Feedback and Suggestions

Our team will be happy to read these!
  • 0 comments 1 views last activity
  • I've been playing DBD on/off for few years and just recently got back into the game and was excited to try out the Rift Pass progression system for the latest tome. So I bought the rift pass and started working towards week 1's tasks. After completing the whole week 1 (took me about 1,5 weeks) I was quite burned out with the game because I really had to put in all of my gaming hours to DBD just t
    0 comments 11 views last activity
  • I cant imagine getting banned for camping, tunneling, letting people live, trapping survivors in a room and etc lol.
    5 comments 121 views last activity
  • This game has added tons of survivors and killers, however the amount of bloodpoints gained per match (Base, no bbq or WGLF) Has stayed relatively the same. Years ago, you could max out a survivor or killer with relative ease if you had all characters at level 50. Now, maxing out a survivor (All teachable perks from every other survivor level 3) At prestige 3, takes an insane amount of bloodpoint
    1 comments 51 views last activity
  • Don't know if this has already been said but I think a new healing perk would be a cool idea. I think it should be called "Determination" or something like that. Description: The entity is intrigued by your act of selflessness. When in an injured state, and a generator you have contributed atleast 25% progress on is completed the entity forces your heart to skip a beat and a difficult skill che
    1 comments 21 views last activity
  • It's extremely frustrating that tome challenges requiring safe saves do not include Pyramid Head cages. As a survivor I can't control if the killer chooses to hook or use a cage. Completing challenges like "safely unhook a player that previously unhooked you" is already annoying since you basically have to give the killer a free hook and then hope your rescuer isn't saved by someone else later on
    1 comments 1 views last activity
  • Your ranking system is completely broken ranks from all over the board from 1-20 in the same match; whats the point of putting in 5 years of work if your going to half ass it and make que times more than half the time of the games lfiespan so far
    0 comments 1 views last activity
  • The fact that its been 5 years to date and it still requires 10+mins to find a game if you que solo is ridiculously unbelievable; I think the devs need to work on their game before adding more micro transactions and dlc such as resident evil.......
    1 comments 1 views last activity
  • When making a mori to Jill Valentine as Nemesis, mention the word STARS in this part of the mori. I think that with the rest of the survivors it says STARS or not, the only one that says STARS is Jill at the time of killing her. With León he does not tell him when he made the memento I died. He just growls at him.
    0 comments 21 views last activity
  • I really liked some of the previous backgrounds for the main menu and lobby. For example, the new All Kill background, I really like this background and I would like to keep it even after a DLC comes out. I wanted there to be a feature where in settings where we can choose between backgrounds. Kinda like how games like CS:GO allow you to change the background of the main menu.
    Mod
    4 comments 71 views last activity
  • PS5 player here, All I'm asking is to allow console players to use mouse and keyboard with crossplay on. (Play on PC 4Head) I play on both PC and PS5 but i have all my progress and friends on PSN I really like to use killers like Huntress, Trickster, Nurse, Deathslinger and Demogorgon on PC but with a controller i can´t have the same fun and skill that i have on PC We all been waiting for C
    0 comments 1 views last activity
  • Hi! My suggestion is to have an option to change the way the "wiggle" controls work when wiggling out of the Killer's grasp. This change would be just for controller inputs. Everyone I play with, myself included, feels like moving the left stick in a circular motion puts a lot of wear and tear on the controller. In recent years, stick drift has become a larger issue and I think a button input mec
    0 comments 11 views last activity
  • The dev said it today, mori are toxic while key are not now for you killer main in your face with your toxic bhvr.
    3 comments 61 views last activity
  • These are the changes I propose to make the game more fair and therefore more fun. Change #1 make hooks work EXACTLY like cage of atonement. Where when a killer hooks someone it teleports them to a random spot where they have to skill check until another survivor gets them out, the survivors can see the spot, the killer cannot. This will simply get rid of camping and tunneling. More over this wi
    38 comments 211 views last activity
  • I own the game on both PS4 and Xbox one, my main account is on my PS4 but that’s not where the problem comes in. I recently ordered a Xbox Series X and I want the next gen experience on DBD but on my PS4 I own every single killer and most of the survivors, I don’t care to much about my levels or ranks but I just don’t want to pay for all the dlc I own again. I know that I’m asking for a lot but I
    Mod
    3 comments 51 views last activity
  • https://youtu.be/1rVngwuLLQw Coconut showed us today why Haddonfield is a problem with full on evidence Imagine this with Trickster or any 110% killer, Haddonfield is incredibly outdated and I am solely surprised this map has not been looked into
    28 comments 301 views last activity
  • This auto ban is a horrible idea. People bring killers to me as survivor to troll every now and then but now they can also report me? Just because they don't like me? My character choice? I have invested a lot of money in this game but now i am afraid to play it because of toxic idiots.
    6 comments 61 views last activity
  • Sometimes killers get irritating (camping, tunneling...) and sometimes you're sneakier than they are and each time leaves an opportunity for a survivor to fight back. I get that the game is about escaping but I would like to see Steve with his baseball bat or any survivor given the chance to find a weapon and fight back. I'm almost (34) and I don't like the fast paced life that this new generat
    9 comments 251 views last activity
  • Im a little worried about this new Auto Ban Feature because what if you get too many players report someone for no reason. Ex. Camping, Tunneling, Salty Survivors, Gen Rushing, T-bagging ETC. Please be very careful with this Auto Ban Bot coming, lots of players (especially SWF's) will abuse this
    1 comments 71 views last activity
  • with the new chapter coming and 6 new perk for survivor and 3 for killer, the game could really benefit from a search bar (and maybe a sorting option) to make it easier to search for what players want to build.
    0 comments 1 views last activity
  • 0 comments 1 views last activity
  • If we could have one killer what would it be? HI SISTERS! that's right James Charles I want him to be the killer, because he has a white face and he should be the top new killer for the broadcast (Maybe If i'm joking), he should have a power to scare survivors saying: HI SISTERS! and he has a kondor brush as a weapon. He would be a killer to play with, and he should be a top good tier on the kill
    5 comments 71 views last activity
  • For reasons that should be obvious. Be real, how many people report others JUST because they lost? A LOT. Anybody who plays this game a lot is going to end up getting in trouble. They needed to elaborate on that further. The "props" hardly balance it out as you are infinitely more likely to forget to give props if it was a good match than you are to report if someone bothered you.
    13 comments 221 views last activity
  • Two times today I've seen the same chain of events in different games with different people. I get matched with 2-man trollish SWF party. At first they play ok, but then the whole team gets destroyed, and the game turns into the Hatch Game. The situation goes like this: only 2 survivors remain, me and one of the SWF trolls. His friend spectates me and tells my exact location, so that the remainin
    0 comments 11 views last activity
  • have it this way, a fun customization for the flashlight item with the motive of a gun and a shooting animation, nothing changes gameplay wise, the killer would have the same effect on of blindness, just the animation for the survivor would be pointing at its face aiming and once the killer is stunned it shoots, it would be a NICE NON-CANNON DECORATIVE TOUCH!
    0 comments 11 views last activity
  • After seeing it on the livestream I can't help but feel that it's a really bad idea. Any DBD player, killers especially, can tell you that you should disable steam profile comments before playing DBD otherwise you'll be swarmed by a host of toxic folk telling you various ways to shove certain things certain places. Now imagine if all those salty obnoxious folk KNEW they had the ability to get you
    1 comments 31 views last activity
  • With the new chapter coming survivor will have 6 new perk to choose from while killer only have 3 new perk i think its a good too had some other perk for the killer like that killer can have more option. Because when they do that i feel like they favor the survivor by a lot.
    0 comments 21 views last activity
  • This is more of a random thought but I wanted to share it anyways. What if the killer with this new chapter had a passive secondary power that basically formed 3-5 zombies on the map. They would be ai controlled and would wander around at 25-50% movement speed. They could smell and find injured survivors, and they also could swipe at survivors and deal a health state or some type of infection st
    6 comments 131 views last activity
  • Basically what the title says, just a very simple and easy addition to the option settings for being able to choose to run between holding or toggling like many games nowadays have. Me having Carpal tunnel syndrome makes it unbearable to play this game after just about 1 or 2 games since i need to hold shift button down constantly which makes my ligaments in the left hand start to hurt badly. S
    2 comments 202 views last activity
  • Title. 80% in Trials Good Survivors only use it for distance extending the loop NOT using it for the purpose of dodging a hit. "Y0u CAn jUSt bAit it out" Sure, if the Survivor is out in the open of a deadzone I'm fine with it extending the chase but using it to get to a another tile/window/pallet while undoing a mistake, no thanks. Using Dead Hard to undo a mistake while using for distance doe
    53 comments 571 views last activity
  • Survivor main here I really want keys gone just had a match where an Adam on cold wind used key to leave while me and one other player were on gens killer slammed it shut right away and had noed yea fun. I'm all for removing keys so selfish players like Adam don't get that easy escape while his team suffer the consequences. Now that's outta the way can we remove keys or just make hatch appear a
    7 comments 101 views last activity
  • Wraith has always had the reputation of being a weak killer, but taht era is over. Frankly I never though Wraith was a weak killer; he was problematic to verse for many reasons (the main one being how difficult it is to maintain positioning against him -- which is the most important skill in the game for a survivor) but he was fine before and indeed a bit on the weaker side without his super add
    79 comments 1,081 views last activity
  • I propose to rebuild the prestige system. How exactly? Imagine a new in-game currency, let's call it " blood tokens". For each prestige gained by the character, the player will be allocated 1 token. For each character, you can get a maximum of 3 tokens. In the game "PayDay 2" there was a "Infamy", which gave a kind of reward for winning prestige.
    3 comments 31 views last activity
  • Since the release of the Pig, she's been through multiple passes and nerfs. I think its time she had a full rework, similar to that of Freddy. Her power is painfully mediocre and her abilities don't assist very much in chase. So I would make some changes that make the interactions more interesting and fun for both parties. Here is what I recommend. --- POWER (Ambush): Instead of an instan
    5 comments 62 views last activity
  • Here’s the question, as much as all survivors love, and killers hate unbreakable... Shouldn't unbreakable be an exhaustion perk? As fun as it is to have an exhaustion perk running with unbreakable like dead hard or sprint burst, don’t you think this would be a significant adjustment in the right direction?
    4 comments 51 views last activity
  • It's either have a killer that can be played by multiple people, or a game mode with 2 killers and 8 survivors, i lean towards a multipleyer killer, with an idea i have being that one can injure, and the other can down, and the can do a small animation to swap places with eachother... they may need another sideish power but its easy to get op with two killers on the field.
    14 comments 271 views last activity
  • Please implement an enhancement where you can click the extremities of the blood web and if you have enough blood points it will auto select the shortest path so you don't have to click on each step of the web when you're trying to expend hundreds of thousands of points between matches.
    2 comments 11 views last activity
  • I don't see why survivors flip the ######### out when they see a pink mori nowadays. It's a fancy last hook animation now thanks to all the crying crappy survivor players who do nothing but lose easy matches and complain on the forums. The point of this post is id like to see some different animations other than the same ONE we get for each killer. Especially Ghost Face or Michael Myers, would l
    20 comments 241 views last activity
  • Note: I am not going to pretend I know as much as a developer, nor do I intend to. I only share their passion for making this game as great as it can be, and I want to hear others build off my basic thoughts as all the details in my perk suggestions are not rock-solid in any way. It has become more and more obvious as new content releases that the old ways of Dead By Daylight do not work anym
    1 comments 21 views last activity
  • 1) You should get a small amount of objective for being hooked/in a chase/downed/carried when a generator completes as it means you were delaying the killer in order to help other survivors complete objectives. It does not need to be a lot, like 500-750 objective per gen so if the killer chases you the whole game you get a little bit of objective on top of your likely maxed boldness. (like from
    3 comments 11 views last activity
  • Camping a hook strategically, and proxy camping, have too many advantages for the killer with no real down side. It typically forces an unsafe unhook, or for the survivor to not even have a chance at playing the match. The following change would not be unfair to killers that are actively pursuing other survivors, and it would penalize those who are not: None of the following applies for 15 se
    2 comments 21 views last activity
  • Main event would instantly become 99% more useful if I could save it for when I needed it like Oni. As of right now it ######### sucks and I have 0 use for it whenever it triggers.
    14 comments 81 views last activity
  • Either that or make these maps actually fun to play on, for the love of god. Every single indoor map sucks for many of the same reasons; on projectile-based killers they neuter your power, crows become useless as killer, survivors have to search everywhere to find generators, you can't gain any map awareness from a distance, and those are just the general problems present on every map. Each indoo
    2 comments 41 views last activity
  • 0 comments 1 views last activity
  • I’ve been reading up online to see some discussions on this perk and people claim it’s a weak hex perk so here’s my buff to it The entity blocks a window after a survivor performs a rushed vault through it. Up to 1/2/3 windows can be blocked at once. The window will stay blocked until someone vaults a 4th time or the hex is destroyed. basically what it means is when a survivor vaults a window
    11 comments 111 views last activity
  • Remove twin so i dont get bait agaim to play her she feel awful right now it take so much time to swich back to charlotte she dont feel rewarding to play. She made me rage quit the match cause of that 1 minute in
    9 comments 51 views last activity
  • With the exception of perks like sprint burst, self-care, etc, the good survivor perks are so situational the stars have to align to use them. Sometimes an entire build has to be devoted to 'maybe' use them only one time, such as the case of Power Struggle. In those cases, the survivor is playing the game handicapped. Meanwhile, strong killer perks are simply "given" for playing the game norma
    36 comments 571 views last activity
  • Please just rework totem spots, I mean like seriously what is this??? This isn't just a one time thing, I have totem spots like this almost every single game. No surprise Hex totems usually get cleansed within 30 seconds of the game if they are in the open like this one...
    2 comments 11 views last activity
  • What is your best go-to perk as a survivor when you want to make sure the Killer has to work a little extra to catch you. Pretty much Exhaustion perks like Dead Hard, Balance, etc. Are these situational to you or do you always trust in one and only exhaustion perk that wins over the rest? Or... Are you an absolute mad lad who runs multiple exhaustion perks that gives you an option for more than o
    1 comments 11 views last activity
  • Few years ago, It was possible to chat in Korean. But now, it shows just square thing when I put Korean in chat box. Is it bug? or intended ?
    1 comments 22 views last activity
1 … 876 877 878 879 880 … 1367