Discussions
339,005 discussions.
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Absolutely criminal! https://www.youtube.com/watch?v=m8H3M0DDWDs0 comments 51 views last activity
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I keep facing multiple blatant cheaters who are advertising their cheats in their name. Reports are in, but can BHVR please deal with this? Sad state of the game that it is so easy to cheat that you can advertise the software IN GAME. One such cheater was a pinhead speed-phasing through walls across the map to insta-down all 4 survivors at the start of the match within 30 seconds. I won't sha0 comments 12 views last activity
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SUMMARY OF THE ISSUE: 2v8 Deathslinger Speargun not registering as a hit. PLATFORM: PC Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: While hip shotting survivors, i.e. no aim the spear bounces off survivor's backs. Happens about 25% of the time. Mostly 2v8. Almost entirely 2v8. VIDEO: PLAYER LOGS: Player logs are required from PC players only.1 comments 11 views last activity
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SUMMARY OF THE ISSUE: When repairing a generator past the regression point, the mark to stop the regression stays a bit more than it should. This could be due to the gen kick, or due to gen speed perks. PLATFORM: PC, Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Load into a match with two survivors, one with Resilience, and a killer. Work on a gen for a little bit, then have the0 comments 11 views last activity
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Uhm I just want to tell people this actually has nothing to do with the patch notes or what's going on in the game this is actually a personal thing Quiting DBD and gaming in general. The reason is that something in my personal life outside of DBD has made me in a possible homeless situation and this could be my actual very last post on the website. I want to say before I go is that thank you11 comments 482 views last activity
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New Myers Hairbrush addon let's Myers break the next pallet 50% faster pair this with Brutal Strength and Fire up for a total of 100% faster break speed they make no distance it's crazy you guys gotta try this!7 comments 151 views last activity
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I love this change. It's difficult to see gens on indoor maps. It's very subtle. I'm surprised no one has said anything about it yet.1 comments 51 views last activity
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After looking at what the update in the ptb looks like, I would just like to take a moment to share my take and criticisms. I hope the devs take the time to read all this and even discuss if possible. The anti-tunnel incentive is nice. The extra regression and haste and basekit BBQ is a great way to incentivize not tunneling out survivors at the start of the game. However, the punishments a4 comments 91 views last activity
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Four digit hourcount giga-sweat back again with another patchnotes unboxing. Now that i've gotten a chance to play on the patchnotes instead of doomsaying before the release, i must admit that most of my fears appear to be validated. Running straight at the killer after being unhooked to go annoy them is a perfectly viable and perhaps even meta strategy. I won't lie, i am having a TON of fu3 comments 41 views last activity
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SUMMARY OF THE ISSUE: Survivors can begin floating if picked up from the Dying state in a very closed off space. PLATFORM: PC, Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Honestly I have no idea lol I was trying to record for a UI bug Load into a custom match with multiple survivors and a killer. This killer might have to be the Shape. Bring them to Grim Pantry. Somehow shove0 comments 11 views last activity
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SUMMARY OF THE ISSUE: Bots will attempt to sabotage the hook when the killer is carrying a survivor directly to the hook in front of them. They will not complete this action, simply sliding back and forth to attempt to both complete the action and also run from the killer. PLATFORM: PC, Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Bring a survivor, a bot with Sabotage and a toolb0 comments 2 views last activity
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Hello everyone… If the new Anti Slug comes into the game should the abandon option still be a thing? I mean the survivors are no longer hold hostage and it is a disadvantage for the Killer to let them all slugged. Don´t understand me wrong i play both sides a lot and on both sides the frustration got bigger. I can´t give Survivors Hatch as Killer I can´t make a sneaky come back with UB and7 comments 231 views last activity
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Alright, look, I get it. You play a video game to interact and have fun. You don't like it when you get slugged or hooked too fast and you can't play that video game. I have to question why you're playing a video game where the penalty for being caught is getting murdered by a horrifying monster or insane psychopath, but still. I understand that as a video game, having control removed from your c3 comments 101 views last activity
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I thought they gave Killers a basekit pop to compensate for Slug/Tunnel change, but then on the other hand they killed all Gen Regression Perks? Like why? Why are you nerfing killer's best strategy PLUS killer's best build in the SAME PATCH? Although personally I never bring any slowdown perks (I love chilling), but seriously I don't see killers being playable at high MMR if this goes through…24 comments 831 views last activity
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I think it's pretty clear most people are rather unhappy with the state of the anti-tunnel system being very hard against killers when they play fairly normally. I'd like to offer a suggestion to keep most of the anti-tunnel system but add another condition to help mitigate the issue. At the moment, the killer penalties occur either when a survivor is sacrificed or mori'd before 6 hook states h1 comments 21 views last activity
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SUMMARY OF THE ISSUE: I was testing if the autoaim of the Leeching Seeds would work on survivors hiding in lockers, and for a single frame, the 2 lockers, and nearly everything behind them became unrendered. All I saw aside from the tile was Dwight grimacing. I wasn't able to replicate it. PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Have a survivor in a locker, bounce Regur0 comments 11 views last activity
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The more killers based on myth and legend the better imo, if we could get a killer based on the Yeti who apparently lives in the himalayan moutains it would be sick to have a map thats on a mountain. It would be like the Far Cry 4 dlc if anyone played that.0 comments 12 views last activity
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SUMMARY OF THE ISSUES: A specific window in Haddonfield, in the Myers house (main building), is unable to be vaulted by survivors. The window is considered a window for killer related powers, such as Knight's guards. Knight's vault animation is bugged on the survivor end, at least on vaults resulting in a drop. When he vaults, he appears to phase through the window in A Pose. Knight's Mori a0 comments 42 views last activity
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SUMMARY OF THE ISSUE: Ormond Gen send you in the air PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Touched a generator near the entrance of the Ormond Resort. VIDEO: https://medal.tv/games/dead-by-daylight/clips/l20oKh8eM0NYjBT8C?invite=cr-MSxadFYsMjk3OTY5OTc5&v=200 comments 11 views last activity
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The stats claim that they are tracked from September 2020 onwards. Which is blatantly and patently false. It somehow claims that, despite my hour count being 3,600+ hours that I only have 1,100 ingame, I've only played my most played killer for less than forty , and I have somehow ten times that amount on Survivor, among other bizarreness.9 comments 581 views last activity
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SUMMARY OF THE ISSUE: Sometimes the game loads with bugged clothes: a jacket with a tiger does not have a bottom (where a tiger is drawn), and a skirt also does not have a bottom. And there's a huge hole in the survivor's stomach. PLATFORM: Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Play with this outfit1 comments 32 views last activity
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The disconnect between Behavior and their game has never been so apparent, This PTB has some of the worst ideas to stop a "problem" aka Tunneling/Slugging, with out the understanding on why at high level play these things are needed so immensely. Look game balance isn't easy, and lets not pretend it is, however this isnt balance at all, its just punishing one side immensely while giving benifits9 comments 302 views last activity
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When playing on Swamp, Michael's knife is highlighted in white (Most noticable on the handle). Not sure if it's a Swamp only thing or just a general one. DeadByDaylight.log2 comments 111 views last activity
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Hear me out, we already have guitar and percussions, so we need a keyboard and singer to (one day) have a full band. And I was thinking what better survivor to give a keyboard perk to than Yun-Jin Lee, the original music survivor? You guys can't possibly tell me that wouldn't be sick, especially since Fast Track is an uninteresting, weak perk.0 comments 13 views last activity
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How many of you have heard of hide and seek variants with myers in custom games? Even with scratch mirror or infinite exposed with tombstone mori . With and without sandbagging . These are so fun! And the way myers are getting totally changed... We will not be able to do this anymore. Doing it privatly with friends, or with streamers. I would love if we can still have Myers old s11 comments 142 views last activity
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Phase 2 has some changes listed to slugging camping and tunneling. Phase 1 is pretty tame but 2 seems game changing. If they were to punish tunneling camping and slugging to the point where it is not viable anymore to do it I hope this encourages buffs to killers so they can be fun to play. Reason why killers can’t be buffed is because they are kinda restricted into how tunneling camping and sl99 comments 3,731 views last activity
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Hopefully she won't get nerfed like springtrap and kaneki. Because the latest patch made killer worse to play.12 comments 421 views last activity
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SUMMARY OF THE ISSUE: The "Fallen Refuge" map in the Withered Isle Realm is now incorrectly labeled as "Greenville Square" in regular and Custom matches. In-match text that introduces the level, pause menu info, and out-of-match Custom Game setup all reflect this. PLATFORM: PC (Steam) STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Go to custom game menu Open match setup Select what sho1 comments 81 views last activity
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I got a message in my inbox saying how the system said I was inactive, however that wasn’t ever the case. I’ve been playing 2v8 constantly, as both killer and survivor, and was never once inactive during any matches. Not trying to get banned based off of issues made by their system.0 comments 21 views last activity
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Was told I was tunneling, but according to the system I wasn't, according to my hooks I wasn't, so im just curious. According to the player base, tunneling is going after the last hooked survivor with the intention of putting them back on the hook/removing them from the game no? IIm Just so confused? Not angry or upset just... wha?11 comments 222 views last activity
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Well, 70% of my feedback on Mapping the Realm was "Maps need to be more consistent with spawn". Because, for example, Cowshed or Shuttered Square could be super killer sided, balanced or even survivor sided in the next match simply because of how different spawn RNG. And we got it finally. Well, we got this and holy omega buff to maps. Coldwind maps buffs? Mostly W, but Cowshed seems pretty surv8 comments 362 views last activity
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SUMMARY OF THE ISSUE: When Conviction is used to pick yourself up, the next time you are up and walking after being downed again (via ANY circumstances, whether it's being healed, rescued from Killer grasp, or Unhooked) you will become desynced and your Survivor's Speed will be obscenely fast. (In its current state, Conviction NEEDS to be Killswitched unless this is fixed before the patch goes1 comments 81 views last activity
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I used chat GPT to help design the below. I spent a few hours reworking some of the perks and stuff. Let me know your thoughts! Killer: Imhotep – The Mummy Priest Role: High mobility via form-shift; relentless, time-based Curse pressure; objective tax via Canopic Jars and roaming Golden Chest; executions on death hook when Doomed Power: Twin Forms of the Mummy Form Shift Toggle Forms0 comments 52 views last activity
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The Twins by design unfortunately have slugging as a core part of their power, whether they want to or not. When a survivor gets downed with Victor Charlotte has to wake up, and walk to where Victor downed someone and pick them up. However, the new built-in recovery while crawling and increased crawling speed overtime are a big nerf to The Twins. By the time Charlotte gets to where they were dow9 comments 221 views last activity
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SUMMARY OF THE ISSUE: Sometimes, when a survivor steps into a trail of torment, killer instinct lasts until I hook them again. Also, some of his sound effects are gone or occur intermittently, including the feedback ping on a successful hit and the heartbeat for killer instinct. PLATFORM: Steam PLAYER LOG: DeadByDaylight.log0 comments 21 views last activity
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Hey Ya’ll, just had a killer idea for the next 2v8. I understand chase music with multiple killers of unique music overlapping thus just give all killers the same music, however, why not just make the chase music 1 of the 2’s killers TR? Like say there’s a nemesis and a legion and there’s a 50/50 chance the global chase music will just be legion, or next match, nemesis. Another alternative is jus2 comments 22 views last activity
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I would like to talk about items and their rarities, mainly about fog vials, keys and maps, and their add-ons. I dislike how different variants of an item are the same but have higher stats the rarer the item is. Same with add-ons, every add-on (excluding iri addons) literally does nothing but increase the stats. What I'm trying to say is the items should be more unique from each other, not lik0 comments 11 views last activity
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Moved: Body blocking with anti-tunnelling protection is still happening, no collision is not suffic…This discussion has been moved .0 comments 1 views last activity
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Okay so, I don't know how long it has been a thing, but ever since I swapped to PS5 Console, so many skin textures on every character have severe jagged edges and jagged polygons on the textures and idk whats causing it. Lighting? Graphics? All my settings is fine, is it just a thing? Will this ever get fixed for console players? Again, EVERY CHARACTER showing skin has this issue ON CONSOLE. Is1 comments 102 views last activity
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まず1回のアップデートで変更しすぎです。 フィードバックもしにくいですし、今までの事を考えてもバグの温床になるのは目に見えてます。 段階踏まえてやってください。 結論として今回の機能変更はゲーム性がほとんど無くなり全く面白くなかったです。自由度が下がってつまらないです。 1.這いずり放置機能 這いずり戦術が死ぬレベルでやりすぎです。 1個1個いきます 90秒放置で永続不滅は、以前あった永続不滅PTBと同等レベルで酷い内容です。 先に問題点挙げます。 *生存者が予想外の展開等でダウンし、90秒経過で起きればいつでも永続不滅になり悪用し放題。 *90秒経過で起きれるなら、サバイバーがダウンしているサバイバーを起こしに行く必要が全く無く、人手を割くことでの時間稼ぎが全くできなくなっている。 *1部キラーが戦術に組み込むことで戦術の幅が広がっていたが、ほぼできなくなっている0 comments 81 views last activity
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with the new survivor having a music perk i hope one day we will get a rockstar survivor. I need a survivor perk that makes you just sound like your trying to play Van Halen's Eruption.0 comments 11 views last activity
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It would be really nice to get a skin, or at least a head, that looks similar to the one in Eyes: The Horror Game. It may not be the most popular game around, but it's in my opinion very iconic. And besides, I prefer the less gory head in Eyes than the DbD Krasue.1 comments 101 views last activity
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if a survivor unhooks in my face as trapper, i chase the unhooker, they use lithe and get distance. the person who just got unhooked steps in a trap nearby. So im gonna get punished for using the trappers power to go and pick them up and hook them? or if im sadako and a survivor ignores all tapes and gets condemned before 6 hooks, do i just ignore the condem???64 comments 1,812 views last activity
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Please dont kill this character by giving him a dash just because of gameplay. Chucky can have a dash he's a goofball it suits him that's what you see when you think of chucky, a crazy doll with a knife charging at you but when you think of Myers he's not that. He's an absolute menace don't get me wrong but when you hear Michael Myers you think of a shape of something always looming, you think of0 comments 31 views last activity
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SUMMARY OF THE ISSUE: The Hex status effect for survivors does not show on the hud. For example, when the killer is running Ruin and a survivor lets go of the generator while the hex is active, they can see the generator spark and the regression begin but they do not get the hex icon status effect on their hud. PLATFORM: PC/Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Killer ra3 comments 61 views last activity
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This discussion has been moved .0 comments 1 views last activity
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Buenas a toda la gente de la comunidad y Devs de DBD Hoy vengo a dar mi opinion extensa sobre la nueva PTB, como ya dije en otras discusiones en el foro, soy creador de contenido main killer y survi de 7k horas, con el fin de dar feedback y que mejorar mas aun este juego que tanto amamos. Empezemos por la nueva killer, La Krasue. Sinceramente en cuanto a apariencia, e idea general del capitulo0 comments 472 views last activity
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Alright so I gotta say I love the changes, I feel like it's gonna promote a healthier game environment along with potentially fixing this games MMR in the process. The Anti-Slugging Changes I'm a huge fan of this change because now instead of killers playing in a braindead toxic way, they actually have to strategically slug since now after 90 seconds survivors can get themselves back up. T3 comments 91 views last activity
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I am using Cross Progression so I get to use my PC for the 1st time. @Rizzo0 comments 2 views last activity
