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Milo

Milo

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Milo
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  • And i'll be prepared aswell! Just in a diffrent way

  • It will be in Summer. 90% sure

  • @Boss said:

    @Brady said:
    I see what you're saying,

    but the perks synergy would feel lost. I thought the whole point was to use bond, have leader for them, have prove thyself for yourself while on an objective together.

    Well, that's before the game went in the direction it did I guess.

    There's enough Survivors whose Perks don't synergise.
    Jake's Saboteur is the odd one out.
    Nea's Streetwise is the odd one out.
    Laurie's Decisive Strike is the odd one out.
    Etc. etc.

    On a sidenote, if that were the reason for the devs to not go through with it, i'd heavily disagree.

    How is streetwise the odd one out? (changing topics is fun!)

  • Isn't the tutorial really small tho? That's why the framerate doesn't collapse

  • So ... .Soon TM

  • He's more like face watching.

  • I became so confused reading this post

  • @Might_Oakk said:
    First off the new Sbutcher is a nice perk. It's great for those pesky SWF body block teams.

    Does it apply to killer powers as well? The description for it is quite ambiguous saying "succesfull attacks".

    I assumed it was basic attacks only but I just ate a huntress hatchet and sloppy butcher popped up.

    Did the Huntress have the perk? Maybe she had an add-on that gives you Mangled or Hemorrhage

  • Using a bug with knowledge of using it is called exploiting.

  • @kotoalex12 said:
    I was just wondering if there is any particular reason that survivors who go into a lobby with friends spawn into the lobby at the same time. It is difficult enough for my friends and I to find matches when we play together and some killers see that 2-4 of us come in at the same time and instantly back out of the lobby making us wait more time to find a match and hopefully not have the killer quit. Is it possible for devs to change the way people spawn into the lobby that way killers can't tell who is playing with friends and who isn't?

    No.

  • @michaelmyers87 said:
    If a survivor is standing on an unarmed trap. Will it arm and trap them? 

    I was working on a gen and unarmed trap was beneath me -> it trapped itself i stopped working and i got trapped... soooo yes? Also you can always go into KYF any see for yourself :chuffed:

  • @Peasant said:
    I am going to have to disagree with you on this. The whole goal of survivor is to escape the trial. I can understand remaining for points but just lurking at the gate is just insulting to the killer. 

    How about instead of the perk revealing only exits and yourself while opening, it reveals your aura to others when you get within a radius of the gates? At tier three you would reveal your aura to all other survivors across the map.

    Well i have to disagree on you with your statement. Peope "lurking" at the gate means either yes they are being toxic or they are waiting till everyone leaves..

    I propose that the perk should receive a slight buff to it's tier 3. Instead of just allowing others to see your aura while opening the exit gate, it should allow other survivors to see the outline of the exit gate in green from anywhere on the map when the person with [Wake Up!] Is located inside the exit gate.

    I don't mind Wake Up! buff but i don't need it either i like this perk and use it it's really handy

  • @Bug_Reporter said:

    @Milo said:
    Sooo then how do we get rid of blindness? Or do you mean it's on hit for a certain amount of time

    You dont, the killer have used a perk slot to be able to make survivors lives just a "bit less easy", do u really need the game to always HOLD YOUR HAND?

    No. i'm just saying some perks would become useless. Third Seal blocks 100% of the aura reading. You don't see survivors on the hook/on the ground.
    "But you first need to hit everyone for that to happen!" Let's be real you hit everyone atleast once in every game

  • @Brady said:
    Will they get rid of this horrible clown music finally too...???????

    My head hurts from it ...
    Also it might be an update just to switch things around and fix possible bugs that might come with introdoucing the event

  • Sooo then how do we get rid of blindness? Or do you mean it's on hit for a certain amount of time

  • @Master said:

    @Chi said:

    @Master said:

    @Milo said:

    @Master said:

    @Chi said:
    It wouldn't be fair. The killer is much faster than the survivor so they will be more likely to find it. Survivors also have to be more careful walking around.
    They are thinking of changing the entire endgame anyway, so I am just waiting for that.

    Survivors are 4 guys that walk around and can inform each other of the hatchs location

    1. You need to be SWF
    2. You need to complete 5 gens before hatch even spawns with 4 people

    Since SWF is a thing in this game, the game must be balanced around it.
    Or are killers supposed to dodge every SWF because it is unbalanced?

    You need to complete 2 gens and then you can already search for the hatch. You can find it, but it is still closed.
    A competent SWF can inform each other who is being chased and usually 2 gens can be done in the first chase.

    I know, there are games where survivors play so bad that you can 4k them at 5 gens left, but you have to assume that both sides use all tools available to them, otherwise "balance" would be a joke

    Huh? The hatch only spawns with 2 generators done, if there is only one person alive. So the survivor wouldn't be able to look for it beforehand.

    Thats not true, once 2 gens have been done,the hatch spawns in closed state and will open once enough survivors are dead.

    Guess you are still a new survivor :wink:

    EKHM -> If 3 survivors are dead the and 2 gens are done the hatch will spawn and open at the same time

  • @Tsulan said:

    @White_Owl said:

    @Acromio said:
    Be ready.

    For the sake of fairness, here the killer version (same author from reddit)

    Mhhh i´m loving it!

    We also need a mori in there... if you don't take the event thingy

  • Just a burst of Shards or give some Cells.

  • Just take M&A. It does basically the same thing but only not in a chase.

  • Now that's a lot of BLOODPOINTS. Maybe i'll finally start to prestige my Quentin to 3...

  • @lyric said:
    Sally55 said:

    @lyric said:

    PigNRun said:

    Milo said:
    
    So why is rainbow map a problem?
    
    
    
    Maybe they are implying that survivors will eventually die cuz bad and the last one will use the map to find the hatch.
    

    They’re saying they will sabo all the hooks and use the rainbow map to track them because they are supposed to have special hooks like the howling grounds

    Well they will be disappointed because hangman's trick will stop all that nonsense

    Yea lol you’re definitely right about that and also the emblem system changed to where sabotaging doesn’t do anything towards a pip up, now before that change someone could literally sabotage two hooks to 99 , cleanse a dull totem , repair one generator, and be chased at least once and  you were guaranteed a pip up live or die which is why a lot of people had it on there,  but I rarely encounter a sabo crew anymore since the emblem system was implemented 

    Do you think these people who sabo event hooks care about pipping?

  • @projecteulogy said:

    @goldseeker22 said:

    @projecteulogy said:
    you cant warp with pallets anymore. But looping is still an issue with structures, not so much pallets and the same vault points.

    pallet looping is still a problem. yes time is reduced. but most maps still make it last all game. baboozle becomes required and still doesnt solve the problem.

    I agree. There's problems on both sides, but finding a way to fix the looping issue without bamboozle which still doesn't fully solve the problem anyway is still needed. The problem isnt really the pallet drops. Break them and move on. The issue lies in the structures themselves. It should be more about hiding and evasion than looping in one spot over and over.

    People loop because there are only few tools to break the chase..... or they are just being a douche

  • @Master said:

    @Chi said:
    It wouldn't be fair. The killer is much faster than the survivor so they will be more likely to find it. Survivors also have to be more careful walking around.
    They are thinking of changing the entire endgame anyway, so I am just waiting for that.

    Survivors are 4 guys that walk around and can inform each other of the hatchs location

    1. You need to be SWF
    2. You need to complete 5 gens before hatch even spawns with 4 people
  • How to make Forum Wars = change the game/talk about changing it slightly

  • @PigNRun said:
    Milo said:

    So why is rainbow map a problem?

    Maybe they are implying that survivors will eventually die cuz bad and the last one will use the map to find the hatch.

    I still don't see the point of it being toxic as implemented from other items on the list.

  • Actually i think Rainbow Map is Useful for survivor :tongue:
    Good job whoever did this meme you done goofed

    @Brady said:
    i dont get it

    Survivors being toxic and saboing the event hooks. Well some of them atleast

  • So why is rainbow map a problem?

  • But you still wouldn't be able escape as the survivor.
    Killer closes the hatch. Now all he has to do is patrol the 2 doors. If killer has remember me its impossible.

  • @Boss said:
    I wonder if the Basement Hooks could be special hooks as well...

    No. Why? Because so

  • Nevermind ignore this someone already posted a thread like this i just didn't notice my bad X_X

  • @Mister_xD said:

    @Milo said:

    @Mister_xD said:

    @Milo said:
    1. Y'know why they aren't new modes? Cause the other would get probably forgotten
    2. Mhm
    3. That jump from rank 10-5 to rank 4. But rewards for ranking + Auric Cells rewards would be welcome
    4. NO. Not everyone has all the time in the world to even play one match trust me. Also there are days where you just dont want to play Ranked Games
    5. Sure whatever
    6. You should atleast gain more EXP. Cause exp isn't the same as BP.

    (and now am i toxic)

    @Mister_xD said:

    1. the only difference between these modes would be, that in one mode you grind to climb the ranks, while the other one is jst for fun. I doubt anyone would forget one mode, besides the killers who dont want to deal with your SWF BS anymore ^^.
    2. kinda obvious, but i just wanted to mention it
    3. i originally planned to give no rewards for anyone under rank 4, but i thought, hey! lets give the people some minor rewards who didnt have the time / skill to get to high ranks.
    4. if you dont have the time, then live with it, that you cant just get your 100 auric cells every month. Also, this is implemented to prevend players from grinding up to rank 1 and then stop playing the ranked matches, in order to make sure they stay at their current rank, so they get their auric cells.
    5. depending on your comment, you dont seem to be a friend of balance.
    6. i thought about that too, but i figured, that players who play ranked matches already get huge bonuses for hitting high ranks, so that one would probaply just kill the unranked mode.
    1. Thanks for thinking i only play SWF. To your knowledge only wednesdays
    2. Understandable but just the jump seems ridicolous XD
    3. I don't mind decaying. I'm just saying 1 day is really really not a lot of time
    4. I am sorry if you got it the wrong way. Should've said just Sure :d
    5. We can always bring those bonuses down for better exp or leave as you suggested

    i do understand you better now, thanks ^^
    but for #1, the "your" was not supposed to mean you specificly, but every SWF group out there. I cant tell how you play, but i do know htere is a lot of toxic 4 man SWF groups out there, who should honestly just get banned from ranked games.

    Oh... It's sad when there are the "we want to have fun playing this game together against a random" and the "let's make this killer disconnect cause we don't have a soul."

  • @Master said:

    @Milo said:
    It's just a suggestion to get kindred to be built in.

    @Milo said:
    It's just a suggestion to get kindred to be built in.

    Its just a suggestion to builtin bamboozle and BS in that case too

    :chuffed: Just sayin because you think "They said about built in kindred it will be 100%"

  • @Mister_xD said:

    @Milo said:
    1. Y'know why they aren't new modes? Cause the other would get probably forgotten
    2. Mhm
    3. That jump from rank 10-5 to rank 4. But rewards for ranking + Auric Cells rewards would be welcome
    4. NO. Not everyone has all the time in the world to even play one match trust me. Also there are days where you just dont want to play Ranked Games
    5. Sure whatever
    6. You should atleast gain more EXP. Cause exp isn't the same as BP.

    (and now am i toxic)

    @Mister_xD said:

    1. the only difference between these modes would be, that in one mode you grind to climb the ranks, while the other one is jst for fun. I doubt anyone would forget one mode, besides the killers who dont want to deal with your SWF BS anymore ^^.
    2. kinda obvious, but i just wanted to mention it
    3. i originally planned to give no rewards for anyone under rank 4, but i thought, hey! lets give the people some minor rewards who didnt have the time / skill to get to high ranks.
    4. if you dont have the time, then live with it, that you cant just get your 100 auric cells every month. Also, this is implemented to prevend players from grinding up to rank 1 and then stop playing the ranked matches, in order to make sure they stay at their current rank, so they get their auric cells.
    5. depending on your comment, you dont seem to be a friend of balance.
    6. i thought about that too, but i figured, that players who play ranked matches already get huge bonuses for hitting high ranks, so that one would probaply just kill the unranked mode.
    1. Thanks for thinking i only play SWF. To your knowledge only wednesdays
    2. Understandable but just the jump seems ridicolous XD
    3. I don't mind decaying. I'm just saying 1 day is really really not a lot of time
    4. I am sorry if you got it the wrong way. Should've said just Sure :d
    5. We can always bring those bonuses down for better exp or leave as you suggested
  • It's just a suggestion to get kindred to be built in.

  • @Goobz said:
    Giving a debuff to the cleanser is the way to go. There needs to be consequences to every action the survivor makes. Playing survivor shouldn’t be a walk in the park. 

    Yeah. There is a consequence you know what? You need to cleanse the whole totem without stopping. It leaves you free to get grabbed (if you aren't paying attention/determined to get the totem) or hit
    The only problem is the spawning of totems and survivors and killers

    @ZombieGenesis said:
    Only survivors get second chances and backups. Deal with it.

    If you mean for example DS, Adrenaline they are one use and they are gone.
    Now i can't wait till i get commented back :chuffed:

  • @Hillbilly420 said:
    I wonder if we're going to have the same problem like the last big patch where we didn't know exactly when it was going to drop. Is the Summer Event going to happen on the 6th at 8PM EST or is it going to the 6th at Midnight which technically would be the 7th or is it going to be the 7th at 8PM EST?

    This is why it's so much more handy to just have a count down when something drops.

    Probs the Community guys will do the countdown again
    ACTUALLY gonna make a post about this

    1. Y'know why they aren't new modes? Cause the other would get probably forgotten
    2. Mhm
    3. That jump from rank 10-5 to rank 4. But rewards for ranking + Auric Cells rewards would be welcome
    4. NO. Not everyone has all the time in the world to even play one match trust me. Also there are days where you just dont want to play Ranked Games
    5. Sure whatever
    6. You should atleast gain more EXP. Cause exp isn't the same as BP.

    (and now am i toxic)

    @Mister_xD said:

  • Not almost impossible. There isn't a window for a flashlight save

  • So those who don't use SB should be even more punished?

  • @ShrimpTwiggs said:
    They need to take a look at Myers' perks. They're some of the worst in the game.

    ??

  • @ItzSoulz said:

    @Milo said:
    It should be it always had been.... i think

    ????

    ?????? Halloween changed the lobby, same goes for Howling Grounds is that what you are asking?

  • It should be it always had been.... i think

  • @chemical_reject said:
    TheXenoborg said:

    @switch said:

     @TheXenoborg said:
    

    switch said:

    @ZombieGenesis said:

    The game will never be balanced. Survivors will always be HEAVILY favored by the devs. Time to move on and hope Hide or Die doesn't suck.

    ^^ this is out last hope unfortunetly.

    There’s White Noise 2 that gets balance and survival horror almost perfectly. Don’t forget Last Year is also on its way even though they’ve been silent. Let’s hope they’re watching DbD get sabotaged by its own developers.

    i like white noise 2 but sadly is quite dead around 10 players peak is not playable and imo is a waste of money.
    

    I've seen some gameplay and looks good but unfortunetly bad games tend to be played more than better ones.

    I agree. The devs of WN2 are just like 5 people with no dedicated marketing team, so yes they messed up big time with the promotion of the game. Just recently I talked with them about having a free to play weekend, which brought hundreds of players, but the fundamental problem with that game is player retention, so all hundreds of those players soon vanished. But none of them had a bad thing to say about the game. The small community is working with the devs to help them market the game better, the free weekend was a small step out of many that they need to take. It's a brilliant game with an excellent lore and actually makes monsters scary and has jump scares even in online mode! Even in that game, the investigators/survivors are overpowered but not as abusive as the ones in DbD/F13!

    I know I'm sounding desperate about that game, but when you see a game made with passion, you just have to talk about it with friends and anyone who might find it interesting. Sadly, that same passion was lost with BHVR and it really breaks my heart.

    If they did another free weekend I'd give it a try. I hadn't heard about that game until recently on this forum actually lol

    If you have PS+ you can get it for free on the 7th

  • @Tsulan said:

    @Milo said:
    I'm just gonna say one word... PTB

    Thats actually a abbreviation of 3 words...

    OH NO.

  • I am blessed for now and nor killer or survivor send me salty messages :dizzy:

  • Also don't ask how many people were alive

  • You can get hit and stun a killer at the same time.
    After the pallet changes it will probably still happen but rarely

  • @bl4ckhearts said:
    does anyone know when your masks appear in the game? i own both pre order and dbd and the masks havent appeared? if u got to wait until release date then how come youtubers i seen who also pre ordered the game have already got the masks?

    1. Youtubers are youtubers
    2. in one video of the masks showcase i saw the date of 14th i'm not sure tho
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