GoodBoyKaru
GoodBoyKaru
About
- Username
- GoodBoyKaru
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Comments
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hacking
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@Heartbound said:
https://forum.deadbydaylight.com/en/discussion/comment/2822943#Comment_2822943
Everyone uses that flag because it's free and stands out with those bright colors. Use the lamp. Be unique. Do what a moth would do.
Now what if I told you
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@fulltonon said:
Just stop chainhunt kek
By which point DMS would've kicked in.
Sure it isn't as consistent as Doc/Artist can make it but with the right build it can be pretty good.
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honestly no not really
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@AsherFrost said:
https://forum.deadbydaylight.com/en/discussion/comment/2823190#Comment_2823190
If they are still making attempts, then they are still seeing dollar signs.
Weren't there like 3 mobile games before the bejewelled ripoff?
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@AsherFrost said:
You have to offer Netflix more money for the rights than they feel they could make on their own in the gaming industry.
Their first attempt flopped, but the next one could be a hit, so they're probably still asking for quite a lot of money
Their 1st attempt or their 4th?
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@bm33 said:
https://forum.deadbydaylight.com/en/discussion/comment/2823174#Comment_2823174
Just think of how people were playing during the last blood rush and you won't feel as bad about not having next week off.
Oh wait yeah I made that post complaining didn't I? Yeah suddenly I feel great
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yes, COH was terrible for DBD. everyone complains about the same stale meta but im almost certain they meant "nerf the meta and buff the weak things" and not "literally break the game with the best perk in dbd".
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literally my week off rn and the bloodrush happens the week after im going to cry
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@ThiccBudhha said:
I would rework Hawkins into Trickster's studio and that is it. No need for Stranger Things content, surprised people are so in love with it despite some being against horror legends in the video game space such as Resident Evil or Silent Hill. But some nostalgia pandering series from a streaming service and everyone is like, "yep, that fits."
No hate. I love Stranger Things, but the double standard is literally insane and the map was the only thing of value despite the fact that a lot of people were happy to see content leave. It is baffling and I do not even care to understand it.
i just want demo to be available to people again :(
also robyn as a skin for nancy
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@chargernick85 said:
It can be. It's different then with Artist who can hook then immediately start firing crows to attempt to get survivors off gens. Pinhead has to either already have a chain hunt going before hooking (which during hunt you can't really work gens much anyhow so irrelevant), or find the box immediately after hooking. There is no way to block gens for 45 secs on multiple gens with him all game.
Maybe something I am missing? Just not seeing it.
with the iri box add-on it can help cause the hunt to start mid-dms proc instead of you needing to trigger it yourself (or use the forever box build even if that did get nerfed kinda hard)
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Request Netflix reconsiders and pray that BHVR can afford the cost of licencing the IP.
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there is a hack like this, yes. i remember seeing it in a jrm vid when he was playing nurse (but this was literally as soon as the survivor was picked up they wiggled off).
am i saying they were hacking? no, but a hack like this does exist.
edit: found the clip
https://youtu.be/_fNzf9qvn5M?t=466 -
@Cameragosha said:
https://forum.deadbydaylight.com/en/discussion/comment/2769599#Comment_2769599
Bhvr never nerf survivor , current Deve is survivor sided.
is the game survivor sided? yes. have survivors never been nerfed? absolutely not
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@MikeyBoi said:
Stretched res
ok bye then lol
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@Dito175 said:
Wich perk is Dms?
dead man's switch
after hooking a survivor, begin a 35/40/45 second countdown. any survivor that leaves a gen during this countdown causes the gen to be blocked by the entity for the remainder of this cooldown. hooking a survivor during the countdown doesn't cause this countdown to reset.
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@Brokenbones said:
https://forum.deadbydaylight.com/en/discussion/comment/2822942#Comment_2822942
I thought they completely fixed the thing where you could run through the killer when they were vaulting
Doesn't it cause you to just jitter into their hitbox or smth
The only know I know that's still around is the one where they vault from a high spot and you hide underneath them.
no occasionally (bc i was bad at them before and still am so im not very consistent with it) i can hit them like always
forgive the very old clip but this is the most recent one that i have readily available but it looks like this one:
https://youtu.be/9KhpAnh_1ko?t=19 -
there's already not enough charms with 3 of them if you try and make me pick between the pride flag or the lamp im going to scream
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@Brokenbones said:
Why would this be intentional? Old window techs were removed on purpose
then why the hell can i still do them on occasion?
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Hi! I hope your day is going/will go great too!
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@STT said:
Thank you for all people who did comment helped me with this situation,1 is to be toxic in game tea-bagging,flashing and stunning and after tea-bagging again,thats tottaly kids game,but threats with death and family not tolerated,sorry i didn't know the situation with the bluring the names from the forum,i do apologies its my 1st time happening such a toxicity in my case!
it's cool, we all gotta start somewhere. just know that a lot of the time, if not 99.99% of the time, these threats are baseless. report them to bhvr and only if something goes wrong physically- like if they doxx you- should you contact local authorities because then it becomes a serious offence
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@Azshhh said:
i find it hilarious they tried to correct their spelling of the car and got it wrong again anyway
the worst part is they're english (evidenced in spelling mum) and vauxhall is a british car company and they still cant get it right
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report them in-game. the chat logs are saved and sent to bhvr support.
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Actually- not quite. Common assault, as defined under the OAPA 1861, involves making one party "apprehend immidiate unlawful force". It's a basic intent offence, meaning it can be commited either recklessly or intentionally. We know from the case of Ireland that assault can occur through words- or even just silent phone calls.
However, unless your mother was the person that read this message and immidately feared that someone would use unlawful force against her, then no assault was completed as there was never a case of the intended recipient receiving and fearing from this message. The principle of transferred malice (found in the case of Latimer) wouldn't apply here, as you have no reason to fear for your own safety from the message against your mother.
So, is this a crime? Most likely, yes. Is this against game rules? Yes. Is this bannable? Yes. Is this specifically an offence as defined in the OAPA 1861 carrying a maximum sentence of 6 months? No, it is not.
Also- blur the names in the screenshots. Against forum rules to show those.
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@Marc_123 said:
Reading about Hawkins makes me sad.
And everytime someone hates on RPD i am reminded of Hawkins.
hawkins and rpd aren't remotely comparable beyond being indoor maps. one was actually kinda nice and fun to play on depending on your killer, and one is rpd.
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Sluzzy what the ######### stop making sense????
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@BradQuackson said:
https://forum.deadbydaylight.com/en/discussion/comment/2821567#Comment_2821567
It was def latency but people call me cheating for it so lmao
people have called me a hacker for "no swing cooldown get banned" (Mad Grit) or "Speedhackiing noob reportedd" (Hope) so i wouldnt take it too personally lol
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@BradQuackson said:
https://forum.deadbydaylight.com/en/discussion/comment/2821540#Comment_2821540
They still haven't fixed nurses visual glitch with m1 where I have been told I was hacking because of how fast I attack out of a blink, (but that's me just having a on top of them blink spamming m1) But I can't wait to play her, I had a 600 game winstreak before I quit, I wonder if I can get it to 1k LMAO. At the highest MMR too it's so weird.
im not convinced that's a glitch so much as latency making the game weird
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The bug in question wasn't fixed on the PTB but it hopefully will be when it hits live.
On a different note, if it helps build your excitement for it asides from this one bug and the Heat Death of the Serververse where apparently the game couldn't decide for a lot of people if they were playing on 30 or 300 ping, she felt the best she's ever felt to play since pre-2019 rework.
...that was 2019. oh my god.
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Because I'm not currently on DBD. Despite all the frustrations, I still find killer more fun than survivor.
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@Thusly_Boned said:
I use PH a ton, but not really anything I can add to GBK's excellent and exhaustive advice here, but I just wanted to add a plug for I'm All Ears - there is no PH build I use that doesn't include this perk.
I consider it essential, and leads to supremely gratifying hits.
More I'm All Ears love this truly is the best timeline
In case you need more proof that this perk truly is godlike then
https://clips.twitch.tv/ConfidentExuberantTapirJonCarnage-q6L8AS35HWXIsgFO(also like i said, i mess up a lot when i use my power for fun and not 100% seriously; i promise i play better when i care about the trial)
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@danielmaster87 said:
https://forum.deadbydaylight.com/en/discussion/comment/2821327#Comment_2821327
The only thing that's changed is the likelihood of you facing those opponents. MMR is separate from the game's balance.
very good Jimmy so when I said that the system pushed people into using these tactics that were readily available but weren't used often because they're the most boring things next to watching sourdough rise while a toddler screams in your ear I was entirely correct so your point is null and void good talk
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@danielmaster87 said:
https://forum.deadbydaylight.com/en/discussion/comment/2821010#Comment_2821010
The game was like this before MMR.
At rank 1 you wouldn't face these teams often if at all. Now you sneeze a bit too hard, 4k maybe once too much and you get the Death Squad Groups for the next month and a half. Likewise as survivor, you escape one too many times and it's 50 shades of Nurse and Blight for the next month with a sprinkle of Ruin Undying Tinkerer PR MDR + DCB Spirit once every 30 games.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2821005#Comment_2821005
I know I didn’t start this tread but wanted to say thank you. I’ve been playing PH a lot lately and really enjoy him. This will be so useful.
Absolutely no worries! I love sharing PH knowledge because I refuse to be the only person that ever plays him lol I adore this killer to death and if you ever need specific advice or need me to elaborate on exactly why I suggest something/suggest against something don't hesitate to ask!
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@Chaos999 said:
https://forum.deadbydaylight.com/en/discussion/comment/2821240#Comment_2821240
Yeah, definitely gonna wait then. Thanks for that intel I had no idea of the anniversary or the new chapter thingy.
It's not like I can buy and immediately level up ghostie anyway. I haven't even finished leveling pyramid xD.
I'll toy around with other perks in the meantime, like infectious fright. Or eruption to synergize with pop.
I actually tried out Eruption, believe it or not, when the RE chapter released lol. I couldn't really find a way to tech it into builds because I just found that the build I had (Corrupt/Pop/BBQ/IAE) just gave me more value than what Eruption ever could but if you're missing perks absolutely go for it- it wasn't bad by any means provided you're already kicking gens.
Speaking of kicking gens- the new chapter (Sadako Rising, based off of the Ringu series and featuring Sadako as the killer) features a new perk "Call of Brine" which could go very well with a build where you do kick gens (ie. not Ruin/Undying); I'll obviously be playing around and trying to tech it into builds.
(side note: if you want to know everything new in this Chapter, I summarised the entire PTB here:)
@GoodBoyKaru said:
Hi.
You may know me from summarising dev streams, or for having terrible takes complete with very passive aggressive comments, but a little known hobby of mine is also collecting and compiling all of the changes in a PTB to help people playing on consoles, or who are away from a consistent source of internet at the moment, understand exactly what changes have taken place, and see new content.
Firstly, though, massive massive shoutout to my friends Laurie and Sow, both of whom helped me gather footage for this (with Laurie playing on his terrible laptop and only being able to move with arrow keys). I appreciate it both of you!
The voice you may hear is that of Sow's, as my microphone decided to not cooperate with NVIDIA.
So, here is every change, and all new content, from the 5.6.0 PTB, "Ringu":
new content
This update features two new characters: The Onryō and Yoichi Asakawa.
the onryō
https://us.v-cdn.net/6030815/uploads/VXXCD46LUQD1/image.png
https://us.v-cdn.net/6030815/uploads/8Y8DRH8LZ22K/image.png
https://us.v-cdn.net/6030815/uploads/Z490YQOIGMTT/image.png
She is a 115%, short killer with a 32m terror radius.
Lore
https://us.v-cdn.net/6030815/uploads/OALL82UP4FPZ/image.png
Perks
https://us.v-cdn.net/6030815/uploads/EOMP2Y3NS34Z/image.png
Tiers at 5/6/7 seconds.
https://us.v-cdn.net/6030815/uploads/2QRYE3BAKM8D/image.png
Tiers at 150/175/200% regression speed.
https://us.v-cdn.net/6030815/uploads/JG3S9O50T4UB/image.png
Tiers at 16/18/20 seconds.
Power
https://us.v-cdn.net/6030815/uploads/2T7N847DPQCR/image.png
Add-ons
https://us.v-cdn.net/6030815/uploads/0EIP0JJUBX03/ringu-addons.png
Mori
She has a main mori and a mini mori, when a survivor is fully Condemned:
Perks + Power in action:
Both killer and survivor POVs.
Lobby animations:
yoichi asakawa
https://us.v-cdn.net/6030815/uploads/QBGRXOPXFDGW/image.png
https://us.v-cdn.net/6030815/uploads/CGJKLO0OEOUJ/image.png
Lore
https://us.v-cdn.net/6030815/uploads/KMBN2XPR6AJ1/image.png
Perks
https://us.v-cdn.net/6030815/uploads/K92WINHLDZH8/image.png
Tiers at 8/9/10 seconds.
https://us.v-cdn.net/6030815/uploads/4AZPJI0PQQ0H/image.png
Tiers at 32/64/96 meters.
https://us.v-cdn.net/6030815/uploads/NKOBZG3D9SUT/image.png
Tiers at 2/3/4 seconds after leaving the Boon's range.
new lobby
https://us.v-cdn.net/6030815/uploads/0J1DKUYZISMM/image.png
other changes
- Daily Ritual tracking has been improved, however all Rituals must be wiped to do this. Upon starting the game for the first time in 5.6.0, all Rituals will be replaced.
- Added an option to lock aspect ratios to 16:9 for Ultrawide users.
- Stretched Resolution for an in-game advantage has been fixed!
- New audio queues for each different map (not included in the post).
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@Chaos999 said:
https://forum.deadbydaylight.com/en/discussion/comment/2821005#Comment_2821005
OMG, you're awesome. I'm really grateful for the massively helpful guide.
I hadn't realized how badly pain resonance was messing with my map pressure. I did saw a couple guides (red's) about the general gameplay and the do's and dont's of his power but this is so in depth. It's precious
Of all the perks you list the only one I don't have is I'm all ears, but after seeing it in action I'm definitely getting good old ghostface. I wasn't very attracted to him, and was saving for Sadako, but I think it's worth it, because I'm really enjoying pyramid head.
Thanks a bunch for all the helpful tips and information.
Quick advice on chapter buying- wait for new chapters to release!! Older content almost always goes on sale when new content drops, and even if this time around it for some reason doesn't go on sale it'll be 2 years old when Anniversary happens and it's almost guaranteed to be, like, 40-50% off then. If you think you can hold off just a bit longer (and who knows, it might show up in the Shrine at some point between then) then it's absolutely worth your time waiting till March 8th to save some money.
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@Bwsted said:
https://forum.deadbydaylight.com/en/discussion/comment/2820954#Comment_2820954
Not EU @GoodBoyKaru
Gg ez baby Brexiter
/jk
when i move to germany to spite this comment
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@FlameLickVA said:
God why did I press - like I'm Oprah with cars
i will admit this made me laugh a lot more than it should have
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@NOEDENJOYER said:
https://forum.deadbydaylight.com/en/discussion/comment/2821215#Comment_2821215
RPD is one of the worst maps in the game, true, but if you play like I do and camp every single hook without mercy you are practically guaranteed a 2K minimum by how horrible the map is to navigate for hook rescues.
Granted, it's miserable for both sides, but clearly, the developers want me to camp a hook unless they expect me to spend 80 seconds walking to the other side of the map.
i dont camp hooks but i can confirm that i manage to coincidentally forget how to play the game and damn this corner of the map sure looks nice.
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@egg_ said:
Everyone mentioned the multiple god pallets but nobody mentioned that those are literally the only useable pallets as the rest might as well be removed and it'd make no difference
the map is hellish for both sides
@NOEDENJOYER said:
Honestly, I'm so excited for Haddonfield 2.0, can't wait to see how they've done literally nothing to change the balance of the map except for add a few breakable walls next to god windows & pallets, because apparently that's fair design.
They never fixed coldwind, and they legitimately ruined maps like father's campbell chapel when they did the graphical update. Don't expect much.
and yet all of those maps are still better than rpd
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@NemeanXIII said:
https://forum.deadbydaylight.com/en/discussion/comment/2820685#Comment_2820685
Nope it's a ace perk I ran during the Challenges and boy was I surprised how fast I was able to heal someone, but that's not the problem those perks already existed
The issue is with the addition to boon totems now adding to the overall faster resets
there is literally no ace perk that does this.
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@AnneBonny said:
it'll probably come with the new chapter
it wasnt on the ptb so my hopes arent high
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Considering they were partnering with Netflix for Stranger Things and something happened there with the contract I'm not sure this is entirely likely.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2821075#Comment_2821075
Honestly?
I saw more people for it than against it just because the Rank System was super hated. They were hopeful. One thing I saw tossed around a lot was, "It can't possibly get any worse."
Naïve little us, thinking it couldn't possibly get worse than random.
How wrong we were.
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@sizzlingmario4 said:
How about instead of reworking haddonfield we just leave it disabled and disable RPD due to its literally uncleansable totem and just forget about both of those horrible maps.
That would work too but also probably wouldn't happen because of the ######### the devs got when rpd was disabled basically permanently for the first 4 months
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@I_am_Negan said:
witch had a totem nearside of that locker.
https://us.v-cdn.net/6030815/uploads/TAFIY8HFG7VT/c6724920-66d7-400d-ab14-3a09fb87df66-text.gif
Click to view the GIFIt's all because of Mikaela Reid
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2821071#Comment_2821071
RPD
Cons:
- Enormous map.
- God Loop in the Office.
- Library of Boil Over abuse that is now hook-camping central with no possible way to rescue.
- It runs bad on Xbox One/PS4 and sometimes on Series X.
- It runs bad on low-end PC's.
- It runs bad in general.
- You can't get upstairs easily.
- Horrid layout.
- Multiple god pallets.
- Hallways make the most fun Killers (Blight, Billy, ect) basically unplayable.
- Hook RNG is cracked and not in a good way.
- There's still an uncleansable totem but the devs refuse to disable this horrible map.
Pros:
- It's very faithful to RE2.
Add in "potential to bodyblock doorways to prevent survivors escaping the trial" too
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@Chilli_man2400 said:
I was hoping the Haddonfield rework would be coming with Ringu but there was no information in the patch notes about Haddonfield. So I guess Haddonfield is gone until the next midchapter. Hey that’s great ######### that map
That's another 2 months basically where the chances of getting RPD are just that much higher 😭
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6 months on from the implementation and damn it's almost like the people that were saying it'd be terrible (the majority of people) were right and it's terrible and it's yet more proof that the community should be included far earlier in the design process to let the teams know that an idea is terrible
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@tesla said:
https://forum.deadbydaylight.com/en/discussion/comment/2820967#Comment_2820967
Almost fine, except for the god pallets.
@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2821068#Comment_2821068
and the size.
and the god loop
and the library of pain
and how it runs on consoles
And the lack of ability to get upstairs
And the entire layout in general
And the enclosed hallways making it impossible to use most powers
And the hook spawns
And how it runs on lower end PCs
And how it runs in general


