Wezqu
Wezqu
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There is a report about this made in the Betahub and I added link to the video into it. Hopefully they fix it soon.
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@Dipper said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4099433#Comment_4099433
I know, it's just that with events in the past I could buy the whole store and in the end have like 100-300 event currency before it's over. Not like 1000. And I usually play Event only until it's over
They gave like 500 free event currency because there was a bug in the start of the event that caused event currency not being saved. So some people lost all of it that they could get in the first quests. I lost maybe about 100 and I have 825 left currently. So without that I would have 325 currently.
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You get bloodpoints out of them in the end of the event.
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Sorry but anxiety does not mean the person hates the thing or would not want to do it. Like reading some points here just makes me see how clueless some people are. Also to state to someone who has anxiety of something to not do it then is not a fix. These people want to get over the anxiety and do the thing they feel anxiety of. Otherwise they would be doing what quite many peoples "fix" here is that they would not do it. Like is it so hard to understand that people with anxiety want to overcome it not live under it? Those who proclaim the so called "fix" are not helping anyone.
People should try to give advice to how to deal with it not tell them "Don't bother as you clearly have no fun doing it as you have anxiety". Like if they are here asking help and talking about it clearly indicates they want to do the thing they feel anxiety towards and want people to assure them or help them to overcome it. Telling them off is not helping.
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@HoodedWildKard said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4099205#Comment_4099205
It doesn't give the full speed boost but you do get a slight speed increase. Not much but as a rule more than enough to get a free hit.
It does not give any speed boost. You will keep the momentum from the cloaked movement speed that is 6.0m/s but when the de-cloaking starts you will transition to the normal 4.6m/s. Yes you are faster for a short period but its not a boost. I did state about this like few posts earlier so you are not bringing up anything new. Still calling it a free hit is little bit much as I would not really classify this anyway to same category as Ghoul's leap this thing has way more counter play but of course if you get surprised on the gen you will get hit but usually if that happens Wraith gets the hit anyway as he would body block you from getting nowhere.
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@sizzlingmario4 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4099242#Comment_4099242
After you use the perk there's only about a 1 second delay before you can swing when uncloaking with this build. You do not have to wait the full 3 seconds
It takes three seconds after you press E to activate the perk until you are able to hit with the add-on when Wraith is cloaked. I tested it myself before I even wrote that statement so its accurate go test it yourself if you don't believe me. You can hit rightaway if you are uncloaked or if you play any other killer but Wraith's uncloaking timer is still in effect with the add-on and that is three seconds.
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@Mr_K said:
I take it that Wraith can hit a survivor instantly after breaking the gen. So, this can only happen after hooking a survivor and only one time until the next hook. DBD has many stealth based killers that can just walk up on you at any point. Also there are perks/addons that remove TR from any killer.
I don't think its a big deal. Sure it's cheaper than silent bell addon but burns a perk slot for a basic hit.
Not instantly there is still the 3 second de-cloaking time so its not really hit "e" and right after "m1". He can just get that close with it that it can feel like its instant.
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@HoodedWildKard said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4099182#Comment_4099182
Yeah once you've figured out what they're running it is counterable. But it's still immensley strong. I mean it completely circumvents his uncloaks basic limitation. It would be like nurse having something that let her ignore blink fatigue or desthslinger having something to bypass his reload.
Well it has the downside of Wraith not getting the movement boost after decloaking so if the survivor has Spring Burst, Dramaturgy, Lithe etc. timing it correctly would nullify the decloaking benefit. Still its something you only get after hooking a survivor so you have limited usage of it in the match anyway. Not to mention you need to be near a gen or line of sight of one to even use it.
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Contact customer support
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@Duncan_Ellis said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4099154#Comment_4099154
No, you're defending the abilities rather than trying to figure out what the cheaters are doing. But in doing so, you're educating all of us on how these scum of the earth cheaters are manipulating what ever cheat engine they're using to be subtle and avoid getting caught.
If anything you're helping, even if you're actively being obtuse to the conversation and issues some of us experienced over the weekend.
I am not educating anything as I am not talking about cheating. I am stating that its possible to catch a survivor using Lithe with his power. You don't need cheats for that. I am not being what ever you state I am just stating a fact. You are the one calling me names and attacking me.
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@Duncan_Ellis said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4099146#Comment_4099146
So you're saying that there's also a cheat that allows him to have max tokens every time he turns it on. Good to know.
Like I can understand you are upset but I am not the one who hurt you. So stop trying to put words into my mouth.
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@LordGlint said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4099138#Comment_4099138
Just imagine for a moment if there was a survivor equivalent. A medkit addon that has a weird unintended interaction where if you stand in the corner and dont participate in the game for like 5 minutes, you get healed 1 health state... while also losing the ability to get healed again. It would dethrone self care for the perk teammates hate to see.
There has been some interesting bugs in this game time to time. Seen an invisible staircase to heaven, dropping mirrors to teleport outside of the map, survivors getting stuck behind hooks and some others that can't remember.
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@Duncan_Ellis said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4099135#Comment_4099135
LOL, none of those guys were running addons or aura reading and walked right up to other survivors in obscure places and lockers.
It was blatant in addition to the obvious haste movement increase. You can't catch a survivor that fast from Lithe until lithe is over, and the chainsaw swing force stops long before that, especially since how Lithe is used requires the killer to either break an obstacle or move around it, which under normal gameplay will negate that 1.4 seconds.
This was situations where it's a 2-3 second pivot for the killer to move around obstacles and myself and other survivors still got hit prior to haste burst perks even ending. Hell, I even watched one keep the chainsaw going through a pallet like it wasn't even there. I've never seen Bubba move that fast without perks (which after waiting until the trial was totally over, they didn't have).
I was just saying that LIthe is not guranteed escape from Bubba's chainsaw as his sweeps can last 7.5 seconds as its 2.5 seconds per token used. If the tokens are used correctly so it can easily last longer than lithe's 3 seconds.
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Like it sucks that it crashes but should you not try to find the reason why it does that. Most people don't have crashing issues with this game to my knowledge or it would be visible in the bug reports. Like its hard to believe its the game when there has not been really anybody else recently saying the game crashes for them.
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@LordGlint said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4099130#Comment_4099130
As an avid surge enjoyer, I mostly see it as a buff, lol. I kept accidentally wasting my regression events just walking past gens. I just think it was funny the foaming at the mouth reaction ppl had where a killer could regress a gen 40% by standing next to it for like 2 minutes. Thats a TERRIBLE time exchange that only looks good if you can edit out the time in-between hits before showing your audience.
Yeah people like to whine about things when they don't know what they are talking about or not bothering to even test it themselves. The amount of times I have told someone on this forum to go test it in the custom match if you don't believe me but they don't even bother and keep claiming the same thing that they are wrong in.
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@Duncan_Ellis said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4098960#Comment_4098960
Well, it doesn't help that apparently there's a cheat to allow him to move twice as fast while in tantrum (or even faster), in addition to infinitely swinging his chainsaw.
Had more than one Bubba chase me down, while Lithe was active, while swinging their chainsaw this weekend.
The cheaters were out of control again, and most were playing Bubba.
If he has both speed add-ons he is only 0.5m/s slower than you in his sweep while you are running with Lithe. As Lithe last only 3 seconds you in minimum only gain 1.5m distanse during that time and then you will lose that in one second after that as his speed is about 5.53m/s in his sweep and you are back to 4.0m/s.
Even without the add-ons his speed in sweep is 5.35m/s so with Lithe you gain 1.95m and again he will catch that up in 1.4 seconds.
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@LordGlint said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4099127#Comment_4099127
Alot of videos actually made it seem WAY worse than it was by the power of editing. You could hit it 1 time per use of OE. If you wanted to dump 8 uses, you going in and out of OE over and over with its cooldown each time.
Yeah was thinking there was limitation but it was a good change to make it only work on gens that are not regressing.
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@LordGlint said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4099121#Comment_4099121
Alot of times you cant tell if something is suppose to happen or its a bug. When Jason's deputy badge was hitting regressing gens... i legit wasn't sure since surge, eruption and pain res can ALSO hit regressing gens. Doesn't help that every update will cause changes to completely unrelated things than what the patchnotes claimed changed.
Well would make sense it to not work on regressing gens as it could be quite easily abused as you could just keep hitting the same gen by going near it.
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@LordGlint said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4099113#Comment_4099113
Im looking at the ingame description now and can definitely see your point. Unlike infectious fright which says "whenever a survivor is downed", eruption says ""when you down a survivor".
The wiki makes no specifications
https://us.v-cdn.net/6030815/uploads/0S23SWPGZA1G/1000002401.jpg
Yeah thats why I said I was comparing old images of the perk because I wanted to see how it was writen in the game itself. That wiki is good but the problem with it is always the fact that they rewrite the perk descriptions how they are in the code. Still if you want to know how they are writen in the game you have to check that in the game itself or if you want to see the old descriptions I found easiest to use google image search as there is a lot of pictures taken of perk descriptions so can see the old descriptions and even in the old ingame one it stated that it activated "when survivor enters the dying state" no killer interaction required. I will make a report about it after I get to test out this for my own curiosity and get some footage and logs for it.
I use that wiki myself but have to admit that its keepers should include the ingame descriptions too because sometimes they write the perk to include something that is in it by accident or bug like its meant to be there. Thats why I do prefer the ingame descriptions as they are usually what devs meant it to do but after the rewrites of the descriptions there has been few errors like this.
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@LordGlint said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4099102#Comment_4099102
It actually doesnt. It requires a survivor to enter the dying state... thats it. A survivor could plot twist and activate it.
Yeah checking some older pictures of the old description and seems the current description in the game itself is wrong but I will do some testing when I get my friend to have some time to see how things interact for my own curiousity and see if there is something other to report there. Need to report that description to be wrong though.
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@LordGlint said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4099098#Comment_4099098
Fine... ill use a different example.
Still Eruption, except it activates from a survivor not mending
Eruption should not trigger on that as it demand killer to down a survivor not them going down on a deep wound.
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@Vergiveren said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4099076#Comment_4099076
problem is when he damages generator he uncloaks,gets a speed boost,even if I detect him he can easily catch up,if it wasn't for the speed boost,I wouldn't really get hit
He does not get a speed increase at all. He is the speed that he is in his cloaked state and when he decloaks he drops back to his normal speed. He does not get the normal after decloak speed buff at all when he decloaks because of the Serpent add-on. He also does not get the normal slowdown that he gets when he is decloaking either.
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@LordGlint said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4099065#Comment_4099065
Eruption
Wraith can still pull survivors from lockers, which triggers the perk
If I don't remember wrong you come out of the cloak when you start the animation to grab someone out of the locker so you are already not cloaked.
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@Vergiveren said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4099065#Comment_4099065
I mean he is undetectable when cloaked so by the time you hear him he hits you,I didn't say it was op,I asked if it is balanced,do you think it is fine?
Wraith is not totally invisible and there is ways to detect him. Its also healthy for Wraith itself because it gives one more build to use on him. Its maybe the biggest thing they did for him for ages to let it work how it works. If he is that close to get a hit with it usually he would have got that hit anyway by blocking you on the gen.
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There should never be any ban system in this game. People have paid money of the characters and have the right to play them if they so choose.
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@coldflame said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4099055#Comment_4099055
lmfao i stand corrected, my bad for giving bhvr the benefit of the doubt
It makes sense as tell me any other perk that Wraith can use to damage or explode a gen while he is cloaked? He can't hook survivors cloaked so that removes Pain Resonance. He can't damage survivors while cloaked so any thing that would cause gen to explode because of damage or downing is also off the table. Turn Back the Clock is the only perk in the game Wraith can use while cloaked that explodes a gen. So it would make sense that if he uses that add-on he de-cloaks after using the perks ability.
And to the op its not anyway op in my opinion as he can only use it near gens or with line of sight to one. If survivors know he has the combo they can play that against him.
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@Abbzy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4098981#Comment_4098981
Only game mode where ghostface didnt compleatly sucked and had some potencial.
He is decently good in 2v8 if you just go full on his marking survivors as your teammate can then down full health survivor who has the mark with M1 too. Most of the time when I saw people playing him they just go after one or two survivors marking them and then chasing them. When I myself played him in 2v8 I just started marking everyone when ever I could usually ended up me and teammate winning.
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Maybe report it and it might be
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Deerstalker change was a buff. Its way more useful perk now that it ever was and has way more synergy with other perks. The old version was good for sluggers but its evident that was the play style of the op.
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@XombieJoker said:
No BHVR only has the license with "Jason Universe", nothing Friday the 13th related can come into DbD.
Well they do own the rights to Pamela Voorhees as they own the first movies rights so they could use her voice if they wanted but I think they are intentionally not copying something someone else already did.
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@THE4saknbacn said:
can they still make changes to a killer they don’t have the license for?
They can fix bugs but they can't make feature changes.
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If you don't want to then don't. You could have added to those reports too and you could even do that right now to post logs of it happening to show its still an issue. Its totally up to you but still if you expect every bug to be fixed in few months is little bit much when there is over 3000 bugs reported currently (some are dublicates as the automation does not detect them all).
One of my bugs that I reported early this year got fixed last patch so its nothing new it can take time to them to get to some of the bugs. Its also not always about priority but who or what they are focusing on fixing. So some bugs take longer to get to and some might go through faster because of these factors.
Its also about the "Heat" of the bug as if it gets multi reported the report gets more heat so it comes more important.
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Most of these changes are way too heavy handed to be seriously considered in my opinion. Some of them would literally make it almost pointless to even use exhaustion perks. I would see Finesse and some other perks be way more usefull if these changes would be made and as said would not even see the point of using exhaustion perks.
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Well the simplest answer to this kind of question is that you need to find a killer whose gameplay loop you like and enjoy. Still I am wrong one to say about mains as I have not mained anyone for years. I usually just play random killers with random builds as I found that more fun that maining one and playing with almost the same build every match. For me its fun when I find accidental synergies or when the match gets even won by using add-on or a perk that usually is considered bad.
What I try to say is that you don't really need to have a main if you can just find what you enjoy of the game but of course if finding a killer to main is something that you need my first advice stands find a killer whose gameplay loop you enjoy.
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@MoZo said:
iirc, one of devs said “if it wasn’t mentioned in the patch notes, always report it to betahub just to be sure.”
given there’s no mention of generator pistons not moving anymore through auras in the patch notes, we should assume it’s a bug.
Its reported but the original poster did not really describe what they meant as you can see of my own response to it as I understood it that they meant that the aura should change tensity. Until another person mentioned that the aura does not show the pistons moving. Have to admit I never even remember that it did that but most likely could confirm it watching some old videos. Here is the report in question.
If anyone has video to showcase it might be good to add to the report as pictures don't tell the story in this bug.
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If I am not wrong he already has to wait for the rev meter to go down to do an m1 attack if he was reving his chainsaw so there is a wait its just harder for the survivor know when the meter goes to zero.
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If it was in event mode when pallets are blocked you can't vault them as killer. If it was in normal queue then it was a bug and you should report it to the betahub bug reports with logs of the match.
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They are not useless its 20% chance to get a map from the realm the offering is from. Yyou are just being unlucky.
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@TRFs said:
I myself just had my account suspended as a NEW player after almost 90 hours of playing the game get called a cheater laughed at them said yeah im a cheater totally thanks for the complement then 2 games later i get suspended while trying to just play the game prestige my killers so being banned on false accusations when just wanting to play the event during the weekend is ridiculous
If its a temp ban you were not banned for false accusations of cheating as cheating is permanent ban always. You most likely wrote something in the chat that got you temp banned. Still its against the rules to talk about bans here you need to talk with it with support.
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@zonkednb said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4098471#Comment_4098471
A lot of people are conflating it with anxiety disorder, not just the sensation of anxiety, and it's resulting in some really presumptuous things being said about people that get anxious when wanting to play killer.
To the thread in general, clarifying some things because this is getting derailed hard:- I'm not narcissistic. I don't want a 4k nor do I particularly play for one.
- I don't keep playing a game that's making me feel bad. I straight up just don't play killer if I'm feeling anxious about it. The problem is wanting to play killer, but choosing not to because of an emotional state.
- I don't expect the devs to do anything about it. The issue is with the individual, i.e. me, and somewhat the community overall (tribalism.)
- Discussing the aspects of playing killer that can cause stress is not the same as demanding the game change to remove/alter said aspects. A lot of people might just want to find common ground and a little bit of validation that they're not alone. It's human to feel illogical emotions, human to feel ashamed about that and human to seek catharsis by talking about it.
- I don't think anyone here is trying to stake a claim to a mental illness caused by the game. Anxiety is not just a medical term. It is also a sensation that everyone feels from time to time.
Personally, I would have found it quite nice to discuss with some other people how they feel, how I feel, what we have in common and learn to overcome this silly little hurdle together. Instead, we've got accusations and insults. Thoroughly disappointing.
I don't even get where those people got the idea this had something to do with the disorder. Even from the topic I would think its about person feeling anxious of playing killer. Some people seem to just want to jump to conclusions and start the name calling but that is nothing new on internet.
I myself can understand why some people would feel anxious of playing killer in this game. In the end its you against four other people so its already a numeretical disadvantage. Then it can be overhelming to start playing the game from the other side if you have got used of playing the survivor side. I have to admit that even I have sometimes felt like I don't want to play killer for variety of reasons. Sometimes it can cause me to just decide to play something else but still its usually just me not feeling to put the effort into this game at that time.
Hopefully you get better answers after this because in the end the topic has merit to be talked about and people should read and comperehend what person is trying to convey and not be hasty of writing a responds that has nothing to really do with the topic.
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@Icaurs said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4098461#Comment_4098461
You don't have anxiety, you have an ego. And worse people like you weaponize actual anxiety is actually offensive.
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4098459#Comment_4098459
everyone has a life its hard to not have one
No… I do not agree with this statement. The fact that this is even a conversation.
The idea that turning off the video game is not an option proves that.
You don't have to agree when its just the reality how the whole existence works. Also don't know what "The idea that turning off the video game is not an option proves that." has anything to do with my statement or even proves anything?
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@MrBuffalo said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4098427#Comment_4098427
You're being downvoted by the people who are addicted to the game.
No I downvoted him because of the stuff in the end of his post. I would agree on the top most ones but he went off the rails in the end. The lives and job part is idiotic statement in itself for example as everyone has a life its hard to not have one. It also makes him sound of what he claims others to be in most of the statements he did in the end of his post.
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I would recomend you to get your own copy before you buy anything. Only way you would get the DLC's from your friends copy is to combine the accounts and in the end its your friends account. He can in anypoint decide that you have no access to those games. You might think he would not do that but in the end I have seen and even knew one who lost his stuff just because of this kind of thing.
Buy your own game and buy the stuff to it don't buy something on friends account as it will stay on that account.
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Ghostbusters still think Gozer is good killer choice and we don't really have anyone that uses lightning other than Doctor.
Man-Thing from Marvel Comics as he is a horror creature and would have good mori where it would burn survivors to ash.
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People have right to get matches in good time on characters they have used their money on. I am against any feature that would prevent that in anyway. Would also just make matchmaking longer even if it would be just one killer chosen and you will know its going to be most of the time the same one or the newest one when people get annoyed enough of that one making their matchmaking longer for no good reason.
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@Abyast1 said:
I agree Legion needs a buff, I don't believe this is it. Not because I think it would make him op, far from it, I believe its a QOL change that would be used to deny future buffs.
My suggested buff would be make it so the stabs add up to a loss of a healthstate if you don't fully heal. Most good survivors don't waste time healing fully because you're just going to get deep wounded anyway for free. My suggestion would be that after 3/4 hits you go down fully due to being irreparably stabbed and have bled out, forcing survivors to fully heal after 1/2 or risk getting double hit and going down.
A big buff, but wouldnt make him op, and would help him benefit a bit more from the hit and run playstyle whilst allowing him to apply pressure and not have it removed in 10s so he can go after another survivor.
Would literally just go back to the same style of game it was back when he could degress the deepwound survivors got by hitting them again in power. No way we should add that back in any form in my opinion.
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Well report this as a bug as clearly that is not how it should work in anyway. Someone really went the wrong way to fix something like this.
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@ShanoaLegendaryPlz said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4098185#Comment_4098185
Kote said he talked to Elvira's agent or something and they said she can't be "brutally" killed in games. Shes in killer clowns from outer space because they are more like a silly finnisher rather than getting your face popped off or your insides eaten etc.
Still cosmetic dlc is most likely not off the table even if they could not use the character itself. Just saying there is otherways to be included than being full blown chapter.
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You need to report it to bug reports in the betahub
This one you need to add the logs that include the match where it happened. You can find logs here on your comp.
C:\Users\*computer profile name*\AppData\Local\DeadByDaylight\Saved\Logs
This can be so rare situation that its not easy to reproduce as I have not seen any reports about Mettle of Man not counting protection hits correctly.