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Jynmaru

Jynmaru

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Jynmaru
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  • ah.... dbd community never fails to be stupid and toxic as ever, even in the comments, no. boon totems are too much, the amount of pressures survivors can do to a killer now is insane, who is the killer now?

    boon totems

    flashlights

    granades

    gen granades

    Decisive strike

    killer's autoaim lunge abuse

    loops

    keys

    buffed up toolboxes

    etc.

    to state some, as a 4 vs 1 game the killers nowday have it really gross, specially in high ranks. you are forced to carry lighborn and use non lunge attacks against experienced players cause they will just abuse the autohit flaws with 360s blablabla, the game is pretty biased right now in survivor favor. nuff said, i have no more to argue with this ######### fanbase. ta-da

  • @[Deleted User] said:

    If looping isn't possible, survivors are straight up screwed. Every killer has one or more of the following: a power that grants easy first hits, a power that helps in the chase, and/or an instadown. They should have enough tools to apply pressure.

    yes, that is another issue, there is a huge disbalance with killers, spirit and nurse are inmune to looping. doctor will literally turn you insane for looping him, how ever that is another topic

  • @ Antares2332 said:

    If the survivors had to hide from the killer the game would be boring

    amm... thats the point.... you see that button you use to T-BAG? thats for stealthing... looping is just something that accours cause the devs have'nt found a way to avoid it yet.

  • yisus, you ppl can't avoid extremes (or read completely)... thats why you ain't devs. its not about goin straight into guns, KILLIN and SACRIFICING the killer, haven't you all played survivor horrors before? and i mean, THE OLD ONES. at least try CLOCK TOWER ffs. thats an example of what i mean. more likely the perfect example is clock tower 3. (just not magical, yea gotta be specific or you guys will go extreme again)

    giving them a weapon, let me be specific even tho its on the topic itself. IN THE END GAME, may be even beneficial for the killer, since sometimes you just need them to try and come back so you can hang them to either get your points of finish a daily ritual.

    also lets make it even better:

    THE WEAPON IS INSIDE THE GATE. IN A CHEST.

  • @sad_killer_main said:

    So you want AK-47, rifles, tanks and that stuff for survivors right?

    no, i want a stick, a wrench, a bat, and probably a machete

  • @SCP_FOR_DBD said:

    What if downed survs got instantly hooked to compensate? This is a pretty big nerf so it could use a counter balance.

    i would say.... the player(s) with the weapon(s) gets a hex, if downed, can get moried.

    "you angered him, thats your punishment for ruining your pursuers feast"

  • @JustAnotherAnon said:

    I honestly don't feel like survivors having weapons fits in this game.

    The whole point of survivors (arguably) is that you're defenseless and that you have to escape by running and hiding.

    you are till the game end, and besides having a weapon in the end game is only a chance to have a revenge, i mean, you can still just escape once the gate is opened, you would only risk to go back for the same reasons you do once its open, save somebody else.

  • @Moundshroud said:

    I think it is an interesting idea, but only if the weapons were only behind ONE of the gates and you have no idea which one it is until you try them. That would mirror the Killer trying to predict which gate you are running toward. :) But before an idea as ambitious as this one is implemented, the SWF issue would have to be resolved.

    oh!!! i like your feedback! that would make the killer run towards a gate to open it and try to camp the weapon either making the survivors a favor or dooming them towards the lure, ha! i would love to see this in game.

  • @LastShoe said:

    Role explains everything.

    Also, old thread:

    1. Killers can open exit gates.
    2. Killers can do gens.
    3. killers can no longer kill survivors.
    4. Survivors now can down killers.
    5. Survivors can sacrifice killers to the entity.

    You skipped points 2 and 3

    Not to mention that it would be even weirder if survivors were able to combat some killers... like spirit... how are you supposed to kill a ghost?

    thats not my idea neither this is what i meant, why would a killer do a gen? also, if you think survivors can't hit a ghost, how do you hit it with a pale? also how doesn't both nurse or spirit go trough windows? well the reason its because they are both physical when they aren't in theyre plane. anyway i found your answer pretty rushed and offtopic, i still think survivors could fight back in end game cause like in all horror movies, SURVIVORS DO, and this is based on horror movies by far.

    kill a ghost? i dont know.... like, they arent all under a certain entity that controls and can even consume them right?

  • F13 is fun but.... its not fun to be found by jason, he will instakill you, escaping is absurd, and once you die, you are forced to watch the rest play... and its so gross to die first cause jason randomly teleported in front of you in the first game minute.