Discussions
339,151 discussions.
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It literally makes it impossible for the killer to do his objective. I downed 3 survivors near the exits of Midwich using blood warden, couldn't hook a single one of them because the ONLY hook near the exit was destroyed earlier. Not only Midwich, but if 2 hooks are destroyed in one side of the map, that area often becomes a dead zone and survivors that run over there are immune to getting hooked9 comments 132 views last activity
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Do you think Borrowed Time should even work when taking a protection hit? I think it's kind of annoying sometimes. Sometimes they do it for healthy or injured people. It should have a change just like how DS had. They wanted it to be primarily for tunneling and I think BT should also be the same. If someone tries to unhook in your face and want to down them you shouldn't be punished because the B2 comments 52 views last activity
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I'm a beginner artist, so please forgive me if it looks a little sloppy in places.2 comments 21 views last activity
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They're nerfing it so it won't be a free escape during the endgame. But they are buffing Off The Record so you'll have 80 seconds of Endurance. Don't they realise that Off The Record will be better at giving you a free escape than DS ever was?5 comments 111 views last activity
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The new basekit BT changes will definitely help with tunnelling. however, with the gen speed increases, the Thanataphobia buff, Deadlock not being changed etc. There's actually MORE incentive to camp than ever. Tell me, why was camaraderie not buffed to be more consistent and solo survivor friendly? or better yet made basket kit in some weaker form?18 comments 281 views last activity
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Firstly, I'd like to indroduce myself, I'm one of the best DBD players probably, and I don't need to prove anything. Anyways here it is: Dead Hard: change it so the survivors lose a health state when they use it, so if they use it while slugged, it kills them Nurse: why not just replace the blinks with nothing? make her a true M1 killer she is too frustrating to play against Generator spe6 comments 91 views last activity
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Does anyone know how long of a ban this behaviour normally results in? 5 gens left after a DC and he decided to then slug me out and just before I bled out, forced me up. He found a corner and dropped me there. I was tabbed out at the time so wasn't moving and so am now trapped, as you can see. Basically, it's been 20 mins so far of this. Wondering how much longer I should wait this out before14 comments 341 views last activity
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This discussion has been moved .0 comments 1 views last activity
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ZEITPLAN Update: 17 UHR MESZ PATCH NOTES https://forum.deadbydaylight.com/de/kb/articles/3390 comments 191 views last activity
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Funzionalità La Draga Ridotto il raggio in cui la Draga è visibile durante il Crepuscolo a 20 metri (invece che 24) Aumentato il raggio massimo in cui i Sopravvissuti possono vedersi l’un l’altro durante il Crepuscolo a 54 metri (invece che 24) Risoluzione di Bug Risolto un problema che causava al gioco di crashare quando si inizia una partita t0 comments 31 views last activity
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He can't stay as is. I find a pair of survivors on a gen, get the snipe drop from a good range, barely pull Haddie in past the Bill who tried to bodyblock for her, and got a swing and hit. Nice! She ran me for 4 gens. The last gen finished as I picked her up to hook her. At that point, I just dropped her, opened the gate, and stuck my nose in a corner. (BBQ, No Way Out, Nemesis, Rancor. No ad27 comments 201 views last activity
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새롭게 변경된 사항 드레지 나이트폴동안 드레지가 보이는 최대 범위를 20미터로 감소했습니다 (기존 24미터). 나이트폴동안 생존자들이 서로를 볼 수 있는 최대 범위가 54미터로 증가했습니다(기존 24미터). 버그 수정 사항 게임을 완전히 다운로드하지 않고 튜토리얼 봇 매치를 시작할 때 게임이 충돌하는 문제를 수정했습니다. (콘솔만 해당) PS4에서 소개 화면의 Dead by Daylight 이미지가 중앙에서 벗어나 로고가 보이지 않던 문제를 수정했습니다. (PS4만 해당) 피그의 매복 공격 프롬프트에 '차분한 영혼' 기술의 설명이 잘못 표시되는 문제를 수정했습니다. 드레지가 캐비닛 사이를 순간 이0 comments 832 views last activity
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Hex: Plaything Hex: Pentimento Thanatophobia Dying Light Use the add on that gives Broken upon self mending. I think this might be the most sadistic build possible in the entire game.14 comments 271 views last activity
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I like oni's live chase music, but i loved the ptb track. I think it would be amazing if when he went into his blood fury it swapped over to the more intense ptb chase theme. I know there were some issues with it and this may not be possible. I just wanted to throw the idea out there.0 comments 11 views last activity
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How long until BHVR notice that Spies From the Shadows is a very good perk with a very low frequency of use just because explosions are so loud that it pollutes the ears of the killers? A sugestion: Exchange the explosions for some smooth sound that can be perceived as the perk itself working and not some random really noise sound.12 comments 141 views last activity
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Title. Firstly the faster recovery and smaller sprint burst is great to see no doubt about that but that's where the good stops. Longer solo gens creates a repair simulator without any input from the killer, this means a camping killer gets more value by base so good luck doing all those 90 second gens. Nerfed all gen defense perks due to the 10 extra seconds, while I understand you want gen d3 comments 81 views last activity
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I took a few screenshots, I'm pretty sure that's not supposed to be there.0 comments 41 views last activity
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Hello everyone, yeah, we all know that scratched mirror Myers is super funny on RPD, but here is the thing: I just picked Myers with a subpar loadup, realized that I had spawned in RPD (no offering) and just decided on the spot that I would never use my power. I was just slow, invisible Myers without any stalking ability. Chases were painful, but I got the drop on so many survivors and got two0 comments 31 views last activity
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As BHVR's is always basing to their current data. You guys think they should not base changes on them? Like recently they said escape rates are are much higher than they like, I'm thinking maybe this is due to the discrepancies to map balance and Killer viability? Like if a Blight is at RDP, I guarantee you that it's gonna be a sweat fest for the Killer to get a kill however if a Blight is in so17 comments 321 views last activity
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SCHEDULE Update: 11 AM ET PATCH NOTES https://forum.deadbydaylight.com/en/kb/articles/3390 comments 15,061 views last activity
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I feel like most of us know that off the record sounds way too strong especially at EGC. There’s no way it’s gonna go live as it is.20 comments 211 views last activity
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Here a selection of pictures of fun games: For the love of god, BHVR nerf her!214 comments 4,582 views last activity
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After reading so many of your posts, I've come to the conclusion that these changes are exactly what the devs want, even when they know they're screwing up part of their players. They want killers to feed off solo Q survivors to build up their kill rate and to have them stop complaining about not getting 4k every match... they sacrifice solo Q survivors for the "balance's" sake... balance = bet20 comments 411 views last activity
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Just found two players that were standing on those logs, from where i can't pick them up. Later, i stucked by myself (3rd screenshot)0 comments 31 views last activity
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I have a few ideas for game mechanics that would function independent from perks and be present in every match. For Survivors: Fog touched Generator parts- The entity has hidden 3 generator parts incredibly well around the map. For example: A piston, a cog wheel, and some electrical wires. They blend in with the environment but can be interacted by survivors and picked up. These parts can be p0 comments 21 views last activity
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1st world problems, I know - I'd still like to have them :D0 comments 11 views last activity
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Just versed a deathslinger (been a long time so that was nice) but this player was insta scoping like before the deathslinger nerfs happened. Now I'm not complaining as I didn't even think slinger needed the nerfs but I'm more just curious what was going on. I messaged people on my team who wasnt crossplay and they was seeing the same thing (quick scopes). Checking the actual killer player he h4 comments 91 views last activity
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Unless you're playing Trapper, trap both sides, and no one else is injured with Dead Hard; unless you slug everyone else first; they're going to get the pallet stun if they're nearby. Why is this still a thing ??1 comments 61 views last activity
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They managed to open gates and then just wait there. I would understand Teabagging -> just toxic players, normal. Or they wanted to give hit for extra BP, but they instead wait there till I get close on then leave in my face. They are not toxic in endgame chat, or during the game. It's understandable if someone is not safe and they want to waste my time to help them, but when everyone47 comments 1,022 views last activity
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ゲームバランス調整 殺人鬼ドレッジ 日没中、生存者がドレッジを見ることができる距離を24m→20mに変更しました。 日没中、生存者がお互いを見ることができる距離を24m→54mに変更しました。 問題の修正 家庭用ゲーム機版: ゲームを完全にダウンロードしていない状態でチュートリアルのBOT戦を始めるとゲームがクラッシュする問題を修正しました。 PlayStation4: タイトル画面でメインアートが中央からズレた位置に表示され、ロゴが表示されていない問題を修正しました。 ピッグ: 奇襲をしようとしているときに、パーク“魂の平穏”の説明が誤って表示される問題を修正しました。 ドレッジ: ロッカー間をテレポートしているときにパフォーマンスが低下することがある問0 comments 43,791 views last activity
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I mean it ends already in 3 days and I still have many challenges to complete.4 comments 81 views last activity
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If a survivor leaves with the Lament Configuration though the exit gates will it spawn back? It would be kind of funny if it didn't.10 comments 121 views last activity
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This perk must be nerfed. If you have team of survivor when they are going together on gen, they have 45% speed which is crazy. This must be nerfed14 comments 341 views last activity
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My power supply busted a week ago, so I couldnt play dbd since this week. Ofc it happens in the middle of the event right? My new one will arrive tomorrow and I am really excited to return to dbd, however I did see here and there some clips of hackers on twitter and yt. I wonder how the current situation is, do you guys also saw a few the past few days? Is it increasing again? I am kinda worried24 comments 231 views last activity
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I'd say I'm happy with this change, but honestly I feel like it wouldn't be necessary if the maps are balanced. This change will not only help weak killers but will also make stronger killers much more oppressive.17 comments 301 views last activity
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Is it happening in the coming mid chapter patch? Or hasn't been given a set date yet? Just want to know how much time I have left to grind to P3 on my characters. TIA4 comments 91 views last activity
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Obviously the biggest issue in the game that bhvr doesn't apparently know how to address is the huge gap between swf and solo q. The reason for this is the game was intentionally created as a more casual survival horror game so yes in that sense it's more fun not knowing what all your teammates are doing and having some mystery. But now clearly the game has evolved and using comms breaks the ga23 comments 281 views last activity
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In my opinion, map offerings are stupid. Mostly because Survivors can force a killer to maps like Ormond or Haddonfield, but also because they can have such a huge impact on a match. And I think many of you can agree with me. But what if map offerings decreased the chance of being sent to a specific realm instead of increasing it?1 comments 11 views last activity
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I've wanting to play both sides like killer and survivors but I always get frustrated with both. Playing with players that are hella toxic is boring and playing both sides are so boring as hell. I'm gonna wait until Tuesday when they update this game.17 comments 461 views last activity
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Currently desperate measures is better than botany only if 3+ survivors are injured, after botany buff, desperate measure will be better only if 4 survivors are injured, and it will be only 6% better. Yes, DM gives unhook speed, but botany gives medkit efficiency and imo, this is way better. Soo what even the reason to use DM over botany?4 comments 71 views last activity
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Hello, somehow is the dredge adept bugged. I would be happy if someone replies.3 comments 41 views last activity
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The community goal of 900,000 has been complete for days. I’ve selected the challenge several times to get my personal contribution completed and received both gold and iridescent lightbringer emblems, but my counter is still at zero. I thought maybe I needed to finish the solo part of the tome first, so I did that and still the community personal contribution isn’t progressing for me. Am I doing1 comments 271 views last activity
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I've bound active ability to M4 button. Dead Hard works fine with that, but when I try to use this same button for the «For The People» interaction, It just doesn't work. Even the prompt says I should press M4, but when I do, nothing happens. I attach a log, maybe it will help to find a reason behind the issue. DeadByDaylight.log2 comments 101 views last activity
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His daily ritual states that you need to level up his power four times to clear the mission. Yet whenever I try doing it, while making sure to level up his power up to 5-6 times in a match, it still doesn't suffice. It only displays 3/4 for me and requires a 2nd match to complete it. What's causing this issue? Is this a bug or am I missing a certain detail? Usually these rituals are supposed to0 comments 341 views last activity
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Stealth killers don't work. DbD isn't meant to be played like that, it's a lesson anyone who has played stealth games learns very easily with DbD. Consider these facts: Survivors have smaller characters than killers thus their exposition is inferior when compared to killers.Third person Perspective gives survivors an advantage to look over objects, denying the fact killers can hide their presen69 comments 761 views last activity
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You will be missed.0 comments 31 views last activity
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I'm loving the changes they're making for killer. It'll definitely make it feel a lot smoother, even if it's only a 10% change. As a request though, can one more cool-down reduction be made? Can you also reduce the cool-down of missed basic attacks by 10%? According to DBD wiki, missed attack cool-downs are 1.5 seconds. With a 10% cool-down reduction it will bring the the missed attack cool-d1 comments 61 views last activity
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title... i think is not possible but maybe a cap or something could be done, literally i played agaisnt many nurses and there is a big dif between them u can litrally react to the ones without macro blinks in your camera and the others are litrally blinking in your head + hit at the same time is so weird u cant react.33 comments 521 views last activity
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