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FoggyWeather_

FoggyWeather_

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FoggyWeather_
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  • @makayla said:

    @FoggyWeather_ said:
    This happened to me a few times (PS4 here) when I closed the game when I was in the bloodweb or when I turned off the console without closing the game first.

    Interesting. I'm on PC and I'm not totally sure why this happened...my PC didn't crash or anything mid-game, I just quit as normal. This has never happened before so I'm not sure if this has always been a bug or if this is a bug that came with the new chapter.

    Maybe you closed the game when the game saved?
    I know that it is quite a problem on console that your actions aren't recognized when you close the game right away.

    I wouldn't say that it is a bug that came with the new chapter, it may be a bug that became more present with the save progress update (where you can actually see when the game's saving your data)

  • This happened to me a few times (PS4 here) when I closed the game when I was in the bloodweb or when I turned off the console without closing the game first.

  • I have to say that the became pretty bad at the "exclusive DLC cosmetic" (don't know if it's understandable because they also have a cosmetic store)

    Look at the earlier exclusives (going from Halloween DLC since I don't know what Nea's alternate looks like)
    Of course it was basically only for the survivors but they were good:
    Note that you can only get these exclusives if you buy the DLC through Steam,PSN or Xbox

    Laurie: Had her original blue outfit and (nowadays exclusive) a secondary green/yellow outfit (pants, shirt and hair)

    Ace: His casual outfit and (nowadays exclusive) a tuxedo (pants, shirt and hair)

    Feng: Her E-Sports outfit and (nowadays exclusive) her lazy/city outfit (pants, shirt and hair)

    the list goes on and on until the release of the Clown with the opening of the in-game cosmetic store.
    I think that the green cosmetics for the newest character
    (Kate - shirt and long pants + ponytail and Alex - jacket and jeans + new hairstyle)
    were supposed to be the cosmetics if we didn't have the cosmetic store.

  • Monster High ... Good Times :+1:
    Rin looks amazing, my compliments to your friend.

  • I think that many players tend to use such offerings during special bloodpoint events, because you can reach a specific (in my case 1 mil) amount of bloodpoints in short time.
    And if other people drop the same offerings during the event, then you can reach your goal even faster.

    Exaggerated example. I have 10 BPS.

    Now:
    I finish ten games with 10 000 points.
    Then I'll have in total: 100 000 bloodpoints (outcome of the games) + 100 000 bloodpoints (outcome of the BPS) = 200 000 bloodpoints

    During the event:
    Same example 10 000 points.
    Then I'll have in total (if only I drop a BPS): 100 000 bloodpoints (outcome of the games) + 100 000 bloodpoints (outcome of the BPS) + 100 000 (outcome of the 2x bloodpoints) = 300 000 bloodpoints

    So I'm near my personal goal, if I wait and spend my BPS in these events.

    I personally use the BPS in two cases:

    1. During a x-Bloodpoint event
    2. When I want to prestige my character.
  • @not_Queen
    cough gonna drop the halloween cosmetics idea that I posted on another thread.

    Halloween:

    Survivors:
    Dwight - Mummy
    Jake - Werewolve
    Meg - Vampire
    Claudette - Witch
    Nea - Grim Reaper
    Laurie - Michael Myers (Bloody Overall)
    Ace - Vampire Hunter or Phantom of the Opera-esque Phantom
    David - Frankenstein's Monster
    Feng Min - Cosplay of a character of one of her games
    David Tapp - Robo-Cop
    Quentin and Bill - Zombies
    Kate - Banshee

    Killer:
    Trapper - Mine Worker (With a headlight)
    Wraith - Goblin
    Hillbilly - Sasquatch (Big Foot)
    Nurse - Weeping Angel
    Michael - New masks from other Halloween movies (the clown mask or the one from the newest movie or his ghost costume)
    Hag - Skeleton/Zombie
    Huntress - Werewolve
    Doctor - Plague Doctor
    Leatherface - Of of his alternative costumes (Black Suit)
    Freddy - Original Freddy
    Pig - Billy Suit and Face Paint (saw an awesome fan-art)
    Clown - Pennywise-esque or circus-themed

  • She´s getting one in the new cosmetic batch that releases after the chapter drop

  • @BraveClem said:
    Whats?
    Edit:Fake,i searched and i find,Nothing,Nice Bait

    The screenshot misses the auric cells so ...

  • @E4TING_GLASS said:
    https://www.google.com/amp/s/jp.ign.com/dead-by-daylight/28949/news/tgs2018dead-by-daylight?amp=1

    This is a Japanese link that I translated bits of, something about a twitch booth for dbd on 9/20 which is on a Thursday and they're playing with some "pro" gamer on the 22nd. I'm assuming the drop is gonna be the 20th...sigh*

    If you look at the stuff that they will give to some people you see a tote bag with the Spirit Design.
    So it could mean that the release is soon. Why would they give out merch with unreleased characters. (Except for postcard from Clown as teaser)

  • @Milo said:

    @FoggyWeather_ said:
    Ninja Build for Survivors:

    • Iron Will
    • Quick and Quiet
    • Lightweight/Calm Spirit (or Lithe to combine with WoO and QaQ)
    • Window of Opportunity

    Windows? Don't you mean Dance With Me?

    Oh shoot You're right >.<

  • Ninja Build for Survivors:

    • Iron Will
    • Quick and Quiet
    • Lightweight/Calm Spirit (or Lithe to combine with DWM and QaQ)
    • EDIT: Dance With Me
  • I had loved to see the Nea school uniform (like) cosmetics for Feng. The sweater and the plaid skirt look absolutely stunning and they would have looked awesome on Feng.

  • @CL4P_TRAP_ER said:

    @FoggyWeather_ said:

    @CL4P_TRAP_ER said:
    I noticed something from the video that might do with the killer's ability. You notice the on the mask that there's a third eye. In the Japanese culture, third eye means: to tune into the correct "vibration" of the universe. Now remember when not_queen said to "Take a closer look" and Dave said: "We'd like to reveal more sooner but can't...It's watching." Third eye, watching, closer look. I believe the next killer is going to have some ability to see survivor's or something else's aura. Think about it. The only killer we have that can reveal survivor's auras, without add-ons, is Freddy. Doctor technically doesn't count because he revels survivors with a scream, not their auras (unless you use certain add-ons).

    So actually the three-eyed horse on the clown map could be the obvious hint that McCote stated.
    Since the whole third eye idea :)

    Oh man I didn't even think about that. Good eye.

    hahaha
    will keep my eyes open for other clues

  • @CheersTC said:
    FoggyWeather_ said:

    First of all, you should post killer-related questions on the killer category or the general discussion.

    Secondly, no it doesn't affect the hatchets, you have to hit the survivor with your main weapon.

    Thanks!Also sorry it wouldn't let me choose for some reason...

    No problem

  • First of all, you should post killer-related questions on the killer category or the general discussion.

    Secondly, no it doesn't affect the hatchets, you have to hit the survivor with your main weapon.

  • @CL4P_TRAP_ER said:
    I noticed something from the video that might do with the killer's ability. You notice the on the mask that there's a third eye. In the Japanese culture, third eye means: to tune into the correct "vibration" of the universe. Now remember when not_queen said to "Take a closer look" and Dave said: "We'd like to reveal more sooner but can't...It's watching." Third eye, watching, closer look. I believe the next killer is going to have some ability to see survivor's or something else's aura. Think about it. The only killer we have that can reveal survivor's auras, without add-ons, is Freddy. Doctor technically doesn't count because he revels survivors with a scream, not their auras (unless you use certain add-ons).

    So actually the three-eyed horse on the clown map could be the obvious hint that McCote stated.
    Since the whole third eye idea :)

  • @Might_Oakk said:

    @GreySin said:

    @Might_Oakk said:
    I think we can expect an Asian male survivor. With this games popularity in the East it's wierd not to have one.

    wait I thought Jake is half-Asian or something?

    I mean like Asian Asian like Fengy. I play with alot of Japanese on ps4 and they all play Feng.

    The japanese that I meet in the lobbies play most of the time Meg with weird cosmetics.
    But it's actually true that many play as Feng.
    I demand a J-POP Idol as next survivor! :D

  • @will_i_am_14_85 said:
    I've pumped almost 2 million BP into Clown, multiple level 50 webs and even though I have a very good build now, I only have level 2 Pop goes the weasel, level 1 bamboozle and level 1 coulrophobia. is it frustrating? Yes, but I guess that's just how it goes when you've unlocked pretty much all of the other teachables.

    This :D
    It was a pain to get a specific perk on doctor for my BP build.

    Back to the topic:
    This is just a game and don't worry you will get another tier of that perk sooner or later.
    I had the same problem with Leatherface and BBQ and Chilli and look at me, he's lvl. 50 and has BBQ and Chilli on tier 1.

  • If you bought her with auric cells through the cosmetic store, then you won't be able to get her alternate cosmetic.
    You have to buy the chapter through Steam Store/PSN Store/XBOX Store.

  • Biggest Plot Twist would be if the killer is Father Campbell.
    Even though it crashes with Nurse lore.

  • I had a game today against the hag, she hooked another survivor and that Claudette decides to full-sprint to the hook to unhook her teammate and after doing it one more time I got found by the Hag and that freaking Claudette ran to me (the third time she ran even though she knew that the hag placed her traps) to unhook me.

    I wish we had an option to kick survivor who try to unhook you when it isn't safe!

  • @Milo said:

    @CoffengMin said:
    feng is best girl

    Quentin is best boi/grill

    Actually I'd say Feng Min. Since you seem to like Quentin it would be an interesting attempt to have Feng Min as your female survivor as you seem to have Quentin as male.

  • @chemical_reject said:
    Thank u @Peanits. Hey @Troyyoung2014 status update? Is it still showing locked icons? If so I was gonna tag @not_Queen (she has been very active today) and see if she has any ideas on how to troubleshoot the issue. I've seen several people who said the same thing about having locked icons and already completing the tutorial or other various common sense troubleshoot (license renewal, updates, ect..)

    In all cases that I have encountered on Reddit it was the same problem for everyone.
    They can enter the game even if it's not fully downloaded yet.
    Because Sony gave the option to many games that you can enter after a specific amount of gb downloaded, then the game is "ready to start" but not ready to play.

  • @Troyyoung2014 said:
    Here’s a pic

    Is the game fully downloaded on your Playstation?
    Many times you can enter your downloaded games while they're downloading because they're ready start but they still have to install data

  • Hex Totems could be attached to the specific survivor and if he dies the hex perks are gone too.
    Lisa could have some cool perks as survivor.

    Hex: Ruin could give the survivors a boost when they hit the great skill check or maybe even create a second skill check zone so that you're able to hit the skill check.

    Hex: Third Seal could put a blindness on the killer if he attacks you (range-based)
    The killer can't hooks and generators in an area of 12/24/36 metres.

    Hex: Devour Hope could work against camping or tunneling. Whenever the killer stays 4/6/8 metres away from you when you're hooked and/or attacks you 3/6/9 seconds after you being unhooked gain a token and following happens:

    1 Token: Speed Action of the killer is 3/4/5 % slower
    2 Tokens: Attack cooldown of the killer is 8/9/10 % longer
    3 Tokens: Pallet Stuns are 2/3/4 seconds longer
    4 Tokens (Would possibly never happen without dying on the next hook): The next 1/2/3 generators that are the nearest to the hooked survivors cannot be damaged by the killer.

    Of course these perks would be reset if the survivor dies (like if the hex totem is cleansed) or on every hook one random hex perk is "destroyed"

  • Sounds realistic.
    I don't like it either. The could have put the wiggle buttons on square and circle.
    But since it's basically a port and they only changed the buttons you have to use the stick.

  • I'd say if you want to play stealthy play Claudette since she has a stealthy appearance (dark clothes, dark skin, black hair) Her teachable Self-Care is very good if you want to be able to heal yourself without a med-kit.

    Meg is awesome for Adrenaline and many people also like to use Sprintburst (Not my cup of tea).

    I'd say beginner friendly survivors are Claudette, Meg, Dwight, Jake and Kate.
    In the end the survivors are just skins if you unlock the teachables. Here are some suggestions for good teachable perks that are helpful in my opinion.

    Taken from the official wiki: https://deadbydaylight.gamepedia.com/Perks

    Dwight:
    Bond - Unlocks potential in one's Aura reading ability. Allies' Auras are revealed to you when they are within 12/24/36 metres.
    --> When you're hurt or want to work with another survivor on a generator this perk helps you a lot

    Meg:
    Adrenaline - Instantly heal one Health State and sprint at 150 % of your normal running speed for 5 seconds when the Exit Gates are powered.

    Adrenaline is on hold if you are disabled at the moment it should take effect and will activate when freed.
    Adrenaline will wake you up if you are asleep when it triggers.
    Adrenaline ignores Exhaustion.
    Causes Exhaustion for 60/50/40 seconds.
    --> It's basically a life saver in many situations except for if the killer camps you and tunnels you

    Claudette:
    Empathy: Unlocks potential in one's Aura reading ability. Dying or injured allies' Auras are revealed to you when within 32/64/∞ metres. Empathy does not reveal Auras of allies when they are in the Killer's direct contact.
    --> It helps if you want to play altruistic and want to help hurt survivors or if you just want to know where the killer is to avoid facing him.

    Self Care: Unlocks the ability to heal yourself without a Med-Kit at 50 % the normal healing speed. Increases the efficiency of Med-Kit self-heal by 10/15/20 %.
    --> Even at tier 1 it is really powerful.

    Jake:
    Iron Will: You're able to concentrate and enter a meditative-like state to numb some pain. Grunts of pain caused by injuries are reduced by 50/100/100 % while staying still/while staying still/at any time.
    --> Sometimes it's helpful to be quiet if the killer only catches by listening your grunts.

    Calm Spirit:
    Animals seem to trust you as they often stay calm in your presence. Reduces chances of alerting Crows IconHelp crows.png by 80/90/100 %.

    Your calm spirit can overcome the urge to scream due to Madness, Intoxication or getting injured by the Killer.
    --> It recently got a buff and works wonders against the Doctor. It's still a kind of niche perk but it's cool to use.

    Nea:
    Urban Evasion: Your Movement Speed while crouching is increased by 90/95/100 %.
    --> It's a good perk to confuse the killer after a vault where he doesn't see your character.

    David:
    We're Gonna Live Forever: Your few friends deserve the best protection. Each time you rescue or take a hit to protect a Survivor, gain 25 % stackable bonus to all Bloodpoint gains up to a maximum of 50/75/100 %.

    The Bonus Bloodpoints are only awarded post-trial.
    --> It's kind of BBQ and Chili for survivors. The requirement to get the stack is kind of difficult but if you like to unhook your teammates or if you protect them (hookblocking or getting inbetween a chase) it benefits you.

    Feng Min:
    Technician - The noises caused by your repairs and their hearing distance are reduced by 0/4/8 metres. On a failed repair Skill Checks, there is a 30/40/50 % chance the Generator explosion will be prevented.
    --> Feng Min was my first survivor that I played and this perk helped me alot when the skill checks where new to me.

    Lithe - After performing a vault, break into a sprint at 150 % of your normal running speed for a maximum of 3 seconds.
    Activates in chases only.
    Causes Exhaustion for 60/50/40 seconds.
    --> For Me personally the best exhaustion perk as I can control when I want to use it and since there's a vault spot basically everywhere in the maps.

    Detective Tapp:
    Stake Out - Getting close to the Killer fills you with determination. For each 15 seconds you are standing within the Killer's Terror Radius and are not in a Chase, you gain a Token up to a maximum of 2/3/4 Tokens.

    When Stake Out has at least 1 Token, Good Skill Checks are considered Great Skill Checks and consume 1 Token.
    --> It's one of the most effective perks against Ruin. I use it in most load-outs and it helped me alot since I don't hit the great skill check everytime.

    Kate:
    Unlocks potential in one's Aura reading ability. Auras of Pallets and vaults are revealed to you when within a range of 20 metres.

    Windows Of Opportunity has a cool-down of 60/50/40 seconds when vaulting or dropping a Pallet during a Chase
    --> One of the best perks to get to know the map you're playing on if you don't know the pallets and vaulting points (yet)

  • I did all 50 chops during one session (as long as I could be in PS4) and I didn't meet any people with sabo.
    I did 8 chops with Pig (BBQ and Chilli, Nurse's Calling, Hangman's Trick and Iron Grasp) and 42 with Freddy (No One Escapes Death (For Meme purposes (when survivors where chilling at the exit)), Iron Grasp, Nurse's Calling and Monitor and Abuse).
    I noticed with Freddy that many survivors tried to bodyblock the hook but I hooked them like it was nothing.
    The only change that I noticed was that more people brought the DS with them even if it was at tier 1.

  • With Deja-Vu they appear blue

  • @Cardinal_Copia said:
    I killed the rubber on top of the analog stick with that! 

    With which method?

  • What I do is instead of pushing them from side to side I rotate the joystick.
    Because it doesn't matter how fast you do it, since it has a base struggling speed.

  • @Delfador said:

    @FoggyWeather_ said:
    Halloween:

    Survivors:
    Dwight - Mummy
    Jake - Werewolve
    Meg - Vampire
    Claudette - Witch
    Nea - Grim Reaper
    Laurie - Michael Myers (Bloody Overall)
    Ace - Vampire Hunter or Phantom of the Opera-esque Phantom
    David - Frankenstein's Monster
    Feng Min - Cosplay of a character of one of her games
    David Tapp - Robo-Cop
    Quentin and Bill - Zombies
    Kate - Banshee

    Killer:
    Trapper - Mine Worker (With a headlight)
    Wraith - Goblin
    Hillbilly - Sasquatch (Big Foot)
    Nurse - Weeping Angel
    Michael - New masks from other Halloween movies (the clown mask or the one from the newest movie or his ghost costume)
    Hag - Skeleton/Zombie
    Huntress - Werewolve
    Doctor - Plague Doctor
    Leatherface - Of of his alternative costumes (Black Suit)
    Freddy - Original Freddy
    Pig - Billy Suit and Face Paint (saw an awesome fan-art)
    Clown - Pennywise-esque or circus-themed

    It would be awesome to have a specific Christmas cosmetic:

    Reindeer mask for Huntress (Rudolph?)

    I hope devs will see this and take your suggestions seriously. All of them are great especially doc

    Would be awesome

  • Halloween:

    Survivors:
    Dwight - Mummy
    Jake - Werewolve
    Meg - Vampire
    Claudette - Witch
    Nea - Grim Reaper
    Laurie - Michael Myers (Bloody Overall)
    Ace - Vampire Hunter or Phantom of the Opera-esque Phantom
    David - Frankenstein's Monster
    Feng Min - Cosplay of a character of one of her games
    David Tapp - Robo-Cop
    Quentin and Bill - Zombies
    Kate - Banshee

    Killer:
    Trapper - Mine Worker (With a headlight)
    Wraith - Goblin
    Hillbilly - Sasquatch (Big Foot)
    Nurse - Weeping Angel
    Michael - New masks from other Halloween movies (the clown mask or the one from the newest movie or his ghost costume)
    Hag - Skeleton/Zombie
    Huntress - Werewolve
    Doctor - Plague Doctor
    Leatherface - Of of his alternative costumes (Black Suit)
    Freddy - Original Freddy
    Pig - Billy Suit and Face Paint (saw an awesome fan-art)
    Clown - Pennywise-esque or circus-themed

    It would be awesome to have a specific Christmas cosmetic:

    Reindeer mask for Huntress (Rudolph?)

  • But at that moment where Meg blocks you so that the killer can kill you the are working with the killer.

    Of course it isn't bannable to farm,

  • Actually from hearing what other people say. The secondary outfits of the survivors aren't available when buying with shards

  • Purposely working with the killer is bannable

  • @Bhazgrim said:

    @FoggyWeather_ said:
    So basically you get devotion and nothing happens?

    Shooks, thought that at least the amount of shards is getting higher

    Well after about 55 I believe it caps at 300 shards per level.

    You're right and I know that the shards value rises with each level, but I think it should be like this:

    Player lvl 1: 35 shards
    after hitting devotion lvl. 1 it should be something like this:

    Player lvl 1 (with devotion 1): 45 shards.

    Player lvl 1 (with devotion 2): 55 shards.

    Of course I am being a party pooper, since you gain the exp (to level your player level) by playing normally, but it would be awarding for those players who play alot.

  • So basically you get devotion and nothing happens?

    Shooks, thought that at least the amount of shards is getting higher

  • @Asssthetic said:
    I like how they don't even tweet out about this problem regardless of whether or not this is Sony's fault or their fault

    It isn't Sony's fault because other online games work.

  • Bought the Meg Traveller outfit and Feng's blue hair and mask head

  • @ZombieGenesis said:
    They had previously said they were not interested in releasing that kind of content (sometime last year when F13 was doing their summer outfits). Now that $$$ is involved, however, who knows?

    Well, they also said, they wouldn't release a clown ...

  • It may be because of the PTB, that all the players are sick of playing the clown so often.

  • Feng Min/Doctor and my fav food ... Lasagna

  • Did you buy the chapter through the XBox-Store or through the ingame-cosmetic store?

  • Killer
    1. Doctor - I can play the best with him (think it's because he kills stealth)
    2. Myers - Love me some good scare
    3. Pig - I love the RBT's
    4. Leatherface
    5. Basically everyone else

    Special killers in my heart:
    Hag and Freddy.

  • Survivors

    1. Feng Min (Love my gamer girl)
    2. Meg
    3. Nea/Kate (I'm on console so I can't make up my mind)
    4. David
    5. Laurie
  • I personally would like to see a weeping angel like mechanic.
    I had this idea after thinking about a mannequin-killer.

    So basically the killer has several bodies of him-/herself and can teleport to that body to being able to change targets in short time.

    Of course it has to have a big cooldown-time or if a survivor looks directly to that specific body, the killer can't teleport there or can't move.

  • @Jack11803 said:
    I believe there is both a sub, and a tag for PS4 as well

    Actually there is a tag for both consoles (PS4 and XBOX) but there isn't a dedicated console section

  • Min = <3
    She's an adorable character and I love her perks.
    They're fitting for my playing style.

    After her comes Meg and then Kate

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