Bloodpoint gained per match vs amount of characters adjustment.
This game has added tons of survivors and killers, however the amount of bloodpoints gained per match (Base, no bbq or WGLF) Has stayed relatively the same. Years ago, you could max out a survivor or killer with relative ease if you had all characters at level 50. Now, maxing out a survivor (All teachable perks from every other survivor level 3) At prestige 3, takes an insane amount of bloodpoints and time, invested into only a single character. We need a cost of living adjustment on bloodpoints. I haven't calculated how long it would take new players to achieve Prestige 3 with all survivors/killers, but I imagine the amount of time is unreasonably long.
Comments
Also all perks should populate at tier 3. Having to go through 3 perk tiers after each prestige gets annoying.