Discussions
7,799 discussions.
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Is there anything being done about quitters? Quitters ruin the game after they get hit once and rage quit. Then as the other survivor, I'm now screwed. Had 2 quit in one game14 comments 202 views last activity
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Is there any risk to someone knowing your steam id?I`m asking cuz I saw this new experiment with vanilla #2 needs you to put it in5 comments 441 views last activity
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This post is primarily directed to BHVR. During the past couple of months, I have tried to introduce DBD to my gaming friends. On paper they should love the game; they fit the target audience perfectly. While everyone loved the premise of the game, many (to my dismay) decided to quit the game permanently after a couple of gaming sessions. Out of 15 friends who either bought the game or played dur118 comments 4,241 views last activity
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No, i'm not talking about the generator grabs, i mean when a survivor medium vaults while they're injured and then you get to grab them, this feature is completely useless and it can actually be a complete disadvantage, here's why: It can sometimes glitch out and instead of grabbing, the game switches to an attack animation then it misses. if a survivor has decisive it automatically activates19 comments 931 views last activity
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What... What did I just watch9 comments 262 views last activity
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We have to be able to track the Survivor we just chased through the dream snare with the Z-block. 4head10 comments 331 views last activity
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Any time you mindgame someone there are always a few prerequisites: 1 - There is no dominant option for either side. That is to say, the Killer can't guarantee a hit and the Survivor can't guarantee a long loop. In this case they will take the dominant option regardless of what the other side does. 2 - At least 1 side has unreliable information on the other - Basically LoS is broken. Alternati71 comments 2,541 views last activity
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@not_Queen @Patricia @Peanits First of all, I would like to thank the developers very much, for putting pressure on Valve in order to remove an unfair discrimination: to them goes my timeless esteem and trust and affection. I would like to ask for clarification. The English Wiki reads: PARAGRAPH I: Left Behind is the first Paragraph DLC for Dead by Daylight . This DLC featur21 comments 1,632 views last activity
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It would be cool if some of his add-ons (maybe the blocks?) made it so that the generator teleport is swapped for a locker TP. The TP would be faster maybe and would be good for chases as some loops are near lockers. It could probably use a downside since Freddy having those snares/pallets pairer with this could be a bit much. What do you think? I think the block add-ons are garage right now and8 comments 151 views last activity
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Exactly where do we send evidence like videos to? They say there's an in game report feature but it gives you no option to provide evidence of the serious stuff like that.8 comments 353 views last activity
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I appreciate the change @Peanits but if you could, could I have my old Michael avatar back by chance? I just love associating with that and I've always stuck to a Michael avatar, and I want to stay with what I started with, it may seem weird but I like my core of things.11 comments 221 views last activity
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The review of Enduring was very valuable, to distinguish stuns worthy of being (pallets) or not being (the others: Decisive Strike, Head On...) reduced by the perk, but also for having introduced a very intuitive text, focused on reducing the recovery time from stunning, rather than on increasing the speed of recovery, which requires a slightly more complex calculation. This virtuous path des2 comments 61 views last activity
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Console fps has improved but sadly it still isn't where it should/could be. I'd love to play Nurse/Huntress at 60fps on console. We are pretty far into the roadmap mentioned in the last major blog post on this topic. I'll link that below. Could we get a new update on the progress? The DbD tutorial feels like what an actual match should be on ps4 but sadly an actual match feels much slower. M3 comments 231 views last activity
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On Thursday, July 25th, we'll be holding a live Q&A on Twitch for the 3.1.0 update. If you have a question about the update that you would like answered, feel free to post it below. We'll select some of the best questions and answer them live next week. As a reminder, 3.1.0 includes the Nightmare and Springwood reworks, as well as changes to Head On and survivor scoring. Rules One quest109 comments 4,771 views last activity
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Am I missing something?8 comments 181 views last activity
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Sorry! I thought I heard that Bill would be coming with the mid-chapter update, was I wrong? Thanks again @Peanits9 comments 411 views last activity
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Why do survivors still get fast vault while being affected by a snare? I had multiple instances as killer / survivor where this happened. Did they nerf it?4 comments 221 views last activity
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so before endgame collapse overcharge was alright i guess on last person needing to do gens , but now with not even need of repairing gens as last person ,,now this perk in numbers seems to me meh , it gives only 5 % regression ,, and its not even hard to mess up ,, and you can only use it onl kicked gens , to compare pgtw give 25 % guaranteed regression and if you are playing decent killer5 comments 171 views last activity
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新要素 新要素: ロビーのBGMを標準に戻しました。 ゲームバランス調整 ゲームプレイ 生存者: 無防備状態となったときに視覚と効果音で通知されるようにしました。 カニバル: チェーンソー攻撃が成功したときのクールタイムを失敗したときと同じに調整しました。(移動速度を調整、長さを3→2秒に調整) バダム幼稚園: マップ変更 マップ”スプリングウッド”(バダム幼稚園)に5種類の新しいバリエーションを追加しました。 同じタイルが重複しないように変更しました。 パレット間の最短距離を8mに変更しました。 地形の調整により、パレット周りを周回可能な距離を調整しました。 トーテムの配置を見つかりづらく改善しました。 発電機4面のうち、塞がっている面の数のパターンが多様になるよう変更しました。 ブラッドポイント - バランス調整 生存者: ハッチか1 comments 5,741 views last activity
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新要素 新要素: ロビーのBGMを標準に戻しました。 新要素: 4種類の言語に対応しました。(ラテンアメリカスペイン語、オランダ語、トルコ語、スウェーデン語) ゲームバランス調整 ゲームプレイ 生存者: 無防備状態となったときに視覚と効果音で通知されるようにしました。 カニバル: チェーンソー攻撃が成功したときのクールタイムを失敗したときと同じに調整しました。(移動速度を調整、長さを3→2秒に調整) バダム幼稚園: マップ変更 マップ”スプリングウッド”(バダム幼稚園)に5種類の新しいバリエーションを追加しました。 同じタイルが重複しないように変更しました。 パレット間の最短距離を8mに変更しました。 地形の調整により、パレット周りを周回可能な距離を調整しました。 トーテムの配置を見つかりづらく改善しました。 発電機4面のうち、塞がっている面の1 comments 4,492 views last activity
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Right now vigil is hands down one of the most unused perks in the game ever since the exhaustion tweaks a while back which made it so you can no longer recover exhaustion while running. My suggestion would be to make it so Vigil allows survivors to recover ONLY from exhaustion while running but at a lower rate than if they were walking/crouching, say 10%, 20% and 30% of what the walking recovery5 comments 231 views last activity
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Was wondering if they had any plans in the future for cross-play like rocket league does. It's really hard to get a match on the east coast before 2:00 pm on PS4 and I really would like to play!15 comments 191 views last activity
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So here is my entire issue with what devs are doing. I get they need to make changes, I get they need to have a balance (cough) they haven't learned that in two years I doubt they gonna start now but there is always hope. That said this game is NOT pre-release, its not alpha and its not beta, they are making major changes to a fully released game and fully released DLC without a disclosure to t5 comments 251 views last activity
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Why in the world does the design team insist on adding bright colored skins to 3/4th's of the survivor cast, but then have a few survivors which have basically all dark clothing that allows them to hide much better? I'm looking at you, Claudette. I play Feng, and trying to find a dark outfit to actually conceal myself is difficult when almost every skin added for her is bright or has very noti19 comments 1,621 views last activity
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New Freddy is actually pretty good (even with snares) I’m going to try the pallets now. :)42 comments 1,091 views last activity
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Hi everyone. As I'm coming to the end of my other thread for character headcanons (feel free to still suggest on there I'm just saying I'm up to the last request so far/up to date https://forum.deadbydaylight.com/en/discussion/63987/character-interaction-headcanons ) I was thinking of another challenge to developing art ability, I'm trying to learn colour theory next and as a result I feel like48 comments 1,824 views last activity
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There are certain maps in the game that are quite atrocious for both killers and survivors. There's no objective gameplay reason for lower tier killers to have to sit through maps like Haddonfield or for survivors to sit through Wrecker's Yard. A basic system like having each side pick two maps to ban before starting the match would do wonders for improving both sides' enjoyment of the match. Ke13 comments 421 views last activity
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@Peanits8 comments 471 views last activity
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Where are the Dedicated Servers?????? did the dedicated server optimize the fps in game? in the ptb, with dedicated server, the game look more optimized7 comments 321 views last activity
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Just got Bill on xbox and trying to level him up. Had 1 million blood points saved and Ihave to unlock his perks, even though all my survivors already have them. Why??13 comments 1,031 views last activity
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Just tossing this out there cuz the idea popped in my head and I wanna write it down before I forget. Enduring - You are resilient to pain. The duration of pallet stuns are reduced by 40/45/50%. Pallet stuns no longer deactivate or deplete your power. I'll list here what that looks like, for Killer's in which this applies: Trapper - N/A Wraith - Is still stunned while invisible, but16 comments 631 views last activity
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I swear I'm not getting as much hang time as I did before with them. The distance you throw them at now seems shortened.1 comments 131 views last activity
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I get it when we are all arguing because then how do you choose, but with the trapper being my prime example, EVERYONE, is suggesting things like carry two traps by default, or reset traps on the floor, and this applies to many other components throughout the game. Why?16 comments 501 views last activity
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Check for update16 comments 391 views last activity
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Games (in my opinion) should last longer than five minutes on average. It takes a minute to do a gen and although I personally think this time should be increased that's not a fun way of fixing things36 comments 641 views last activity
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@Peanits any news to give us.2 comments 91 views last activity
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スケジュール STEAM 日本時間7月24日 午前0時頃より配信開始済み PS4 日本時間7月24日 午前0時頃より配信開始済み ※PS4版のアップデートでは、下記のコンテンツは含まれていません。これらは今後実装予定です。これらを皆さんのもとに一刻も早くお届けできるよう作業中です。 生存者ビル ビルの実績 Left 4 Deadコラボスキン (ドワイト・メグ・クローデット・ジェイク) 4種類の新ローカライズ言語 新フレディに関するビデオ https://www.youtube.com/watch?v=FlAvTQvkGCk 新フレディに関する解説(日本語) https://forum.deadbydaylight.com/ja/discussion/74446 スプリン0 comments 31,271 views last activity
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はじめに ここ数年の間、Dead by Daylightは大きな変化を遂げ、マップの制作方法も変化に適応した形に変わりました。最近のマップ制作では、マップを可能な限り楽しくまたフェアなものにするために多くの労力を注いでおり、それを行うための新しいツールも作成しました。それに加え、古いマップもアップデートから取り残されたままにしないために、このツールと過去数年間で学んだ知識を既に存在するマップにも導入し始めました。過去マップの更新第一弾は「バダム幼稚園」 - チャプターVI: A Nightmare on Elm Street™ で実装されたマップです。 バリエーション Dead by Daylightのマップは自動生成されますが、完全にランダムではなく、ルールが存在します。例えばマップ全体の形や、0 comments 6,391 views last activity
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My fellow data miner friend just discovered some PushToTalk option in DbD code... Please no. Dont do it. At least dont make it inmatch... That was exact the same reason, why i left CSGO... And it would kill all the atmosphere... Please tell me this is not happening. It may be a garbage code, ps4 party systrm implement, BUT PLEASE, NOT THE VOICE COMM77 comments 991 views last activity
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Release schedule STEAM Live since 11:00 AM XBOX Live since 11:00 AM PS4 Live since 11:00 AM Note that the PS4 Update will not include the following content yet. The content will be added at a later date. Rest assured that we are doing everything we can to get it to you ASAP. William ''Bill'' Overbeck character Bill Achievements Added the 4 Left 4 Dead outfits for Dwight, Meg, Cl0 comments 57,861 views last activity
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Over the years, Dead by Daylight has changed significantly, and we have adapted the way we create maps along with it. These days, a lot of work goes into making sure maps feel as fun and fair as possible, and we have developed new tools to help with that. Also, to ensure that older maps aren’t left behind, we have started updating existing maps to impleme0 comments 8,131 views last activity
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I know everyone likes Trapper but there is no doubt he needs some love. Would making ''Honing Stone'' addon base kit be really that OP? Or making him start with 2 extra traps too much? I don't think so. @Peanits Is there any talk about buffing trapper any time soon?6 comments 232 views last activity
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Introduction I'm Leatherbilly, and I have 1,000 hours on Dead By Daylight; since virtually the beginning, I've mained the Cannibal. I am the owner of the Basement Discord for Leatherface mains, and I have the extensive experience necessary to elucidate the problems with this killer's performance. Leatherface is an incredibly predictable killer as well as in impotent one; if he revs up, he54 comments 4,391 views last activity
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I have a friend whos boyfriend really wants to play the game. The only thing is he can't hear. I thought it would be neat if they added a heart beat within the controller for when the killer is close or not, like along with what the sound would be. It would become more intense as the killer got closer so that they would know. Let me know what you guys think.28 comments 333 views last activity
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It's very sad to see my hex ruin spawn right next to a objective, and even worse, in the open that is so visible you might aswell tell survivors where it is. Can we please hide totems in sneaky areas? Like maybe basement, so it makes people take a risky chance of getting caught, or around a bush? putting them near a generator, you know, the main objective is too obvious. I thought the point of t24 comments 591 views last activity
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Was there anything announced when the update will be? When could it be? Today right?13 comments 351 views last activity
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I never understood how the devs could honestly think this is not a bad thing. It literally ruins the killers/survivors game because someone is going too use perks/addons too hard counter and ruin that persons game. All PVP games punish people for stream sniping, but not DBD and I never understood why. Please devs, make stream sniping bannable. Pretty much the main reason I wouldn't want too strea116 comments 4,364 views last activity
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直近数ヶ月間、一部のプレイヤーにランクとPipに関する問題が発生しています。この問題が発生するとマッチで得られたPipが換算されなくなり、結果的にランクが更新されなくなります。皆さんから報告をいただき始めて以来、この問題を調査し続けています。 この問題を更に分析するため、およびプレイヤーの皆さんに問題が発生したことをお知らせするため、上記のエラーメッセージを追加しました。現在、皆さんからいただいた情報とデータを調査しています。 皆さんから沢山の報告と情報をいただいたおかげて、調査を前進させるのに十分な情報を得ることができました。しかし、残念ながらカスタマーサポート窓口では短期的な解決策をご提供することができ0 comments 3,341 views last activity

