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DeVyre

DeVyre

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DeVyre
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  • I can't post screenshots, I took them away as they were against da rules ^^
    Let's say you can make them understandable… like I can write kiler and you can still get what I meant

  • oh I'm sorry, it was an easier way to tell what happened, I'll try to take those away then
    at first I only guessed they were all together, but the insults stream caught me off-guard

  • @GRIG0 said:

    Only if at the end of the match, survivors unmasked the killer to find out it's another survivor 😂

    I'd love an outfit collection tho!

    Great brainstorming here: as per moris they should add a "fatality" when team fully escapes ^^

    As personality/character Velma should be a skin for Jane or Haddie, I think

  • Because I thought you wanted only to dismiss the question as a childish rant

    Actually the big losing streak would've been 3 so, not that big; usually it's 2-3 victories then 2-3 lost aside from night-time where only pro team seem to dwell in the fog. I like to take stats and so I ask in the post-chat if there are swf and if they were using comms. Then I started noticing that even in "unfair" matchups in my favor survs were running from my ambushes way before they could see me and checked if they had some perk and in almost every case everyone said "my friend told me you were coming".

    Now, since I'm a horror-fan that's really a down to the general flavour of the game (and basically ruins every stealth killer); the real problem is the insults they made after some games: you've no friend, no skill killer, we're having fun, ez game - would it be that easy without comms?

    Also I now get why Nurses and Blights are so dearly high considered, simply put they have speed and unpredictability such that even comms can't quite keep up with.


  • @Beano744 said:

    Playing in a VC with your friends is not "cheating"... I'm assuming you've just come off of a lose streak right?

    In that case, just chill out, go play something else. Don't go searching for an excuse to make yourself feel better, because I can almost guarantee you that there was something you could've done better in every game you lost.

    • developers designed the game without any mean of communication between survivors aside from 2 emotes
    • developers added a lot of perks to get aura info about mates and some about killer
    • every online game considers 3rd party apps cheating

    but that wasn't my question, which is how do you (if any has) counter that kind of situation?

  • For the sake of having fun I admit it's an useless info, and most of the times I play for fun, so it's fine with me, BUT

    sometimes there are challenges/dailys/quests quite hard to pass, and knowledge is power

    I know not every SWF is Professionals or Harassers (I mostly play with my friends and none of us achieved mastery in any aspect of the game) but when I'm in the killer side, spotting a PRO or an Harasser is just bad enough, knowing that there is a full stack of those would help me at least making my mind on strategy or a plan (or even giving up) to play to not be perma-stun or taken around the map.

  • I think they didn't realize to have released a killer which is only balanced opposed to pro-survivor-mains and not vs average casuals or not sweaty tryharders. He has too many advantages and no real downside for any of them.

    It sure is fun, as new player who buy it will have a no-punishing killer for their errors and they could end chases most of the times in less than one minute; if the game goes south, the whole trial will end in less than 10 minutes.

  • Chucky released in a state that makes me guess if they even playtested it, no flaw, multiple powers, ends chases in matters of seconds; it's like they realized only on being professional survivors with flawless looping skills and perfect map-knowledge and didn't take account for the vast majority of new and average players

  • @MikaelaWantsYourBoon said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3595848#Comment_3595848

    Long cooldown, 110% speed and no mobility are your drawbacks.

    And pre-dropping pallet and making him guess game is also your counterplay.

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3595955#Comment_3595955

    I speak for myself tho?

    I've seen him using is power and you might be wrong on the long cd

    110% and no mobility you say, SO how come that he ends chases in 30 seconds or less? does that seems balanced to you? Nurse or Huntress had to get extremely lucky or train a lot of hours to be that strong. Chucky is already like this in what? 2 hours from release?

  • @dbd900bach said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3595788#Comment_3595788

    I think you're forgetting that Chucky is completely unique in regards to his size and being able to corner check survivors. People will struggle with his size alone when it comes to tracking and he has a decent dash on top of that. Is he OP? I very much doubt it and I also heavily doubt he's on the same level as Blight or Nurse who can murder teams 5 minutes into the game.

    nurse has an heavy penalty to her teleport

    blight has to bounce and some maps are pretty nasty with obstacles

    chucky? no terror radius + footsteps deception + anti-pallet + charge to cover distance, has he some drawbacks for all those powers? I can't see any, so you get all bonus and no malus

  • I can't say it's fun to play as I'm not buying it.

    But I can't say it's terrible to play versus; visually great, very catchy one-liners, but animation are a bit meh and it smells p2w.

    Chucky is just broken and I've yet to see a game where the gates where powered up. In like 20 games he always gets 3x pr 4x kills and the best I saw was 4 gens... but hey, they TESTED it.

  • I think he's right, I'm not a killer player, I can be described as a 30kill-70surv%, at my best I reach goldIV by the end of seasons; yet matchmaker pits me always vs superskilled players and I can tell, they know jungles, do flawless loop, do not resort on pallets, they measure perfectly engage distance before running, harass with torchlights.

    So am I to quite doing daily's because of them? If I got a daily with twins or another hard/veryhard killer I gotta waste 5-6 games to pro-players and then stay equally unsatisfied as the 7th one will be usually one vs people way lower than me.

    How can it be possible that both when playing killer and survivors there's this weird ratio?

  • (I know about perks but that wasn't my question)

    I mean is somehow affected by how survivors hit their wiggling checks or is triggered in a random way?