Discussions
339,151 discussions.
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thoughts? I feel like the game right now is the balanced it’s ever been considering that back then we had so many broken metas or perks. Can this game always improve? Of course and I hope it does with the health patches35 comments 781 views last activity
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Some key points and otherwise Unknown/Hidden Stats about Nemesis's Zombies: Base kit, The zombies have a 95 degree cone of vision that extends to 14 meters within their visual range wherever they're facing, but can be extended to a maximum of 20 meters with add-ons, and a 27% larger cone of vision (120 degrees). They will always try to chase survivors that they see, no matter how silent, and c4 comments 812 views last activity
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Taken directly from the 8.6.0 patch notes, I’m still not taking off Lightborn, I have been told this stupid perk has been fixed 4 separate times in the span of about 5 months, they are still broken, so until I see actual proof they are actually for real working as intended I am not taking off the direct hard counter And even then I’m probably still not t1 comments 111 views last activity
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SUMMARY OF THE ISSUE: when initializing the game, it throws different errors every time: no network connection, save game error, wrong version …and more PLATFORM: PS5 STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: I updated the game and opened it VIDEO: https://youtu.be/Wz9gzeNbgh4 PLAYER LOGS: No logs on PS51 comments 71 views last activity
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SUMMARY OF THE ISSUE: There are black bars ONLY in menu, it's fine when you choose character PLATFORM: Steam, PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Open game in main menu VIDEO: Screenshot PLAYER LOGS: No logs0 comments 41 views last activity
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I’m not gonna lie, I really wish they kept the blood moon lobby from last year. It was so beautiful and red and bloody all over. The new one seems like it suits Tokyo ghoul more and the moon isn’t even red this time… I hope when it goes live they at least reconsider the moon being red and not gray. Old Lobby: New Lobby:1 comments 131 views last activity
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Nuevo Asesino - El Ghoul Poder Asesino TERROR DE UN OJO HABILIDAD ESPECIAL: Salto de Kagune Usa el botón de encendido para cargar y lanzar el Kagune, tentáculos que se adhieren a cualquier superficie vertical dentro del alcance y rápidamente tiran del Ghoul hacia adelante. Después de completar un salto, El Ghoul tiene una ventana para realizar un s0 comments 421 views last activity
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When I saw bubble I mean when a survivor gets hooked they show you where via both the bubble and aura....here's the thing let's say someone gets hooked and they gave Kindred sweet I can see which direction the killer is going in...nope that bubble blocks so by the time it's gone the aura of the killer is no longer revealed. It has screwed me before where I was repairing a gen not super close but12 comments 221 views last activity
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I was really hoping we would see the ptb changes today but seems like that might drop tomorrow instead31 comments 1,264 views last activity
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I was wondering: What about a game mode where the two teams are - 8 Survivors - 1 killer paired with 4 helpers-survivors-cultist with particular abilities? the 4 survivors allied with the killer could have some debuffing capabilities for the enemies survivors and/or buffing capabilities for their killer friend.0 comments 11 views last activity
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The way asymmetrical games are designed, it's not really about skill but efficiency. I want you to think about what's possible in DBD, first on the survivor side. 4 man swf, all running meta perks, strong add-ons or maybe running sabo or gen rush build. It might be fun for survivor, can get a little stressful for killer. Let's run it vice versa, what's possible on the killer side. Slugging at 56 comments 141 views last activity
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Thinking about the Saw movies and the Pig's traps, I think it could be cooler if two things would be implemented (just fluff/aesthethic) - in the end screen, survivors that got killed by Pig's traps should be running headless - when a trap timer elapses, a little camera stremaing their death should appear in a corner of the other players' (killer and survivors) HUD0 comments 1 views last activity
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I know there’s heavily survivor sided maps like current eyrie, badham, disturbed ward, gas heaven etc but can the devs please stop shadow nerfing every map bts every patch? There has been so many maps recently that have had their filler loops and maze tiles either reduced by a lot or have been made significantly weaker. I was playing on borgo recently and one of the maze tiles just straight up di8 comments 191 views last activity
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Don't ask why, but I was just looking at the general discussions on page 3,361, and I found an old discussion on theories behind what would turn out to be the release of Kate and Clown. That made me think of all the investment in the Artist and Trickster teasers when they were doing that, but now that the marketing team is gone, I'm not sure if others will be able to experience that. So, I ask,9 comments 111 views last activity
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BHVR should bring DBD to the macbooks since the new macbooks are actually quite powerful and honestly I want to be able to play DBD away from home and I would literally spend my money again to get it just for my mac.0 comments 1 views last activity
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I don't know what "greatly thickens" translates to on the backend, but I want whatever it does … to be doubled. It barely does anything. I need the design team to give Murky Reagent a Red Bull or some Mountain Dew.4 comments 71 views last activity
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コンテンツ 新しい殺人鬼 - 喰種 殺人鬼の能力 - 隻眼の脅威 特殊アビリティ: 赫子の跳躍 能力ボタンを使って赫子をチャージして放つと、範囲内の垂直面に触手が吸着して喰種を前方に素早く引っ張る。喰種は跳躍を終えたあと短時間の間に2回目の赫子の跳躍を連続させられる。また、アビリティ発動のボタンを使えば赫子の跳躍を直ちに終了できる。赫子の跳躍は可能な回数を使い切るとクールダウンに入る。また、跳躍に乗り越え(障害物や倒されたパレット)をつなげたあとや、生存者に赫子の照準を合わせて生存者めがけて跳躍したあともクールダウンに入る。連続させた2回目の跳躍で喰種が生存者に照準を合わせると、喰種はその生存者に掴み攻撃を行う。掴み攻撃は、生存者にダメージを与え(無傷の場合)、深手を負わさせて赫子マークを付け0 comments 9,481 views last activity
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SUMMARY OF THE ISSUE: It sometimes occurs that perk builds (perks, add-ons and offerings) reset to the previous build, even after you played a match with it. And it can happen that it resets even on another day you log in into DbD. PLATFORM: PC (Steam) STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: For example: I equipped a survivor perk build yesterday with Balanced Landing, Blood Rush0 comments 281 views last activity
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The new post sorting option that lets us sort posts by newest, 'hottest', and 'top' is a nice feature since it gives us more approaches for browsing the forums. But I'd be interested in seeing 'new' as the default setting. That way we won't be missing recent posts in favor of more trending ones. I often find there are posts that get less traction but which I'm interested in reading or commenting4 comments 51 views last activity
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trapper can be really difficult and as a trapper main I have some ideas: Entity traps-2 traps are outlined in orange and when they are disarmed, they reset after 30 seconds. Base kit trapper sack but can pick up traps Haste buff- when a survivor is trapped, the trapper gets a 10 percent haste while the survivor is trapped. This haste isn’t given in chase. 3 trap attempt- traps are at least 33 comments 61 views last activity
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This is the video that got me thinking on how to improve the literal FACE of Dead by Daylight: https://www.youtube.com/watch?v=mjBGfXvA4bI The Trapper being immune to his own traps. Among all killers, the Trapper is the only one being directly and negatively impacted by his own power. I know there is an add-on (Makeshift Wrap) making the Killer able to step on1 comments 251 views last activity
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OFFERING IDEA #1 - BLOODPOINTS ARE DEAD, LONG LIVE THE BLOODPOINTS! - Eliminating all the offerings that give bloodpoint bonus (except for special events cakes). - Every other offering, IN ADDITION to what they already do, will give bloodpoint bonuses depending on their nature (i.e.: The chest spawning offering will give you [X] bp the first time you search a chest; the basement-showing offerin0 comments 1 views last activity
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Hello guys, so we all seen new Tokyo Ghoul trailer for dead by daylight right? If no then go and watch it right now, new chapter will be fire, but lets not go off our theme right? So in trailer there was Tokyo map (i think) and I seen a lot of people wanting this map, just wanna hear your ideas about do you want it or nah, or how much do you rate this ide1 comments 91 views last activity
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So, we all have some dream licenses that we would live to see in game, some more popular than others. While the more popular ones are quite clear (Friday the 13th, Slenderman, IT, Candyman or Bioshock, to name a few), I want to ask: What are some licenses you would love to see in game, but likely won't do due to the small fanbase or scale of the license? I'll go first. My top 3 are: Dark Decep8 comments 61 views last activity
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SUMMARY OF THE ISSUE: unknown's mori animation still has trouble being seen through walls and also causes the camera to "slide" away from the survivor. PLATFORM: pc (steam) STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: mori a survivor with the unknown with any objects or walls nearby (especially stairs or ramps) VIDEO: PLAYER LOGS: Player logs are required from PC players only.0 comments 31 views last activity
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In general from a survivor perspective. And if yes, which killer or circumstances let you enjoy it more or less? If not, how do you play around it?40 comments 832 views last activity
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BHVR, i admit it, i suck, i really do, im the type of guy who gets mindgamed at shack pallet and lerys library pallet. Im the type of guy who fails one every three skill checks, im the type of guy who falls on the same trap of trapper three times in a row, im the type of guy who would equip selfcare and no mither thinking its a good build. Im the type of guy who thinks gideon is a killer sided ma4 comments 131 views last activity
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Title. Also this includes filler tiles or anything that can really be ran around, even a Z-wall, which is hardly a "loop" can be used here if you really wanted to. I personally really like the red car out the front-side of the schoolhouse (on Badham Preschool). The car has this property to it that makes it so you can slide off of it which is incredibly fun to toy around with on many Killers, b1 comments 32 views last activity
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I play as a survivor and have already failed 18 matches in a row. Either fix the balance or make a normal matchmaking. Or do you think that losing every match is fun? If you think so, then play your game with yourself. This is not a survival game, this is a sacrifice simulator.28 comments 501 views last activity
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Ive been watching some content on killers, I wont say all is like this but when i watch it i feel like they are playing against extremely low MMR survivors that get stuck in walls and do not know how to loop properly and generally disoriented. Meanwhile i face coordinated groups with every meta perk in the game 4000 hours on their survivors and they loop flawlessly , You really nee to powder yo44 comments 1,412 views last activity
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What happened to dbd? Didn't play it for a while, but it also seems like this doesn't work pretty good at the moment anyways: First of all eac failed to validate so I had to restart the game (until then it run smoothly), but after the first match dbd made my ssd go up to 100% and ran with 3 frames per minute. No other game does this and I don't know why xD0 comments 21 views last activity
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Just feel like it be a good thing to add all around and allow players who are used to play on keyboard and mouse switching to console a chancd to use what they are used to and more qualities3 comments 41 views last activity
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It can be a little overwhelming at times especially with certain killer chase themes. I genuinely get a headache from nurse's chase music and wish there was an option to tone it down, even if it's at a disadvantage in some instances.3 comments 61 views last activity
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Old : After not moving for 6/5/4 seconds , this perk activates. Until you start moving, you see the aura of the Killer as well as all generators and chests within 24 meters . New : After not moving for 8/7/6 seconds, this perk activates. You see the aura of the killer as well as all generators and chests within 24 meters for 5 seconds. Has a 15 second cooldown. I took the inspirati12 comments 163 views last activity
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Similar to how they lowered prices and bundled together old chapters, I propose that cosmetics in the store that are over 2 years old drop in rarity from Very Rare (1080 AC) down to Rare (675 AC) All non-legendary/visceral cosmetics post chapter launch are Very Rare and characters w/ a large store page have quite a few of these from either years of additions or they’re big sellers. I believe thi2 comments 62 views last activity
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Ive been leveling up dracula for a while and have him at 98 and im fairly good with him so far. But one thing ive noticed is his best addons are all green. Half the purple ones dont do much or are very situational, and his red addons are quite useless. What i mean by useless is that you don't ever get value from them infact you hinder yourself by using them. The ring addon says the pillars will5 comments 321 views last activity
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High ping! It can happen to any player; sometimes multiple, and this can often effect the outcome of something that happens in a match. The hit that shouldn't have connected, or that vault that shouldn't have been reached etc, it don't matter which side you're on, you've all experienced it when you've looked menu and seeing someone on like 200ms. I really don't know any potential solution, but1 comments 31 views last activity
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Hello everyone, I would like to ask what is community opinion on latest killer before Ghoul comes out soon in just few days. As for me, I think she is fun and quite strong killer. Her perks are below avarage and situational. Do people still play her? For the past days I can't find match againts her.34 comments 582 views last activity
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That when the killer perform certain actions like hooking, damaging gens, breaking pallets, etc the game would shift to 3rd person briefly/during this action (much like entering snowmen in the Winter evts)? This way we could enjoy more the skins we buy for them and it would feel less that we are playing as floating limbs. Of course this option would be toggleable in Options so people that have17 comments 191 views last activity
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https://youtu.be/EePhI40Dvgk?si=NfwVgEBMi6TAZhyh&t=113 I still can't believe that Choy complimented a BHVR employee.0 comments 51 views last activity
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The face camping is really boring. We should bring back the anti-camp meter even when all 5 gens are done and encourage more gameplay that is fun. But what else is the killer supposed to do? I'll tell you. Gate progress decays by 2% every second until the end game collapse starts. When end game collapse starts, and a survivor is not on a hook, the killer sees the auras of all survivors at14 comments 171 views last activity
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SUMMARY OF THE ISSUE: I was playing against a Dredge who was using the Field Recorder addon. When I finished the last generator, Field Recorder activated Nightfall, but my screen did not darken and I retained normal vision for the entire Nightfall. The other effects of Nightfall still worked (ie. killer was undetectable and had faster teleport speed), and the HUD icons showed the Nightfall timer.0 comments 41 views last activity
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Seeing as the Skull Merchant is getting some sort of changes in the future, it reminded me of the Onion Ring situation, where nobody knew what she did, due to her being changed constantly. We have bits of text in the loading screen, but that's not enough to teach survivors how a killer plays. My suggestion is that when a rework goes live, have a quick, clear, and concise demonstration of what h16 comments 211 views last activity
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I know a lot of people wanted the Dwight pizza hoodie which was an individual rift cosmetic, so just reminding people it’s back but you have to purchase the tome 4 bundle.2 comments 91 views last activity
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I liked this modifier a lot the past few times, it was a good time on both sides. This time it's been miserable. Play survivor, killers tunnel at 4-5 gens and aggressively camp and slug, often when they're in no danger of losing the match. Play killer, survivors bring 4 BNPs/syringes and play in the most mind-numbingly boring ways possible (pre-drop pallets, hold W). I refrain from using stro28 comments 782 views last activity
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Played a game last night and 3 survivors in a row all got off basement hook and all were on first hook. All 3 jumped off hook in my face at different times so they definitely weren't saved by another survivor. I had noticed the escape rate seemed high in previous games but 3 survivors in a row? 4% chance of escape my butt. Bear in mind no previous hooks or saves as I was doing killer basement11 comments 332 views last activity
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So Mr Ghoul boy is coming tomorrow which is super fun and exciting! Definitely gonna be playing him a whole bunch. But I wanna ask, since devs aren't doing blogs now we dont know his changes. what do you think the changes will be when he reaches live? Nerfs? Buffs? Hopefully bug fixes? Me personally I am hoping for that sliding addon baskit and the original addon become basically reversed (red4 comments 91 views last activity
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Usually, I would not bother posting these stats until April, but I'm going to play dbd probably at all until the Chapter drops on Wednesday, so I have no reason to hold these back. This month, there wasn't anything holding me back from stats like the previous two so all matches were counted. However, I didn't include any matches from PTB because… it's PTB and I did stay in that essentially until2 comments 191 views last activity
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first I make it so you can still unhook yourself only different is the 3 attempts don't take Progress so the time be the same as if the didn't attempted the unhook also with Slippery Meat you just be able to do how many attempts perk has,all unhooking self perks none have to be changed. 2nd Struggle Skill Checks could go or stay I wouldn't care but if stayed I make them just give points a32 comments 552 views last activity
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With the buffs that legion is getting it will cause more legion players to commit chases since you can pop feral frenzy, injure them and then cancel your power. Since you move faster and have a shorter recovery now, i fear people will HATE this playstyle. Especially if they run the iridescent button add-on with bamboozle that will make it to where pallets and windows are useless against them rega12 comments 461 views last activity
