Discussions
339,151 discussions.
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This happens everytime without fail (except when they insidiously nerfed Moris to prevent this). A change is announced then everyone just jumps on the wagon for spite. Like with the new slug change (which i doubt will go live as announced). I have faced 3 slug orienting builds since it was announced. I just wanna ask what the point is? To prove why the change is happening in the first place? Or j1 comments 71 views last activity
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For a few days I have a random issue with getting my right mouse click registering ingame. Didn't had this 2 or 3 weeks ago when I played the last time. Always played as Nemesis - about 4 out of 5 right mouse clicks won't registering, which is very annoying. Had this on multiple days in every match and on every map. I've already seen many old (2019) posts with that same problem or "bug". I a0 comments 23 views last activity
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Reposting because the earlier one didn't properly output the score indicator for bug reports. Step 1: Equip Lethal Pursuer. Step 2: Enter a game and start a timer the moment the camera spin ends (when the match actually starts). Result: Lethal Pursuer’s aura reveal at the start of the game will end after 9s instead of 11s. Additional Information Character played: Does not matter Pe0 comments 51 views last activity
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There are some times that I downed someone and when I pick them up my game suddenly crashes. Is it some sort of cheat? My game was running fine prior to this and only occurred at that moment. Or was it just a coincidence that my game crashes when I pick up survivors?1 comments 61 views last activity
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Addon changes I want to huntress to make them more fun or rebalanced. These suggestions come from my experience and time spent on the killer, which is at least 1k hours. Huntress does have one of the better addon collections in DBD, with almost every addon being worth running over the others. There are just a few exceptions to this that I would like changed. Weighted Head: Increase the incapaci5 comments 171 views last activity
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THIS. MOVING GAME LOGIC TO THE SERVER. THANK YOU. FINALLY BASIC NETWORKING. LOVE IT. MORE OF THIS. MOVE ALL GAME LOGIC AWAY FROM THE CLIENT SO IT CAN'T BE MANIPULATED.27 comments 671 views last activity
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the delay on the activation on dead hard, fix it. 50% or more of the time, im in a sprint, i press dead hard, and it doesnt work. fix it. for all the 100 hour killer mains that occupy the forums and reply "skill issue" and don't actually play the game, they've added a delay to dead hard. its not ping, even though that plays a factor in everything else in the game, its not a skill issue,46 comments 992 views last activity
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Is anyone else getting back to back to back RPD maps? Every match--but one--has been RPD.10 comments 202 views last activity
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Hey devs yall gonna add some bargain market version of hawkins back into DBD and also didn't someone say something about a trickster map that looked like the all kill campfire6 comments 111 views last activity
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If you ever see a surv randomly standing next to the Clow wagon head down, that's me. I just... need a minute. THEY KILLED MY FRIEND!!!4 comments 101 views last activity
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I just played 2 matches as Blight where I played with people with <100 hours. The second match had a Meg with 20 hours and 4 perks (T1/3/2/2) and the Kate had 3 perks (T1/2/1). I have over 1500 hours and I net gain MMR in my Killer matches (on the more kills than escapes basis). Some of these players let their allies die on hook because it didn't even seem like they understood how the game wor6 comments 162 views last activity
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How does it work? Sometime killers shake a lot and have an hard time even walking straight or crossing doors, sometime it seems they are totally unaffected; I don't think it's related to hitting crit on the wiggle check, so what? When I play killer it seems I've to struggle 90% of the times, and if I don't move the shake is really big3 comments 91 views last activity
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Midwich used to be great for hooks, now you're lucky to have more than 5 hooks on the 1st floor and entire sections of the map can become deadzones for you after 1 kill. Feels like this happened right around when they released map escape/kill rates and saw that Midwich was the best for killer, and this is the cheapest/lowest effort way of nudging map balance either way. Survivors know this is a4 comments 161 views last activity
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Just a little QoL suggestion. Sometimes when i do old challenges in the archives i get a bit lost there. When i complete a challenge the archive opens at the latest chapter and not at the one where i did the last challenge (this could be changed maybe). So a simple "collect rewards" button could be added which just collects multiple rewards from different archive chapters. An additional little0 comments 21 views last activity
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In facing my first 5 minute ban, but not because I DC'd. It literally kicked me out of the match saying Disconnection From Host. One second Im trying to avoid hatchets from Huntress, next I get kicked out and banned for five minutes. I had no reason to DC, the match had just started and I hadnt been hit yet. Do I have to be afraid of getting bans when4 comments 81 views last activity
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I just saw a Dwight with a prestige of 43. 43!!30 comments 601 views last activity
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I'm upset over the last man standing, and the changes overall to Mori's. I mostly play killer, and I see this as them taking away something fun and one thing I could choose to do if I wanted. And what's worse is I'm being forced to Mori when I don't want to. Dont get me wrong, there's a lot of fun in having the opportunity to Mori every survivor, and as a Ghostface player take group photos with12 comments 151 views last activity
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In solo q, we’re a team so far as we’re all working toward a similar objective. Similar, not the same. I would like everyone to escape, and play to help my fellow survivors get out with me. My primary goal however, is to escape myself. There is no ‘b’, ‘l’, ‘o’,’o’, ‘d’, ‘p’, ‘o’, ‘i’, ‘n’, ‘t’, or ‘s’ in ‘team’. So for the love of the entity, stop letting me get well into to 2nd stage on my25 comments 411 views last activity
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Werewolf killer and another durable generator perk. Edit: Reworked Foraging, tweaked some numbers, reworded Killer power, added Add-ons. Reuban Campbell is a hiker and nature vlogger, often recording his adventures into the Redwoods near his hometown. His personal perks Weathered and Ruggedized, Foraging, and Tempered Engine: Hard Reset allow him to keep up with others, make use of totems0 comments 51 views last activity
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Hello! Just today (Sept. 23) I encountered a bug involving Freddy. While I was being carried and hooked, he was completely invisible. I’m fairly certain that if Freddy is physically carrying you he shouldn’t be invisible. When I woke up after being hooked, I could see him after he started to move away from me. I play on nintendo switch.4 comments 201 views last activity
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Since the remove of double bp from were gonna live forever a bp build for survivor basically has it basekit. (At least for me its always 100% survivors) so while for killer its like thrill distressing beast of prey what would you say is the survivors equivalent? Thought i might make it into a build being on that bp grind for p100?3 comments 61 views last activity
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Зарядил порыв, схватил ударил об угл комбайна и Микайла забаговалась в этому углу.0 comments 31 views last activity
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Title. What killer goes into a match knowing they're going to get a certain number of kills, and that they'll be able to always down the last survivor? It doesn't just encourage slugging survivors; it demands it. The higher rarity of mori offering, the more expensive and the more risky that you'll get nothing in return. That doesn't seem in line with the way rarity works in this game (t6 comments 101 views last activity
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I don't know about you, but I quite like the way moris work currently. From being able to kill multiple survivors in a match, to being able to choose where to use it, or even something as simple as holding down a button to trigger them making it feel more satisfying. I'm not saying I don't want the Finisher Mori (what it might come bundled with is another story), I burn Cypress Moris relatively7 comments 91 views last activity
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Where to blink with rocks and trees ? do i blink behind the rock or through the rock same with trees they can be confusing cause they run forward or double back from where i last see them or they run all around the rock and run back that way? Is it just a guess or always behind the rock or to the side of the rock where i last see them or through the rock ? Thanks8 comments 131 views last activity
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The moment I see someone burn an offering for the Artist or Dredge map I might as well surrender. It doesn't matter if you're playing Wesker or anyone else (besides Nurse), it's an automatic win for the survivors. Now slap Dead Hard on top of that (it's as broken as ever again) and survivors are simply laughing at the killer and calling you "bad" for eating through their countless safe pallets a18 comments 291 views last activity
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If killers can't slug anymore (which based on the update notes might be the case) then they are more likely to just pick up and go for hook. some survivors will pick up on this and start going to disrupt those hook attempts. Assuming even a quarter of them get good at it, there's a chance killers will start wanting to bide for time in ways outside of forcing survivors to go for a rescue. Ergo, th10 comments 271 views last activity
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Artist, Dredge, Oni, Hag, Spirit, Freddy36 comments 571 views last activity
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nuff said. Let the pallet sides be A and B Step 1. Vault a pallet as a survivor from pallet side A to pallet side B; Step 2. Let the Legion vault the same pallet, side A to side B; Step 3. Do not move as the Legion. Actual result: Survivors can squeeze in to vault the pallet from side B to side A in this situation, even though the Legion is on the side B and did not move Expected result: Th1 comments 41 views last activity
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Basekit Mori Make it after the 8 hook Mori unlocks for the killer. It still will be accessible for all killers but also kinda of a prize for killers who play for hooks (and it will add other meaning for the hook counter). Slug for the 4k problem Add an option for survivor while in dying state press M2 to make you bleed faster (from 4 min to 2 min), Press M2 again if you want to cancel it3 comments 131 views last activity
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Hey guys, just letting you all know that I have a big operation coming up, I was in a bad car accident yesterday back and it severely broke my leg, luckily, I am still able to browse through my phone to let you know about this, I am a bit nervous, but I hope it goes well, I'm probably going to be stuck in the hospital for a while. When I return, let me know what is going on in case I miss all the50 comments 1,251 views last activity
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Saw in another thread how several killers will basically lose their power after downing one person because, by the end of their power, the first people they hit will be getting back up. As such, they HAVE to pick up a survivor when they down them, or maybe get 2 downs and hook them both if the situation allows it. With all that said, would it be worth making a change to how killer powers on a ti3 comments 171 views last activity
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Hello everyone, I had a question. In view of the last time, or I take much more pleasure in playing with friends in custom games, in view of the hell of MMR and ranked (I have particularly bad luck when I play in ranked.. But that is not the question) I was wondering if, one day, BHV intended to add special "rules" that we can only use in custom For example, adding a proximity chat system,1 comments 31 views last activity
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Don't need a specific date. Just wanna know if it's next week or not2 comments 71 views last activity
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Hello, A couple of months ago, I got bodyblocked in a corner by a streamer killer for 6 minutes while he went to watch my friend's (sole remaining survivor) stream. He acknowledged in endgame chat that he did it specifically to make me DC (which I did not), and only let up when my streamer friend told him that yes, I was in her swf. For this whole time, I could not participate in the game in an11 comments 301 views last activity
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Ok, we know it is good to dodge those boring *ss slugs for 4k situations, but do you guys think 45 seconds is too much to fill the whole recover bar? Right now it takes ~30s to make it complete. I wanna see different opinions on this topic. I've also read some comments about snowball killers getting stronger because of the "they can down everyone quick enough so nobody can get the base unbreakabl33 comments 581 views last activity
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No, I'm not talking about the one that was memed to death, though that one held much personality to the character. I'm simply talking about the faster paced version of the chase music we have in live. They made a good choice slowing the 8m track to keep in pace with the rest of his terror radius, but the chase track itself feels like it drags too slow imo. The faster chase track from the previo6 comments 121 views last activity
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Hello guys on the forum. I don't know in which section to propose an idea, but I want to propose here. This upgrade is for survivors only. What is my idea: I want to be able to cancel the action to climb over the windows. Some are already starting to throw stones at me, but when watching videos on YouTube, I noticed that for survivors there are places where there are simply hopeless situations in2 comments 101 views last activity
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Which characters do you think could use an improved or completely different mori animation ? Which are the least interesting and which do not match the characters good enough ?6 comments 91 views last activity
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So with the changes to the Prestige System, Blood Cap, and Bloodweb Prices, there is more to gain now, especially when leveling up a character; As well as the release of statistics from the changes in 6.1.0. As you play through the trials once you built up a lot of blood points or to the cap, it takes a long time to go through each node and level, so a suggestion to make it faster to level is ad1 comments 51 views last activity
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I don't want this post to come off too ungrateful, I'm grateful for any horror legends to come to the game in whatever form we get them. I don't hate the idea of a one character licensed DLC's, however it is of my humble and relatively non-influential opinion these should be reserved for licenses that are less iconic but still widely recognizable, or one that's only known for it's killer and ha5 comments 111 views last activity
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Devs - please look into this. Something is fishy. And I don’t think pinhead was balanced around being able to initiate his chain hunt at the start of every game. They are going right to the box at the start of at least 75% of my games. It ain’t right.22 comments 501 views last activity
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Lightburning the Wraith out of his cloak doesn't activate Parental Guidance, even though it's clearly an instance of the player stunning a killer.6 comments 461 views last activity
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I got the daily ritual "level up Evil Within 4 times" and I did that, made it to level 3, 4 separate times, and the ritual did not complete and didn't even show progress6 comments 141 views last activity
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Kills slugging as a strategy because 45s is an incredibly small window especially when chain-slugging because multiple survivors in the vicinity. The first will be back up before or around the time the second goes down if the survivors are decent. Kills incentive for interactivity from survivors. Why the hell would I get off a gen to go help them if they get back by themselves in 45s anyways?48 comments 872 views last activity
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Since the addition of the Dredge, poor Howley came off as a cheap knockoff (even though the idea was a year old at that point). I figured a rework was in order! All perks were adjusted and revised, no addons yet and no new map. I hope he is better received this time. New Survivor: Chelsea "Chills" Eriksson is a free-running prodigy, focused on getting back at the Killer and vertical evasio0 comments 51 views last activity
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I've had the misfortune of playing 2 Nurses and a Bubba today that just slugged, then moved around for the death timers when everyone was down. I suddenly cannot wait for the update to stop that from being a thing. Even as a killer main.18 comments 381 views last activity
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I hate this system. When i play as survivor i have every single game, useless teamates, urban evasion and self care users and noone do gens, noone rescue, 50% suicide on the hook or DC, yellow perks, you loop for 1 or 2 entire minutes and no gens pop, game ends with 5, 4 gens up, every single game, playing agaisnt good killers, its tired, and the worst part is when i play as killer. Survivors are1 comments 61 views last activity
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On father Campbells chapel as survivor you are able to get on a trash pile located near a pillar on the ground floor. If you go to the second floor you are able to drop down to the first and land on it. This is unreachable by the killer.2 comments 51 views last activity
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i think a lot of gen related perks and items need to be nerfed on both sides i think a big problem is inconstancy and reliance on these things. cause some builds for killer and some teams can significantly change gen times and when the entire match revolves around gens i feel things that dramatically changing the times on them can ruin games for one side or the other. and when it happens often it19 comments 411 views last activity