Feedback and Suggestions

Our team will be happy to read these!
  • Would it be possible to give more sound options? Like turn down survivor voice and such? To give a setting when I play i have all the sounds up quite a bit, because i want to be able to hear everything the best way. But whenever I get hooked or hook a survivor, my ears literally are close to start bleeding because their screams are extremely loud and painful (especially the girls' screams). I get
    2 comments 31 views last activity
  • Bot matches are coming officially in the next mid chapter patch as per the developer update - however, i believe that they should grant significantly decreased bloodpoints, in order to allow a player to learn in a free non-stressful enviroment. All killer perks/killers should be enabled as should survivors. Iri shard gain should not be enabled, nor should the abiltity to gain archives. Bloodp
    21 comments 331 views last activity
  • Basically, the title says it all. I feel that The Trickster's main event now takes too many knives to activate, especially since the devs want people to be able to utilize it better. Right now it takes 30 hit knives to activate, but the maximum knives one can have is 44. I would say the optimal amount needed would be 22, since the original 30 there was to account for Trickster's 60 knives. Now th
    1 comments 31 views last activity
  • I love that character models have changed, but can we please get updated portraits for certain characters who look completely different now? i.e. Jake, Nea, Kate, Quentin and etc. Pretty please?
    2 comments 71 views last activity
  • First of all, I really like that devs adressed The Trickster... but unfortunately his changes went into completely opposite direction he needed. He is okay at loops, but doesn't have map control... All the changes make him even more obnoxious at loops, force him to tunnel even more... and he is still genrushed easily. I like the changes to addons though <3. Less knives to deal damage: He is n
    4 comments 51 views last activity
  • spirit was the only viable killer on console, you destroyed her
    4 comments 61 views last activity
  • Recent buff to No Way Out is amazing, it adressed all the holes in design of the perk, really good job! Please, keep going in this direction, my suggestion for next perk is Comarradiere. Please, give other survivors notification that this is in game (like We'll make it, for example) and please make it not waste it's time. Right now if you get hooked and survivors is near, perk activated immedia
    0 comments 1 views last activity
  • Why does he like like that? I am so disappointed. I don’t think I want to even continue maining him anymore. The only good head cosmetic is the Hangover style because you can’t see his eyes. They did him really dirty. The Old man David Cosmetic isn’t even different from the default one anymore, what have the Devs done to my guy. How are other David Mains feeling about this?
    13 comments 291 views last activity
  • I'm a Jeff Main, and I noticed, that most of his outfits are some type of jeans + a jacket/t-shirt. Even the different Jackets have all the same base look: open, hip-long leather jacket. I am a Metal fan myself and there are so many different styles you could choose from
    3 comments 61 views last activity
  • Before I begin, it's been a while since I was here last. How are things? Hopefully, things have been going smoothly. :) Anyways, I wish to present a few ideas ranging from game mechanics to DLC. Please remember to be civil when discussing, please. --- The Elephant in the Room: Community Toxicity. This sort of thing is why I am too nervous to play and try out new content. Before you say,
    0 comments 32 views last activity
  • I think her eyebrows need to be less 'angry' looking and her default hair seems a bit too puffy on top (the middle braid), and it is also a different colour than what it was before. Other than that she looks good.
    1 comments 41 views last activity
  • Knock Out as it stands is a niche perk at best, due to its basic attack requirement. However, I feel like the devs don't want to change this as some killers like Twins or the instadown killers who excel at slugging could use this perk to slug a survivor for a couple of minutes at a time due to other survivors not being able to find them. So I want to propose the following change to make the perk
    0 comments 11 views last activity
  • After i was killed its happened twice and i was able to send a crash report on the 2nd time but not the first.
    0 comments 1 views last activity
  • Among other issues I have with trickster this it the worst, I absolutely hate having this ugly mark on my screen blocking my vision when I hit someone (especially considering I can't see survivors already when a gen is done, or I can't see the killer as survivor when someone is hooked)
    0 comments 11 views last activity
  • The new Dwight looks NOTHING like original Dwight. This wasn't just minor changes. This is an entirely new character. This was a total readjustment of face shape, jaw definition, eye placement, nose shape, and hair texture. EVERYTHING was changed. The only things that stayed the same are that it's a white guy with black hair. Bring back our beloved Dweet. This monster (model) should be a killer
    9 comments 383 views last activity
  • For the most part, I do see the new models as an improvement but there's something about them that just doesn't really feel like the survivors we've been playing with for so long. They just feel... different, like the new Meg isn't really Meg, you know? I would love to have an option to use the original models so people that feel attached to them can still use them.
    2 comments 21 views last activity
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  • Je fais des efforts pour écrire en anglais mais dans le groupe les gens son insultant envers les joueurs d'autre communauté, si on écrit en français on est redirigé vers la version française mais il y a personne pour répondre donc s'il vous plaît les anglophones traduisser se que j'écris ce n'est pas qu'à moi de traduire
    Mod
    1 comments 11 views last activity
  • Dead Space is one of my favourite franchisees to ever exist, and with the recent reveal of the remake it really had my brain going "What if we had a Dead Space chapter for DbD?" Personally i think a horror setting in the USG Ishimura would be really cool to see, certainly a different setting for the game. Being in space and all i think it would be a cool direction. But the thing i was thinkin
    8 comments 281 views last activity
  • Achieving goals boosts your confidence. After working on a Generator for 3 seconds, Poised activates: • After letting go of the Generator you are working on, leave no Scratch Marks for the next 5 seconds. Poised can only be triggered once every 60/50/40 seconds. "Ok, stay calm. Don't overthink it and just keep moving forward: you got this." — Jane Romero The idea behind this rework i
    3 comments 11 views last activity
  • When survivors arent doing gens, healing, doing totems, or in a chase give them crows, even if they are moving. That's my Tedtalk
    3 comments 41 views last activity
  • I didn't think it was possible for changes from PTB to live to make me this upset but oh my word does Trickster feel like ######### now, the decreased knives needed to down and the better addons are nice, so are the faster main event activation, but my issues include Why were the max number of knives decreased from 60 to 44? i don't you quite realise how much of a difference 16 less knives make
    4 comments 131 views last activity
  • The changes to Trickster today definitely made him a lot better but he still feels awful to play for anyone who isn’t playing with mouse & keyboard. The recoil makes it too hard to land consistent shots with him.
    2 comments 41 views last activity
  • Plz could u add bots in custom matches so if u can't get a 5 player games we can add bots so we can still play as I don't have any one and I really want to do custom matches and if u did add them it would make my day, plz and thank u
    0 comments 21 views last activity
  • They made him boring to play as and miserable to play against. I genuinely found the previous Trickster to be fun, I don't like this version of him. They nerfed his blade count to 44, made the laceration decay faster, and pretty much nerfed his 1v4 potential since he has to reload more than he used to. I would gladly take the previous Trickster over this one, he was a lot more fun to play as. I
    3 comments 72 views last activity
  • Stridor You are acutely sensitive to the breathing of your prey. All Survivors' regular breathing is 50/75/100% louder. ================================================ The only reason Stridor ever saw any use was to counter Iron Will as Spirit. The main reason for this is because Spirit relies entirely on sound, and Iron Will doesn't stop only Grunts of Pain, but also the sounds of breathi
    0 comments 11 views last activity
  • I don't know what happened during the update, but her face was perfect before it went through. Now, it looks like she was slugged in the left side of her face. I literally thought someone was using the cosmetic bug to have Claire dress up as Jill. Yes, I thought this was Claire because she already has a jacked up face that looks nothing like the game. PL
    Mod
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  • Dear BHVR, Why did you change Jill Valentine's face with the 5.1.0. Update? She looked completely fine before this. Now she looks like she's suffering from an allergic reaction. I hope it was just a mistake and that the developers will simply revert it. The change for Claire Redfield is great by the way, looks much better now.
    Mod
    2 comments 41 views last activity
  • I’m not sure how to describe it, but it has a pallet in a room on the bottom floor, and next to it there’s a window that goes into the hallway. It’s just a straight up infinite. I was playing against a doctor, and wanted to see how many times I could loop it. He chased me around it for legitimately five minutes, and the window never blocked because I chained it to another strong tile, and becaus
    5 comments 111 views last activity
  • This could be said for all Survviors now actually, but since Quentin is the most obvious one, having the old icon in game just doesn't feel right. Hopefully this gets updated in the future
    2 comments 21 views last activity
  • So far, I've seen every set (possibly minus nea's, and any legendaries/ultra rare) include a piece that can EASILY be mixed with other pieces without messing up aesthetically. Why can't sets atleast yield an additional single piece to mix? (i.e. Yun Jin's hair, Twins' weapon, etc.) I know people don't want sets at all, but I slightly understand their purpose aesthetically, even then it's clearly
    4 comments 51 views last activity
  • I know licensing must be difficult but please BHVR try and get capcom to let you use carlos. They were already willing to give you Chris and Claire so maybe there is a chance that we can get him as well? He would work perfectly as another cosmetic for leon and I am pretty sure he would sell well (based on looks alone)
    5 comments 421 views last activity
  • Even just working on a gen makes it flip all over the place. The hair itself looks more realistic but the physics should probably be toned down a bit
    2 comments 41 views last activity
  • There is this note in the patch notes: Implemented changes to prevent players modifying some in-game files (such as models, textures and images). I can understand that you don't want us to change animations, textures and cosmetics, but what is bad abut how f.e. perks or other UI stuff looks? Why all the fuss with the icons? This is also part of the
    2 comments 11 views last activity
  • I wanted to love their changes but that's just horrifying. Kate's face looks so bad now and Meg looks like she's about beat someone. Jill's p3 face looks like she gained some pounds. Survivors lost their charm and uniqueness completely. That's killing me, i loved them all so much. I will have to accept it, i have to but this is a scream of pain i needed
    25 comments 421 views last activity
  • As it curently stands Iron Will gets to trump a killer perk and multible addon without even lossing a bit of its function. Given how 1 vs X games are suposed to work, if all survivors use Iron Will and the killer used Stridor, they should around cancel out. With this in mind I think Iron Will should be nerved down from 100% down to something the killer could possible balance out.
    5 comments 101 views last activity
  • I am so happy, finally my girl have new cosmetic. Also Jeff has good one too. @Phasmamain i hope you are happy for new Jeff cosmetic, you also deserved :)
    7 comments 111 views last activity
  • ...to the sweater Hell. Let's be honest: Who doesn't want to see a balanced Gameplay experience? Great. You want to have fun and equal Oponents to play with. So SBMM (Skill Based Matchmaking) sounds like a good idea, right? Well, it is not that easy. You can see many Problems occuring in other Games (like Cod) but even more so here in DBD. DBD is an asymmetrical PvP Title which means ther
    26 comments 333 views last activity
  • Id much rather have him customized over the sickle or whatever that is like a demon baby.
    25 comments 281 views last activity
  • IT LOOKS SO AMAZING I MIGHT BUY THIS wait... oh... it's linked and costs 1,485 cells. nevermind!
    9 comments 151 views last activity
  • Make the 2 extra knife addons basekit, make the laceration act like Deep Wound (doesn't go down while running, requires you to mend, etc) and make memento blades actually ######### do something instead of "haha screwing over your power for funny entirely unneeded bloodpoint gains go brrr" (lowkey made this because Leachy_Jr made a post about getting "nerf trickster" posts ready and i thoug
    0 comments 51 views last activity
  • I've had quite a few games recently where leatherface happens across survivors within 30 seconds and the chainsaw downs the whole team, if he sticks to the ones downed and doesn't allow a revive. I've had multiple games end in less than 2 mins. I feel he should have his chainsaw nerfed personally. What do you think? Perhaps restrict his movement like Hillbilly?
    2 comments 31 views last activity
  • Currently Feng Min only has kneehighs. Suggestion: Give Feng Min a costume where she wear thighhighs, not just kneehighs.
    0 comments 21 views last activity
  • Are survivors really that down bad to think wraith of all killers needs a nerf? Wraith is one of the most balanced and fun killers the way I see it. I feel like survivors lose against these killers and think to themselves: "I can't possibly be the problem, so it must be the killer". Stop trying to nerf killers you have no idea how to play against. I've been playing wraith at red ranks today and
    21 comments 231 views last activity
  • To prevent stream sniping how about a setting which, when enabled gives you a random name for the killer to see only, and your regular name for the team, to help people who want to have the community come the their channel. The killer will then still be able to report you if are toxic. For the steam profile, just make it so it's visible to the survivors only. Anyone care to further the idea?
    0 comments 11 views last activity
  • We have these perks: Spine Chill, Whispers - Which are "glows" when they activate. Suggestion: Instead of putting those icons into the corner as a small icon, there could be a THIN border/frame color for the whole screen that displays that the perk is activated. For example, when "whisper" activates the whole screen border could glow in yellow to make it more easier to have use of the perk. --
    0 comments 11 views last activity
  • Hey devs, here are 3 cool perk ideas that I have fine-tuned with feedback from the community and people I play with. Here's hoping you like and possibly implement some of these! Perk #1 (Killer) Concept: Quick & Quiet perk but for killers. Can be used for cheeky mind-games when line of sight with survivor is broken. Effect: Killer interactions make no sound. This includes kicking palle
    3 comments 31 views last activity
  • Make the vaccines heal the survivor over time like a syringe but the effect pauses in chase, that way the killer is happy they don't have to hit survivors 3 times but in exchange survivors get 4 powerful syringes that can't really be used in chase due to activation time but can be used to heal up while getting uncontaminated still rewarding the effort of crossing the map to open a vaccine box, va
    1 comments 31 views last activity
  • Can someone confirm this? I am still body blocked by zombie when hit?
    4 comments 41 views last activity
  • Killer Crouch The Foliage currently standing on and nearby-Foliage within Short-Range While Crouched will become transparent. Adjustments to Raise the Camera Height for Crouching Killers to more accurately reflect Head-Placement while Crouched. Killer Power Opacity Intensity Increase to the Transparency while standing within an Tonic Inactive/Active Gas-Cloud when Playing the Clown. S
    0 comments 31 views last activity
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