Wezqu
Wezqu
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- Wezqu
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The title states it if you want to join send a request. You can do discussions on Steam groups like in the forums so at least that way you can still experience the same format. Thought to create one of these as same happened in another forum that closed down so at least you can stay in contact with the Steam users and have conversations of the game there. Here is a link to it. ht11 comments 226 views last activity
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I noticed that there is now set time limit like 6 minutes that you have time to edit your post. Is this again some automated change like the post count removal from next of peoples names? Like I don't really see the point why you should not be able to edit your posts as you might notice some writing mistake that you want to correct but because you posted it more than 6 minutes ago its not possibl9 comments 230 views last activity
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I was playing the game and just got this stray thought in my head. What if the rummage perks would show auras of chest but wait for it just opened chest that are still rummageable with the perk in question. Like Plunderers does not show auras of opened chest anyway. So running that would not do the same as perks with Rummage ability. It would make it easier to get value from them and they are usu1 comments 10 views last activity
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Just noticed that you can't anymore see anyone elses pictures or videos in the report they made on the betahub. The main reason why this is not a good idea as it limits anyone who would want to report a bug from even seeing if the bug is the same one as people descriptions some times are really not the best and picture/video is the best way to tell what is going on. Like there is no reason to pre19 comments 472 views last activity
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Can anyone else open up the first page of a discussion here that has gone futher than that one page? Some reason when I try checking any discussion that has more than one page of posts I can't open the first page at all. If I try it just puts me back to the most recent page. Like would be nice that I could read the first pages posts or check the original post but alas can't because the site does7 comments 142 views last activity
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Just thought to make this after seeing this in my last match. I literally did a double take when I was taking him to the hook and even he stopped struggeling. I did few more times too after I hooked him. Post your own experiences of odd things in the event mode.0 comments 31 views last activity
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Happy Midsummer everyone. I know this is more of northern europe tradition to celebrate it but its a celebration anyway.3 comments 71 views last activity
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As Behavior removed the weighting of the maps the old threads data is not correct anymore. So I decided to make a new one to see what I at least get most or least often as the map to play in. Be free to post your lists too. Here is the first 30 matches. Two maps got with offerings and only seven maps appeared twice. Map repeating seems to be working fine the closest repeat was four matches betwe7 comments 273 views last activity
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I was thinking ways to get Legion back to 2v8 and I came up with this. Make it so that Legion needs only two frenzy hits to be able to down hurt survivor with the third while in power. If hitting fully health one that survivor becomes injured and Legion is brought out of power Make his running speed be set so it does not increase after getting a Frenzy hit. Something more like he is faster tha2 comments 101 views last activity
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I know some people will not agree of my topic but hear me out. There is three iterations so far of this event. First one was not good having the Blood Basins that gave bonuses for both sides if they were inside the 12 meters from the Basins. This was of course not really anyway usable unless in some rare cases and rarely did anything in the matches. If I don't remember wrong the event offering i3 comments 121 views last activity
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I was doing this on another thread of me making a list of maps that I have had recently in matches. This list so far has my 60 last matches as survivor or killer in normal queue. I invite anyone else also to do same here if someone wants to. Doing this to just show that the randomness seems at least for me work totally fine. The Game = 6 (offering used to get = 1) (+1) Badham Preschool I =20 comments 383 views last activity
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Could you guys add the path where the log files are usually located on the description of the section so people would add them more often. Currently most people who report one bug don't even know where to find those files and so they rarely get added causing many bug reports to be placed in the "Need More Info" category as there is no log files in them. This would help to get the more rarely happ2 comments 21 views last activity
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As the tittle says I would want the orders to be first Search then Chase. Anyone who plays her would usually use Search right away to get to the other side of the map fast. So to me its not really user friendly that you have to change the mode on start of every match you play as her. I would think this is suggested before but have not seen a topic about it myself.2 comments 21 views last activity
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I feel like I am going to get down voted to the ground but I would feel this would be a good thing for the game. It will remove some in my opinion pointless abandonings that happen in the current game. Like all abandoning options would stay but the option would come up only after 10 seconds of the reason the abandoning requirement gets activated. I feel like some people use the abandoning system2 comments 81 views last activity
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SUMMARY OF THE ISSUE: Happened in one match when I went to spectate after I died in the match and noticed that some reason Trevor was on number one slot but as you can see from the picture "2" button is highlighted and "1" button is not. So I had to press "2" to get to quick change to him from the other survivor and not using the "1" button that is shown next to his portrait. PLATFORM: PC/Steam0 comments 32 views last activity
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SUMMARY OF THE ISSUE: I have had this happen in several matches today. Suddenly I get a normal skillcheck alert and then when it starts it moves normally and suddenly speeds up in middle of going around or it is fast from the start. I had it several times in few of the earlier matches so decided to keep an eye on it but then did not experience it for a while until last match while fixing a gen in0 comments 232 views last activity
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SUMMARY OF THE ISSUE: Had a match where the gen that spawns in the corner of the perimeter wall near the shed of The Pale Rose map could not be interacted from the side that points away from the shed even if there was nothing blocking it. PLATFORM: PC/Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: I don't think it happens every time the generator spawns there but this one time it was0 comments 21 views last activity
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SUMMARY OF THE ISSUE: Ghost Face can't unleash a haunt while using Night Shroud PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Collect enough void energy → go to the void → get haunts from the center of the void → use Night Shroud → try to unleash a haunt → observe no haunt is unleashed VIDEO: Did not record it. PLAYER LOGS: Match is the last in the log tried to unleash a ha0 comments 11 views last activity
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SUMMARY OF THE ISSUE: Hill tile in Mother's Dwelling can be currently climbed up in one of the corners that you should not be able to do so. PLATFORM: PC/Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Find the hill tile in Mother's Dwelling → go to the back left corner looking from the ramp side on the ground level → walk towards the hills corner → notice that you can traverse it up4 comments 142 views last activity
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SUMMARY OF THE ISSUE: There is a hill tile in Mother's Dwelling that has invisible wall near the spot that gen can spawn where there is nothing than a small tree. Next to the tree there is a spot that is blocked and you can step on it or step off the rock on that spot as the wall prevents it. PLATFORM: PC/Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Find the hill tile in the pictur2 comments 91 views last activity
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SUMMARY OF THE ISSUE: When you go back to killer lobby in 2v8 after going to the survivor lobby using the new feature you will be shown as not readied up. Still if you then press "play" you will still be shown to have the same amount of time left as you should have. PLATFORM: PC/Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Go to ready up for 2v8 killer match → use the new feature t0 comments 51 views last activity
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SUMMARY OF THE ISSUE: The game automatically readies you and puts you in a lobby if you are not readied up in the survivor lobby while waiting for a killer match. It happened to me several times while I was playing today as I was not readied up and was using bloodpoints on my survivor then suddenly get put into a survivor lobby. It should not do some auto ready up that user has no control over. I0 comments 142 views last activity
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SUMMARY OF THE ISSUE: In 2v8 mode survivor could not be unhooked from the cage. If you tried to go do it you just lagged around not being able to stay right in front of the cage. Tried several times to unhook and every time got pushed off the center of the cage without getting the unhook prompt. Other survivors tried it too and they also could not get him unhooked. PLATFORM: PC Steam STEP BY ST0 comments 21 views last activity
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SUMMARY OF THE ISSUE: When you go to vault a pallet with either using activated Last Stand or Finesse perk and there is Trapper's trap under it you will get caught in the trap. This does not happen if you vault the pallet normally or slow vault it. I know there is some reports about Finesse causing this but nothing about Last Stand and all of the other bug reports have no logs. PLATFORM: PC/Stea0 comments 101 views last activity
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This game has two different pools of bloodpoints. The one that you gain bloodpoints by playing matches that is capped on 5 million then there is the one that is where all the quest/tome rewards, code bloodpoints etc. go and is not capped and does not count towards the 5 million cap. I am suggesting to show both pools of bloodpoints separately when you hover over the bloodpoints amount in game. C0 comments 31 views last activity
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I have been wondering why when playing against Springtrap and if you use his door cameras the leave button is the crouch button and not space that you use to get into the cameras in the first place. Logically the button to end the interaction should be the same you start it so you should exit the cameras with pressing space like with lockers but currently it causes you to go to another door thro0 comments 11 views last activity
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I have been thinking this since the removal of self-unhook attempts from the basekit for survivors who don't use perks or luck offerings to get it back. So I suggest that there would be one free self-unhook attempt with the old 4% luck chance at the end of the first hook stage. This could not be abused as its in the end of it just for the case that they can get some control of their situation if0 comments 61 views last activity
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SUMMARY OF THE ISSUE: My friend noticed this when we were testing Premonition bug in custom matches. It seems sometimes when Springtrap uses his doors to travel it causes some of the ambient noise to go silent for the survivors. This happened on the Gas Haven and Lery's maps most likely happens in any map with some ambient noise in it but did not test others and it did happen on the same map late0 comments 52 views last activity
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SUMMARY OF THE ISSUE: Currently Premonition is triggering when survivor using it is looking towards the path that Springtrap is traversing between his security doors. Tested this with my friend in customs and Premonition goes off when Springtrap is traveling past the survivor who has Premonition when being in the security room and not physically in the map itself. This causes Premonition to go of0 comments 31 views last activity
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SUMMARY OF THE ISSUE: Someone posted about this in the feedback and suggestion so I decided to test it out and indeed sometimes the survivors will still spawn together or really close to each other when the offering is meant to separate them from each other. One specific one was on the Forgotten Ruins map where they all spawned real close to each other in my custom lobby testing. PLATFORM: PC3 comments 91 views last activity
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I would want to state that in my opinion the new changes to the self-unhook are good but there is some things that need to be ironed out as with some other additions they did. I am suggesting to bring back the insta-sacrifice on hook after missing two skill checks in a row in the situation if there is only two survivors left. It does not make sense to force the last survivor who might be hurt to3 comments 172 views last activity
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SUMMARY OF THE ISSUE: Was playing against Dredge and came by this odd square that was brighten than its surroundings during Nightfall. PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Was playing at Autohaven Wreckers realm I think Gas Haven map against Dredge and discovered this square during Nightfall. It was I think straight from the front of Gas Station on the other side of0 comments 1 views last activity
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SUMMARY OF THE ISSUE: I have had this odd bug that happens usually when I first time in the game session use bloodpoints on survivor after playing a match. After using the bloodpoints on the bloodweb page, then selecting loadout and then coming back to bloodweb causes the bloodweb to reset to fresh bloodweb and refunding the bloodpoints. It only happens once for survivor and don't know if its bec0 comments 31 views last activity
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SUMMARY OF THE ISSUE: Perks that prevent screaming will prevent the scream but will show the loud noise notification bubble to the killer. This should not happen if the scream is blocked the notification should not happen as there is no loud noise and thats how it worked originally. PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Have survivors with Calm Spirit Hook obsess1 comments 81 views last activity
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SUMMARY OF THE ISSUE: Seen this hook spawn few times recently and its aligned with the outer wall of the map and could be quite easily used to guarantee a kill after gens have been finished as it most likely could easily be blocked by killer just standing on certain spot. PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Hook spawns sometimes on Lery's on the edge of the map VID1 comments 31 views last activity
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SUMMARY OF THE ISSUE: In few matches I played yesterday there was this bug that some reason caused some interaction icons on other survivors get stuck after they finished the interaction. It does clear itself after the survivor interacts with something that would show new icon so its not permanently stuck on the screen. PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: I don't kn0 comments 21 views last activity
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I have been playing him and against him for a while now and I think his main problem is this. He should not be able to latch on survivors on the first leap. This gives him basically free counter to pallets and windows as the survivor can't get distance at all when he can just pull up his power and leap over the pallet or a window same time slowing the survivor down. I would understand if this wou4 comments 181 views last activity
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SUMMARY OF THE ISSUE: After the new ui change you can't see item add-ons as survivor without equipping an item first. This makes it hard to you to keep track of how many add-ons you have as you have to go through all item types manually if you want to get an overview. Change it back to the old that all add-ons are visible even if you don't have item equipped so you can see what you have easily a0 comments 31 views last activity
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SUMMARY OF THE ISSUE: After the new ui change you can't see item add-ons as survivor without equipping an item first. This makes it hard to you to keep track of how many add-ons you have as you have to go through all item types manually if you want to get an overview. Change it back to the old that all add-ons are visible even if you don't have item equipped so you can see what you have easily a0 comments 31 views last activity
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I have been thinking this for a while and even if Deliverance is not a bad perk but it can be totally useless perk very easily. So I would suggest a change to make it also work on second hook stage but only if it was not used on the first hook stage. So in short you still would only be able to use the perk once during the match but now it at least is not totally useless if you get hooked first or0 comments 161 views last activity
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SUMMARY OF THE ISSUE: If you have survivor downed other side of a window and use Ghouls power to vault the window it plays the sounds of you causing damage to survivor with your power. PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Just have downed survivor on the other side of the window and use Ghouls power to vault through the window and observe the damage sound to play o0 comments 21 views last activity
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SUMMARY OF THE ISSUE: I think what happened was that Jake was unhooking Sheva getting her somehow stuck in the unhook animation and same time Jake just vanished from the match. Like it showed him alive but could not be spectated and game did spawn the hatch when she was the last alive stuck on the hook even if it also showed Jake still not killed or sacrificed. You could also not unhook Sheva an0 comments 51 views last activity
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I can get why the perk originally was made so that you only see auras of unopened chest but this creates the problem when they get opened. You have really hard time to find those few chest you have in the map to close them be able to once again gain the benefit of the perk. In my opinion it should always show the auras of the chest even when opened so as killer you would have chance to even find8 comments 121 views last activity
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I have always been in that opinion that how the Nowhere to Hide perk works makes no sense. Killer kicks a gen and then can walk for five seconds and see any survivors aura who even happens to get 24 meters of him in that five seconds. To me it would make more sense to have the aura reading around the gen like Wiretap for survivors. This would make it more of a gen patrol perk than all around fin8 comments 171 views last activity
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SUMMARY OF THE ISSUE: Kicking a pallet that has Chemical Trap as Charlotte then right away changing to Victor will cause the frost effect on the side of the screen get stuck there for the whole game. Victor also should not even have the frost effects on the screen as he should not be effect by the trap Charlotte activated. PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Palle0 comments 11 views last activity
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SUMMARY OF THE ISSUE: Currently Huntress never gets Charged Shot score event causing few tome challenges to be totally unearnable. Even if you charge your hatchet to its full charge indicated by the sound effect and hit survivor with it you will not get the Charged Shot score event giving you the score reward PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Play Huntress → charg2 comments 51 views last activity
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I want to suggest that the priority of spawning order of objects need to be rearranged so that killers who have objects that they need for their power to work take priority over other objects that would spawn on the same spawn spots like chests. This way events will not hinder these killers and so not make playing harder because of it. Even outside events this still can cause them to lose part of5 comments 131 views last activity
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I don't know why it can't read "Block Chat" or "Block Communication" as that is what it does. Most people will assume "Block" means it blocks them from getting that player in the matches. This would clear the meaning and stop people from getting confused.4 comments 51 views last activity
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Step 1 : Start a match as Knight Step 2 : Press Ctrl to change the companion Step 3 : Icon over his arm does not change from Carnifax, but changes after the cooldown is over as you can summon the companion again now showing the last one you summoned. The Knights companion symbol over his arm is most likely meant for the survivors to see so they know what companion is he summoning and also for0 comments 11 views last activity