Discussions
339,005 discussions.
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The sheer fact Jason can skewer you into an invisible wall and block the exit is broken af. All this event has done is make killers be more sweaty; slugging all the time and choosing killers that negate morsal powers. And BTW the invulnerability "buff" doesn't work at all. Never once has it negated any damage.10 comments 331 views last activity
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i feel like u guys should add the red devil from scream Queen as a killer and also like his abilitys could be like him having to lurk in the shadows and his weapon is a black devils trident and for the survivor i feel like u guys could add chanel #1 or 20 comments 11 views last activity
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Current gameplay allows Jason to use his power indefinitely, which undermines the purpose of the endgame. At minimum, adding a cooldown would help preserve meaningful endgame counterplay. While highly competitive players will always optimize available mechanics to secure a 4K, removing endgame interaction entirely weakens that phase of the match. As it stands, matches can be unnecessarily prolong0 comments 24 views last activity
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Currently the game feels like a vicious cycle of similar matches over and over. 1 in 4 of my survivor matches this week has had a teammate disconnect, either in the first chase or once they saw what map they were playing. 1 in 6 of my killer games has had a survivor disconnect, sometimes the entire team. Perhaps the cause is just monotony? Idea 1: Allow survivors to personally ban a kil4 comments 65 views last activity
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I was playing some Trickster yesterday, and he just baffles me. I have come to figure out the patterns in ranged killers. If the projectile does instant damage, the killer is 4.4. If the projectile infects or builds up to damage, the killer is 4.6. But Trickster is a killer where the projectile builds up to damage, and he’s 4.4. I don’t understand why, it doesn’t make sense. And I don’t thi28 comments 462 views last activity
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The Problem Dead by Daylight’s current balance loop relies heavily on "band-aid" perks to fix player behavior. Survivors are forced to bring anti-tunnel/anti-camp perks ( Decisive Strike , Off the Record ), while Killers feel forced to stack 4 slowdown perks to combat early-game generator speeds. Early-game hard tunneling entirely denies people the ability to play, ruining the casual experien0 comments 31 views last activity
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I think it's a moral obligation to remind everyone that the current way of diminishing returns being implemented is still bad, and we should yet again voice our dislike for it to not let the Devs be under the false impression that the community suddenly stopped having a problem with it. With that being said, he's also the simple reminder how it should be done properly: Diminishing returns shou4 comments 161 views last activity
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Just thought of a fun idea for a trickster legendary skin. I feel like juuzou suzuya from Tokyo ghoul would make a great skin for trickster with the big reason for me thinking this is juuzou's use of knives and his "good boy" points he wanted to get while still being with big madam fitting with tricksters rank up mechanic. The only real issue I can see is what to make the tricksters bat into caus5 comments 101 views last activity
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Hello Behaviour Interactive Team, I'm a Dead by Daylight player, and I really appreciate that you added Springtrap to the game. Thank you for bringing one of my favorite horror characters to Dead by Daylight. I would like to suggest a few improvements that I believe would make Springtrap even more enjoyable to play and more faithful to Five Nights at Freddy's. First, I think Springtrap's0 comments 22 views last activity
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The NEXT weirdest bug i've ever seen lol New level of item holding while hooked.2 comments 71 views last activity
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I hate to be that guy but this event is genuinely so embarassing like I can't think of any other way they could have made the decisions in this event without specifically going on of their way INTENTIONALLY to make killers miserable. Of course I doubt that's actually the case but it is so blatantly survivor-sided with insane buffs for survivors that it's hard to think that they did it unintention6 comments 261 views last activity
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I am only sticking it out for some of the BP, but it’s miserable. 😮💨 Really enjoyed my 1 hook. https://youtu.be/MPfDdzBj9_U?si=tIy7Y3mVRCpQY6AS21 comments 691 views last activity
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I have absolutely been open about wanting a ranked mode in DBD. but one of the main issues with the idea is that it would get stale. the top of it would just be the exact same killers and builds. game in game out. there are a lot of potential issues. even for people like me that like to sweat, it would be very unfun if it was the same things every single match. so my idea is in each "ranked se0 comments 21 views last activity
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please bring back the mobile version,even if it´s a paid version2 comments 41 views last activity
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All killers should be safe side of strong, with high skill ceiling killers peaking out at around S- and low skill ceiling killers shouldn’t fall below B- to B and peak out around A- NO killers should be S, S+ or below C+ bear minimum. Nerf nurse for the love of god, someone dethrone her🙏. Do a pass on all the bottom of the barrel characters like ghostface, doctor, and trapper (seriously how doe5 comments 141 views last activity
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Hey everyone, I don't use social media anymore, and I wasn't sure where else to share this, so I made an account here in the hope that this message reaches the right people. I've been playing Dead by Daylight since June 2017, when it first released on PlayStation, and I've been hooked ever since. My dad was a huge gamer and an even bigger horror fan. His favorite franchise was Silent Hill. I n5 comments 262 views last activity
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This has been asked for for awhile but asking for it again, It does not even need to be the entire roster, Maybe just the 2v8 Killers as they have been programed as they work when someone dcs in 2v8. Would even be happy with just the starters as bots or even the current tutorial bot for the least amount of change needed. I am solo player and sometimes would like to test things without having0 comments 21 views last activity
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I'd like to see a killer based on a Jorōgumo. Abilities Her attack should be her biting her victims inducing her venom Summon minion spiders, they basically alert her and latch onto survivors like a tracker She could use her webs to trap and immobilise a survivor or latch onto them to keep them from escaping chase. She should be able to leap like a spider too Her grabbing animation shoul0 comments 11 views last activity
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Why this event has a unique event where the annviversery offering is VERY RARE. Just why? What is the motive for that? What is the problem with common rarity like the every other event? Still so poor amount in the bloodweb, even that fix. I never will understand that decision. This event supposed to be a celebration and is not.60 comments 2,153 views last activity
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As Behavior removed the weighting of the maps the old threads data is not correct anymore. So I decided to make a new one to see what I at least get most or least often as the map to play in. Be free to post your lists too. Here is the first 30 matches. Two maps got with offerings and only seven maps appeared twice. Map repeating seems to be working fine the closest repeat was four matches betwe7 comments 273 views last activity
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Let me just preface this. I am a Ghost Face main, with about 4 thousand hours in the game. For about 1.5k hours, I have been a Ghost Face main. To say that this killer fundementally doesn't function anymore is an understatement. He has ONE thing going for him to create pressure, which is the ability to instantly down survivors, but that is basically impossible because of the pallet density update12 comments 441 views last activity
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This game's controller settings are outdated. We have a preset acceleration, deadzone,..., only thing we can change is the sensitivity. And unfortunately, this is hurting the enjoyment of playing, especially for killers. There's so many interesting killers like springtrap, deathslinger, pyramid head, and many more, and what do these killers have in common? They're ranged killers, which require1 comments 51 views last activity
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Hello dbd devs love your game and I just wanted to make a suggestion for a new gamemode that could possibly be turned into a future gamemode and permanently stay its a sandbox or playground gamemode i was thinking about this because i thought of it as a fun way to meet friends, it could either have an ingame chat or vc, you can pick from survivor or killer, 16 players are allowed in there could b2 comments 21 views last activity
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I remember 2021-2022 dbd and survivor queue times were similar to killer queue times(1m),today survivor is almost instant,killer is 4-5m minimum.31 comments 1,557 views last activity
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11 comments 321 views last activity
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How are there still no changes considering that she has been bottom F tier (at least according to bigger creators like Otz, but also in my experience) for like the past 2 years? I cant describe how bad she feels to play, especially in higher levels of play26 comments 351 views last activity
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A list of changes I'd like to see. Don't read too much into the numbers other than whether they're big or small. The idea behind many of these ideas is to adjust where certain killers are specifically too good at slugging (instead of basekit antislug) or frankly just annoying. Oni and SM are general comments from having played them a lot. The perk changes are either neat little buff ideas, or10 comments 202 views last activity
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However, since the initial feedback was still ignored i'll continue to hold onto both the 10 mil bp code and not claim the 5 million until the cakes have been lowered in rarity. If they don't get lowered... i'll just spend the points on the last day possible.4 comments 141 views last activity
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The Toothy Torte event offering being very rare is pretty dissapointing. The anniversary is the time of the year when I play the most consecutively to stock up on those offerings so that when I play with friends we can stack offerings for maximum bloodpoints, giving us incentive to play during otherwise boring times of the year when there are no events or killer/survivor releases. The rarity of t3 comments 426 views last activity
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Good day, several people in the community including myself have been wondering to why is this year’s offering set on very rare category instead of common/uncommon as the previous years :/ Even after this week’s ‘fix’, we keep getting only a cake every now and then. I just spent 2 millions and it only got me 23 offerings, whereas last year with the same amount of bloodpoints, it would give almost0 comments 22 views last activity
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I feel like BHVR is not thinking about employed people at all. Like i don't really have time to play 8+ hours a day to grind cakes, especially now with how it is. It's my second time I'm experiencing anniversary event and im really disappointed, i feel like i don't really get anything out of the event just because of unemployed and kids who used to stack cakes from previous years like crazy (i've7 comments 101 views last activity
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I was recently watching a TikTok about skill checks and someone in the comments said they are deaf and have so much difficulty playing because they cannot hear the audible prompts before the skill checks and there are no subtitles for killer noises. I’d love if more deaf people could weigh in on the issue. I would love to brainstorm ideas for accessibility features for those who are deaf or with4 comments 71 views last activity
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None movement based killers in this game feel completely terrible to play. My favorite killer in this game is Twins. They're cool and I enjoy how they look and the way they play. I enjoy their counterplay when facing one and I think they're an enjoyable killer. However, them being a none movement based killer feels terrible. If you get any map of a decent size you're just done for. You cannot pre11 comments 261 views last activity
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I genuinely don't get it. I understand that they don't just give us 10 Millionen Bloodpoints each month for doing nothing but...why these weird decisions to make the extra bloodpoints you actively earn by playing the game harder and harder? On the one side they increase the bloodpoints category cap to potentially earn more bloodpoints then in the past but then they also remove perks that gave you9 comments 222 views last activity
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still no new update for the switch, atp its like Nintendo doesn’t care about its users, and well, BHVR, we’re missing the event with crossplay bc we get the same toxic, tunnelly killers and the same survs over and over again.. it’s getting boring now2 comments 91 views last activity
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Let me tell you guys who i am beforehand. I am starting as a brazilian content creator mainly on DBD, i personally prefer the killer gameplay since i mostly play alone and i had such great hopes for the 10th anniversary. I was looking at changes like diminishing returns and pallet density, a lot of friends and viewers saying it was bad and even though i agreed, i could see it as a chance of chang41 comments 821 views last activity
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This is going to be a long one, okay? The first time I played this game was in 2018. Back then, one slowdown perk (usually 'Ruin') was enough to have a decent match with almost any killer. Today, every build is choked with slowdown perks; if you don't have at least 2 or 3 perks to delay generators, you don't even stand a chance. Meanwhile, survivors can put together builds with a huge variety of7 comments 221 views last activity
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Hello, Im playing DBD since 2 months now. I often level by just auto spend. the problem is, that I don't get stuff I really need like as a example High end sapphire lenses. I think it would be a cool idea so everyone can deside what they really need, because I often get perks I don't need and so the add ons or other stuff go away.1 comments 41 views last activity
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What it says on the tin - I'm mainly wondering how often the community cosmetic design contest rolls around, and is it during a specific time during the year? Thanks in advance for any replies!1 comments 72 views last activity
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Dear DbD developers, I really like this character, but in my opinion, his "Seoul Sights" outfit doesn't quite match how he looked in the artwork.I’d like to know if it’s possible to add a second color variant. Could you make the jacket black and the fur feature a dark leopard print, so it looks more like the artwork? I really like this skin, but the color scheme ruins it. Thanks in advance.1 comments 61 views last activity
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I BELIEVE I SPEAK FOR EVERY KILLER MAIN HERE because I GENUINELY cannot understand how this event made it past playtesting. The Black Banquet is one of the most one-sided anniversary events you've ever released. As someone who plays both sides, I don't even enjoy Survivor in this mode because there is almost no tension. Matches hand out progress and escapes far too easily. You honestly have to11 comments 1,021 views last activity
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what's up, Im Vanessa. Im looking for someone to play with, I play on playstation. I lowkey got like 500 hrs but it's okay bc I still lowkey slay the day. so uh….. add me on discord if you down ! v._.ariella5 comments 121 views last activity
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As stated, 30+ looking for someone to play some Deebs with. I'm a casual player, so i'm not particularly amazing at the game, but i'm not the absolute worst ever, either. I'm not particularly concerned with gender, I'm LGBTQ friendly and fairly laid back in general. It's just nice to have someone to play games with from time to time. I have no preconceived notions regarding any survivor you m5 comments 151 views last activity
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I understand everyone has bigger fish to fry right now, but is anyone else having issues with Oni's Kanabo not hitting people? No invincibility morsel, no juking, just Survivors running in a straight line, or around an object, immune to my power. Is this why nobody plays him anymore or is this new?0 comments 31 views last activity
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Guys the only way the devs will probably listen is if we as a community just decide to not queue into the event as a whole. Most people from what Ive seen are NOT happy (myself included) with the current state of things. My solution to this is have everyone swap to normal queue and use the already annoying to get cakes on the normal mode. Survivor is the most boring its been, Killer is unplayable17 comments 551 views last activity
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During last year's anniversary, I played every day of the event. And even with the heavy nerf to cakes last time, i managed to collect over 1100 cakes on Lara Croft, 1100 cakes on Rize, 200 cakes on about 6 other characters i occasionally enjoy playing, and 100 cakes on each of my p100s since their cake rate was absolutely obliterated. This year ive also played every day so far, and have put ove15 comments 511 views last activity
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This is more of a QoL for content creators. People put TTV in their names to gain exposure. Nothing wrong with that. But when they are live and the Killer can streamsnipe then that basically ruins the entire match. So for a setting, Players could hide their names for the killer while being visible for survivors. Or if the argument is that Survivors could still gain Intel: First, that is alrea12 comments 321 views last activity
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Im so sick of having my time wasted by survivors who dont want to leave and just hide around the map. just let killer abandon when the gate open the game is over most of the time and its a choice just like the survivors have if they get slugged to much. why is survivors time respected but not the killers. edit: the match would still keep going the killer would just be replaced with a bot.78 comments 1,425 views last activity
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