Feedback and Suggestions
Our team will be happy to read these!
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Anyone else want their progression to transfer from xbox to pc or want the ability to link your other existing dbd accounts to your behavior account? Let's make it known to the Devs.!4 comments 101 views last activity
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Hello there, if the new animations stay like that I´m gonna quit playing the game (I have 3500h). - animations are horrible to watch - the whole dynamic seems to be gone - evth seems so slow - I play 5h a day but you fixed the thing where you could press M1, ESC out and then you could repair/heal without needing to press M1 - the HUD overview is so bad with the charcters being in top-left an1 comments 31 views last activity
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Hello, in this post I'm mostly stating some bugs and issues that I've found inside the recent 4.5.0 Update. I am creating this post to let the devs know which problems are still inside the game, so they can take a closer look at these. If you face any problems that aren't listed below already, please comment bellow this post. Problems I've seen so far: Hitboxes for survivors seem to not match1 comments 51 views last activity
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I played two games and had to take a break. The biggest issue is the sudden camera drop when going down. Every time it makes my stomach lurch. It seems to cause some sort of vertigo or something, just it's making me very nauseous. I feel like some aspect of the new movement is also doing that, but 100% the camera drop is making me motion sick🤢🤢🤢 The new UI can't be scaled. It defaults to 100 wh0 comments 31 views last activity
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If it showed how many times each survivor had been hooked then yeah, great. I was also fine with keeping track in my head, either way was fine. But trying to compromise with this counter does not help. I still need to keep count for each survivor like before, but now I have this this thing taking up space and flashing at me to let me know I've just hooked someone.1 comments 31 views last activity
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Hola que tal, yo y muchos jugadores de dead by daylight no estamos muy contentos con la nueva movilidad de los supervivientes, me gustaria que retomaran de nuevo el cambio, sinceramente me da la sensación de que los supervivientes pierde unos milisegundos de estar de pie a ponerse a correr, estoy muy descontento con ese cambio pero por los demas y el apartado grafico de diseños y demas me encanta0 comments 11 views last activity
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Title. You devs or mods should see a lot of polls about this by the time now, conservatively speaking about 80% of people hate this UI and you still updating this? I don't know what to say now... This UI literally is game changing it's obvious fact, it's horrible.3 comments 81 views last activity
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"The Game" map Just like in the PTB, the new version of "The Game" map is extremely survivor sided. The map was already survivor-sided because of the number of safe pallets that were on there and now it is worse especially with some questionable breakable wall placements. The new graphical update to this map looks incredible and the sort of warehouse design to make it more open was fantastic0 comments 21 views last activity
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I wish they never changed the UI. It's REALLY small and everything is scattered across the screen, which makes it not pleasant for the eye, and difficult to follow. There was no need for an UI change. If that looked bad or weird on some platform, maybe they could've changed it on that one, not on all of them. Or at least give us the option to keep the old one. There's also some games that allow y4 comments 82 views last activity
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I said it before the update and i'll reiterate it again. A player should NOT have to look in 9+ different areas just to get basic game information on top of having to search for a survivor (as killer). Ontop of that, the important info (hook states and gen progression) are in the worst possible spots as it forces the player to look up and away from your gameplay; causing more strain on the eyes a2 comments 81 views last activity
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I dont like the new layout in game for players names and pictures, can we get an option where we can switch it to the old version if we want? its really in the way on my screen and I do not like having it. Hurry up and remove the bloodlust from this game along with the change you want on DS if we get 1 and not the other thats another bad update. I see alot of your new map designs have lots of ope0 comments 11 views last activity
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1.) the UI: a.) it’s impossible to see the timer bar of survivors on a hook b.) it’s hard to see who gets wounded or what status effect has been applied to them c.) why is exhaustion red? Why is it so small? d.) sloppy butcher shows double status effect in the feed e.) the skill check prompts are much smaller 2.) survivor movement/hooks a.) jerking camera down when you are knocked dow0 comments 51 views last activity
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I'm sure this will get lost among all the other posts regarding the issue but I feel I should add my thoughts/feedback to the pile. I'm not a fan. It's simply too spread out. With the old UI, there were only two references to check for information - bottom left corner and bottom right corner. Now it's spread all over the screen, making the HUD feel scattered and forcing players to constantly6 comments 132 views last activity
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These are raw ideas, please offer ways to balance them in the current game. Nimble: Watching them escape is never an option. In times like this, got the extra mile. Each time you near-miss an basic attack, Nimble gains a token, up to 1/2/3 token(s). When Nimble has at least one token, you may press the ACTIVATE ABILITY BUTTON (similar to dead hard for survivors) to dash forward in a 80% large0 comments 22 views last activity
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Like the title says. Never before have I seen this many pallets on a single map, and this close to each other. There's a disgusting number of godpallets as well which have to be broken, this is absolutely unfun. So far every single match I had - since the update went live - featured one or even two survivors bringing an offering for this map just to abuse it. It almost feels like the map rework36 comments 841 views last activity
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I honestly really like most of the new animations for survivor! The only ones I dislike is standing still and injured while running animations. I would like if the survivors weren’t perfectly straight up, but not as bent over as they used to be. Also if survivors could look around panicked like when opening the gate but for standing still. Another idea to add is to make them switch their stance l3 comments 91 views last activity
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Looks great.... BUT heavily survivor sided. Sooooo many strong pallets, too many, and very often hook spawns don't take into account that there are two floors. So you get a bunch of areas where the closest hook is the one on the opposite floor and nothing else for miles.0 comments 11 views last activity
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Bullet points mean a total rework of the mechanic, replacing the old one Numbers mean its added on to the mechanic or changing it slightly Deep wounds Mending now has skill checks When suffering by deep wounds bleeding is increased Luck Now affects item rarity from chests and if ace in the hole is equipped it increases rarity of addons found as well Trapper I21 comments 330 views last activity
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Why? Why not doing a red circle on a white circle or just a red circle? I'm not colorblind and even I think it's not good to see.3 comments 71 views last activity
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Animations I like the fluidity of the new transitional animations (ex. turning on the heel, falling into the dying state)! I think that they add a nice touch of realism. However, I think that it's a bit jarring to see the survivors standing so upright because they don't feel very scared of the killer anymore. The new injured animations don't quite convey the "injured" look that the old injur0 comments 31 views last activity
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Seems like a seriously missed opportunity to have the clocks counting down that are on the new hooks for the game map. The clock timer should sync with the amount of time you have left on the hook. This could just be something that only the person on the hook actually sees, other survivors could just see random spinning numbers if the serve sync is an issue.0 comments 81 views last activity
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This is an open letter to the developers. I have 18 days worth of game time. I have watched countless hours of this game being streamed. I have spent $60 on cosmetics for this game. I tell everyone I know who has never heard of this game how much fun I have playing it. But no longer. I am uninstalling this game. For too long, the PEOPLE WHO ACTUALLY PLAY THIS GAME are not listened to. What in g2 comments 81 views last activity
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The new survivor animations are fine, apart from the running animation while injured. It still doesn't look like a survivor is injured, just like they're holding their side. It would look better if they limped or something while running. They still look a little too upright while standing still, but maybe that's just something to get used to... New UI is not good. The generator icon does not loo11 comments 201 views last activity
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Honestly, i dont think anyone likes both of these, the hud is cluttered and the animations are odd and as someone who loves to moonwalk this was sad to hear its insanely hard to do0 comments 41 views last activity
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this update is probably one of the worst updates to be ever brought into the game. The new hud is in the way and no good. We don't need to see what each survivor looks like... also I can hardly see what is happening in game because of everything on screen. Not only is the hud bad but so Is the animations! My feng looks like a 100year Oldman when walking and running... And why do we stand up so st2 comments 71 views last activity
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They "fixed" things we never asked for. The update sucks. 😒 The hitboxes are so broken. I went through a window and was already 2 feet away and the Killer still hit me. Like...#########??? The Animations are hella bad. When the Survivors are standing, they look like Superman. The running animations are from 2016...just going backwards. Bring back the old ones!! 😑 The new HUD is totally tra0 comments 31 views last activity
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as a graphic designer i must say, without any kind of malice, this designer needs to be let go immediately. such bad design it's laughable. well, it would be funny if i didn't spend 10 hours a day for years on this game. if behavior doesn't change this i'm probably out for good. it's that poor. a. the circular survivor profiles are a bad idea. they present spacing problems (see: ugly/incorrec15 comments 291 views last activity
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So here are my thoughts about this new update. I will list up stuff i like and dislike about this and hopefully find solutions to fix some of the stuff that could be solved better. First the stuff I like about the update: The Reworked maps look amazing, not only did they improve the graphics, they even made the meat plant a more open map for improved gameplay. I always looked forward for an0 comments 21 views last activity
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Let's be honest, this is a new low. I'd never think that a mid-chapter patch could be on the same level, or even on an even LOWER level as the twins chapter was. BHVR. DBD has a ton of potential, and I really think you guys do to, it's just that, you aren't putting your community first, LISTEN to the community, TAKE feedback, the more you listen, the more good things will come. For example, th0 comments 21 views last activity
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The worst update I've ever seen. RIP moonwalk and 360. Interface is so bad. The only thing I like was info about hook but it's so small what you can't see it. You also can't see the exhaused duration on high contrast monitor setting because it's red now. Perks and skillchecks are too big. You don't know if you have Borrowed time or no. You can't see the health or deep wound status because it's to0 comments 11 views last activity
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Here's my feedback for this Update: I'm in LOVE with the new UI, with the new animations and the new maps, holy sh!t. The game feels a little bit laggy at this point, but I think it will get fixed in a few days/weeks. Btw: I'm glad to see that Jane's Goddes outfit has been fixed (the fabric when she runs was bugged, it's not anymore). The game looks so much better with the new UI, please don't17 comments 231 views last activity
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I dislike the new HUD as much as the majority, but even besides that, where is the flashy red line underneath the survivor's blood line? Killers tend to slug as it is the meta, and I can't always remember who is where, and I don't think it was an overpowered mechanic...? I already struggle to see the survivors' state since it is at the top left, and now this. Maybe it was this way in the PTB0 comments 11 views last activity
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I did a quick hud mock up based on NickChinchil l's suggestion in this post, because I thought the idea was really good! I put it together really quickly so please don't be mean! I really dislike the new hud, I think it cheapens the look of the game, and makes it look like a mobile game in a way. There's too many places to look for information, and it took me a while to even find some info th0 comments 31 views last activity
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As someone with dyslexia I initially had problems with not being able to make text or certain graphics larger to read since I am a console player and the TV is far away, games usually have the option to enlarge text/subtitles/etc. The UI has made the visuals so much harder and frustrating to play with. With wide/large screens it is impossible to pay attention to the UI, generator count, skill c0 comments 11 views last activity
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I don't understand why they're trying to turn DBD into a mobile game. Please provide a legacy HUD option.0 comments 11 views last activity
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Just revert them, they look like crap to the point where i no longer want to play the game.0 comments 21 views last activity
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Hey there DBD devs, I just want to say that I for the most part DO like this update and that see that many do not which I can understand. I wanted to list some things I would hope to see from yall (i know some of these are on your list) is: make the UI scale go up to 200% or more (its still too small in game on my TV) allow us to rearrange the new UI so it can resemble the old or what we would0 comments 11 views last activity
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Some feedback on the new patch. Map updates The Game - This map actually has some amazing details and changes and more inline of what I would imagine the map should look like. There are a few totally safe pallets which arent mind gameable which should be looked at but overall I love the changes. Crotus Pen - This is a strange one, I dont like or dislike it for the most part as the map itsel3 comments 111 views last activity
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So rather than just say that the UI is bad and replicate multiple posts here already, I'll focus on a couple things I do appreciate and then things that are extremely frustrating to me about it. First off, thank you for the slashes on the portraits for injured - as a colorblind player this fixes it to the point the game is technically playable. Second, I like the hook counter for survivors - it0 comments 21 views last activity
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3+ year regular player, seen a lot of dumb ######### come and go on this game but this new HUD is one of the trashiest updates I’ve seen bhvr put out. It’s butt ######### ugly, and what’s more, they got feedback for weeks from players telling them it’s butt ######### ugly, and offering solutions for improvement. How this actually got pushed is beyond me. Just wanted to add my opinion to the #####0 comments 41 views last activity
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We knew this in the PTB. You had 4 weeks to change it. The reason you gave for changing it comes of as an excuse for not wanting to put in the effort into making it good. The feedback you will get on live compared to PTB will be the same Over 90% of the playerbase will say it is garbage and either needs to be reverted or changed drastically. Its things like this that make us lose faith3 comments 71 views last activity
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Clearly you guys just ignore weeks and pages of feedback so I doubt this will do anything YET AGAIN, but the new HUD is just atrocious. You guys made a bad mobile pseudo discord UI with the information spread out all over the screen when the old one was perfect and compact. It's a bad experience, and you got a ton of negative feed back and continue to do so both here, on twitter, and on redd2 comments 31 views last activity
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With the amount of feedback they got from PC players with the PTB, they still managed to bring the Survivor actions and HUD to live servers. Aren’t you supposed to listen to players that played from the PTB? I still remember when console players asked if they can have the PTB on their platform but they said that they aren’t working on that. But then they bring them to live servers so console0 comments 21 views last activity
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The new hud is so bad, everything is so spaced out apart and you honestly don’t even pay attention to the stats of survivors health due to the fact it’s so out of the way and you literally have to force yourself to look at it. don’t even get me started with these new survivor animations, there a downgrade in anyway. it was said that they wouldn’t affect gameplay but new locomotion have removed 37 comments 261 views last activity
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Devs what happened to the map, all the atmospheric lighting and tints in certain rooms are gone now along with the map being far to bright....what happened, in the ptb it became my favorite map visually but now its been completely butchered. It looks so plain, all the areas where it should be dark are now extremely bright. Please fix this and make it how it was. ALSO male survivor animations see2 comments 31 views last activity
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The new layout: sure, fine, I can get used to the placement, whatever. My complaint is the font size! What’s that player’s name? I see some red beneath it, but that’s it. Have they finished mending? Are they about to the next hook stage? Is the slug being carried or healed? No idea. What’s the point of having a health bar if you have to rub your nose on the screen to get any info from it?!0 comments 1 views last activity
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I liked the blank white simple status HUD icons, now it just seems really out of place, also there were tons of ideas on how to make it looks better, with the Adept icons for example, I would have love that!1 comments 11 views last activity
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My eyes hurt because of the new UI. I mean, seriously. I need to look at the top left to see the survivors status At the top to see the remaining gens At the top left to see ho many points i'm making Top the left bottom cuz I want to see my perks and to the bottom right to look at my Items charges Come on, don't tell me it will stay like that and it will come back like before Because I7 comments 131 views last activity
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Seriously I don't really get the update on Hook counters. Why are they ONLY for SURVIVORS. For Killers it's way more important to know how many times I have hooked a Survivor already to know firstly not to tunnel that one Survivor after he/she got hooked onced (or recently), therefore not eating his/her DS and also to know at the end game to know which Survivor I could kill when it's getting tens4 comments 111 views last activity