Feedback and Suggestions

Our team will be happy to read these!
  • Jill has already been said, but I haven't seen much talk about how Cheryl, Nancy and possibly Steve have been changed and ruined this patch as well. Just take a look Why has this happened? Cheryl's nose and face just contorts the moment anything other than the idle animation happens. The new screaming animati
    5 comments 122 views last activity
  • When previously survivors might have been hit when they shouldn't have, now it's the same problem but reversed. I've had several instances where I hit before getting stunned, heard and saw the survivor get knocked down into the dying state, started breaking the pallet only to realize that the survivor was up and running (my ping is between 20 and 50). So the problem just switched sides. Before
    0 comments 21 views last activity
  • I've seen hatch spawn right in front of the unicorn statue which has rooms right underneath. Please make the hatch spawns make sense or put it on the bottom floor only
    0 comments 11 views last activity
  • Kate's face rework is horrible. She is just angry all the time. Another thing, they ruined the most recent and perfect hair for Kate (Waterfront Massacre Hair) from the past rift. I don't get it, her hair looks disgusting compared to the old version. I was hoping i'll get used to the new Kate, but i just... can'
    36 comments 2,132 views last activity
  • Make it so that if you have BT, you also get the effect if you get unhooked. This would be a great change imo to combat being farmed as a solo survivor. Also you should get a WGLF stack for completing 40% of a generator. WGLF is currently not as rewarding as its killer counterpart BBQ. This would help bring it up to almost BBQ level in in regard to the ease of getting stacks.
    10 comments 61 views last activity
  • What have they DONE to feng min!!! She looks terrible now, please change it back to the way it was she looks incredibly masculine and looks angry as hell. Been maining her since the beginning I’m gutted. Even with her best skin the Greek one it still looks AWFUL UGH Change it back!!
    0 comments 21 views last activity
  • What have they DONE to feng min!!! She looks terrible now, please change it back to the way it was she looks like a guy in a wig and looks angry as hell. Been maining her since the beginning I’m gutted. Even with the cosmetics it doesn’t help her Greek (best cosmetic) the face looks so bad change it back!!!
    0 comments 11 views last activity
  • There is many cultures and many holidays out there, I was a ta disappointed of another greek themed skins, there are so many holidays out there can we perhaps look into those and for skins?
    12 comments 31 views last activity
  • I have barely played Billy since 4.1.2, which was when they renerfed his cooldown rate for overheat a couple weeks after his rework, and I have only played him here and there for dailies and hated it but I decided to try and pick him back up again recently because of the lack of stimulating killers since blight. At first I remembered why I stopped playing but decided to keep playing him to try
    21 comments 151 views last activity
  • Why should i be punished because my teamates played like #########? I had all safe unhooks and did half of a gen before gettting chasedand i depipped cos i got tunneled.
    1 comments 21 views last activity
  • I'm not entirely sure where this topic goes so I thought I'd leave it here. I play on PS4 as am still experiencing lag especially as a killer. I've noticed that it occurs every time a survivor uses dead hard it lags hard. Please fix this.
    1 comments 11 views last activity
  • This perk is mostly useless. It only affects basement hooks specifically, and only marginally increases the speed at which survivors are sacrificed. It could be repurposed as a useful anti-camping perk with just a little tweak as follows: When greater than 32 meters away from a hooked survivor, Hook Progression is accelerated by 5/10/15 % . If the hook is a Basement hook, then Hook Progres
    0 comments 11 views last activity
  • 0 comments 1 views last activity
  • I bought Gollum and I want to be able to play Gollum, yet BHVR removed him from the game! RIP Gollum.
    1 comments 41 views last activity
  • I know it's a common tactic to fake an unhook take a hit then save, but suvivors know they can cancel the killers grab animation if they stop the interaction quick enough then get an easy save and its getting a little ridiculous. I think the unhook hook animation should be locked thus making survivors be more tactical and commit to there hook rescues. In return Protection hits could be changed
    30 comments 471 views last activity
  • There's something that I've noticed while playing this game that I've come to the realization to, and while none of you may want to admit it or realize it, I'll just say it outright. The Ranking system is what makes this game progressively feel worse over time. Think about it for a second; ranks make it so that you need to run meta perks instead of anything you desire at higher levels, rank
    0 comments 1 views last activity
  • Disclaimer: I don't think this should be in the game. This is just for fun and shouldn't be taken seriously. Don't let the limitations of the game hinder your creativity and embrace the chaos. How would a game go 5 to 6 maps were combined together? Specifically... -The 5 Macmillan -The 5 Autohaven -The 5 Coldwind -The 2 Crotus Prenn, 2 Backwater Swamp, and 1 Léry's Memorial -The 5 Springwo
    0 comments 1 views last activity
  • Razor sharp thorns cover all surfaces of each totem - requiring deft hands and extreme concentration to cleanse. When a survivor begins cleansing any totem, they will be met with a near-constant stream of normal/moderate/difficult skill checks for the duration of the cleanse. Missing a skill check causes the survivor to scream and produces a loud noise notification. If the survivor lets go
    0 comments 11 views last activity
  • 37 comments 561 views last activity
  • Twice now I have spawned into RCPD in the exit gate location by the main lobby and the killer spawned on the stairs in the main lobby. This last match the killer was a Billy that immediately chainsawed down to the exit gate location and I had no where to go. I don't feel this to be a fair spawn situation.
    0 comments 11 views last activity
  • I have been experiencing lag spikes recently on Xbox. I want to know if it has something to do with my consoles performance or is it the game itself. Ever time someone dead hards, killer power activation, and perk activations is causing a lot of lag spikes. I am losing my mind to this... I really love Dead by Daylight, and I am wondering if it is fixable.
    2 comments 11 views last activity
  • I would rather have a system where you just award points for a grab and cancel the animation then automatically get the hit. I have had the hit delayed so I miss and the survivor is able to get more distance, and also it screws you during end game when you try to secure your kill as killer cause survivors can fake the recuse animation and because they get priority on canceling you are forced to h
    0 comments 41 views last activity
  • So it looks like they fixed her zombie eyes, but I'm hoping this isn't as much of an update as we're going to get.
    0 comments 51 views last activity
  • In light of the recent changes made to Trickster, I'd like to raise some awareness for the plights of us controller players. Now, I'm not going to act like killers are completely unplayable on controller, as I've had success with many after a bit of practice. I would like to note that there could be some quality of life adjustments that would go a long way in smoothing out the overall controller
    0 comments 21 views last activity
  • Twice its happened now when playing the RPD offering and players leave the match before it starts, it causes the game to freeze up. You can't exit out of it other than a hard restart of your system which causes you to lose 2 pips.
    6 comments 41 views last activity
  • Based on survivor's hearing Spirit's phasing sound based on the terror radius of the husk that appears from it, wouldn't giving the husk Insidious after the Spirit stands in place longer than 2-3 seconds make sense? In this way a Spirit player has enough time to see which direction survivors break away from the loop and enter phasewalk without activating the drop in terror radius, which would cau
    2 comments 41 views last activity
  • Why is Coldwind so ######### bright? What kind of farm has white dirt? It hurts to look at, I hate this.
    4 comments 91 views last activity
  • They really still should have included the difference between slow, medium, and fast vaults, and the basics of looping for either killer or survivor, and the importance of (as survivor) looping to get your fast vaults, and how to try and get survivors to loop the incorrect direction (as killer) to deny them their fast vaults. Also the tutorials completely omit explaining the red stain and what
    4 comments 111 views last activity
  • Not sure if this has been posted recently, couldn't find anything about it. But why hasn't BHVR considered making 2 separate tires of rituals? Because most of the time I get nothing but killer dailies, and some of them are really bad and I just don't want to do them. So why not have 2 layers of rituals making one for killer and one for survivor. Or at least guarantee with the current template th
    4 comments 31 views last activity
  • Good day to all and hope you are all doing okay during this tough time I am very well aware of the current situation and stance on cross progression but I just wanted to throw a +1 on how important and incredible it would be to me having cross progression on all platforms. I am a very recent dad to twins which means my PC days are very sadly over and ended up selling both my computer and
    3 comments 41 views last activity
  • Cosmetic team “l got a great new idea for a Jeff skin, let’s give him a jacket and some pants” comon guys l know he isn’t super popular but throw us a bone here. last tome cosmetic was just a rehash and l know a cosmetic whine is a bit selfish seeing the amount of other major things that are wrong with game. but man comon give Jeff some proper love.
    17 comments 281 views last activity
  • I understand why the chat filter was added, I really do, but the censor itself is heavily bugged and isn't helping. It censors out common in game phrases such as "downed" and "kills" and "(number)k" and "Mori". It censors out character names, like "Meg" and "Clown" and "David". It censors out random phrases for seemingly no reason, making it extra hard to talk with people when "I couldn't loop
    4 comments 21 views last activity
  • So with Trickster's "buff" it doesn't make sense. At first the 6 blades it takes to injure someone was great but then they decided to nerf the amount of blades he has? Why? Doesn't that counteract with his power as well? He's slow as hell and main event takes a bit longer to get now AND the laceration meter decreases faster now. I guess I could understand the kinda nerf but it's not like Trickste
    1 comments 21 views last activity
  • Trying to grab survivors off gens as trapper I get stuck in the grab animation and then the survivor runs off. Also can't seem to grab people out of lockers before they can exit. Maybe its a latency issue on my end but I've kinda given up on grabs.
    4 comments 11 views last activity
  • I understand this is a bit unusual to complain about free stuff, but please hear me out: There's a cosmetic on the new Tome VIII belonging to the Hillbilly on the free track that (with exception to the weapon) is simply a retexturing of the "Buoy on the Beach" outfit. Now, I haven't got "Buoy on the Beach", but if I were considering to purchase this, there is absolutely no reason to now, given
    9 comments 101 views last activity
  • What killer runs stridor? Spirit. Only Spirit, but at least it had a place in the game as a iron will counter now its only justification for bringing it was removed, why? Now its the same as Monstrous shrine, Beast of prey and Territorial imperative, a perk that only is there to waste your Bloodpoints as there is no reason to ever bring this perk. Just think about why would you waste your valuabl
    Dev
    20 comments 311 views last activity
  • Where you vote stars 1-5 did you enjoy they game? I think this should mean something. So: Player votes 1-5 Player then gets prompted to repond to a couple of selections. For example: Map Survivor mechanics Killer merchanics Items Addons etc etc The data then be used by Behaviour to improve the game the way the players vote
    0 comments 1 views last activity
  • Keep a report button but add a kudos style system where you can vote players performance/experience with kudos rewards. So player receives kudos style points Player spends points on players they want to vote up / give kudos Players get a rep rating. What do you think? It's ok if you disagree, I want to hear why?
    0 comments 11 views last activity
  • Kate’s new face rework is slightly better since what we saw on the PTB, but it still looks so harsh to me. I feel really discouraged about playing her because I’m so unhappy with how she looks. Please please please, just some small changes could make such a big difference! Even if it’s going to take a long time, just making a post or acknowledging that it could be changed would give this Kate mai
    4 comments 51 views last activity
  • Until it's fixed in full, pallet rollback needs to be completely hotfixed out of the game. I've seen clips where: Killer hits Survivor with an attack but it won't register despite the sound being made (this isn't considered a bug somehow). Killer is in another room when a pallet is thrown down on them and stuns them while carrying a Survivor (likely due to server side showing that the Killer i
    6 comments 41 views last activity
  • ***OPENING THOUGHTS*** I Love The Trickster. I Love his power, The personality he brings in-game, (Lobby winks, Hysterical laughing and giggling, talking, etc.) His backstory is cool and I always have a blast playing him. That said, his recent “Buff” is, in my opinion *Terrible* for him and the game, and to me it strips away a lot of his uniqueness and play-style, so here is how *I* would, p
    1 comments 51 views last activity
  • I have an idea for an Outfit for Dwight a full body reindeer suit
    0 comments 1 views last activity
  • I know it sounds incredibly dull, but it would have been way more practical if these add ons had been changed to increase the rate at which survivors passively fall asleep. I dunno. I stand by the decision to change these add ons regression function, but Is anybody finding these new versions of the add ons useful?
    0 comments 31 views last activity
  • So way back when Behavior introduced this new ability to Clown I never really gave it a second thought and I don't think I ever even used it but with this new challenge requiring me to hit 4 Survivors while invigorated I had to use it and first impressions? It's horrible. It has like a 3-5 second delay before it even activates and when you do get invigorated it only lasts for 5 measly seconds.
    0 comments 21 views last activity
  • I had my fair share of playing Trickster before the patch and playing this "Buffed" Trickster. I really feel like Old Trickster with the Old Melodious Murder Add On feels stronger and much better to play. Is it just me? The Survivors I go up against just doesn't go into a straight line, they wiggle while holding W making you miss like at least 25% of your knives. The good ones will force you to
    4 comments 81 views last activity
  • I feel like they made him more stronger at things he allready was good at (close open space & short wall loops) but weaker on things he allready was poor at (long wall loops, line of sight blockers). You need to be much more accurate and less spamy in order to get down with your power since you have much less blades to carry. His main event is much better and now powerfull, but rare to have
    3 comments 41 views last activity
  • Here are some head cosmetics that need fixing that I found. One thing that I have to say is that a lot of the cosmetics look way worse in low graphics (comparing with before the update). algae hair Nea ( it doesn't have the black part anymore) meg's face animations make her waaaay too angry
    16 comments 191 views last activity
  • This is a pretty short suggestion but remove sets entirely, make it where you could put things in any slot and not tied down to one outfit due to it being a set.
    0 comments 1 views last activity
  • Entity gates: When this offering is used by the killer spawns four entity infused portals on opposite corners of the map when the killer stands near and chooses which portal to come out of a 2 second enter animation plays then the killer appears on the otherside. This was an idea to help low map pressure killers get where they need to go faster thoughts?
    2 comments 21 views last activity
  • Why is Ash able to say the "S-word" in-game (the M-rated game this board is dedicated to), but we're not able to say it on the forum without "[BAD WORD]" showing up? Can we toggle a word filter or something?
    0 comments 1 views last activity
1 … 830 831 832 833 834 … 1367