Feedback and Suggestions
Our team will be happy to read these!
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So I just ran into a game where everytime I got shocked by shock therapy from doctor I couldn't use any exhaustion perks.4 comments 41 views last activity
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Leather face should not be able to chainsaw through multiple people at a time. He also shouldn’t be able to use that ability for so long. Hillbilly has a fixed amount of time that is far more reasonable. Thoughts?42 comments 401 views last activity
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1 gamemode it will call casual, with no progresion rank and no rules. the other one with rank mode and rules, it could be call, rank mode. its easy... ass well, competitive players can play rank mode, an casuals players can play casual mode8 comments 101 views last activity
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i do not like that they changed mori's again, AGAIN. with all the survivor perks they should just make it so after they get unhooked once they can no longer be killed for the rest of the trial. Devs always just listen to complaining survivors who suck at the game. @Peanits ruining the killer experience with every patch. Man i was excited about that patch notes list until i saw that addition. N308 comments 13,412 views last activity
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OK so you want you want ds nerfed you realize that is what makes solo survivors feel safe yes? Well no you dont if you did you would see that with the ds nerf that is incoming we will see alot more swfs. I ofc say this because i play trapper and when its a swf its a nightmare so gg to you guys you got us yes you did you did an amazing job lol. anyhow on topic gl to you killer mains that want to f23 comments 261 views last activity
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I think it's really unfair that the survivors get to hide in the corn on Coldwind when I'm looking for them. They get to hear my terror radius when I'm near but they're still hiding in the corn where I can't see them. There's too much corn obstructing my view. Nerf corn plz Thx11 comments 121 views last activity
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As we all know, Freddy is on the list for changes, and I thought I'd take the opportunity to ask the devs if they could please let us play the pre-rework version again. He's the only killer who's recieved a change this big, he's practically an entirely different killer. It'd be like if the Doctor rework removed his Shock Therapy. As far as I'm aware, the animations and particles used for Old F6 comments 121 views last activity
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As a a fan of Halloween, I feel weird that I am immensely satisfied and disappointed with how Myers ended up being. I feel he is the best representation of the old style of killer design, good and bad. Very unique (when he released), interesting for surviors, fun/scary concept, and highly fitting for the source material. But at the same time he's a heavy victim of power creep, very easily countab8 comments 391 views last activity
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Hey ...new for the game and forums here. I remember a FPS game having the option of a team death match with no perks / attachments ( black ops 1) . Yes , I understand this is not a FPS but the idea isn't bad . Would this ever work if this game had a mode where survivors and killers so not get to use perks ...or even perks and add ons? More games would be great in this game.2 comments 31 views last activity
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What if prestiging a character past p3 offered shards,12 comments 162 views last activity
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Behavior in the interest of objective criticism and strongly needed changes, i have three suggestions to make that could be implemented with relative ease and would STRONGLY impact the "roughest" elements of gameplay currently in the game for both sides. Here are three DESPERATELY needed changes: add a 5-10 second action to hatch unlocking, potentially with an additional difficult skillcheck if20 comments 171 views last activity
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Seriously these changes need to happen for the sake of both sides, having a survivor suicide on first hook or rage quit on their first down is ruining the game for everyone else involved, its honestly pathetic that people are quitting because they dont like certain killers or go down faster than they would of liked. For the sake of everyone else sort this out? For example in order to attempt you6 comments 71 views last activity
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Thank you for letting us see your proposed changes to object. It all looks good except one little detail. The perk will need to deactivate when within a certain radius of the killer (at least the size of a jungle gym or the shack) There are to many perks and addons that will be destroyed if you allow this to work when point blank against a killer and have the potential to make survivors running5 comments 41 views last activity
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All survivors do in solo q is dive bomb hooks all game because it's easy bp, which results in more tunneling and no objective being done0 comments 11 views last activity
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It can count for the survivor, but it shouldnt give less points for the killer. I dont want more killer slugging for the 4k bc of this. It takes not really skill to slug to prevent the hatch escape, so killer who give the survivor a chance, shouldnt be punished with lesser MMR.2 comments 11 views last activity
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So as we all see it devs won't add another game mode but what if they did. I personally would want a survival based mode where there is a ton of survivors one killer and the only way to survive is by a timer kind of like endgame collapse to get to zero, I'm talking no perks no addons just basic horror movie rules stay hidden and survive killer will still have powers but no way to know where survi5 comments 51 views last activity
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Just had a crawl of a match where one teammates was constantly hiding and it was a small map so the killer could check gens easily. It got to the point where I managed to do two gens, my other two teammates did one, and the coward did nothing. It got to the point where it was just me and the coward. She would actually be brave enough to come get me off the hook then go hide. Rinse and repeat. Sh10 comments 111 views last activity
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The Rework During the match the Killers basic attack applies the deep wounds affect. When the last generator pops, as long as there is one dull totem on the map, it becomes a Hex Totem and the killer gains the ability to mori the survivors. Otherwise the perk is deactivated. The explanation The reasoning behind this rework suggestion, is to maintain the perks power without it feeling like0 comments 21 views last activity
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I just read the summary points for the Dev Q&A Livestream Summary 2/4/2021, and I am so happy! I appreciate that keys were mentioned and the devs understand how frustrating they are for both killers and surivors. I appreciate that DS is getting reworked. I do think this will fundamentally shift the meta, but I'm hopeful for the next phase of DBD. I'm glad to know that custom perk sets (my0 comments 21 views last activity
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So the asylum remake is coming out soon and I noticed that loop is still there I find it a bit of a annoying loop like I know they added a breakable wall area near the opening but I don't know if that will change much and as far as I know Trapper and Hag are really the only ones that can prevent the loop if you have any ideas on who to prevent with other killers minus Trapper and Hag feel free be2 comments 61 views last activity
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The title is pretty self-explanatory, what are you're ideas for a killer or survivor, to be added into dbd, or what changes/reworks would you like to see happen to existing characters?12 comments 121 views last activity
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Why dont we keep the event items whenever we prestige? Like especially ones you probably wont be able to get again such as the christmas firecrackers which we probably wont ever see an event like that again.1 comments 42 views last activity
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Disclaimer: I'm talking exclusively about the graphical reworked maps. Is there a reason only 8 hooks spawn now? I keep getting hook spawns in such a way to where if I consume JUST ONE hook, an entire area of the map becomes a total safe zone and you cannot hook anyone (typically in an area around the basement.) I'm going to come out and say this is flat out just bad design, 8 hooks is not enoug0 comments 21 views last activity
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Introduction Open Handed is a perk that is often overlooked by most players because its enhance aura reading abilities is too much of a niche or lightweight perk for solo players. The old Open Handed was often used in meme builds with SWF. The perk is mostly used in pre built SWF's which is the reason it needs a buff that will make it more endearing to solo players. The Buff The perk shou0 comments 11 views last activity
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A husk should stay that when hooked will give the bbq stack and will die straight away on hook. Also having the added benefit of not freezing the killer's screen when hooking.1 comments 21 views last activity
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why do I constantly get matched with rank 1 killers when I’m nowhere near rank 10 comments 41 views last activity
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Killers camping should have a higher consequence. Is there a consequence for tunneling?5 comments 71 views last activity
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Hello, I'm well aware of the changes and the reasoning for restricting the FOV. However, I posting to have my perspective heard on an official medium (instead of cursing into the darkness of social media). I run a 21:9 monitor. The forced FOV and "zoomed" look to the game hurts the player experience. Forcing the gaming to run with black bars on the side to enforce 16:9/FOV would be strongly reco1 comments 21 views last activity
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I really like that you show a early concept of the change. It doesnt matter when the live versions looks completely different, its good to get some insight in what you are doing.32 comments 292 views last activity
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Hello everyone How are you? I hope everyone is copying well with COVID. I was thinking that DS could change to have something to do with being the obsession. I mean, even in the change, being the obsession doesn't change the perk a single bit. Since you start running at 1 second and the killer remain stunned for 4 seconds more, I was thinking that not being the obsession should stun the killer0 comments 21 views last activity
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Hiya, BHVR! I'm a long-time player who originally played when this game first came out free on the Playstation Store, and came back around last year. I'm not going to address any of the questions of "XYZ when?" because quite frankly, despite what the gaming community tends to say, you guys don't owe us constant updates and constant new content. I appreciate everything y'all do do. I'd rather0 comments 21 views last activity
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That would be an interesting unexpected license to put in the game. I'm not talking guns, I'm taking about the endoskeleton version, the red eyes no skin and his attacks would be mostly punches. I have no ideas ideas for perks or anything I'm not a game dev and Terminator may not fit well. His mori could be him punching through your chest and lifting you off the ground . Oh and I5 comments 251 views last activity
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SURVIVOR PERKS: Lightweight: Scratch Marks stay visible 1/2/3 seconds less than normal. Your Footsteps noises are reduced by 50/75/100 %. Iron Will: Grunts of pain caused by injuries are reduced by 50/75/100 %. Overcome the urge to scream. Calm Spirit: 100% of the time, Crows within a range of 20/28/36 metres are not alerted by any survivor. Other's Su18 comments 513 views last activity
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Exposed should not last longer than 30-60 seconds. It lasts so long that the killer can easily down all four players. Has anyone seen anything about them nerfing that perk?33 comments 381 views last activity
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I've been playing DBD for almost 4 years now and I'm still hoping for a Lovecraftian chapter. I noticed past discussions about how the killer would work talk about a madness mechanic or how indescribable creatures wouldn't make sense in DBD and even the excuse that DBD already has Lovecraft in the lore so we don't need a chapter. The thing is, we can look to Howard's books, existing games, and ev10 comments 362 views last activity
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The truth is that it is one of the oldest killers of DbD and the truth is that it is very outdated, they have not touched it in a long time and I think they should add a special ability to its power that is not just stalking all the time or correct your addons.22 comments 251 views last activity
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The change is fine with the exception of these 2 things: 1. It shouldn't deactivate if you heal. It is possible to bring a very fast medkit or a medkit with a borrowed-time bottle or insta heal. You can be chased, drop a pallet, heal a tiny bit, loop some more, heal a tiny bit etc. This DOES NOT MEAN that you aren't being tunneled and it's a risky play by itself because you trade distance for a17 comments 141 views last activity
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It's no secret that currently, these are considered status effects so weak, they might as well not exist. Blindness is extremely reliant on Survivors having aura read effects, which a lot of Survivors just don't run. There ARE plenty of decent aura reading Survivor Perks, and any aura reads from Keys or Maps won't work, but these situations aren't common or strong enough from the Survivor's si1 comments 21 views last activity
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Honestly the animations are pretty good, the only animations I don't like would be running and standing, the rest is fine. Instead of the hub, I don't like it. All the information is very separate, and in order to see the information we have to look at all sides of the screen. If we want to see how the survivors are, we have to look at the top left, if we want to see our article at the bottom lef1 comments 21 views last activity
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how add ons like this have place in this game? the red add on permits the killer teleporting to every trap in the game synergising well with the purple one. we had a frustating game where the hag just showed up on our backs without notice and we had esposed status whole game, this game is very frustrating as a average survivor , and there are people who32 comments 301 views last activity
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I love this perk cause it's mad fun when it actually works but I've noticed some games where I go without hitting a single skill check, basically making it worthless. The infrequency of skill checks due to RNG really hold it back so I want suggest some changes to make it semi-viable. Change 1: Healing a survivor up to 80/60/40 percent guarantees one skill check. So pretty self explanatory. Heal1 comments 31 views last activity
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Pretty much the title. As it is now, the cooldown is 90/75/60 when it should be more like 60/45/30. Or at the worst, 75/60/45 but a 60 second cooldown to sabo ONE hook at tier 3 is absurd for a perk that barely gets used. But what do yall think. tl;dr (even tho it's not a long post) Slightly decrease Saboteur's cooldown please24 comments 151 views last activity
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Im sure I’m not the only one who has been held hostage by the killer or if you are the killer, other survivors. For example, my last match I was downed by Ghostface, who left me then went and downed the last survivor. At that point I believe there needs to be an option where the survivors can agree to surrender and quit wasting time. Cause if the Killer wants, he can just hold you hostage and let11 comments 111 views last activity
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It would be nice to give some kind of reward for reaching certain levels in dbd, apart from the blood points that will be given for reaching certain ranges. Apart from the blood points, they could give exclusive amulets for those who reach the red, purple, green ranks, etc. Another suggestion that I would like to give is that when someone reaches rank 1 they can get 2-3 shards in case they l0 comments 11 views last activity
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Buckle up ( Ashley J. Willians) -When a survivor is placed in the state dying at a distance of up to 24 meters, the aura of the hook closest to him is revealed to you for 5 seconds -The recovery progress of a survivor in the "dying" state can be seenby the intensity of your aura over0 comments 31 views last activity
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*disclaimer, since i started the game i have never used DS even though I own Laurie, so i don't know how easy or hard it is to hit now that DS will reach IMO a fair state, is the skill check still required?7 comments 51 views last activity
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Honest question what are your thoughts and grips about the new DS/Object change gathering feedback to see if my potential idea could work looking to see what bothers Survivors most about this change if it bothers anyone. EDIT VIDEO LINK https://www.youtube.com/watch?v=4ZA-EbHsBys41 comments 391 views last activity
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The exit gates can spawn pretty close together and can be impossible to open depending upon some configurations.7 comments 61 views last activity
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Please decrease the speed of the killer at least. Make him walk at his normal speed. The perk is too OP.9 comments 81 views last activity
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Mettle of Man ( Ashley J. Willians) Evil has a way of always finding you. After you earn 3 Protection Hit Score Events, Mettle of Man activates, if you are the killer's obsession, protection hits gain range of 36 meters, if you are not the killer's obses5 comments 71 views last activity