Discussions
339,151 discussions.
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Sorry if this is a Re-Topic, but I couldn’t find the original. Normally we have a topic discussion somewhere about what the Devs are saying in the Loading screens. So, unless someone links me, I’m just going to post here. Just post what you may have seen and how you felt about it. ——— To, I think it was Holland, With a quote along the lines of ’To Victor, is Charlotte something like a house23 comments 691 views last activity
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I see concerns since spine chill is getting nerfed that deaf gamers will no longer be able to play the game we dont want a repeat of the entire multisocial platform outcry like with the color blind changes just to get them its time for proper accessibility options1 comments 31 views last activity
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I don't know if this is intentional, but since the last update, when I use Kindred, the scream bubble that pops up when someone gets hooked blocks the killer's aura (as well as the hooked person's aura) until it goes away. The old behaviour was that you could see both auras immediately (and therefore immediately see who the killer was and where they went). I'm on Steam/PC.2 comments 61 views last activity
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hey behavior, please leave Spine Chill alone. i am Deaf person who HEAVILY relies on spine chill due to no on screen indications unlike mobile which provides indication that a killer is nearby. spine chill made me Able enough to play but now im basically disabled when this change come to live. i know you guys added color blind settings for those who need it but as a deaf person please accommoda31 comments 1,331 views last activity
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2 days ago when I launched my game the anniversary rift had reset which is really annoying since it's ending soon and I had already did the first entire page and half of the second one. What can I do ?3 comments 31 views last activity
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This is just a short feedback post to say how much I enjoyed and appreciated the most recent dev livestream about the mid-chapter changes. It was super engaging, straight to the point (thank you for this) and felt like we were really being given good information regarding the changes and reasons why + it felt like people's voices were being heard in regards to some of the info on feedback recieve1 comments 41 views last activity
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I dont know who is the person/team that have this work. But its really mess up in a lot of perks names, descriptions and numbers. At least in spanish, dont know other languages. For dredge we have: 1º No % values on addons of how much do they increase the value. 2º Wrong effects: From: The Dredge emerges from1 comments 31 views last activity
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You sure don't make it easy. Just had a game where all 3 survivors tried to bodyblock me from getting my 8th hook, I mean, I left right after, but jeez20 comments 281 views last activity
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Why not make a film seriously? The possibilities are so great... I would have an idea myself which could be nice. But with the first 4 killers. Finally... With Your Own Killer Creations. I think a Dead By Daylight movie would be carnage for fans of Gore and Suspense movies. I'm really convinced that it would be easy for you to find a good director to bring Dead By Daylight to the cinema screens.2 comments 41 views last activity
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One question that seems to come up a lot that Peanits didn't answer in the dev chat today was can a survivor vault while the Dead Hard Endurance effect is in play? Some people seem to think that because there is an animation associated with the new Dead Hard that it is impossible to do any other actions while the survivor has its Endurance. But unless I missed it the devs haven't actually said De4 comments 121 views last activity
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Hello, We need a way to save our perks in a build, press a button and activate them. Change the build in 1 click BEFORE we join party or even before we join the game (last 15s before loading screen), i dont care that much. I want to be able to identify some builds easily. Killers should have their list of builds, surivvor characters their lists. Also BHVR can suggest on their lists what4 comments 51 views last activity
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Playing one hour daily to keep up seems still a lot. It means you need to play 90 hours per DLC to have everything unlocked? There are 25+ DLCs, so it needs that a new player has to play 2000 hours to get everything unlocked? If you want to unlock only killer then based on this it should be around 1000k for a new player to go from zero to all killers maxed out on perks. It is a lot better, but0 comments 41 views last activity
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We need a new data base with sounds that we can purchase for killer. Ambiental sound and impact sounds. Ambiental sounds = The sound killer has that survivors hear when are in range. It has to be scary! Its no longer scary. Impact sounds = When killer is stunned, when killer hits, different impacts. Allow us to create custom sounds that we can use on Killers so we can offer a really sca3 comments 31 views last activity
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Приветствую! Сегодня хотел предложить интересную идею на счёт мана. Его особенность в том, что его сила растёт от наблюдения не за выжившими, а за маном. Для удобства будем называть маньяка "М". Так вот, когда на "М" смотрят, его шкала заполняется. И есть два варианта, либо сохранить прогресс и усилить способность, либо потратить прогресс для получения силы. Суть силы в том, что при нажатии и у0 comments 41 views last activity
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Blood Echo - When hooking a survivor, all other injured survivors suffer from Hemorrhage and ‘Exhaustion’ status effect for 45 seconds. (Blood Echo has a 60 second cooldown) ——— I mean, if the Dead Hard meta was so strong, how come Killers didn’t naturally start using Blood Echo, especially since most of us used BBQ anyways. We could have seen the injured survivor(s) and gone to kill one of26 comments 511 views last activity
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PC Forced Penance applies too early Shooting a survivor who takes a protection hit with "The Redeemer" applies Forced Penance just by shooting the survivor, rather than hitting them with an M1 afterwards. As you can see, Yun Yin has the broken status effect with full health. The timer is ticking down without any effect I just shot the Kate and she got0 comments 11 views last activity
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Saboteur will now highlight the auras of scourge hooks in yellow, and normal hooks in white. Can the colours please be reversed? As someone who plays both roles sporadically, this could very often become confusing. As playing killer normal hooks auras are yellow and scourge hooks are white.3 comments 61 views last activity
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Platform: PC It's just a visual bug in the Italian language, but it's funny to see that the perk Unbreakable says you can recover at 3520% of the normal recovery speed. In game it works as intended, don't worry. Steps to reproduce: just switch to the Italian language in the in game settings How often does this occur: this has been happening since the most recent patch on Steam and Epic, so PC4 comments 181 views last activity
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People are already creating their own narratives regarding kill/escape/solo/swf rates based on your previous statements. Regardless of how the changes impact these, people will still stick with their own narratives/sour the new experience. Please nip this in the bud before it grows out of control.8 comments 101 views last activity
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Platform: PC Description of the issue: If you switch to the italian language of the game, you can't see what this challenge does in the Twisted Masquerade's second page. In the english version it's fully explained what you have to do. In the Italian version you can only see "Do this 2 times" and that's it. English version: Italian version:3 comments 91 views last activity
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The moment their feet touch the ground from rescue, they get trapped. I’ve never seen this until today - is it a bug in the new update? PS4, Ormand0 comments 11 views last activity
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First the positives: The upcoming patch for DBD has a lot of great changes. This is easily the biggest patch DBD has ever received, and having all these balance changes and the meta shake up is something DBD really needs. I am also sure this patch took a lot of work, so it's certainly impressive. With that said, the biggest issue with this new patch is the fact that, when it comes to basekit cha9 comments 141 views last activity
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Boot Game Do the Top event tome challenges Complete event tome challenge Be unable to move forward with the challenge due to it being tied to the global progression instead of personal progression This is especially infuriating given this is a time sensitive event and I've seen Haddie's running around with their mask already5 comments 31 views last activity
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Has anyone noticed a problem with their Auric cells balance? Mine reverted after the patch to the amount I had before I purchased the rift a few days ago.3 comments 81 views last activity
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There should be Visible Heartbeat option in main game (that would look like in Mobile). It would help deaf players and those that cant hear due to loud surroudings etc1 comments 41 views last activity
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I wont complain about how i get camped every match... But past 3 has been cameprs and i dont see how this update is gonna fix camping... If anythign i just see it more viable with longer gens or faster gens how ever you want to look at it i think gens are gonna be done much quicker with this update... The default BT wont help since you can body block its something sure but its not much... And th0 comments 31 views last activity
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The new OTR buff has an issue that can be exploited. SWFs could easily just pick the same character skin, and once they get hooked, they just turn into decoys. They just need one person on a gen off in the distance, and the other 3 just running around looping and drawing the killer away. The problem here is, the killer won't even know which person is protected for 80 seconds. It's even worst if14 comments 141 views last activity
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i hope level 1 is enough1 comments 41 views last activity
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Honestly at this point I am tired to even think about this. Dead By Daylight has been a game which honestly gave me many good memories through the years. From day 1 until today, I noticed that double strandards never leave the community. New players become so obsessed with the character they main, and no offense but I do understand it. I was in that spot to and it took me 1k hours to realise10 comments 221 views last activity
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Steps: Queued into survivor game along with 2 of my friends, enter game, run to white glyph, on the frame before I finish the animation my game freezes for approximately 20 seconds, my friends say I have disconnected even though I was running towards killer shack to do the white glyph still had locker prompt, then get the DBD loading screen saying "No network connection" but still was in the par0 comments 22 views last activity
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23 comments 261 views last activity
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After picking up the lament configuration as the cenobite, the item will stay invisible for the remainder of the trial while on the ground, only emitting sparks and sounds to show it's location. This is annoying because there is less of a visual cue on where the box is.0 comments 11 views last activity
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Why is BHVR changing a perk that raises the hair on the spines of survivors? The chances of a survivor working on a generator and being directly in the line of sight of a killer is not high. A survivor who is finishing a generator indoors is already a sitting duck. It kills a perk that players need when the terror radius is short. And some times sound is an issue to hear the increasing intensity3 comments 121 views last activity
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Why are they just reading the developer notes? If we read the developer notes, then are we wasting our time watching the Twitch stream?11 comments 241 views last activity
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Yes, I will start by saying that I did indeed point at the Freddy in shack. Why? Because I had already experienced his VPN issues multiple times during the match. He was constantly swinging early and, as you can see from the video, he hit me despite being far away in the house. I had already vaulted the window and was as far away as the second window. It is getting ridiculous. There is no white o9 comments 241 views last activity
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Fonctionnalités Le Dragage Diminution de la portée maximale à laquelle Le Dragage est visible pendant le Tombée de la nuit à 20 mètres (au lieu de 24 mètres) Augmentation de la portée maximale à laquelle les survivants peuvent se voir pendant la Tombée de la nuit à 54 mètres (au lieu de 24 mètres) Corrections de bugs Correction d'un pr0 comments 491 views last activity
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Can we change Trappers "Cripple them all" to just having to down survivors, not pick them out of traReally, this achievment is to tedious. If I just had to catch and down them, yeah, it would be somewhat manageable, but by having to pick them up every time you loose a lot of utility, versatility and they frankly sometimes escape, because you have to position yourself.8 comments 61 views last activity
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Lets face it BT is still gonna be a staple meta perk cause base kit protection is terrible a measly 5 secs of endurance and 7% haste and lets not forget that new BT adds 10 secs to that basekit 5 secs protection so 15 secs of bt and haste it might be even stronger then what it was30 comments 441 views last activity
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I would like to leave a killer suggestion for the game. Scarecrow from DC Comics.1 comments 51 views last activity
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So right now Wraith is not very strong he’s very weak. Here’s my rework Wraith will get. increase cloaked speed to 195.5% speed(7.82 M/S). Make it so wraith can go through walls and pallets since he’s cloaked and he can’t attack he should be able to go through walls since he’s technically in another world when cloaked. This wouldn’t be OP cause Spirit can do what wraith does but better but spir7 comments 51 views last activity
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Come on BHVR, can't you do better? The snuffing animations look embarrassingly stale right now. There's no sound effects within the animations and some animations don't even connect with the totem.3 comments 91 views last activity
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Unnerving, coulro, huntress lullaby and merciless storm is gonna be fun hehe.9 comments 121 views last activity
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I think it is probably a tiny buff? It is more valuable for the killer to be able to come to Survivors bit closer rather than everyone can see each other more... however the distance is almost the 2x as much range then before which is quite a lot. Thoughts?2 comments 141 views last activity
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12 comments 131 views last activity

