Discussions
339,151 discussions.
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If you pretend you won the game and start teabagging at a gate, you're incentivizing the killer to tunnel people out the next game. Why have no kills on 6 hook stages when you can have 2? At least that's 2 less survivors teabagging, guaranteed. I'm not saying killers tunnel only because of that, some killers are actual #########. As a killer main, I didn't know what all the talk about tunneling1 comments 31 views last activity
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Hot take bloodlust is a built in crutch for killers who aren’t good at the game and is also a built in counter to made for this the perk is fine but if it gets a nerf I think we can all agree bloodlust needs a nerf aswell why should killers get free haste for being bad ? and no guys there aren’t actual infinites in the game so don’t let the killer mains tell you that there is so Closest to an inf76 comments 2,361 views last activity
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Recently I've had a massive rise in survivor teammate toxicity such as teaming with the killer after you save them and stuff, it really ruins the game more than anything for me but It never used to be that common but now I'm seeing it every day at least once and it's making me want to quit. Has anyone else noticed this? It's also annoying when you're the teammate that's the most altruistic and th12 comments 242 views last activity
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A lot of survivors feel that toolboxes and flashlights are the only items worth using anymore. Key and maps are considered useless, and medkits are, semi decent. So I wish to try and help survivors with this idea to rework keys. Keys still have their current functionality of being able to re-open the hatch after the killer closes it, but we will remove all the aura reading stuff in favor1 comments 31 views last activity
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It has been a conversation between myself and a few friends who amongst us, we actively play Dead by Daylight and have grown to love the game very much. We had the topic of seeing if any characters (both survivor and killer) could be added from Viking/Norse Mythology. The concept in our opinions does sound really cool and we feel like other players in the community would appreciate seeing this n3 comments 182 views last activity
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Is that an intentional thing or not but it I was wondering if you could remove it from the game when he's in stealth of course beacuse it get away the part of his kit1 comments 21 views last activity
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I'm really curious as I wasn't always part of the community. I know as of late "It wasn't programmed to hurt the crew" is an iconic short copy pasta that has been born, but what other memes have you seen? Please feel free to share them here.23 comments 2,179 views last activity
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Right now, regardless of how good, balanced or unique a hex perk is, it's still a major crapshoot to run it, given that survivors can spawn right next to it, and even if they don't a lot of totems are in the open anyway. What I'd like to see is, when 1 hex perk is equipped, ALL totems become hex totems, and the effectiveness of the perk varies depending on how many totems are left in the game0 comments 21 views last activity
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I was playing at night, all normal as usual; The next day I tried to connect and I had a suspension for abusing a bug or whatever, but I never did such a thing, I don't know if it was due to reports or something like that... I tried to contact technical support and they have not given me an answer; It should be noted that I am from PC, I just changed since I came from PLAYSTATION and I am startin1 comments 71 views last activity
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Base survivor movement speed 4.00 m/s Survivor movement speed with made for this 4.03 m/s Survivor movement speed while proccing exhaustion perk such as lithe 10 m/s for 3 seconds then back to 4.00 m/s According to my calculations if we set the distance survivor loops equal with lithe and with made for this it requires 16.7 minutes to loop with made for this while injured to gain the same d1 comments 31 views last activity
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This would turn out positive or negative. Epic Sets can be a higher version of Legendary Sets. For example, Chris; we have the RE1 HD Remastered Chris Redfield, I think that's it, I could be wrong. As an "Epic Set", we could receive "RE8 Village Chris" or "RE5 Chris". Simple and to the point. As for Claire, the "Classic Jacket" outfit that she wears in RE2. As well as Sheva's "Business", "Tribal3 comments 71 views last activity
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3 disconnected, on early ( Still 5 gens, a nurse). With me alone in the game , the killer corners me a and stays afk. More than half an hour waiting and it doesn't disconnect or it kills me... the community is very nice.18 comments 361 views last activity
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While I have no illusion that this post will actually change anything, I want to express concern over the upcoming feature to add survivor AI/bots as replacement for disconnected players. While I see there are some very minor benefits to such a system, the negatives in my opinion far outweigh the potential gains. The positives that I can see are that killers can gain perk value from disconnected14 comments 241 views last activity
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I've played on this map twice in the past few days and I've made two killers DC just by looping this main building. Since one of the breakable walls got removed in the garage section and got replaced by an open doorway, the main building can be looped up until the window gets blocked by the entity, and even then main building spawns atleast three pallets in/around it. Why does it exist in its cur11 comments 321 views last activity
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Killers Every time you put a Survivor into the Dying State after hooking them at least once, you take 20% of their current health bar from the Dying State meter. When you put a Survivor into the Dying State and knock them to 0% of their health, that Survivor is susceptible to being killed by your hand as a Finisher Mori . Killer Perks Bloodhound now reveals the aura of any Survi0 comments 21 views last activity
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NOED shows Exposed after 5 Gens done, not a success M1.11 comments 401 views last activity
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I saw a video where they say huntress lullaby affects on the boxes skill checks, but I have no way to verify if it's true. Which perks directly affect the skill checks or time of the boxes?4 comments 531 views last activity
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To anyone else who plays killer what are your thoughts on this offering? Personally, I feel like it helps the survivors more than anything, as it encourages them to hop on different gens.7 comments 211 views last activity
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Currently Jolt makes survivors scream when the generator explodes, is this a bug or a intentional thing?2 comments 71 views last activity
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The Knight is by far one of my favorite killers in this game, but his power gets pretty boring sometimes. His description and lore are all about him working together with his guards to achieve his goals and how tactical he is. His power shows neither of that Guardia Compagnia The Knight alone is a terrifying monster on the battlefield, but with his loyal Guards, he is nearly unstoppable.1 comments 41 views last activity
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One of the main criticisms around buffing Grim Embrace is that the perk would promote camping. However I think with the recent anti-camp measures being announced and hook grabs being removed, Grim Embrace should finally receive a meaningful buff. Grim Embrace, at minimum, should block all Generators for 60 seconds. Aura Reading should apply to all Survivors, not just the Obsession specifically.0 comments 21 views last activity
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My Platform is PC. I was playing as survior and the killer was Myers. The Myers had a tombstone build and he was in tier 3. I was being chased and, I think Myers was trying to Mori me, but ended up hitting me instead. This made my screen temporarily freeze. After this happened, everything on my screen dissapeared. I couldn't see the surviors on the left side of my screen, I couldn't see skill ch4 comments 111 views last activity
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Ever since the event ended, my survivor games have been absolutely miserable, like quit playing the game miserable. I’m not even joking when I say that 95% of my matches since the event ended have either had; face camping at 5 gens, tunneling the first person hooked, Skull merchants holding the tightest three gens at the start of the match, or hardcore slugging without hooking anyone. I genuinely6 comments 191 views last activity
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Each day you'd get 2 new rituals, 1 killer and 1 survivor related. You have 4 ritual slots all together 2 survivor based and 2 killer based.0 comments 21 views last activity
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Our true aim point appears to be the exact center of the screen (which is typical), but the in-game crosshair is positioned several pixels too high.2 comments 21 views last activity
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Turning them off and on. Changing size I've pressed every button that involves the subtitles and they still do not appear for me.0 comments 11 views last activity
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the subtitles haven't been popping up when someone has a voice line neither on killer or survivor0 comments 11 views last activity
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https://www.youtube.com/watch?v=XGhtzv1l-bk This is awesome i just wanted to share it , very helpful if you like drawing to0 comments 21 views last activity
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Currently Pharmacy activates and gives a med kit when you are injured and search a chest. This is a nice way to get a med kit, but the fact that you have to wait until you are injured and hope that the chests you find haven’t been searched yet. And if you get hooked, you’re probably going to be healed by another teammate so you can’t even get it then. So what if Pharmacy activated every time y0 comments 11 views last activity
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Remember Me: Remove Obsession immunity Scourge Hook: Monstrous Shrine: Add a clause that survivors on Scourge Hooks can't be Reassured/Kinshipped to make the rescue more pressing as it seems intended to be Septic Touch: Remove the terror radius clause. Call of Brine + Overcharge: Up the maximum % on each a bit by a total of ~50% combined. I think 25% to each would be nice so at least Call of B4 comments 41 views last activity
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Honestly, this is one of the worst changes that game has had in recent years. I'll try to be as nice as possible, I do appreciate the devs trying, but for real, Dead by Daylight has two VERY distinct levels of players. Try hards that grind hours and hours into finding the best loops, perks, builds and exploits to master every single inch of the game to the point they complain its boring, and casu23 comments 1,071 views last activity
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Many a-killer-main has experienced this frustration: entering a match with same-ranked individuals who have a similar prestige to themselves and felt confidence in their ability to have a fun and fair match. Well, then the survivors turn out to switch their character over to one of a higher prestige, inevitably revealing that they are indeed not on the same playing grounds. This, obviousl23 comments 661 views last activity
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I've been banned from the dead by daylight discord server and I've tried to contact the mods but they won't awnser.1 comments 41 views last activity
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So as of right now, generators take 90 charges/90 seconds to complete. M1/non-movement killers can get slaughtered if their first chase takes forever. So to counteract this I propose that the first generator takes 120 charges, the second 105, then 90, then 75, then 60. Whenever a generator is completed, the 15 charges will be subtracted from the total amount of charges needed AND the total amou6 comments 191 views last activity
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Okay okay, I may have come up with this in just a few minutes, but with some tweaking and balancing I could very well see this perk being implemented into the game. — Altruism You connect with those close to you on a deeper level, doing anything to keep them out of harms way When within a 5 meter range of any survivor, press the activate ability button to transfer all negative status effe2 comments 21 views last activity
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Please please please please please there's no reason not to its literally just an inconvenience not being able to quickly p1 a killer you don't play0 comments 11 views last activity
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You know. It wouldve been really cool if gabriel came out with a Watterfront Massacre skin just like haddie during her debut. Wouldve sold tbh. But now i feel like he's gonna get haddie'd because he's just gonna get 2 rift skins next update and thats it for a long time. Hopefully next year he gets one.1 comments 131 views last activity
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When the killer camps, it is so annoying. In Racoon City, one room had to hooks and he hooked two people on each. He started camping and couldn’t let me or the other player get them off the hooks. So maybe it should be like if you within a 8ft radius, they don’t bleed almost like Flee the facility in Roblox4 comments 51 views last activity
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This discussion has been merged .0 comments 171 views last activity
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When going to down a survivor or just simply pick up the box all survivors scream and reveal their location, but the 3 chains that are supposed to spawn on all survivors simultaneously just don't. It's been an issue for a long time on all platforms (I think). This issue happens every time you pick up or grab the box from the survivors.1 comments 11 views last activity
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so, I discovered that the artist has a visual bug that always happens and it's very strange, when she lands a successful hit her hand animation moves from her arm for a period of time (this happens with all skins). here's a clip demonstrating it: https://streamable.com/rs48nr0 comments 32 views last activity
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i think this is a good idea ...10 comments 131 views last activity
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I liked most of the changes for the perks but i noticed that they didnt nerf killer perks just Prove theyself. How funny. I knew one day it was obviously gonna get nerfed but it feels a little out of place when you look at the other perks in this update. There are plenty of killer perks that couldve been nerfed. I think its kinda dumb to nerf a perk because its used so much but this is dead by da55 comments 1,521 views last activity
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Firstly, I think Boons in general should have a visible outline so you can see clearly how far the range goes New Perk Idea, Boon: Protector of Pain: All Survivors benefit from the following effects when inside the Boon Totem's radius: Endurance Status Effect This effect lingers for 1 / 2 / 3 seconds after leaving the Boon Totem's range. Once the Totem is snuffed, the Perk gets dis3 comments 41 views last activity
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I was playing a normal game of dbd and everything was good (connection wise) but all of a sudden I'm kicked out of the match and I'm on that screen when you first get on and have to press A or whatever button, the game said I had no connection. My wifi was still on and perfectly fine so I get back on not thinking much of it until I go into a lobby and I have 30 min ban for DC'ing. I didn't dc on0 comments 21 views last activity
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The fact they can just spawn directly next to a survivor spawn has made me drop hexes for good. What is the point of a good perk with a drawback if the drawback is a chance for the perk to just not exist 20 seconds into the match? They're also unbelievably difficult to protect with a fairly fast cleanse and however many other objectives you also have to protect. I feel like killer should be a27 comments 542 views last activity
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Wait how does no one in the Fog have a child? Or am I missing something?14 comments 712 views last activity
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It's not that powerful, gens complete so fast it's impossible to defend them infinitely. You go check on the other two and the one you left can easily have had half of its progress finished with prove thyself and 2 other survivors You can't commit to chases during 3 gens either, so it's basically just a garenteed survivor win, albeit a long one32 comments 631 views last activity
