Discussions
339,005 discussions.
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SUMMARY OF THE ISSUE: When The Knight spawns a Guard, his body will disappear from his original location as he physically teleports to the Guard's spawn location. While summoning, The Knight can even briefly see Survivors and Scratch Marks (even though both of these are supposed to be invisible to him) and can even start a chase from across the map by doing this, triggering chase perks like Pre0 comments 152 views last activity
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Anyone else ever shot someone as deathslinger and the harpoon immediately came off him? The animation of the survivor getting hit played but the harpoon immediately came off. I asked the survivor and he said I missed and hit the ground?1 comments 31 views last activity
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Buenas nieblas, aunque no juego las PTB de éste ni de ningún juego y suelo basarme en la información sobre el papel, veo que la información sobre el Anti-Tunnel genera la misma impresión con quienes sí que la juegan. El resumen es que es muy abusable y desbalancea las partidas de un modo muy exagerado, pero para ambos bandos. La explicación viene en el sistema de buffs y debuffs del Killer. Co1 comments 21 views last activity
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Obviously Legion ruined this current 2v8 and needs further major nerfs and for the people shouting just remove him y'know they're not going to so he needs to be balanced accordingly. Next it's been shown in the code that next 2v8 will have Silent hill and Castlevania Event so PyramidHead and Dracula will arrive to 2v8. Dracula will have a 3rd pounce in5 comments 121 views last activity
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SUMMARY OF THE ISSUE: If a Survivor fast enters a locker, there's a chance that they'll be placed physically outside of the locker. If this happens, not only are they visible, but they're vulnerable to killer attacks. PLATFORM: PC (Steam) STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: I'm entirely unsure of what exactly caused this issue to happen. Play Survivor Hide in locker If bug0 comments 31 views last activity
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SUMMARY OF THE ISSUE: I loaded up the PTB patch, and my entire profile seems to have been reset to zero. No player customization, no killer/survivor levels, nothing. I still have some killer/survivor cosmetics but none of the rift skins. PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: I activated the public test branch. I let it install overnight. I then launched DBD, and th1 comments 471 views last activity
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I'm not talking about the downsides here to be clear: I'm really looking forward to all the base perks and incentives to chase different survivors, I mainly run chase and information builds and I'm really excited for how this all plays. The Unknown change is cool too, excited to have more ways to catch survivors off guard with my shots and Dracula too. Is anyone else looking forward to the fr1 comments 31 views last activity
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SUMMARY OF THE ISSUE: You can sometimes see Hidden Offerings by hovering over them PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Play a game Have teammates bring hidden offerings. Hover over them. VIDEO: (have screenshot instead) PLAYER LOGS: Player logs are required from PC players only. There was an error displa0 comments 11 views last activity
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Hello everyone, It is kinda impossible to see all the posts about the anti Slug and Anti Tunnel coming to DbD soon. I was thinking about perks which could be used and had following question poping up in my head. What if the Killer is hard tunneling and brings a complete Late Game Build? Yes the Survivors can repair the Gens with all the Buffs for the Game after someone got tunneld out but w13 comments 241 views last activity
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This poll is anonymous to ensure everyone's privacy.6 comments 141 views last activity
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So I want to get straight to the point that Sadako would need an update after this chapter drops in the near future. Whether the changes that are coming from this PTB go through fully or some adjustments are made- even in the current state of the game- Sadako is one of those killers in low/casual level she is fine and can give those survivors headaches. But those solo players that are experienced0 comments 41 views last activity
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SUMMARY OF THE ISSUE: See image below PLATFORM: Steam, PTB, duh STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Just select Clown springtrap in cosmetics. If you try to play a match, you'll load in as default springtrap VIDEO: PLAYER LOGS: Player logs are required from PC players only.1 comments 51 views last activity
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SUMMARY OF THE ISSUE: If you rebind your (PICK UP ITEM/INTERACTIONS) control on controller and are afflicted with the Artist's crows, you don't get the prompt to clear them and can only clear them via locker. Apparently this has been a bug for years now. PLATFORM: Xbox Series X STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Rebind (PICK UP ITEM/INTERACTIONS) and get hit with the Artist's c0 comments 1 views last activity
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SUMMARY OF THE ISSUE: Springtrap's mori is incorrect. The exo-suit is instantiated at the start of the mori before the Survivor is even picked up by Springtrap. PLATFORM: PC (Steam) STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Select The Animatronic Play a mori preview, or execute a mori in-match VIDEO: https://youtu.be/BZ9nxJreUTc PLAYER LOGS:0 comments 11 views last activity
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Build: Live (pre-9.2) Platform: PC/Steam Cross-play: On Perks/Items: Deliverance (primed via safe unhook) https://youtu.be/OlW0aj5EkIg Description On first hook, activating Deliverance filled the self-unhook bar to 100%. I received Broken and the usual post-unhook Endurance/Haste , but my survivor remained attached to the hook and couldn’t move . H4 comments 82 views last activity
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SUMMARY OF THE ISSUE: Skull Merchant's mori is incorrect. The Drone does not spawn in at the start yet VFX spawn around where it should be, and the drone oddly/incorrectly fades in at the end. PLATFORM: PC (Steam) STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Select The Skull Merchant Play a mori preview or execute a mori in-match VIDEO: https://youtu.be/VFHU2yCe5Ew0 comments 21 views last activity
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Resubmitting as their own threads, I guess SUMMARY OF THE ISSUE: A window on Haddonfield is bugged to prevent survivors from going through them. PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Queue up in custom match with a survivor and a killer. Choose Haddonfield as the map. Reset a few times until you get the window on the left hand side of the front of the house. Atte0 comments 1 views last activity
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Now before you say that the average killer don't tunnel or dlug or YOU have no problem with that, i will like to remind you that the average killer will get punished from this change want it or not . The way they are made is to force you into this game play even you don't really used them. And survivors with any experienced will abuse them28 comments 811 views last activity
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SUMMARY OF THE ISSUE: The Knight's mori is incorrect. The Guards will despawn when it starts, their weapons will float inside of The Knight, the Guards will appear in incorrect places for the finale, and the Jailer won't leave/despawn. PLATFORM: PC (Steam) STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Select The Knight Play mori preview or execute a mori in-match VIDEO:0 comments 11 views last activity
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SUMMARY OF THE ISSUE: Unable to damage / regress gens as The Pig on Gas Haven. Verified that this is not a regression sparks VFX bug. See videos. PLATFORM: Steam / PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Early in the game it seemed that I could damage gens. It may be possible that I could only damage a gen one time and then was permanently blocked from damaging it ever ag0 comments 1 views last activity
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Put them here! For svr: https://i.imgur.com/8HdIrtf.mp4 For Killer:1 comments 41 views last activity
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With everything being said on how bad or not so bad the PTB is, and how it's going to be devastating for the killer role and so on, will BHVR be releasing any stats on what the kill rates were? Despite the doomsaying, there's also been plenty of videos that seem to show the opposite. I don't know which side is ultimately right, but some clarification on what the results were could give some more2 comments 52 views last activity
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Name: The Butcher Real Name: Lara Whitemoor Speed: 4.6mps Size: Average Terror Radius: 32m Weapon: Bucher's Cleaver A tormenting Killer, The Butcher is able to dine apon the flesh of Survivors and invigorate herself. Her personal perks, Faux Pas, Hex: Savour The Taste and Elusive Terror allows her to take advantage of mistakes, savour the Obsession's torment and terrify Survivors. Backstor1 comments 121 views last activity
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When you initially released the patch notes, they looked like this: In bold you emphasized that the hook action directly caused them to die. This made many of us who are Sadako players happy because it takes so much effort to Condemn someone that if you've got them locked in at 6 stacks and they run to a TV and happen to pick up that 7th stack, it might6 comments 171 views last activity
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I like what they've done with Michael Myers and Pyramid Head by buffing their powers and accessories while retaining their signature flair. Therefore, I'd like to see Ghostface be the next to be buffed, considering his power is easy to cancel and most of his accessories don't provide any useful benefits. Plus, with the anti-tunneling and anti-slugging systems, there won't be much to do with the c2 comments 21 views last activity
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This discussion has been merged .0 comments 1 views last activity
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SUMMARY OF THE ISSUE: When you mori a survivor and then go for the person who was last hooked before you morid them, hooking them counts as tunnelling in the anti tunnel system PLATFORM: Steam/PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Get 2 survivors to death hook with a mori equipped. Mori the person who was not last hooked, and then hook the person on deathhook who was last2 comments 51 views last activity
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SUMMARY OF THE ISSUE: I can see the auras of other survivors all game long, although neither I nor they have the skills to do so. From my observations, survivors whose aura is visible throughout the game have the Bardic Inspiration skill. Their auras probably remained visible until the end of the game, from the moment they played the guitar. PLATFORM: Steam STEP BY STEP INSTRUCTIONS ON HOW THE0 comments 101 views last activity
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Since the latest patch my keyboard no longer works in DbD on PS5, Corsair K70 RGB. It works on PS5, but not in the game. If i turn off the game it works again. I have tried everything, guides on youtube, turn on and off the ps5, disconnect and reconnect, restart console, turn on and off and on again the remote play, put settings on key board to normal, turn on and off bios mode etc. Nothing works0 comments 111 views last activity
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20 second gens? Yes Please! If you wanna Jam by yourself or with a buddy you can! With One Two Three Four (Spawns Skillchecks every second for 90s) and Bardic Inspiration (Grants bonus progress for every good/great skill check) you can finish a Gen in 20s!0 comments 71 views last activity
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SUMMARY OF THE ISSUE: There's a bug in the ptb where you cannot in anyway turn while using The Shapes Lunge attack but it works perfectly fine for monse and keyboard PLATFORM: PC PTB STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: happens when lunging with the attack VIDEO: can't submit a video as I don't know how to record anything on pc im primarily a console gamer PLAYER LOGS: Play6 comments 191 views last activity
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I’ve been playing Dead by Daylight for several years now, and I truly love this game. I play on the Nintendo Switch, so I’m unable to participate in the PTB and test the new update firsthand. However, I’ve read the patch notes and seen the reactions across social media—and I’m deeply concerned. As a player from the Asia region, I feel that our unique play culture and perspectives are often overl0 comments 51 views last activity
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SUMMARY OF THE ISSUE: When using the perk jagged compass the noise notification for the perk activating still occurs when a survivor is unhooked. This essentially eliminates the lack of notification for unhooks mentioned in the anti tunneling section of the patch notes.4 comments 61 views last activity
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SUMMARY OF THE ISSUE: Friend achieved Infinite Haste after being unhooked, unsure of cause. PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Events as unfolded before friend had infinite haste. Friend used Conviction, Tenacity, Last Stand and Unbreakable Friend went down, picked themselves up off the floor with Conviction Hid in a locker, exited locker, and vaulted right4 comments 151 views last activity
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SUMMARY OF THE ISSUE: Artist can still see the aura of Swarms surrounding Elusive players. This may be a oversight or a bug. PLATFORM: PC, Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Bring two survivors and the Artist into a custom match. Down and hook one survivor. Summon a Crow facing towards the hook, and prepare to fire it. Have the other survivor unhook the first survivo1 comments 41 views last activity
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I know alot of pc user won’t agree with this , but as a console user I feel it’s so unfair that only pc users have access to this PTB update …. Obviously it’s for a reason I’ve played for years and understand this. But some do not have access or means to a pc or they simply prefer console use. I feel releasing this PTB would be more beneficial to yous (the devs) because the gameplay11 comments 261 views last activity
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https://forums.bhvr.com/dead-by-daylight/kb/articles/303-5-3-2-bugfix-patch?utm_source=community-search&utm_medium=organic-search&utm_term=5.3.2 Explains the current PTB perfectly tbh.8 comments 201 views last activity
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5 comments 101 views last activity
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Console players still can’t access the PTBs, and it’s a bigger issue than ever with these vital gameplay changes. So much feedback gets missed since console players are a big part of the community. One Reddit user had a great idea (shoutout u/AgentDigits): "I feel like they need to find a way to create some kind of in-game PTB mode so they can test stuff more regularly and get console users i3 comments 81 views last activity
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Honestly I just need a massive break. The Game wasn't as good when I first started playing which was when Venga came out. And im a P33 Unknown Killer main RN. And that was the most fun I had in this game. The game has gone so badly down hill and so survivor focused that its just not fun anymore to play. I dont really care about winning but I do like trying. Now ur being punished for doing ur job29 comments 671 views last activity
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This discussion has been moved .0 comments 1 views last activity
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######### tired of having to alt tab from the game 10 times before the sound of screeching and ######### yodeling in the background disappears while I wait 10 ######### minutes for a killer game7 comments 151 views last activity
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Remove it and make fewer items/addons less as a trade, so you won't even need to QOL on bulk spreading to have the ability to choose items/addons. This was the case in mobile dbd, where entity blocker was completely ignored and everything was bought at once I try not to use bulk spending because it only gives me cheap addons :)3 comments 71 views last activity
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Since we are now seeing these changes happening i think its fair to assume and possibly have door open to request a "mini- baseline corrupt" That would last for 90s to match the values of current upcoming changes. That would deactivate on first hit (not a down) That would also allow players to repair but not get any repair speed bonuses in the early-game. So stock gen repair speed, cant apply17 comments 331 views last activity
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I'll admit, I don't like these changes, but at least some of that has to be me getting my butt handed to me, and some more of it has to do with "It's new, kill with FIRE!" mentallity we all have (me included). But, I want to know if anyone else thinks it sucks, and why or why not? For me: What I want is quality of life improvements. Your changing the game to discourage slugging, cool. Make it1 comments 31 views last activity
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The only good thing to come out of this ptb is the new chapter (minus ghost notes), besides that from the map changes to the myers rework everything is terrbile and I don´t understand how this even made from the drawing board.4 comments 91 views last activity
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I'll preface this by saying I'm probably one of the few people that is going to benefit massively from the PTB changes on both sides as I rarely run gen regression on killer and BBQ is in my build for most killers so for my killer side experience I'm basically going to be getting to run 6 perks every match and that should win me more matches then I lose from the changes, and on survivor side if I2 comments 271 views last activity
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So, you now get 20 % gen slowdown for each unique hook. But is it current or total slowdown? This makes quite a difference actually. And regarding BBQ, does the extra 5 % on kicks add on top, making it 10 %, or is it just 5 × 1.05, making it 5.25 % slowdown?2 comments 71 views last activity
