit have a BPS or one of the previous event cakes.

    And especially on Survivor you can just play a character who has a cake.

    Not really as then yours is as weak as I can also speculate that people might have used all their cakes not everyone had them several hundreds or surprisingly might be a newer player who did not play earlier events. Not to even mention that even if they had cakes on one character why you think they would have them on all and still there is also the characters that were not around last anniversary. I know people who get BPS they use it right away so not all people hoard them. Not to mention it was not even an argument but a statement.

    People have right to play who they want.

  • @shalo said:

    How can you tell who brought cakes?

    Pressing tab

  • I would recomend not to write something like that even as a jest in this forum. Someone might think you are being serious.

  • When Nintendo decides to let the update go through. Its stuck in their validation progress. This is not something Behavior can effect. Nintendo is known to take 3-4 weeks to get the update validated to get it to applied. When in Steam its few days, PS 2-3 weeks and Xbox 1-2 weeks. So if it gets stuck in the validation progress only thing they can do is to wait and so anyone else too.

  • You guys should take into account that not all have cakes yet on all characters. Going after someone just because they first time play a character in the event is not really nice.

  • Yeah that is totally fine as what logic does it make that you can just run into the killer and vault the pallet behind them that they should be physically blocking and you are there on his hitting distance. Not to mention even in the example survivors is on Wesker's face when he lands so if you really think that should not get you hit then I don't know why you think so. Good it was fixed.

    This is about the same level when they finally fixed the killer hitbox preventing pallet save on the same side of the pallet that he is picking up. Then people complaining that its bugged when logically would make sense you should not be able to clip into the killer to do the save.

  • @Nazzzak said:

    "why can't I just give survivors the win and DC?"

    I like how you start by saying the penalty hasn't reduced the amount of DCs, then say the penalty stops you from DCing against sweaty opponents lol

    Well it was interesting him to state after @Balrog told him the reason that he does not think it effected the overtall numbers when told by mod that it indeed effects numbers so it then effects overall numbers too as overall numbers include all DC's. I also don't get what other DC's he thinks there is as any other form of DC that can happen is server crashing. Like it just seems to be the classical denial when told person is wrong they try to downplay it to make themselves feel correct when normal person would take the information and realize that their statement is wrong.

  • I would not use anything like this as if anti-cheat desides that its on its opinion cheat you are banned. Why risk it for some information display.

  • @Cornil said:

    https://us.v-cdn.net/6030815/uploads/SYCTZ6SD8OZ0/207572-7e1-jpg.jpg

    okay this is just ridiculous, same map, same killer, same bug. gotta be a pattern. and i cant even disconnect

    This is going to be fixed next patch

    https://app.betahub.io/projects/pr-5642738318/issues/4597

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