Milo
Milo
About
- Username
- Milo
- Joined
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Comments
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@Rattman said:
@axlehead72 said:
Nea, however, seems rather hopeless, having acted up ever since she and her parents moved to America; her past is rather troubled compared to the other survivors. Lore around her even says that:
'As she’s nimble and almost catlike, she’s able to evade deadly dangers. Years on skateboards has proven worthy training. And keeping her head down, avoiding the fuzz can be applied to all dangers. The only question is whether she has some interest in not giving up.'
The developers even question her will to survive in the last line, yet they don't with other survivors, suggesting that she has the least amount of hope.
And also we know, that when survivor loses all hope he becomes killer. Nea the killer C O N F I R M E D.
Not this again... Where's No0b3 video
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@Detective_Jonathan said:
"As the moon rises the wolves howl. Signaling the beginning of the hunt"
Let that sink in for a second.Noice
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@Vortexas said:
Honestly the last person that tried that ended up getting tombstoned with Myers. Not generally not.
Are you upset because I think you should be punished for being ######### enough to go down at the exit gate?
No. That just gives more points for the killer for the hit category. It's just like have some extra BP xd
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Cause they just fall down and die the @Vortexas suggestion
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Your priorities. Do you want a one specific perk? Do you want a character that has 3 unique perks? Do you want to wait? Do you care for cosmetics?
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Someone tea bagged you at the door didn't they?
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Dwight, Meg, Ace and Jake got new cosmetics for survivor side for now.
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Also from special hooks? Killers could easily just say nope to those special hooks. (or maybe they are all special?)
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@Master said:
@thomasnut said:
Two back to back games as killer with 2 sacrifices each game and i depip. This game is so broken i often wonder why i still playSimply switch to survivor or play another game, thats what the devs suggest.
We need enough killers to stop playing such they realize that they cant continue like this and actually need to balance the game.Monster hunter just came out on PC btw.....
Devs suggest if you are having a bad time or are exhausted of playing killer. There are bad days

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why tho @Vortexas
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To be fair this is pretty weak :x
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No.
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You don't have to prestige.... also they will be looking at bloodweb again soon
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@iceman2kx said:
@Touken said:
iceman2kx said:If they are doing that, I will drop the survivor I'm carrying and face camp whoever is doing that. I don't care how salty they get, they are using a mechanical bug against you and they know it. I honestly try to play by the "rules", but if I am playing considerately then I expect the same treatment in return.
So taking a,hit to save your teamate is a mechanical bug huh its seem normal to me teamates trying to help a teamate whats wrong with that?
That's fine to take a hit for your teammate. When you and 1-2 other teammates are blocking a spot I have to stand in just to hook someone and they wiggle free, that's when I get salty. You're getting face camped if you do this. Period.
Okay then. Standing in front of the hook because you aren't hitting me and allows me to do this. And yes im trying to rescue my teammate. Yep i deserve face camp

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That moment when you have over 200 hours in the game and still haven't use any of the wards
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WAIT this is console. It may be cause of the servers issue
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@HimSnow said:
@Milo said:
Or just change the spawning. Or make hex totems cleansing longer. Or make the effects of hexes stronger (yeah i know crazy)The thing is even if the totems would spawn at the edge of the map, it would still be found easily and also high rank survivors, for the most part, know where the spawn, after i don't know...a day or so of playing you know where the spawning spots are
Hexes are in weird place aren't they? (sometimes) Strong yet hard to keep around

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Hm. That is interesting. I would say that is the flashlight dc thing (i don't know if its still a thing tho) But i don't see any flashlights
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@Esheon said:
Eninya said:Moris should be removed, tbh.
I lol'ed.
They've already been drastically nerfed by requiring a hook before you can mori. I like being mori'ed. It's a nice change, especially when a killer uses a green mori on me. It feels like they considered me enough of a threat to forego some points just to get me out of the match.
Or just tunnel you/farm you
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Maybe instead of RNG make it so you have to interact with every side of the gen (that is avaible) in stage 2
- remember in stage 3 of your suggestion killer can still break it giving it even more time. Also how does Bitter Murmur work with this? Or Tinkerer?
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Imma just quickly go over the perks :chuffed:
Time For Break - A little weak (i think)
Agilophobia - Maybe? I just don't like the given Hindered Effect
Incredible Roe - Too much tokens required if breaking gens removes 1 token.
Under Perfomance = Better Prove Thyself
Tough Runner - Cool
Family Boi - Either really good or really bad. Remember the exhaustion now doesn't regenerate when running. Maybe make it weaker but with a cooldown? Like it's 120%? -
Well when you flash nurse she can't blink for some reason. I don't know why tho
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I approve with the seal of no mither approval
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I also saw that if you kobe (ya i know a miracle) and you have insta heal you can heal during the kobe animation!
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Just play what you want man.
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You mean both of the event things? I did it was pretty easy tbh
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Or just change the spawning. Or make hex totems cleansing longer. Or make the effects of hexes stronger (yeah i know crazy)
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DLC. Auric Cells for both (survivor and killer) is not worth it. Also you get an additional cosmetic :chuffed:
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@nikkinzy said:
So you're telling me this game has NO LOBBY for inviting friends to wait when starting a new game like EVERY OTHER GAME IN PS4 HISTORY (like it's literally common sense) and you have to reinvite every single person EVERY SINGLE TIME a match ends? Seriously? How is this now fixed already? This has to be the most frustrating thing when playing with friends you have no idea how aggrevating it is to waste time doing this after every.single.match. Please make a lobby like every other online game, I've never encountered such a thing for any other game, I don't get it.You know why it's like that? Because SWF was kinda rushed. And now it's not the perfect time to make a "lobby like every other online game".
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@ill_Boston_lli said:
Will this event be on all consoles or just PC? Also how do we sign up for it?Excuse me?
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@Swiftblade131 said:
Still 2 big issues with the palletsGetting rid of the vacuum was perfect, however 2 things still remain, one most recently is starting to piss me off.
- The hit box is to damn big, how many times have you gotten hit by a pallet, that you clearly shouldn't have, but the hit boxes say otherwise? To many for me.
- Survivors getting hit when they clearly crossed over. Can't tell you how many times I have been on the other side sliding across the pallet from my POV but still get downed by the killer. But on the other end, I have hit so many survivors that just make me go "I got that?"
I know the 2nd one has a lot to do with the whole Peer2Peer deal that the DEVs have been running, so maybe there isn't a fix to this one.
- Not that much. But i don't play killer as often so maybe that's for me to come
- They are slightly decreasing the time to stun. Also the animation when you are standing still in front of the pallet will be faster. That should help the "I got stunned and got the hit of after stun"
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^ Do that and if you can't still play i don't know. Delete and install again maybe?
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@Empireo said:
I mainly play survivor and never loop, yet i lose the killer frequently.
I also like to play killer a lot, was very fond of the huntress since her release, but her slower movement speed makes her vulnerable to looping. Usually, survivors from ladder rank 14 and better start using it a lot, often bragging with the meaningless prestige 3 wich, by now, everybody has.It kills all the fun for me as a killer. I want to be juked, have nice chases, get changelled by survivors and to either feel that joy for hitting/downing them or just have respect for skilled players (I know! crayz right?!). Not to see some jerk´s ass run in circles infront of me, for 3-10! loops until he/she/it finally drops the pallet just to run to the next pallet, effectively making me lose all my 5 gens. Hell of a fun game!
I know the devs are aware, and have made steps against it, like reducing pallet number, that thing where you get faster after a certain time in a chase, and some more. But none have countered ore stopped it. I actually think that they cut out other entertaining parts of the game in an effort against looping.
I started to do a thing to excesive loopers. I really ABSOLUTELY HATE getting camped, and hate it as much to camp. Its just pointless and makes me secure 1 kill by definetly losing all the others. BUT!, like I was saying, if some people just LOVE to see me walking in circles around an object, i decided to please the sruvivors, in an effort to make them let me run in circles.
I just hook them and walk in a "loop" around that hook, hope that my fellow survivors are happy seeing me go around in circles! :chuffed:

Any thoughts? Critics? Salt?
Teach me the way of losing killers
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The only thing i HEARD (not yet noticed anywhere) is the max items you can have is 100. So if someone can say that's true i would be happy
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@InsertUsername said:
@Milo said:
1. You can't depip twice if you didn't dc.
2. "killed me withtin the first 5 to 7 minutes" For how long you've been chased. Did you get any of escaped boldness points?
3. With patrolling you can't do anything (exception maybe Borrowed Time)I understand where your coming from, but you need at least some points from the other categories, I didn't get any altruistic action points from that whole game, but I suppose one pip isn't that bad.
Stuff like this happens. It depends on the one playing the killer
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Randomness! What maybe you want lvl 3 perks for their specific character when you just open loadout
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WE SHOULD MAKE IT if anyone has a trap Pig can see them anywhere on the map...... cause that's fun
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WE SHOULD MAKE IT if anyone has a trap Pig can see them anywhere on the map...... cause that's fun
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@Delfador said:
Yeah invitations are limited and after the event they will be kinda worthless. Instead of running out of your puddings, streamers or wreathes, just use invitations and after the event ends, you can start to use your other offerings.Rip my cakes cause prestiging is babe
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@Viktahh said:
I verified my game files on Steam and now it's working again!
Yay!
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Amazing without this game is 0/10 not playable
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I still fear trapper tho.
Yes im a baby dont judge -
@Salty_Pearl said:
If it doesn't it should, I think it would be really helpful for Pig to detect survivors trying to remove the RBT.Either way Survivors opening the boxes are making a lot and i mean A LOT of noise.
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@Master said:
Thats just another SWF, they group up with low rank such that they can bully low rank killers.
Sadly its a common thing now because devs dont do anythign agianst itNot always. Sometimes people just want to play together.
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@Vortexas said:
It seems to me I get new Daily's exactly at whatever time I finished the last one...so it gets a little screwy.I've gotten them in the evening, afternoon, morning and butt-thirty at night.
It depends when you log in.... technically you can earn the daily when the time is done. Manually you get it when you log into the game
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- You can't depip twice if you didn't dc.
- "killed me withtin the first 5 to 7 minutes" For how long you've been chased. Did you get any of escaped boldness points?
- With patrolling you can't do anything (exception maybe Borrowed Time)
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Self Care doesn't really matter with tiers. People just use the self caring bit. Not the "healthpack efficiency".
NOED isn't even a teachable. It's a normal perk. Thanatophia would be worthless. Urban Evasion wouldnt matter THAT MUCH it's like 5% each tier from 90%.(this is just to the perks you said i don't want to go over every perk in the game) But yeah making survivors unique would be interesting to say the least